http://bugs.winehq.org/show_bug.cgi?id=6086
--- Comment #52 from Timo Mehldorf <timo(a)latecrew.de> 2008-01-30 05:36:53 ---
I just checked 0.9.54 (openSuse buildservice version), the bug does occur
again. I've noticed that this bug re-occured in a wine release LATER than the
cvs version i've checked (from Nov 24. 2007) but I'm sorry i cannot recall the
exact version number.
Additionally i've now tested 0.9.54 on openSUSE 10.3 (64bit), where the bug
does not "really" occur, i'll try to describe:
On the faster machine, the system and the ingame pointer get "out of sync" too,
i.e. the ingame pointer is stuck while you can move the system pointer. after
about half a second to a second, the ingame pointer "jumps" to the
systempointer and they are again in resync. This happens permanently, in
intervall of a few seconds.
I blame this "beeing out of sync" to be the bug, but on the much slower
hardware (850 mhz PIII) they never get resynced and you cannot continue the
game (game seems to work, but since your system pointer movements and clicks
are not recognized by the game, you can only restart).
I could start from the CVS version Nov. 24 (where bug did not occur) and try
building each release since then to see when the switchover (not occur ->
occur) happens, if this helps in finding the cause.
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--- Comment #14 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-30 05:35:36 ---
I'm not even sure how you make sense of lines like this...
0015:err:module:LoadModule16 params 0x7f7afe, params->showCmd 0,
params->cmdLine 16c70890
...but the extra traces appear to be in there now! :)
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Tyler Rick <bugs.winehq.org(a)tylerrick.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #10526|0 |1
is obsolete| |
--- Comment #13 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-30 05:33:03 ---
Created an attachment (id=10529)
--> (http://bugs.winehq.org/attachment.cgi?id=10529)
Debug log after applying LoadModule16 patch
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--- Comment #21 from Toni Spets <toni.spets(a)gmail.com> 2008-01-30 05:13:48 ---
Btw. you might be able to test this with the demo.
ftp://ftp.ea.com/pub/ea/demos/nfs3/nfsdemo.zip
Also the problems seems to be somewhat system specific. If the demo starts
without problems after installing it to clean wine system you're out of
debugging luck.
The demo starts with my system when I shorten the long full-path lines in
install.win to under 44 characters. The paths don't need to work.
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http://bugs.winehq.org/show_bug.cgi?id=8398
--- Comment #10 from Victor McDonald <vicmc75(a)orcon.net.nz> 2008-01-30 02:48:37 ---
(In reply to comment #9)
> What exact command you used to run this program?
wine trek.exe
> Please remove / rename ~/.wine directory, reinstall this program and run it.
Done
> Attach complete terminal output, including exact command used to start the
> program.
vmcdonal@Bender:~/.wine/drive_c/Program Files/Activision/Sfc3$ wine SFC3.exe
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling
mixer
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the
registry for bias -720, std (d/m/y): 6/04/2008, dlt (d/m/y): 28/09/2008
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
fixme:win:EnumDisplayDevicesW ((null),0,0x34f360,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
----
I've also tried running X in 16 BPP, and haven't had any success. Those
warnings just go away.
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--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-30 02:38:06 ---
(In reply to comment #9)
> I followed the instructions for regression testing, but after building 0.9.54
> from source, that problem that I had described before (where it hung before
> even showing the main window) magically DISAPPEARED (did not happen this time)!
> Strange, as I would have expected 0.9.54 from git to behave identical to 0.9.54
> from a package. So no regression I guess...
Please report this to the package creators.
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--- Comment #11 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-30 02:36:23 ---
Created an attachment (id=10527)
--> (http://bugs.winehq.org/attachment.cgi?id=10527)
Add more traces to better understand the crash
Please apply the attached patch and regenerate the log. Before attaching
the log here compress it with 'bzip2 -9'.
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--- Comment #20 from Pol <remember.pol(a)gmail.com> 2008-01-30 02:18:21 ---
*Still causes bug#9777
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Tyler Rick <bugs.winehq.org(a)tylerrick.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #10521|0 |1
is obsolete| |
--- Comment #10 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-30 02:05:13 ---
Created an attachment (id=10526)
--> (http://bugs.winehq.org/attachment.cgi?id=10526)
WINEDEBUG=+tid,+relay,+seh ./wine "C:\Program Files\ETS\PPGRE\PPGRE\PPGRE.EXE"
2>output
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--- Comment #9 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-30 02:04:20 ---
(In reply to comment #8)
> This looks like a regression in the 16-bit support since 0.9.46. Could you
> please perform a regression testing?
>
> http://wiki.winehq.org/RegressionTesting
I followed the instructions for regression testing, but after building 0.9.54
from source, that problem that I had described before (where it hung before
even showing the main window) magically DISAPPEARED (did not happen this time)!
Strange, as I would have expected 0.9.54 from git to behave identical to 0.9.54
from a package. So no regression I guess...
But there's still a problem (the reporter's original problem): Whenever I try
to run either "Practice Questions" or "Practice Test", the application shows a
"Please Wait" message but then just hangs there.
I will attach the debugger output, but here are the last 2 lines:
err:ntdll:RtlpWaitForCriticalSection section 0x7b928b40 "syslevel.c:
Win16Mutex" wait timed out in thread 0012, blocked by 0015, retrying (60 sec)
err:syslevel:_LeaveSysLevel (0x7b928b40, level 1): Invalid state: count 0 mutex
(nil).
What I did:
$ git bisect start
...
$ CC="ccache gcc -m32" ./configure --verbose && make clean && make
$ ./wine --version
wine-0.9.54
(Kept same ~/.wine dir)
$ ./wine "C:\Program Files\ETS\PPGRE\PPGRE\PPGRE.EXE"
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http://bugs.winehq.org/show_bug.cgi?id=11395
Summary: ConsoleClassix 4.02 will not run
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://consoleclassix.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
Created an attachment (id=10522)
--> (http://bugs.winehq.org/attachment.cgi?id=10522)
consoleclassix terminal text output
If you go to consoleclassix.com and click on the download link, it will bring
you to
http://www.download.com/Console-Classix/3000-2099_4-10150245.html?tag=lst-0…
I downloaded the .Net 2.0 framework this application requires. It appeared to
install fine.
When trying to launch the consoleclassix application in the terminal, it would
not run. I thought it had stalled, but I waited about 30 seconds and it
finished what it was doing.
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--- Comment #19 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-29 23:42:08 ---
The problem seems to be related to the fact that GetFileVersionInfoXXXX APIs
may trash the refcount of loaded DLLs. That happens because GetModuleHandleExW
increments the refcount *only* for the library handle passed to it, but
FreeLibrary which gets called later decrements refcounts for each linked in
library. This may imply a bug in GetModuleHandleExW.
However. The testing with native version.dll shows that it doesn't care
about already loaded modules and always loads the library as a data file,
i.e calls LoadLibraryExW(filename, 0, LOAD_LIBRARY_AS_DATAFILE);
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http://bugs.winehq.org/show_bug.cgi?id=11393
Summary: Non-English characters are replaced by colons (':') in
several dialogs
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slava(a)fizlesh.org.ru
Created an attachment (id=10519)
--> (http://bugs.winehq.org/attachment.cgi?id=10519)
'wine notepad' screenshot
The non-English (in my case, Russian) characters are replaced by colons in
several dialog boxes (including file selection dialog, winecfg dialog and
others). Look at the attached screenshot (it is 'wine notepad' with file
selection dialog opened). You can see that Russian text in notepad's main
window and menu is displayed correctly, but in the file selection dialog
(buttons, labels, input fields) it is replaced by colons. Note that Russian
file names in this dialog are displayed correctly.
The locale used is ru_RU.UTF-8. Changing it to ru_RU.KOI8-R (one-byte encoding)
doesn't help.
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Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |kernel32
Keywords|Abandoned? |
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--- Comment #7 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-29 19:25:40 ---
I tried downgrading to wine=0.9.46-0ubuntu1 and running it again with logging
on to see if it was able to get past the call to KERNEL32.Sleep(ffffffff) in
the older version (or if it even CALLED Sleep before) and sure enough it
does...
...
000b:Call KERNEL32.Sleep(ffffffff) ret=7effd5d6
[Continues on]
000c:Call
winex11.drv.MsgWaitForMultipleObjectsEx(00000003,7ba37318,00002710,00000040,00000000)
ret=7ed93b43
000e:Ret PE DLL (proc=0x7ecf4030,module=0x7ec90000
L"gdi32.dll",reason=PROCESS_ATTACH,res=0x1) retval=1
000e:Call PE DLL (proc=0x7edea320,module=0x7ed40000
L"user32.dll",reason=PROCESS_ATTACH,res=0x1)
so, not that it was working FULLY in 0.9.46, but it least it didn't get stuck
and freeze in that version like it's doing in 0.9.54, so I wonder if there's
been a regression.
Anyway, for what it's worth... I doubt Powerprep is much of a priority to
anyone else. (So I'll probably just boot into Windows for this anyway...)
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--- Comment #6 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-29 19:00:59 ---
I should probably note that the lines starting at:
0035:trace:seh:raise_exception ...
ONLY occur when I press Ctrl-C.
If I just let it sit there and then examine the log file in another process,
then these are the last lines in the log:
0041:Ret KERNEL32.LoadModule16() retval=00001226 ret=7eea2d6e
0041:Call KERNEL32.48(0034f8c0) ret=7eea2d8b
0041:Ret KERNEL32.48() retval=00000000 ret=7eea2d8b
0041:Call KERNEL32.Sleep(ffffffff) ret=7eea2d9a
So by appearances, it looks like it decided to go to sleep indefinitely. But
why??
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--- Comment #4 from Tyler Rick <bugs.winehq.org(a)tylerrick.com> 2008-01-29 18:42:40 ---
Thanks for the quick reply.
> "Please do not PASTE logs and back traces, (attach them instead)."
Sorry, I will attach my backtrace next time.
> This not helpful at all to report/confirm problems using a very old version
> of Wine.
Sorry, I wasn't aware that 0.9.45 was a very old version. (It's much newer than
the one the reporter would have been using in 2005-11-06.) But I can understand
that you'd like reporters to only use the newest version...
---------------------------
Trying again with wine-0.9.54 ...
Now when I do wine PPGRE.EXE, it just hangs there (it doesn't show any windows
at all like I did with the older wine version) and I have to Ctrl-C out.
Attached is a backtrace from doing this...
WINEDEBUG=+tid,+relay,+seh,warn+all wine PPGRE.EXE 2>backtrace
Let me know if there's anything else I can do to help. Thanks.
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--- Comment #32 from Austin English <austinenglish(a)gmail.com> 2008-01-29 17:38:47 ---
(In reply to comment #31)
> i was proud to say tha between wine 49, 50 and 51 i played and enjoyed almos
> perfect play without the iptables trick... But now, in wine 9.9.53, maybe
> because the introduction onf some 'boot capabilites' the game back to stuck....
>
> However i will do more tests. Hope it`s just a small oops, :D
>
http://wiki.winehq.org/RegressionTesting
Will let you identify the exact change that caused the problem.
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Sylvain Petreolle <spetreolle(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spetreolle(a)yahoo.fr
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--- Comment #44 from Andy Brook <javahollic(a)gmail.com> 2008-01-29 16:12:18 ---
Created an attachment (id=10518)
--> (http://bugs.winehq.org/attachment.cgi?id=10518)
game crash after 10mins play, game rev v3220
Reverified with latest auto-deployed wine release.
Unable to load update supcom_patch_1.0.3189_to_1.1.3260.exe, mono installed but
still fails, even with mstfonts installed.
happens repeatedly, as this thread says, stack overflow, leading to deadlock
and application crash.
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--- Comment #14 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2008-01-29 15:57:03 ---
Yes, it is still an issue in wine 0.9.54.
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Jan Buecken <jb.faq(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jb.faq(a)gmx.de
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