http://bugs.winehq.org/show_bug.cgi?id=11031
Summary: attempt to run the game it looks like it may start only
to fail.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liby_girl_963(a)msn.com
In Age of Empires III,
On Fedora 8.
Install went fine,
But no mater how I attempt to run the game it looks like it may start only to
fail without errors.
I tried to start it in terminal nothing happens,
No error or even a load proses.
I wonted to See something so I installed the trial version,
And that worked.
I wonder if I still need the no-CD patch?
I updated the game and everything that I could do I did,
But nothing.
I don't get it how the trial version worked,
And the full version didn't?
Any thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=10957
Summary: CreateFile doesn't work for devices
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
According to MSDN, CreateFile can be used to obtain a handle on a device on
which DeviceIoControl can be performed. Also, code in
kernel32/volume.c:GetVolumeInformationW seems to rely on this.
However, wine always fails with error code 2 (file not found). The following
test case illustrates this:
http://msdn2.microsoft.com/en-us/library/aa363147(VS.85).aspx
I've tested their code both on native winxp and win98. It works fine on winxp
but fails on win98 (with error 2 too, like wine).
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http://bugs.winehq.org/show_bug.cgi?id=10912
Summary: start command does not support /B option
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.gritsch(a)gmail.com
The Wine program 'start' does understand some options (e.g. /MIN, /MAX), but
some others are missing. In particular I miss the option /B which starts an
application without creating a new window: http://www.ss64.com/nt/start.html
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http://bugs.winehq.org/show_bug.cgi?id=10695
Summary: Music in Age of Wonders 2 demo causes buzzing sound in
left stereo channel
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
When the music in enabled and playing, there is a buzzing sound in the left
stereo channel (I'm using headphones, so I can very clearly tell it's only in
the left channel.) The buzzing is continuous, but the volume seems to vary
with the music: it seems that the buzzing suddenly gets louder after low notes.
(You might have to wait a few seconds before the buzzing becomes obvious on
the title screen.)
Note that the audio file itself is fine: it's a regular MP3, and it plays
without any buzzing in VLC. Also, there doesn't seem to be any buzzing with
the music disabled.
I'm using Wine 0.9.50 on Ubuntu 7.10.
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http://bugs.winehq.org/show_bug.cgi?id=10692
Summary: Dragon NaturallySpeaking 9 - Dictation Box cannot
copy/paste
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
The best way to enter text using DNS9 is with Dictation Box, a temporary window
that is called into being with the voice command "Show Dictation Box."
The box is supposed to close with the command Transfer, which is supposed to
copy the text into a buffer and paste it into the current application, wherever
the cursor was before DB was opened.
The Dictation Box opens correctly, and text enters correctly. But the Transfer
command does not place the text in any buffer at all -- the text just
disappears, and DB with it.
I have tried to paste into both DragonPad and Notepad. Neither works, although
both should.
I have run the program using a terminal. There is no output when the Transfer
command is made.
This is the terminal output when DB comes up.
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
fixme:win:LockWindowUpdate (0x30038), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:keyboard:UnregisterHotKey (0x10052,1): stub
fixme:keyboard:UnregisterHotKey (0x10052,3): stub
fixme:keyboard:UnregisterHotKey (0x10052,7): stub
fixme:keyboard:UnregisterHotKey (0x10052,4096): stub
(In an ideal world, Dictation Box should also be able to paste in regular X
windows, but that's for the future.)
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http://bugs.winehq.org/show_bug.cgi?id=10532
Summary: Paint Shop Pro 9: Open dialog box buttons are a mess
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9284)
--> (http://bugs.winehq.org/attachment.cgi?id=9284)
I can't even tell where I am supposed to click.
The buttons in the open dialog box in Jasc Paint Shop Pro 9 are all messed up.
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http://bugs.winehq.org/show_bug.cgi?id=10518
Summary: Alpha Centauri crashes on launch with ALSA sound
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epimetreus(a)fastmail.fm
If I enable ALSA, but not OSS, in winecfg, and try to launch SMAC, it crashes
after showing the opening logo; attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=10465
Summary: Radmin viewer 3.1: "Arrange Icons" action does not work
in main viewer window
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on
a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer
"View" --> "Arrange Icons" action does not work in main viewer window if we use
"Large Icons" or "Small Icons" views.
Icons rearranges normally in "List" or "Details" views.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=9711
Summary: Quake Wars mouse wheel scrolls twice instead of once
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://community.enemyterritory.com/index.php?q=node/130
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In the Quake Wars demo when you scroll the mouse wheel, it is supposed to move
the voice shortcut selection up or down by one. In Wine it is scrolling twice
instead (so you can only select 1, 3, 5 etc.).
The normal terminmal output probably isn't useful for this as it doesn't
generate anything when scrolling. Is there anything I should attach? I have
set this to dinput as I know the game uses dinput, but this may be wrong.
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http://bugs.winehq.org/show_bug.cgi?id=9888
Summary: Transformers (Game): No Pixel Shaders 1.1 support!
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.guy.2008(a)gmail.com
Created an attachment (id=8381)
--> (http://bugs.winehq.org/attachment.cgi?id=8381)
Wine's console output
On a working box with Windows XP which can run Transformers very happily, it
won't even start on WINE, saying there's no pixel shaders 1.1 support.
The game requires d3dx9_31.dll and xinput1_3 to be copied on the game's root
folder (or wine's c windows\system32) in order to keep running (else it says it
can't find those files).
After that's done, the following errors occur (shown in attachment).
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http://bugs.winehq.org/show_bug.cgi?id=10959
Summary: Star Wars Battlefront 2: Crashes on game launch
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: delnar.ersike(a)gmail.com
Created an attachment (id=9896)
--> (http://bugs.winehq.org/attachment.cgi?id=9896)
Wine debug output for the crash
When entering the launch menu in Star Wars Battlefront 2 and clicking play, the
game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=11323
Summary: New screenshot notification is misleading
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
The notification says:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3731
This screenshot has been submitted by <user>.
The link above does not link to the actual submitted screenshot but to the app
page. I'd prefer to have it link to the actual added content, not the app,
which already has more then a dozen screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=10292
Summary: showing unicode charecters
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhdbnoimi(a)gmail.com
CC: mhdbnoimi(a)gmail.com
Created an attachment (id=8943)
--> (http://bugs.winehq.org/attachment.cgi?id=8943)
Arabic folder shown by wine
I want to browse Arabic characters with Wine, but i noticed that wine
don't show them perfectly, although i installed extra font to it (i
copied windows fonts and put them in .wine folder in home path).
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http://bugs.winehq.org/show_bug.cgi?id=10974
Summary: wine prefers loopback devices over regular files
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
Created an attachment (id=9920)
--> (http://bugs.winehq.org/attachment.cgi?id=9920)
fix loopback handling
When using a loopback device as a wine drive, wine will prefer to use the
loopback device (e.g. /dev/loop0) for volume access rather than the regular
file it's based on (e.g. ~/foo.iso).
>From dlls/ntdll/directory.c:
else if (!stat( entry->mnt_fsname, &st ) && S_ISREG(st.st_mode))
{
/* if device is a regular file check for a loop mount */
if ((device = strstr( entry->mnt_opts, "loop=" )))
{
char *p = strchr( device + 5, ',' );
if (p) *p = 0;
return device + 5;
}
}
I'm not sure if this has any advantage, but it has a big inconvenient. It's
almost certain that /dev/loop0 is owned by root and not world-readable, and
it's also mostly certain that wine isn't being run as root. If the image is
user-owned, by using the loop device we lose the ability to read it.
This typicaly causes breakage that is difficult to figure out. For example,
see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=727&iTestingId…
Note: I'm filing this separate from bug 10957 because it's an unrelated issue.
The patch I'm attaching here collides with the one I sent for bug 10957, but
takes both situations into account.
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http://bugs.winehq.org/show_bug.cgi?id=11183
Summary: Sam and Max doesn't start
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michele.scandura(a)gmail.com
This should be a regression of bug n°8601. Tried to start sam'n max culture
shock (not the demo, the full game without fixed exe) and says it's been
modified by a virus.
Wine is ubuntu hardy's latest version
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http://bugs.winehq.org/show_bug.cgi?id=11125
Summary: s.t.a.l.k.e.r does not start
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdmin(a)gmail.com
Created an attachment (id=10163)
--> (http://bugs.winehq.org/attachment.cgi?id=10163)
printout
Is there anybody who has a clue on this error message? This appears whenever i
want to start stalker, installed and started as the appdb howto spefifies.
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http://bugs.winehq.org/show_bug.cgi?id=10606
Summary: L/R volume of a sound source changes improperly in
S.T.A.L.K.E.R.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
When there is a continous source nearby and I look left or right from it, the
L/R channels are supposed to change volumes. However this doesn't work properly
in Wine.
The channels are of same volume when looking directly at the source. Then say I
look away left from the source and the sound volume decreases on the left
channel and reaches its minimum at around 35 degrees away from the source. This
it the same as in Windows.
However when looking further away towards 90 degrees, in Windows the volume in
the left channel increases back to a certain point and I think it gains some
sort of effect. But not in Wine, in Wine the left volume just stays at the
minimal level.
This happens with both ALSA and OSS. Default rate is 44100, default bits 16.
Audio chip is Intel HD audio.
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http://bugs.winehq.org/show_bug.cgi?id=10605
Summary: Gun sounds coming from a distant source in
S.T.A.L.K.E.R.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
The gunshot sounds and other weapon sounds (reloads, switching guns,
binoculars) seem to come from a distant source, but the volumes should be the
same for both left and right channels.
I mean the L and R volumes change as I look around - looking in a certain
direction both channels are the same, and the volume shifts as I look more left
or right.
However the footsteps sound right.
This happens with both ALSA and OSS. Default rate is 44100, default bits 16.
Audio chip is Intel HD audio.
I've attached a log with +dsound - I started the game, loaded a savegame, then
shot a few rounds in each direction, first towards the source, than left,
right, and away from. Then I minimized it and hit ctrl+c.
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http://bugs.winehq.org/show_bug.cgi?id=10266
Summary: Numpad keyboard handling is strange, Del key produces
two events
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
The current handling of the numeric keypad is strange in two aspects:
1) The Decimal / Comma / Del key (key 104) behaves very strange: It produces
*both* a Backspace and a comma character on my machine, when Shift is active.
2) In general, the interaction with Shift is odd. This is a quite complicated
area. Windows, QT, GTK all uses different models, but Wine does not follow
either of them. I'm suggesting that Wine should follow the QT model, which has
also been implemented in rdesktop. For details, see
http://www.cendio.com/~astrand/keyboards/numpad.txt. Patch will follow.
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http://bugs.winehq.org/show_bug.cgi?id=10100
Summary: Photoshop Elements 4 and 5 HTML welcome dialog displays
scroll bars
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
It looks like if the scrollable area would be equal to the client area if the
scroll bars were not present.
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http://bugs.winehq.org/show_bug.cgi?id=9930
Summary: Leaves on Oblivion's trees are rotated
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
Created an attachment (id=8433)
--> (http://bugs.winehq.org/attachment.cgi?id=8433)
Rotated leaves
Affects both the trees and bushes. Some appear to be rotated 90 degrees
clockwise, and others counter-clockwise. They sway as expected, they're just
off. See image.
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http://bugs.winehq.org/show_bug.cgi?id=9708
Summary: Application hangs with "fixme:ole" error
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.nagorny(a)gmail.com
I ran russian accounting program called 1C. Installation went fine, but during
startup of this application console shows "fixme:ole:GetHGlobalFromILockBytes
cbSize is 7873024" and program hangs.
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http://bugs.winehq.org/show_bug.cgi?id=9348
Summary: [winmm.waveOutReset] wrong function implementation ?
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug-track(a)fisher-privat.net
Created an attachment (id=7633)
--> (http://bugs.winehq.org/attachment.cgi?id=7633)
WINEDEBUG=fixme-all,+relay
Seems like Olympus DSSPlayer2002 use winmm.dll for sound coversion from *.dss
to *.wav but instead of doing this it silently return to the programm ( if oss
backend is used ). With alsa backend the programm will freaz at this poin:
........
0009:Ret KERNEL32.ReleaseSemaphore() retval=00000001 ret=0118586e
0009:Call KERNEL32.ReleaseSemaphore(000000d0,00000001,00000000) ret=0118586e
0009:Ret KERNEL32.ReleaseSemaphore() retval=00000000 ret=0118586e
0009:Call KERNEL32.SetEvent(000000f0) ret=0118587f
0009:Ret KERNEL32.SetEvent() retval=00000001 ret=0118587f
0009:Call KERNEL32.WaitForSingleObject(000000e8,ffffffff) ret=0119b447
0009:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=0119b447
0009:Call winmm.waveOutReset(00008000) ret=0119b454
0009:Call msacm32.drv.wodMessage(0000ffff,0000000c,001f1218,00000000,00000000)
ret=7e9fb189
0009:Call winmm.waveOutReset(00008001) ret=7c947bcd
0009:Call winealsa.drv.wodMessage(00000000,0000000c,7e9fcbfb,00000000,00000000)
ret=7e9fb189
0009:Call KERNEL32.CreateEventW(00000000,00000000,00000000,00000000)
ret=7ca29f20
0009:Ret KERNEL32.CreateEventW() retval=00000144 ret=7ca29f20
0009:Call KERNEL32.WaitForSingleObject(00000144,ffffffff) ret=7ca29fd5
May be i'm wrong about this dll but still don't know where is the problem.
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http://bugs.winehq.org/show_bug.cgi?id=11015
Summary: Save games not ordered properly.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gosam(a)menara.ma
This bug affects two Paradox games that I play : Victoria and Hearts Of Iron 2
in their various patches and addons.
The bug is simple, the game loading screen shows save games not ordered, when
they should be ordered by file creation date.
Attached is a screenshot to illustrate.
I can't test things with 0.9.51 since both games crash for me on startup for
any version > 0.9.48
For the component I just guessed.
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http://bugs.winehq.org/show_bug.cgi?id=10394
Summary: No$gba Open file dialog non-resizable (OFN_ENABLESIZING
not implemented)
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
The "Open file" dialogs of any No$gba builds over version 2.4b do not allow the
user to resize the file dialog in Wine. (This feature was added in 2.4c, and
works in Windows)
When opening the Open file dialog, the user receives this fixme:
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
Which tells that OFN_ENABLESIZING isn't implemented.
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