http://bugs.winehq.org/show_bug.cgi?id=11230
Summary: GetTickCount is affected by clock changes
Product: Wine
Version: 0.9.53.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghazel(a)gmail.com
This affects 0.9.53, but probably exists in previous versions as well.
http://source.winehq.org/source/dlls/kernel32/kernel_main.c?v=wine-0.9.52#L…
Because GetTickCount uses GetTickCount64 which uses NtQuerySystemTime, the tick
count can jump backwards if the system clock is changed. Tick count functions
are supposed to be milliseconds since system start, and should not be affected
by the clock, or go backwards (aside from the wrapping issue on GetTickCount,
which is well known).
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http://bugs.winehq.org/show_bug.cgi?id=9476
Summary: World of Warcraft doesn't have a window frame when Beryl
is the windows manager
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vecnix(a)gmail.com
Actually can't resize , minimize or maximize window since there is nothing but
the game window , also had problems to log in the game
will provides a trace of the errors as soon I rebuild on 64 bit
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http://bugs.winehq.org/show_bug.cgi?id=11309
Summary: PersistStreamInit_Save, Load unimplemented ... need them
Product: Wine
Version: 0.9.53.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)sundialservices.com
I'm getting an OLE Error because "PersistStreamInit_Save" and
"PersistStreamInit_Load" are not actually implemented in
"dlls/ole32/shdocvw/persist.c." And for the most part this is preventing me
from doing anything useful with this viewer in Delphi.
(Cautiously raises hand...) I'd be willing to explore doing an implementation
on this if I could determine more about what actually needed to be done.
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http://bugs.winehq.org/show_bug.cgi?id=10245
Summary: Half-life 2 font issue with 0.9.48 (works 0.9.40)
Product: Wine
Version: 0.9.48.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sandbag(a)luukku.com
Hello,
Half-Life 2: Episode Two main menu and game fonts are messed up when using WINE
0.9.48. Fonts will work on WINE 0.9.40.
HL2-specific fonts are replaced with some other font and main menu fonts look
"jagged" when compared to 0.9.40. During game play crosshair and HUD fonts are
using some other font than HL2crosshair.ttf and halflife2.ttf. Game crashes
when changing weapon. However, HL2 console font looks far better on 0.9.48.
Please see following screenshots.
HL2:Episode Two Main Menu in WINE 0.9.40 (works, please note errors on console)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774217.jpg
HL2:EP2 Main Menu in WINE 0.9.48 (wrong font, jagged edges on menu text)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774231.jpg
HL2:EP2 in-game screen shot on WINE 0.9.40 (works)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774181.jpg
HL2:EP2 in-game screen shot on WINE 0.9.48 (crosshair and HUD messed up, HUD
font has jagged edges)
http://www.imgplace.com/users/sandbag/WINE_HL2_font_bug/1193774200.jpg
Going back to WINE 0.9.40 fixes fonts, but there are some game crash issues.
Version 0.9.40 is the last one which works, 0.9.41 introduces this font
problem.
Also Half-Life 2 and Half-Life 2: Episode One has this same problem with all
WINE versions starting with 0.9.41.
I'm using HL2:EP2 with SteamEmu and starting game with following command line:
wine hl2.exe -dxlevel 81 -steam -game ep2 -novid -console -heapsize 512000
Having extracted GCF-files has no effect on this, tested on HL2:EP1.
I tried to fix problem with following steps.
1) by copying HL2-fonts to KDE ".fonts" dir. They will show up on KDE and
Control Center, but this does not fix issue.
2) Deleting all duplicate fonts which are included with WINE from windows font
directory. No effect.
3) "Reinstalling" wine by deleting ".wine"-dir and recreating it with winecfg.
Installed only HL2: Episode Two. No effect.
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http://bugs.winehq.org/show_bug.cgi?id=11105
Summary: GFA-Basic editor invisible
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bero(a)arklinux.org
The GFA-Basic (free download from http://team1161.googlepages.com/ )
interpreter works fine in wine (git from 2008/01/09), but its editor comes up
invisible (showing whatever window was behind it instead of a white background
with any text you type).
This is a fairly recent regression, it worked last time I tried (a couple of
months back).
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http://bugs.winehq.org/show_bug.cgi?id=9251
Summary: sendmail error while submitting changes to a bug
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: misc-bugs
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: thestig(a)google.com
I just marked bug 4566 as fixed. The bug got marked as fixed, but on the
resulting page (http://bugs.winehq.org/process_bug.cgi) I got the following:
title: HASH(0x1cb6f70)
Bugzilla has suffered an internal error. Please save this page and send it to
wine-bugs(a)winehq.org with details of what you were doing at the time this
message appeared.
There was an error sending mail from 'WineHQ Bugzilla <wine-bugs(a)winehq.org>'
to 'wine.dev(a)web.de':error when closing pipe to /usr/lib/sendmail:
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http://bugs.winehq.org/show_bug.cgi?id=10700
Summary: Dragon Naturally Speaking 9 needs native gdiplus to run
Product: Wine
Version: unspecified
Platform: PC
URL: http://nuance.com
OS/Version: All
Status: NEW
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten(a)codeweavers.com
Right now dns9 mostly works with everything builtin, except it tries to use
currently unimplemented functions.
With a bit of grep/sed magic I found at least the following calls missing:
GdipCreateHBITMAPFromBitmap
GdipCreateLineBrushFromRectI
GdipCreatePen2
GdipDrawArcI
GdipSetLinePresetBlend
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http://bugs.winehq.org/show_bug.cgi?id=9250
Summary: Uplink wont start. (Another Micro$oft Visual C++ Runtine
error).
Product: Wine
Version: 0.9.42.
Platform: Other
OS/Version: All
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andyjstormont(a)hotmail.com
============= Microsoft Visual C++ Runtime Library =============
Runtime Error!
Program C:\Program ..
R6034
An application has made an attempt to load the C runtime library
incorrectly.
Please contact the application's support team for more information
Happens every time I attempt to start Uplink: Hacker Elite.
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http://bugs.winehq.org/show_bug.cgi?id=10661
Summary: regedit imports wrong binary data from .reg files
(affects FAR Manager) fix proposed
Product: Wine
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mlg7(a)yandex.ru
regedit requires that a continuation line starts with exactly two spaces.
If the number of spaces is not 2, it imports wrong binary data.
This bug affects the FAR Manager, namely, its encoding tables (localization).
(some texts in Russian cannot be read; I think, the same problem exists
for other European languages)
http://source.winehq.org/source/programs/regedit/regproc.c reads (line 570):
570 if ((c = fgetc (in)) == EOF || c != ' ' ||
571 (c = fgetc (in)) == EOF || c != ' ')
572 fprintf(stderr,"%s: ERROR - invalid continuation.\n",
573 getAppName());
It should be:
do { c=fgetc(in); } while(c==' '||c=='\t');
if(c==EOF){fprintf(stderr,"%s: ERROR - invalid continuation.\n",
getAppName());}
ungetc(c,in);
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