http://bugs.winehq.org/show_bug.cgi?id=4939
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Component|wine-binary |wine-net
Target Milestone|--- |1.0.0
--- Comment #15 from Dan Kegel <dank(a)kegel.com> 2008-01-03 05:58:13 ---
Setting component. Since it seems to affect both quite a few games
and Yahoo Messenger, nominating for 1.0.
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http://bugs.winehq.org/show_bug.cgi?id=7424
--- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> 2008-01-03 05:33:02 ---
For this specific case, it could be fixed by making the storage code not rely
on shared mappings.
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http://bugs.winehq.org/show_bug.cgi?id=7424
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2008-01-03 05:25:10 ---
That's most likely because ntfs doesn't support shared memory mappings.
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http://bugs.winehq.org/show_bug.cgi?id=7424
--- Comment #6 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-01-03 05:21:28 ---
(In reply to comment #5)
> Created an attachment (id=9999)
--> (http://bugs.winehq.org/attachment.cgi?id=9999) [details]
> WINEDEBUG=warn+file wine WINWORD.EXE Z:/media/daten/test/Testfile.doc
In that log there is no an attempt to open media/daten/test/Testfile.doc file.
On other hand there are loads of
fixme:ntdll:FILE_GetNtStatus Converting errno 19 to STATUS_UNSUCCESSFUL
err:virtual:NtMapViewOfSection map_file_into_view 0xd00000 1000 000000000
failed
err:storage:ImplBIGBLOCKFILE_WriteAt Unable to get a page to write. This should
never happen
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synox <synox(a)synox.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |synox(a)synox.net
--- Comment #4 from synox <synox(a)synox.net> 2008-01-03 04:58:29 ---
I am having the same problem:
My output:
# ls -la /media/daten/test/
insgesamt 32
drwxrwxrwx 1 synox synox 0 2008-01-03 11:53 .
drwxrwxrwx 1 synox synox 12288 2008-01-03 11:53 ..
-rwxrwxrwx 1 synox synox 18432 2008-01-03 11:52 Testfile.doc
In attachement:
# WINEDEBUG=warn+file wine WINWORD.EXE Z:/media/daten/test/Testfile.doc
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http://bugs.winehq.org/show_bug.cgi?id=5081
Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xerox_xerox2000(a)yahoo.co.uk
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2008-01-03 04:07:07 ---
With a few native dlls i was able to run the game, but never saw this bug
again. So apparently it's really fixed (or Gamehouse-game is newer version that
doesn't expose this bug, but that's difficult to tell). The crash in wininet is
still there using only builtin dlls, but that's covered by another bug
Please reopen if someone can still reproduce this bug
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http://bugs.winehq.org/show_bug.cgi?id=8506
--- Comment #40 from Aniruddha <mailing_list(a)orange.nl> 2008-01-03 03:55:20 ---
(In reply to comment #39)
> It's not fixed in wine using native dlls, only a work-around!
> I only asked to use them to track down where in wine the bug exactly is.
>
> Apparently fixme:quartz:AsyncReader_FindPin (L"Output", 0x167efac)
> is the the culprit here.
>
> Nevertheless have fun gaming ;)
>
Oops, I did get to enthusiastic :p
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