http://bugs.winehq.org/show_bug.cgi?id=3569
--- Comment #13 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-01-02 05:39:32 ---
(In reply to comment #12)
> NULL ptr deref.
>
> The wine version is also without debugsymbols, where did you get it?
>
> can you perhaps run either in gdb to get a better backtrace and/or
> (gdb wine-pthread , run mdkd3d.exe ... and on crash "bt" )
>
> WINEDEBUG=+d3d_draw,+d3d,+ddraw
>
It's the wine version from the Ubuntu 7.10 winehq repos listed on the download
page http://winehq.org/download.
Attaching WINEDEBUG=+d3d_draw,+d3d,+ddraw using wine-0.9.52-62-g1f26b14 from
git.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |1.0.0
--- Comment #13 from Dan Kegel <dank(a)kegel.com> 2008-01-02 05:38:04 ---
Still an issue.
Can't copy from Firefox 2.0.0.3 to Open Office 2.3.1.
Nominating for 1.0.
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Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcus(a)jet.franken.de
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #8 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 05:32:09 ---
crash is still there.
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Jason <dravenloft(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Jason <dravenloft(a)gmail.com> 2008-01-02 05:20:46 ---
This is no longer an issue. The software in question now only needs native
oleaut32 and riched20 rather than the builtins.
I thought I'd removed this bug report ages ago.
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http://bugs.winehq.org/show_bug.cgi?id=3569
--- Comment #12 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 05:12:54 ---
NULL ptr deref.
The wine version is also without debugsymbols, where did you get it?
can you perhaps run either in gdb to get a better backtrace and/or
(gdb wine-pthread , run mdkd3d.exe ... and on crash "bt" )
WINEDEBUG=+d3d_draw,+d3d,+ddraw
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Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcus(a)jet.franken.de
Status|NEW |RESOLVED
Resolution| |ABANDONED
--- Comment #4 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 04:56:50 ---
cossacks 1 seems to be dead, there is only cossacks 2 now.
I will close this bug now, but if you can still reproduce with 0.9.52 or later
then please reopen.
(if there are problems with cossack2 , please open a new bug.)
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Marcus Meissner <marcus(a)jet.franken.de> changed:
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CC| |marcus(a)jet.franken.de
--- Comment #1 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 04:07:33 ---
its a regular NULL derefence crash, which is not caught by us (and neither by
Windows I think).
I am afraid the real reason might be before this line, please run with
WINEDEBUG=+relay,+seh
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--- Comment #9 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 03:46:08 ---
i got the xrandr change error too.
not sure if my nvidia card would be able to run in 8bit mode at all,
or if this should be emulated.
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Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |marcus(a)jet.franken.de
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #2 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 03:45:01 ---
no reply received
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Marcus Meissner <marcus(a)jet.franken.de> changed:
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CC| |marcus(a)jet.franken.de
--- Comment #3 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 03:44:13 ---
there is not enough information here to reproduce.
so please help us by:
- trying it yourself again
- or giving us some hints how to reproduce (demo downloads or similar)
It might just be fixed now too.
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--- Comment #8 from Adam Klobukowski <atari(a)gabo.pl> 2008-01-02 03:42:12 ---
I also get the black screen. Here is (very short) log:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f844,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(640,480)
Game finished on mouse click.
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Marcus Meissner <marcus(a)jet.franken.de> changed:
What |Removed |Added
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CC| |marcus(a)jet.franken.de
--- Comment #1 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 03:41:59 ---
Can you please retest? the last 2 years have seen quite massive changes
in those areas.
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John Doe <remailer(a)gmail.com> changed:
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CC| |remailer(a)gmail.com
--- Comment #7 from John Doe <remailer(a)gmail.com> 2008-01-02 03:37:53 ---
Tested the retail version of this game, wine-0.9.52, Ubuntu 7.10 Gutsy, nVidia
5200. I don't get any graphics at all just a black screen. According to the
appdb this game used to be working, I'll do a regression test and see what I
can find.
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John Doe <remailer(a)gmail.com> changed:
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CC| |remailer(a)gmail.com
--- Comment #7 from John Doe <remailer(a)gmail.com> 2008-01-02 03:25:29 ---
Joaopa,
Could you please test this again with wine-0.9.52?
I have tested the english version of this demo with wine-0.9.52 on Ubuntu 7.10
Gutsy, the installer does not crash.
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Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Dan Kegel <dank(a)kegel.com> 2008-01-02 03:22:15 ---
Marking fixed, then.
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Marcus Meissner <marcus(a)jet.franken.de> changed:
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CC| |marcus(a)jet.franken.de
--- Comment #6 from Marcus Meissner <marcus(a)jet.franken.de> 2008-01-02 03:13:01 ---
the demo zip did not contain the d3d version here.
can you perhaps retest with current wine?
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Mikko Rasa <tdb(a)tdb.fi> changed:
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CC| |tdb(a)tdb.fi
--- Comment #12 from Mikko Rasa <tdb(a)tdb.fi> 2008-01-02 02:34:57 ---
Affected with wine 0.9.52
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7900 GTO/PCI/SSE2
OpenGL version string: 2.1.1 NVIDIA 100.14.19
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John Doe <remailer(a)gmail.com> changed:
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CC| |remailer(a)gmail.com
--- Comment #4 from John Doe <remailer(a)gmail.com> 2008-01-02 02:23:02 ---
wine-0.9.52, Ubuntu 7.10 Gutsy.
I can confirm crash in msadp32, see attached log.
This game does not crash if audio is disabled in winecfg. I've attached a
relay log of popcapgame1.exe, which you won't find if you go looking for it, as
FeedingFrenzy.exe writes this out and deletes it when you run
FeedingFrenzy.exe. I copied it before it deleted it and invoked it directly,
this cuts the relay log in half and reproduces the problem. See
popcapgame1.exe.relay.log.bz2
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Luke Bratch <l_bratch(a)yahoo.co.uk> changed:
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CC| |l_bratch(a)yahoo.co.uk
--- Comment #3 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-01-02 01:40:07 ---
Reporter replied directly to wine-bugs, text was:
"Unfortunately, I can no longer test this, having neither a system
funning FreeBSD (under which it was reported) nor access to the
software in question :("
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