http://bugs.winehq.org/show_bug.cgi?id=11351
Summary: battlefield 1942 - strange text rendering
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebohemian(a)gmx.net
Created an attachment (id=10459)
--> (http://bugs.winehq.org/attachment.cgi?id=10459)
screenshot showing text problem
Hi,
the rendering of text in battlefield 1942 (v.1.6) is somewhat strange. In some
part of the screen it is completely fine and readable. In other parts however
it looks like some vertical lines of the bitmap that makes up a character is
not drawn.
I attached a screenshot.
GFX hardware is a nvidia geforce 2 mx with the proprietary kernel module.
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http://bugs.winehq.org/show_bug.cgi?id=11399
Summary: Cinema 4D R10 scrolling overlay
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
When scrolling in objects list, a grey overlay over 90% of the objects appears.
You need one click to let it disappear but its nasty if you want to select
different objects with ctrl
This not really generates an output in console so unfortunately i can't tell
more
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http://bugs.winehq.org/show_bug.cgi?id=11137
Summary: Trados not keeping track of settings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Some examples instead of logs:
1. On Windows the license file is checked once and all components request to
the license server. On Wine, you have to enter the path to the license
everytime you are opening the same component (one it had checked and it is OK,
the component should not have to check the license since the license server is
doing it).
The component should remember the settings of the license server.
2. When opening a translation memory, it is alway prompting you to enter your
user ID. The user ID had been entered during installation. Usually it is not
asked again, the installation settings are taken over.
3. When opening Workbench, it should always open the translation memory that
had been previously opened. At this time it is opening blank even if you have
just worked on a translation memory.
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http://bugs.winehq.org/show_bug.cgi?id=11110
Summary: Tony Hawk's Pro Skater 3: Crash on quit game
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.wisplinghoff(a)gmail.com
Created an attachment (id=10144)
--> (http://bugs.winehq.org/attachment.cgi?id=10144)
Interesting part of +relay log quitting the game
When clicking "exit game" in the main window, a page fault occurs and wine
hangs while trying to start the debugger.
The register/stack dumps are at the end of the attached +relay log (only the
part that seems to be most interesting)
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http://bugs.winehq.org/show_bug.cgi?id=11066
Summary: Kid Pix Deluxe 4 Home Edition installer ereg wants IE4
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
winetricks fakeie6 isn't enough for it... log shows
trace:reg:NtOpenKey (0x38,L"Software\\Microsoft\\Internet Explorer",1,0x34fbf4)
trace:reg:NtOpenKey <- 0x40
trace:reg:RegQueryValueExA (0x40,"Build",(nil),(nil),(nil),0x34fbf0=0)
trace:reg:NtQueryValueKey (0x40,L"Build",2,0x34faa8,256)
...
trace:text:DrawTextExW L"Sorry, Internet Explorer 4.0 or higher is required.",
-1, [(0,0)-(352,0)] 00000450
Looks like we need to add a registry key?
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http://bugs.winehq.org/show_bug.cgi?id=11046
Summary: Kid Pix 3 installer z-order hell in QuickTime demo movie
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The kid pix 3 installer installs Quicktime 4,
and offers to show a demo movie.
If you say yes, woe unto you, for you will
be mocked with a strobe light show from
hell, and will be unable to recover without
great effort. This is partly bug 1347 (which
makes the quicktime player black out the
rest of the screen) and partly a z-order
conflict between the quicktime player, itself,
and the kid pix installer background window.
I think. I'm still kind of scarred.
This is not a new bug, it's been around since
I first tried kidpix last year.
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http://bugs.winehq.org/show_bug.cgi?id=10768
Summary: Can't bring up help on Dragon Naturally Speaking 9
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Bringing up help on Dragon Naturally Speaking 9
either doesn't work at all, or just barely works.
For instance, in the new user training, if you get
a dialog saying that it can't adjust your volume
(as you currently do on some alsa systems like mine),
there's a Help button. Clicking that gives the
message "Failed to launch help." +relay shows
0028:Call KERNEL32.CreateFileW(00af7c70
L"mk:@MSITStore:C:\\PROG~FBU\\NUANCE\\NATU~0QK\\HELP\\ENX\\PREF\\DRAGON_ENX.CHM>HiddenNav",80000000,00000001,00000000,00000003,00000080,00000000)
ret=790786d7
0028:Ret KERNEL32.CreateFileW() retval=ffffffff ret=790786d7
Odd that it's trying to open that as a plain file.
http://wiki.winehq.org/HtmlHelp indicates it's supposed to
be accessed via wininet, or something. I'll attach
a +relay log as helpbug1.txt.
Similarly, if you right click on the microphone symbol and
chose "Help / Show Topics", you get a very similar error,
0009:Call KERNEL32.CreateFileW(00ae52e8
L"mk:@MSITStore:C:\\PROG~FBU\\Nuance\\NATU~0QK\\help\\enx\\pref\\dragon_enx.chm",80000000,00000001,00000000,00000003,00000080,00000000)
ret=78d356d7
and an entry in dragon.log:
16:38:45 Warning:
HtmlHelpA(mk:@MSITStore:C:\PROG~FBU\Nuance\NATU~0QK\help\enx\pref\dragon_enx.chm,
0, 00000000)
The "Help / Performance Tools" entry (not sure about the name,
it's one of the first ones in the list" does bring up help,
but it's unstable, it seemed to crash pretty quickly for me.
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http://bugs.winehq.org/show_bug.cgi?id=10637
Summary: wineserver interferes with XVideo playback
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mojoman69(a)gmail.com
As of 2007-11-28 10:52AM CST to now ( 2007-12-01 19:35 ) wine built from GIT
interferes with XVideo playback whenever wineserver is running.
If the application that wine is running is shutdown and allowed to exit
gracefully after the wineserver process halts XVideo playback is restored.
However if wineserver is force killed ( kill -9 $PID ) XVideo will not resume
untill after X has been restarted.
See attachment for example of XVideo corruption.
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http://bugs.winehq.org/show_bug.cgi?id=10500
Summary: Supreme Commander Desync with latest 3269 Patch (
Supposed to fix desync issues )
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m6(a)kcidx.org
Supreme Commander seems to be running fairly well for me, however Since i
update to patch 3269 I get this error, and My LAN games keep desyncing.
fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 8
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http://bugs.winehq.org/show_bug.cgi?id=10333
Summary: Page fault when attempting to run HL2 / Portal
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
Created an attachment (id=9001)
--> (http://bugs.winehq.org/attachment.cgi?id=9001)
Console ouput including page fault message
This happens on HL2 and Portal. I run Portal either directly through steam or
with "wine steam -applaunch 400" and the game never appears. I see the pre-game
steam messages (connecting to account, etc), but that's all.
Console output is attached.
Let me know if you'd like any other traces or anything. Git is from about 24
hours ago.
I didn't know which component, so I guessed kernel since it says kernel32 a lot
near the page fault :)
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http://bugs.winehq.org/show_bug.cgi?id=10275
Summary: "Get PLP" button in Matlab R14 installer does nothing
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Matlab R14 installer offers you a chance to retrieve
your personal license password via the web by clicking on a button
marked "Get My PLP". Clicking on this does nothing.
+process shows what it's trying to do:
trace:process:CreateProcessW app (null) cmdline L"rundll32
url.dll,FileProtocolHandler http://www.mathworks.com/accesslogin/index.jsp"
+all on that commandline shows where it's going south:
0009:trace:nls:WideCharToMultiByte cp 0
L"http://www.mathworks.com/accesslogin/index.jsp\0000" ->
"http://www.mathworks.com/accesslogin/index.jsp\x00", ret = 47
0009:Ret KERNEL32.WideCharToMultiByte() retval=0000002f ret=7ecce7cd
0009:trace:rundll32:main Calling L"FileProtocolHandler"
(0x10024,0x7ecc0000,"http://www.mathworks.com/accesslogin/index.jsp",10)
0009:Call url.FileProtocolHandlerA(00010024,7ecc0000 "MZ\x90",0012b2e8)
ret=7ecceb72
I bet it'll be pretty easy to track down where that
argument gets mangled.
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http://bugs.winehq.org/show_bug.cgi?id=10258
Summary: Missing region invalidation in listbox
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pulsen.se
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug is similiar to bug 10240. The Magna Cura application uses the Ultimate
Grid Control (http://www.theultimatetoolbox.com/products/ultimategrid/) in it's
Calendar. A drop down listbox is opened when "down" buttons are pressed. This
listbox is not painted properly, see screenshot at
http://www.cendio.com/~astrand/wine/48-ultimate-grid/nopaint.png. Here, xclock
has been dragged over the listbox, which is then repainted correctly.
Magna Cura is not available for testing, as described in bug 10240. There's a
demo application of the Ultimate Grid available from
http://www.theultimatetoolbox.com/try/, but for some reason I cannot reproduce
the problem with this demo.
By executing Wine slowly, I've realized that the listbox is actually drawn
correctly at first, then incorrectly repainted blue.
I'm not 100% certain that the problem is with the listbox implementation, but
in any case, the problem goes away with this patch:
--- listbox.c (revision 13259)
+++ listbox.c (arbetskopia)
@@ -3064,6 +3064,7 @@
if (descr->focus_item != -1)
LISTBOX_RepaintItem( descr, descr->focus_item, ODA_FOCUS );
SEND_NOTIFICATION( descr, LBN_SETFOCUS );
+ InvalidateRect(descr->self, NULL, TRUE);
return 0;
case WM_KILLFOCUS:
descr->in_focus = FALSE;
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http://bugs.winehq.org/show_bug.cgi?id=10240
Summary: Missing region invalidation in edit control
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pulsen.se
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
Original mail to wine-devel:
It seems like there's a missing region invalidation in the edit control
somewhere; the background is not correctly updated, unless the window is
moved or exposed to X11 exposes. See screenshot at
http://www.cendio.com/~astrand/wine/46-textedit-color/nopaint.png. In this
case, xclock has been dragged over the edit control area, which is then
correctly painted white.
The application is Magna Cura.
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http://bugs.winehq.org/show_bug.cgi?id=10224
Summary: Property Sheet Buttons are not repositioned when sheet
is resized
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pulsen.se/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug was initially reported on the wine-devel mailing list, using subject
"Misplaced Property Sheet buttons". When using the "Magna Cura" application,
but buttons on property sheets are not properly placed. The screenshot
http://www.cendio.com/~astrand/wine/62-tab-size/unpatched.png demonstrates
the problem: The buttons are only partially visible. It turns out that the
parent window for the Buttons changes size several times. The height is:
228
95
466
436
450
The PROPSHEET_AdjustButtons function, however, is only called in
WM_INITDIALOG, so the buttons are positioned based on the height 466, and
never repositioned.
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http://bugs.winehq.org/show_bug.cgi?id=10057
Summary: gamma handling, application access to screen gamma,
disabling gamma control
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomo.kohvakka(a)iki.fi
My main problem is that
a) I need somewhat calibrated display. Not properly profiled, but I like that
black is black and white is about white [2]. This can be accomplished with
proper gamma ramps, eg, using application like xgamma or nvidia-settings [1].
No problem here actually.
[1]
http://www.rancholinux.com.ar/wp-content/uploads/2007/05/nvidia-settings.png
[2] http://www.aim-dtp.net/aim/evaluation/gamma_space/index.htm
b) Whenever I use any D3D application under wine, gamma ramps get set into
"default" messing screen colors. This affects the game in question and whole
desktop after exiting application (and wine).
It would be nice if there would be a solution. However, I don't know what it
should be.
At least wine probably should restore gamma ramps when exiting, but I'm not
totally certain even about this. It would obviously forbid using any win32
gamma setting (screen calibration) software.
It wouldn't help with messed up colors in application either. I'm wondering if
it could be possible to calculate a "calibrated" gamma ramp from user (x11) and
application (win32) supplied and use that, resulting in no change if
application just wants something flat default. This would of course have same
problem as above.
I've found that not any of the games that I play actually uses gamma setting in
any meaningful way. As such I propose following patch which allows disabling
gamma functionality by setting up a registry key.
I can supply some screen shots (camera pointing at screen showing gamma
effects) if required.
There is similar bug with gnome-screensaver, see
http://bugzilla.gnome.org/show_bug.cgi?id=342850
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http://bugs.winehq.org/show_bug.cgi?id=9964
Summary: Jade Empire hangs while playing movies
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Created an attachment (id=8475)
--> (http://bugs.winehq.org/attachment.cgi?id=8475)
Output of starting and trying to play logo movie
When JE tries to play movie sequences, the screen gets totally white and game
hangs. A workaround is to disable movies in jadeempire.ini. Edit the lines to:
NoLogos=1
NoMovies=1
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http://bugs.winehq.org/show_bug.cgi?id=9926
Summary: gdi32.dll should not have exported function pointers
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Blocks: 219
These two pointers are not present on the native systems:
@ extern pfnRealizePalette
@ extern pfnSelectPalette
This causes some code in SafeDisk 3.x to crash dereferencing these pointers.
They should be replaced with function calls to get/set them instead.
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http://bugs.winehq.org/show_bug.cgi?id=9565
Summary: wined3d regression with rogue spear
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
CC: stefandoesinger(a)gmx.at
Rogue Spear worked OK before this patch using FBO. There where some visual
artefacts with the mouse cursor. Now starting a mission takes ages in the
tactical menu and the visual problems are the same with and without FBO like
before _without_ FBO. Please advice what infos are needed.
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9332
Summary: Lego start wars crashes
Product: Wine
Version: CVS
Platform: Other
URL: http://download2.gamershell.com/cgi-
bin/fhx.pl?auth=dJnag3QjQreKI&id=14908&ts=1187113187&cat
=demo&filename=LEGO_Star_Wars_2_DEMO.zip
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, this game crashes (as another too that i forgot) in fglrx.dri.so. Allthough
that might point to buggy driver, the bug was introduced between wine-0.9.26
and wine-0.9.28. So the game used to work (albeit with graphical glithches, but
hey what would you expect from an A(ll).T(extures).I(nvisible) card....)
If i have time i'll do a regression test
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http://bugs.winehq.org/show_bug.cgi?id=9554
Summary: Sound / Music in UFO:ET doesn't work at all
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
Created an attachment (id=7925)
--> (http://bugs.winehq.org/attachment.cgi?id=7925)
Debugchannel +dmloader while starting UFO:ET
Sound and Music is broken in UFO Extraterrestrials.
Estimated cause:
warn:dmloader:IDirectMusicLoaderFileStream_Attach : failed
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=11355
Summary: Dreamweaver MX can't find a DLL unless started with
ShellExecute
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat: install Dreamweaver MX,
then to avoid the long delay while it scans your whole system,
remove .wine/dosdrives/z:,
then start and select View / Design. You'll see
err:module:import_dll Library Gemstone.dll (which is needed by L"C:\\Program
Files\\Macromedia\\Dreamweaver
MX\\Configuration\\JSExtensions\\DWEMLaunch.dll") not found
on the console, but the file is there:
./Program Files/Common Files/Macromedia/Gemstone.dll
The workaround, as noted at
http://www.winehq.org/pipermail/wine-devel/2006-October/051441.html
is to run Dreamweaver using ShellExecute, e.g.
wine start Dreamweaver.exe
Presumably this happens under Windows as well,
but I haven't checked.
I'm recording it here on the off chance that this
doesn't happen on Windows, and because bugzilla is
a nice place to record even apparant bugs that turn
out to be nonbugs.
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http://bugs.winehq.org/show_bug.cgi?id=11313
Summary: Debug version of NO$GBA fails silently
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nornagon(a)gmail.com
Created an attachment (id=10421)
--> (http://bugs.winehq.org/attachment.cgi?id=10421)
WINEDEBUG=+relay wine NO\$GBA.exe
Using git wine and a patch to stop wine crashing on gdi32.dll.GetGlyphOutline
being called (the patch is simply removing @ stub GetGlyphOutline from
gdi32.spec), the program exits with a few lines of (unrelated-seeming)
messages:
fixme:spoolsv:serv_main (0 (nil))
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 8000000a
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
The debug version is unfortunately pay-for, and the free version does not have
this issue.
Relay log attached.
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http://bugs.winehq.org/show_bug.cgi?id=11292
Summary: Splash and About windows of Photoshop 7,CS,CS2
transparancy not dynamic
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The splash and About windows of probably all versions of
Photoshop, and for that matter Picasa, tend to have a central
opaque portion surrounded by a transparant portion.
The transparant portion is not rendered properly.
It's good enough to fool you sometimes; it's as
if it samples the background once and does the
transparancy properly then, but from then on
acts as if it's opaque, keeping the originally computed
sample of the background no matter what the real
background does.
Believe it or not, this really annoys some users.
The About screen of Photoshop 7 is a good place to see
why it's a bit annoying; ugly debris from the Help menu
is captured in amber while the About screen is still up.
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http://bugs.winehq.org/show_bug.cgi?id=11145
Summary: Can't install some games/programs on FAT32 partitions
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerdal(a)poczta.fm
I can't install some games/programs on FAT32 partitions. This bug (Can't create
a file) doesn't appear when I install applications on EXT3 partition. For
example this bug shows in installers of: Operation Flashpoint Resistance, Colin
McRae Rally 2. Installer of Operation Flashpoint Resistance show bug when it
try to copy file: A02Vulcan.ABEL.pbo (sometimes shows a bug on other files
o.O).
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http://bugs.winehq.org/show_bug.cgi?id=11138
Summary: Crash of trados when changing the GUI language setting
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
If you want to set the language to something else than your o/s language, you
have a function for this in Workbench where you have a choice amongst 4-5
languages.
On wine the language is automatically set to the o/s language, any access to
the GUI in another language is crashing Workbench.
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