http://bugs.winehq.org/show_bug.cgi?id=10067
Summary: Steam Failed to set file attrbutes
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yellow_onion(a)orcon.net.nz
Created an attachment (id=8625)
--> (http://bugs.winehq.org/attachment.cgi?id=8625)
Screen capture
upon trying to update steam i get an `ERROR: Failed to set file attributes,
Win32 Error 5 "Access...
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http://bugs.winehq.org/show_bug.cgi?id=15276
Summary: Cannot delete gnome menu entries created by wine
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
My OS is Ubuntu 8.04.
I cannot delete some gnome menu entries which were created by wine.
I already opened a bug report for alacarte (the menu editor of gnome).
https://bugs.launchpad.net/ubuntu/+source/alacarte/+bug/268279
But I thought it could also be a wine bug because other menu entries can be
deleted.
(In my case deletion of the universal combat [URL:
http://www.worthdownloading.com/download.php?gid=490&id=13639] menu entries
fails.)
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http://bugs.winehq.org/show_bug.cgi?id=15512
Summary: World of Warcraft: Sound disappears after minimizing the
game.
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TS91(a)gmx.net
When I'm minimizing the game and then open it again the sound is away... I have
to restart the game if I want the sound
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http://bugs.winehq.org/show_bug.cgi?id=13247
Summary: Emperor - Rise of the middle kingdom does not work w/o
virtual desktop
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
see summary
console output:
[maci@notebob EmperorRotMK]$ wine Emperor.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
also its extremly slow in fullscreen mode
and does change resolution everytime i click something to my native one the
program goes into a small window and instantly everything is changed back
again.
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http://bugs.winehq.org/show_bug.cgi?id=15805
Summary: NetStat live unable to run/install
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.analogx.com/contents/download/network/nsl.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs(a)kurtkraut.net
I'm trying to install this software:
http://www.analogx.com/contents/download/network/nsl.htm
And this is the output I get from wine:
[ktk@ktk7 tmp]$ wine nsli.exe
XIO: fatal IO error 11 (Recurso temporariamente indisponível) on X server
":0.0"
after 768 requests (452 known processed) with 0 events remaining.
where 'Recurso temporariamente indisponível' (pt-br) means 'Resource temporaly
unavailuable' (en).
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http://bugs.winehq.org/show_bug.cgi?id=15605
Summary: Up to 1.1.5, Baan client Date field can not display
correctly.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.li(a)phocos.com
Created an attachment (id=16612)
--> (http://bugs.winehq.org/attachment.cgi?id=16612)
baan client running under wine display date field as null
Up to 1.1.5, Baan client Date field can not display correctly.
Comparison Screen attached,
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http://bugs.winehq.org/show_bug.cgi?id=15455
Summary: Witcher Enhanced Edition - fails to complete
installation at redistributable stage
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael_masterson(a)att.net
Created an attachment (id=16347)
--> (http://bugs.winehq.org/attachment.cgi?id=16347)
log of redistributable install phase
With the retail Witcher: Enhanced Edition discs, after installation of the game
completes the installer begins to install redistributables. Installation
appears to complete, but process does not terminate correctly in terminal and
errors ensue.
Attempting to patch the game with TWEE_Upgrade.exe shows that installation did
not finish.
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http://bugs.winehq.org/show_bug.cgi?id=15271
Summary: Europa Universalis III In Nomine - Crashes at start-up
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
Created an attachment (id=16069)
--> (http://bugs.winehq.org/attachment.cgi?id=16069)
Start-up print outs of EU 3 IN
EU3 IN crashes when the main menu is about to be shown.
In my naive eyes it looks like it can have something to do with this:
--
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x149b90) Unhandled query type 4
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x149b90) Unhandled query type 5
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A WINEDEBUG=+d3d,+d3d9 will produce a huge log, therefore it is not attached.
I will attach parts of it on request.
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http://bugs.winehq.org/show_bug.cgi?id=15251
Summary: SQLNotes 0.9.23.6 installer fails to register DLL
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.sqlnotes.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16036)
--> (http://bugs.winehq.org/attachment.cgi?id=16036)
SQLNotes installer output
With current Git (wine-1.1.4-292-g4b4109a), after running winetricks vcrun6
mdac28 before hand, running the installer yields a dialog box bearing the
message:
C:\windows\system32\ChilkatMHT.dll
Unable to register the DLL/OCX: RegSvr32 failed with exit code 0xFFFFFFFF.
If I attempt to manually register the DLL, I simply get:
Failed to register DLL ChilkatMHT.dll
If I attempt to start the SQLNotes application, I simply get a hang without any
further action. Traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=15046
Summary: Graphics Corruption in Star Trek Legacy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan(a)transparent-tech.com
Created an attachment (id=15701)
--> (http://bugs.winehq.org/attachment.cgi?id=15701)
Wine output
When playing Star Trek Legacy graphics corruption will occur. Extent of
corruption varies at first from your ship disappearing to the entire screen
going black. Happens at random points in game. I am using a Nvidia GeForce 8600
GT with 512MB of Ram with nvidia binary driver version 173.14.12.
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http://bugs.winehq.org/show_bug.cgi?id=14863
Summary: Crash in application / works with version 0.9.36
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15406)
--> (http://bugs.winehq.org/attachment.cgi?id=15406)
Output of Wine
There is an application that crashes with the recent versions of Wine (I tested
1.2.0 and 1.0.0). The same application worked well with version 0.9.36.
I also have seen a crash with that application and the newer version that was
caused somewhere in an installed dbgrid32.dll but currently I'm unable to
reproduce that. I'll submit it as soon as I have it again.
The .wine directory was completely clean before installation, I set up
everything new for that Wine version.
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http://bugs.winehq.org/show_bug.cgi?id=14692
Summary: Microsoft Money 2007: Crashes on Program startup
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbodycott(a)comcast.net
Created an attachment (id=15171)
--> (http://bugs.winehq.org/attachment.cgi?id=15171)
Log of Microsoft Money 2007 crash
During the startup of Microsoft Money 2007: HBE, the program presents its
splash screen and then crashes. Though the crash shows (unhandled page fault)
in console, the program will after about 1 or 2 minutes respond with an error
dialog stating "Money has experienced a problem and cannot continue. If you
are running low on memory, try closing some programs and running money again."
System in question has 1GB RAM, no other apps running.
Wine version: wine-1.1.2-91-g6a21ab2
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http://bugs.winehq.org/show_bug.cgi?id=14684
Summary: Might and Magic 7: crash at startup
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapaneus(a)atlas.cz
Created an attachment (id=15157)
--> (http://bugs.winehq.org/attachment.cgi?id=15157)
Output of wine MM7.exe 2> stderr.log
Game installs well but any try to play it results in a crash. Doesn't depend
on configuration options.
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http://bugs.winehq.org/show_bug.cgi?id=14517
Summary: winscp crashes on exit after connecting
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://winscp.net/eng/download.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=14853)
--> (http://bugs.winehq.org/attachment.cgi?id=14853)
+ole log
If you ssh to another machine with winscp, on exit, it will crash in ole32. Log
attached
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http://bugs.winehq.org/show_bug.cgi?id=14455
Summary: Greedy Torrent Does not function without Virtual Desktop
Enabled
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14774)
--> (http://bugs.winehq.org/attachment.cgi?id=14774)
Greedy Torrent Terminal Output
Greedy Torrent Does not function without Virtual Desktop Enabled. It just hangs
as soon as you click something. Does not respond at all, you cannot even close
the program. It works fine in the Virtual Desktop though.
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http://bugs.winehq.org/show_bug.cgi?id=14407
Summary: wineserver should support Solaris event completion
framework (event ports)
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
Created an attachment (id=14721)
--> (http://bugs.winehq.org/attachment.cgi?id=14721)
Add event completion support to wineserver
wineserver's event loop can be driven by select() or by asynchronous event
mechanisms such as epoll and kqueue. wineserver currently does not support the
event completion framework (event ports) that appeared in Solaris 10, a generic
API for asynchronous I/O that supersedes /dev/poll.
This patch adds the support.
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http://bugs.winehq.org/show_bug.cgi?id=13963
Summary: Start Menu items with '&' won't appear
Product: Wine
Version: 1.0-rc5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
Created an attachment (id=14124)
--> (http://bugs.winehq.org/attachment.cgi?id=14124)
diff of non- and working .menu files
When installing programs that create Start Menu shortcuts, any *.lnk files with
an & (ampersand) in the filename will be incorrectly converted into
freedesktop/Gnome .menu files.
In the generated .menu file, a reference to a .desktop file can be created
without properly escaping the & in the .desktop file name (replace & with
&).
This was tested by installing Tribes 2 from
http://renwerx.com/dl.cgi?tribes2_gsi.exe - the contents of Start
Menu\Dynamix\Tribes2\ will not appear (except for Classic\) under Gnome 2.20
due to the malformed .menu file. Once escaped, the shortcuts appear as normal.
I presume this isn't specific to Tribes 2, but it is the only app I know of
that is subject to it.
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http://bugs.winehq.org/show_bug.cgi?id=13234
Summary: Quicktime 7.4.5, window decoration problems
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Quicktime 7.4.5 installs and runs using wine 1.0-rc1, assuming gdiplus.dll is
present and gdi safe mode has been activated. When switching to another virtual
desktop however, Quicktime dies and the running display window is removed. I
have to restart Quicktime to continue viewing my QTVR files. If the Quicktime
player is minimized first before switching to another virtual desktop, then
this problem does not occur. Two more problems, possibly related: when running
as a stand-alone window, the usual "minimize, maximize, and close" buttons are
not drawn at the top of the window. The normal Quicktime controls are not drawn
at the bottom of the window either, but since all the keyboard shortcuts work -
that is not such a problem. Disallowing the window manager to decorate or
control Quicktime windows made no difference. Emulating a virtual desktop made
no difference.
I am running Ubuntu 8.04 with Compiz effects activated.
The good news is that when used as a plugin to firefox, also running under
wine, it works quite well.
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http://bugs.winehq.org/show_bug.cgi?id=13195
Summary: GLXMakeCurrent error with BadMatch (invalid parameter
attributes) in SolidWorks
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Created an attachment (id=13020)
--> (http://bugs.winehq.org/attachment.cgi?id=13020)
+wgl,+opengl,+tid trace
Regression from 0.9.47 (last tested version) :
Solidworks 2007 crashes with :
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 285350
Current serial number in output stream: 285350
when giving focus to the graphics window (i.e. when selecting a function in the
menu, the screen is correctly refreshed, but then the error occurs)
I tried to do a regression test, but it is a real pain as some other bugs are
preventing direct git bisect, many patches are needed, and some other issues
are appearing randomly. Worse, older versions (0.9.47) known to work are not
compilable with ubuntu hardy. As far as i can test, the issue was already there
in versions around 0.9.55
I'm suspecting a nvidia driver problem, too, but there are no clues.
I guess that the issue is there :
0009:trace:wgl:wglGetCurrentContext returning (nil)
0009:trace:wgl:wglMakeCurrent hdc: (0xbe04), hglrc: (0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent (0xbe04,0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
...
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http://bugs.winehq.org/show_bug.cgi?id=12736
Summary: d3d:sampler GL_INVALID_ENUM from glActiveTextureARB @
state.c
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
fixme:d3d:sampler >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glActiveTextureARB @ state.c / 2485
dlls/wined3d/state.c:sampler contains
if (GL_SUPPORT(ARB_MULTITEXTURE)) {
if (mapped_stage >= GL_LIMITS(combined_samplers)) {
return;
}
GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0_ARB + mapped_stage));
checkGLcall("glActiveTextureARB");
The message is caused by an apparently incorrect use of GL_LIMITS().
GL_LIMITS(combined_samplers) seems not to be the correct test.
The spec for glActiveTexture says that the upper bound would be
"the larger of (GL_MAX_TEXTURE_COORDS - 1) and
(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)".
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
I couldn't find the limits for glActiveTextureARB(), except for
- a Darwin MacOS X manual page
http://developer.apple.com/documentation/Darwin/Reference/Manpages/man3/glA…
- a Python page
http://pyopengl.sourceforge.net/documentation/manual/glActiveTextureARB.3G.…
- and XFree86 http://www.xfree86.org/4.2.0/glActiveTextureARB.3.html
which all say the upper bound is GL_MAX_TEXTURE_UNITS_ARB.
So it looks like the above wine code performs a check appropriate for
glActiveTexture() but not for glActiveTextureARB(). It should have been
GL_LIMITS(textures) for GL_MAX_TEXTURE_UNITS_ARB, cf.
include/wine/wined3d_gl.h:WineD3D_GL_Info and dlls/wined3d/directx.c:FillGLCaps
As a result of the incorrect check, the sampler() continues processing, instead
of returning early.
I'm using a laptop with the i810 Xorg driver.
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http://bugs.winehq.org/show_bug.cgi?id=12419
Summary: eISLP crashes in ole on exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.softprogres.sk/files/eislpinstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11945)
--> (http://bugs.winehq.org/attachment.cgi?id=11945)
+ole,+olerelay+typelib log in git
eISLP crashes in ole on exit. Native dcom98 fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=11495
Summary: Unhandled page fault on read access
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.ea.com/prostreet/home.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruesch(a)fresh-powder.de
Created an attachment (id=10654)
--> (http://bugs.winehq.org/attachment.cgi?id=10654)
log file with +relay,+snoop debug level
I tried playing the demo of "Need For Speed: Pro Street" and got this problem:
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
...followed by an unhandled exception. Hence I changed the resolution to 16 Bit
as I assumed it might have to do with my 32 Bit resolution. Now the output
above doesn't show up anymore but the game crashes with an unhandled exception
though. A +relay,+snoop debug is attached.
My System:
- Kubuntu 7.10
- AMD Athlon 3800+
- NVidia GeForce 7800GTX
- X.org 11.0 with nvidia module from www.nvidia.com
- wine 0.9.54
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http://bugs.winehq.org/show_bug.cgi?id=10342
Summary: Implement ClearType also known as SubPixel Rendering
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehacker(a)gmail.com
Newer FreeType builds have support for this and without it Wine currently looks
very bad on LCD displays.
http://en.wikipedia.org/wiki/Subpixel_rendering
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http://bugs.winehq.org/show_bug.cgi?id=9990
Summary: Google Pack installer aborts with dialog "Invalid
command line -install -extra ..."
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://pack.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First you have to install Firefox for Windows to
access http://pack.google.com to work around bug 9291.
That lets you download Google Updater.exe.
But that app fails to start, and aborts with a dialog:
0009:Call KERNEL32.CreateProcessW(00000000,0031c84c
L"C:\\windows\\temp\\gis716\\GoogleUpdaterSetup.exe -install -extra
\"\6c66\776f\523d\6765\6c75\7261\6150\6b63\6326\756f\746e\7972\753d\2673\7473\7461\6f3d\266e\3d72\3841\3938\3345\3037\412d\3731\2d33\3434\3862\392d\3434\2d34\3246\4643\4237\3641\4132\3835\"",00000000,00000000,00000000,00000400,00000000,0031e070
L"C:\\windows\\temp\\gis716",0031c728,0031c76c) ret=7e6380c3
...
000e:Call user32.MessageBoxW(00000000,001370a0 L"Invalid command line
\"-install -extra
\"\6c66\776f\523d\6765\6c75\7261\6150\6b63\6326\756f\746e\7972\753d\2673\7473\7461\6f3d\266e\3d72\3841\3938\3345\3037\412d\3731\2d33\3434\3862\392d\3434\2d34\3246\4643\4237\3641\4132\3835\"\".",00131460
L"Google Updater",00000010) ret=6000d58b
The -extra commandline argument probably indicates which apps
google pack should install after installing itself.
If you run GoogleUpdaterSetup.exe with no args, it
fails with a different problem (no BITS service started).
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http://bugs.winehq.org/show_bug.cgi?id=9464
Summary: err:ole:CoMarshalInterface Failed to marshal the
interface {00000001-0000-0000-c000-000000000046},
80004002
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=7804)
--> (http://bugs.winehq.org/attachment.cgi?id=7804)
err:ole:marshal_object object doesn't expose interface
Geogrid viewer from EADS (a program to display maps
http://appdb.winehq.org/appview.php?iAppId=1649) makes use of a EXE-Plugin
Interface. At startup it compains about not being able to initialize the plugin
interface. A +relay,+msgbox trace reveals some errors and fixmes. Please see
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=15666
Summary: IE5.5 crash in TOOLBAR_AddStringW
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.mirrorservice.org/sites/browsers.evolt.org/br
owsers/ie/32bit/standalone/ie55sp2_nt.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
1. Download ie5.5 from browsers.evolt.org
( I used
http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/ie/32bit/sta…
)
2. unzip
3. Start IE5.5 with:
WINEDLLOVERRIDES=mshtml,shdocvw=n wine iexplore.exe 2>&1 | tee _log.txt
4. Crash ...
0038:trace:toolbar:ToolbarWindowProc hwnd=0xe0058 msg=44d wparam=0 lparam=3150
0038:trace:toolbar:TOOLBAR_AddStringW adding string(s) from array!
wine: Unhandled page fault on read access to 0x00003150 at address 0x7e616ff6
(thread 0038), starting debugger...
Backtrace:
=>1 0x7e616ff6 TOOLBAR_AddStringW+0x116(hwnd=0xe0058, wParam=0, lParam=12624)
[/home/detlef/wine.cvs/src/dlls/comctl32/toolbar.c:2946] in comctl32
(0x00329a04)
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http://bugs.winehq.org/show_bug.cgi?id=14506
Summary: Google Pack installer aborts with dialog "cannot
continue"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://pack.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Today's Google Pack (aka Google Updater) fails with the dialog
"Google Updater cannot continue (error 0x8007041d)."
Looking at +relay, it seems that the installer's troubles are
centered around the warning
fixme:sync:CreateTimerQueue stub
so I'm calling this a kernel32 bug for now.
(This is separate from bug 9990.)
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http://bugs.winehq.org/show_bug.cgi?id=14789
Summary: Fix signal handler
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
The function "fprintf()" does not belong to the list of async-signal-safe
functions.
See section "2.4.3 Signal Actions" from the document "2.4 Signal Concepts".
http://opengroup.org/onlinepubs/009695399/functions/xsh_chap02_04.html#tag_…
I guess that a different program design will be needed for your function
"do_sigsegv".
I recommend to change the data type for the variable "watchdog" to
"sig_atomic_t".
http://source.winehq.org/git/wine.git?a=blob;f=server/signal.c;h=5e4fe33c6a…
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http://bugs.winehq.org/show_bug.cgi?id=14938
Summary: Internal communications errors preven the application
from opening files properly.
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josephcmiller2(a)gmail.com
Created an attachment (id=15533)
--> (http://bugs.winehq.org/attachment.cgi?id=15533)
console messages of the error upon crashing
Some RPC and OLE errors prevent Quickbooks from operating properly. A dialog
box pops up with "Quickbooks - Unrecoverable Error" and the program must close.
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http://bugs.winehq.org/show_bug.cgi?id=15842
Summary: winecfg: You don't have a drive C. This is not so great.
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxscratch(a)gmail.com
START!
run winecfg
When I click on the Drives tab, a popup message says:
"You dont have a drive C. This is not so great."
"Remember to click 'Add' in the Drives tab to create one!"
At the same time, this message appears in the terminal:
"err:winecfg:open_mountmgr failed to open mount manager err 2"
When I click Add it adds the mapping ../drive_c to the letter C:.
When I click Apply, the message again appears in the terminal:
"err:winecfg:open_mountmgr failed to open mount manager err 2"
The next time I run winecfg, all of the above happens again from the START!
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http://bugs.winehq.org/show_bug.cgi?id=10828
Summary: SQLNotes - won't start properly
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://www.sqlnotes.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clark(a)lodge.org
Created an attachment (id=9696)
--> (http://bugs.winehq.org/attachment.cgi?id=9696)
console log of SqlNotes - startup
Several errors displayed on console. (See attached)
SQLNotes screen opens, but has error on status line:
Warning Load User Functions
Invalid procedure call or argument(I=0)
-----
Subsequent to that - on execution of many command line options - error pops:
Runtime Error 429
ActiveX Component can't create object
Console then displays:
err:ole:CoGetClassObject class {00000000-0000-0000-0000-000000000000} not
registered
err:ole:CoGetClassObject no class object {00000000-0000-0000-0000-000000000000}
could be created for context 0x1
err:ole:CoGetClassObject class {00000000-0000-0000-0000-000000000000} not
registered
err:ole:CoGetClassObject no class object {00000000-0000-0000-0000-000000000000}
could be created for context 0x1
err:ole:CoGetClassObject class {00000535-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000535-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000535-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
Pressed OK to error msg and program terminates.
Thanks, Clark
P.S. - what's best 'search' method for id'ing if something is already reported?
I'm grabbing what I think are interesting snippets from console, and pasting
into bugzilla - search. So far, haven't seen any 'exact' matches. Other -
better way to do this??? (I'm a linux/wine newbie...) And are there other
debug info, or command line args that would help?
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http://bugs.winehq.org/show_bug.cgi?id=13445
Summary: Wine 1.0-rc2 fails to compile on Fedora 9
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurodrew555(a)yahoo.com.au
Created an attachment (id=13354)
--> (http://bugs.winehq.org/attachment.cgi?id=13354)
Output of 'make' where compile of wine-1.0rc2 fails
wine-1.0-rc2 fails to compile on Fedora 9.
System description: 2.6.25.3-18.fc9.i686 #1 SMP Tue May 13 05:38:53 EDT 2008
i686 athlon i386 GNU/Linux
1) downloaded wine-1.0-rc2.tar.bz2
2) untarred archive
3) cd /usr/src/wine-1.0-rc2
3) ./compile
4) make
make fails with error:
{standard input}:7745: Error: unknown pseudo-op: `.l'
gcc: Internal error: Segmentation fault (program cc1)
yum list | grep gcc
compat-gcc-34.i386 3.4.6-9 installed
gcc.i386 4.3.0-8 installed
gcc-c++.i386 4.3.0-8 installed
gcc-gfortran.i386 4.3.0-8 installed
libgcc.i386 4.3.0-8 installed
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http://bugs.winehq.org/show_bug.cgi?id=15858
Summary: FEAR 1.08: Crash in D3D8 mode when ARBfp pipeline is
used
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=16994)
--> (http://bugs.winehq.org/attachment.cgi?id=16994)
FEAR crash with ARBfp pipe selected (includes backtrace)
After loading the gamedata (loading savegame) and right before getting ingame
the application crashes.
This does not happen when overriding the settings in
select_fragment_implementation (direct.x) and always selecting the
nvts_fragment_pipeline pipeline.
So it always crashes with the ARBfp pipeline. Sometimes it also crashes with
nvts, but that's kinda random. What's not random is the backtrace (attaching
that one).
Crashing happens in shader_glsl_load_constantsF (glsl_shader.c)
FEAR is running in D3D8 shader mode with GLSL enabled (through wine registry).
Hardware: NV35
nvidia-drivers-173.14.12-r1
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15730
Summary: Spirent AdTech GUI rendering issue
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clermytt(a)hotmail.com
Created an attachment (id=16814)
--> (http://bugs.winehq.org/attachment.cgi?id=16814)
Screenshots (Lin versus Win)
I'm trying to use Spirent's software for its AdTech network generator/analyzer
products. Most of the functionality seems ok, but a crucial part in trying to
use the software is the generator configuration and packet definition. Attached
are 2 windows with problems, once in Windows XP version, one in Wine 1.1.6
version. If any extra information is required, please do not hesitate to ask.
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http://bugs.winehq.org/show_bug.cgi?id=15447
Summary: usb interface access problem
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.kuehne(a)gmx.net
Created an attachment (id=16331)
--> (http://bugs.winehq.org/attachment.cgi?id=16331)
dinput debug log
dear wine developer group
I have a problem with my usb commander (7-channel commander) which is not
mapped correctly to the application. If I test the event handling as root with
the following command:
evtest /dev/input/event8 -> this has the following output:
Input driver version is 1.0.0
Input device ID: bus 0x3 vendor 0x127f product 0xe008 version 0x100
Input device name: "IPACS Ikarus Gamecommander"
etc.
and it reacting correctly to the usb commander events reps. it is responding to
the axes-movements of the usb commander.
the command:
cd ~/.wine/drive_c/Programme\IPACS\AeroFly\ Professional\ Deluxe
> WINEDEBUG=+dinput wine flyrun.exe > dinput.log 2>&1
gives the attached output
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http://bugs.winehq.org/show_bug.cgi?id=15045
Summary: Starfleet Academy runs slow because of cursor
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colAflash(a)gmx.net
When playing "Starfleet Academy" on Wine it's really slow from the moment on,
it uses 3D acceleration.
This seems to be caused by the cursor. There is a really good way to test that.
In the main menu you click on settings (I use the German version, but in
English should be called settings or something similar). Then you get a little
area where you can see a starship flying through the stars. This area is 3D
accelerated. As soon as you move the cursor over the area everything becomes
very slow. If you put the cursor back to somewhere else on the screen
everything goes back to normal and fast.
If you start a mission to play, the whole screen is 3D accelerated. So it
becomes slow again and there is no way for a work around.
I also tried to set winecfg to emulate a virtual screen. But it helps me
nothing because if I take the cursor out of the virtual screen, the game keeps
rendering it at it's last position in virtual screen.
There are 3 executables in the "Starfleet Academy" directory.
sfa.exe
sfac.exe
sfad3d.exe
sfa.exe and sfac.exe seem to be pretty the same. In Windows startmenu the
installer makes a link for sfa.exe
So if using sfa.exe or sfac.exe the menu part of the game is not 3D
accelerated. But the playing part of the game and the described "area" in the
settings menu are still using 3D acceleration.
If using sfad3d.exe the whole game, including menus, is using direct 3d. So the
problem with the cursor also happends in the menus.
I'm using Wine version 1.1.3
I also tried the patched wine from
http://download.opensuse.org/repositories/home:/dbuck/openSUSE_11.0/i586/
as described in this bug
http://bugs.winehq.org/show_bug.cgi?id=10708
but it doesn't helps!
At least, my system:
OS: openSUSE 11.0
Wine Version: 1.1.3 from openSUSE repository
Processor: Intel Core Duo
Graphics: ATI Radeon Mobility X1600 (using proprietary drivers version
8.493.1-1-i386)
Please ask if you have questions! Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=14936
Summary: Unrecognized d3d format crashes app
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmfahy+wine(a)gmail.com
Created an attachment (id=15528)
--> (http://bugs.winehq.org/attachment.cgi?id=15528)
stderr output from the application.
Red Alert 3 beta crashes just before the map loads after starting a match. It
appears to be because of an unsupported d3d format. R16 and AL16
This was run on Ubuntu Hardy 64bit, 1.1.2 compiled from source.
No dll overrides for Direct3D.
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http://bugs.winehq.org/show_bug.cgi?id=14682
Summary: wined3d regression from wine 1.1.1 to wine 1.1.2
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burnttrees(a)msn.com
in wine ver 1.1.1 you could play ultima online kingdom reborn with some
graphics glitchs wine ver 1.1.2 fixed alot of them but also made the game
unplayable with a major lag to the system
i did a regression test and came back with
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Jul 7 17:22:00 2008 -0500
wined3d: Correct the D3DTOP_LERP parameter order.
:040000 040000 b725823218145d2538eb6eb5ab247b8ca0e11a0c
5b67ab08098858c613ac5a7451ce8b8ad4472b8b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14238
Summary: openGL issue : Solidworks can only be launched once
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
CC: julliard(a)winehq.org
Created an attachment (id=14527)
--> (http://bugs.winehq.org/attachment.cgi?id=14527)
-all,+wgl,+tid log
When started the second time, solidworks remains blocked just after OpenGl
initialization ( before displaying splashscreen ). The only way to launch it
again is a real reboot ( restarting X or the session is not sufficient ),
When launching solidworks with +relay activated, it works.
regression test restricted to dlls/winex11.drv incriminates this patch :
e7044cb8f83f85a9f821052d2b229756737f2ea6 is first bad commit
commit e7044cb8f83f85a9f821052d2b229756737f2ea6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 26 16:47:42 2008 +0200
winex11: Explicitly request creation of the thread display where necessary.
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http://bugs.winehq.org/show_bug.cgi?id=13658
Summary: Wine Direct 3D bug in EA Cricket 2007
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)gmail.com
Created an attachment (id=13643)
--> (http://bugs.winehq.org/attachment.cgi?id=13643)
Wine console output and game screenshot
Dear Wine Developers,
Good afternoon to all. Iam using linux for about five years. I know about wine
since when I first met it. Wine is becoming a great part of Linux day by day.
I mostly use wine for my gaming. Today Iam going to tell about a game which
I have tested with wine recently.
The name of the game is:
Electronic Arts Cricket 2007.
The experience I have found that:
The sound of the game is OK.
The 2d graphics is OK.
The Keyboard Input is OK.
The Mouse Input is partially OK. (The game could be played without using Mouse)
The main problem is related to 3D graphics. All the 3D graphics is OK such as
Stadium, Audiences and Environment etc. But All the players and related to
these
is not properly rendered.
I have added the screenshots of the game because A picture is sometimes more
worth than a huge number of text.
I have tested the game with Wine VERSION 1.0-rc3.
Best regards,
MD.IMAM HOSSAIN
Wine should replace M$ Windows.
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http://bugs.winehq.org/show_bug.cgi?id=13602
Summary: QQ is slow
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hziee_kerr(a)163.com
When I use QQ,i find that QQ is very slow.
the response is very slow.
Please figure it out.
Thank you very much!
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http://bugs.winehq.org/show_bug.cgi?id=13140
Summary: Text is sometimes not displayed
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sakuramboo(a)gmail.com
In Black Moon Chronicles, the chat text is not always displayed. The Chat
bubble is shown, but is sometimes either blank, the text is replaced with what
looks like improperly uncompressed fonts or is displayed perfectly (the latter
being the most rare case).
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http://bugs.winehq.org/show_bug.cgi?id=12538
Summary: Medieval 2 Total war(1.3): CA_LIB Error on
start(cracked)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollandismad(a)gmail.com
Created an attachment (id=12097)
--> (http://bugs.winehq.org/attachment.cgi?id=12097)
Terminal output & CA_LIB window
When starting Medieval 2 Total War version 1.3(cracked .exe) from either the
wine menu, terminal or directly from it's .exe, it will give a CA_LIB error
screen with no text in it. Only a "!"-sign and on "OK"-button appear.(It's not
possible to start without crack due to cd-check error)
I've made a screenshot of the CA_LIB window along with the last lines of
terminal output when i tried to start it from a terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11862
Summary: Visual Foxpro 7: Menu bar is not responsive if related
window is maximized
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.indrali(a)gmail.com
While editing form or report in VFP 7 IDE, if the form/report editing window is
maximized, the menu bar is not responsive to mouse click.
Work around: just press alt.
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http://bugs.winehq.org/show_bug.cgi?id=10647
Summary: Counter-Strike 1.6 not working under Wine 0.9.50
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seoulxkorean(a)yahoo.com
I removed the default Wine 0.9.49 installation (from Ubuntu 7.10) and
compiled/installed the latest Wine (0.9.50) source. Steam runs perfectly fine
after adding the "tahoma.ttf" font into the fonts folder but counter-strike 1.6
fails to load. I tried removing the CS files from Wine and reinstalling it via
steam but it still doesn't work.
Extra notes: I haven't tried running steam or counter-strike in a few days, so
it could have something to do with a steam update -- but in either case, I
can't seem to get counter-strike running.
I get the "loading counter-strike" message after launching it, but the message
just disappears and nothing starts up.
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http://bugs.winehq.org/show_bug.cgi?id=9662
Summary: C&C3 crash, regression in 0.9.45
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killmorejedi(a)hotmail.com
Starting with 0.9.45, shortly after beginning play the game crashes with a
dialog that says
"Direct3D error 0x0x8876017c (D3DERR_OUTOFVIDEOMEMORY)
8 addresses:
(0): (unknown mod) (unknown)
*times 8*
Because of the severity of this error the game will now exit"
Git bisect yields
[ad692f2a83c11ba0c9bb1d0e21d4d95029a65942] wined3d: Add PBO support for
dynamically locked surfaces.
as the commit that directly caused the error to show up.
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http://bugs.winehq.org/show_bug.cgi?id=14487
Summary: gox box not echoing text
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7804
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petra2201(a)gmail.com
Created an attachment (id=14812)
--> (http://bugs.winehq.org/attachment.cgi?id=14812)
txt doc of crash log
Gox box has an error when echoing text entered. Text shows up in the chat log
(from all parties talking) but not in the main chat window.
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http://bugs.winehq.org/show_bug.cgi?id=11920
Summary: S.T.A.L.K.E.R. - crashes when using OpenAL
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
S.T.A.L.K.E.R. by default uses OpenAL wrapper for sound output. Just before
making any sound game crashes. Forcing the game to use dsound directly works
(add -dsound command line switch).
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http://bugs.winehq.org/show_bug.cgi?id=15599
Summary: S.T.A.L.K.E.R. - no sound with OpenAL
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Depends on: 11920
Created an attachment (id=16607)
--> (http://bugs.winehq.org/attachment.cgi?id=16607)
+dsound,+dsalsa log
Both versions of S.T.A.L.K.E.R. (SoC & CS) produce no sound when using OpenAL.
While it's possible to switch SoC to dsound backend, CS has no such option.
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http://bugs.winehq.org/show_bug.cgi?id=14858
Summary: ICQ crashes on launching
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.icq.com
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
I've been told to report this issue without native DLLs.
The attachment contains the console output (it seems to be related to the
ole.dll)
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http://bugs.winehq.org/show_bug.cgi?id=12132
Summary: Mail.ru agent - OLE error
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=11520)
--> (http://bugs.winehq.org/attachment.cgi?id=11520)
Wine stdout on mail.ru agent
Mail.ru agent does not work because of OLE error.
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http://bugs.winehq.org/show_bug.cgi?id=14755
Summary: AppDB should allow more customizable e-mail options
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
AppDB currently allows only receiving all e-mails or none at all. It's not so
bad if you maintain a few apps, but when you've got admin rights, the global
e-mails flood my inbox. Something more like bugzilla, allowing to fine tune
which e-mails are/are not received would be helpful.
For instance, I'd like to receive e-mails just for apps I maintain, or for
private messages, but not for all other global e-mails.
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http://bugs.winehq.org/show_bug.cgi?id=11180
Summary: Unhandled exception: unimplemented function
ntoskrnl.exe.IoQueryDeviceDescription called in 32-bit
code
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bill_r(a)inetnebr.com
Created an attachment (id=10235)
--> (http://bugs.winehq.org/attachment.cgi?id=10235)
Terminal showing result of running Eye-Fi Manager.exe with WINE
The Eye-Fi Manager software was working great under 9.48; now it won't run.
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10483
Summary: FlatOut 2 post-processing + FBOs = black screen
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9219)
--> (http://bugs.winehq.org/attachment.cgi?id=9219)
wine output
If I turn on post processing (light effects) in FlatOut 2 and set
OffscreenRenderingMode=fbo, the in-game screen (while racing, not menus) is
black, only the HUD and the lens flare effect is visible (no matter what
UseGLSL is set to).
The problem is that no OffscreenRenderingMode option is good if GLSL is on;
backbuffer gives bad performance while with pbuffer the post-processing effects
don't work properly.
GeForce 8800GTX, driver 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=15706
Summary: iphplapi: iphplapi.ok test fails in OpenSolaris but not
Ubuntu
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
EA Durbin commited a fix a while back that fixed this on FreeBSD/PC-BSD, but
OpenSolaris still isn't feeling the love. I think he also fixed part of it on
their end, so this may not be entirely Wine's bug. I've already filed an
OpenSolaris bug: http://defect.opensolaris.org/bz/show_bug.cgi?id=4149
bash-3.2$ rm -rf ~/.wine ; make testclean ; make iphlpapi.ok
../../../tools/makedep -C. -S../../.. -T../../.. iphlpapi.c
rm -f iphlpapi.ok
../../../tools/runtest -q -P wine -M iphlpapi.dll -T ../../.. -p
iphlpapi_test.exe.so iphlpapi.c && touch iphlpapi.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
wine: configuration in '/export/home/austin/.wine' has been updated.
err:iphlpapi:getInterfaceStatsByName unimplemented!
iphlpapi.c:204: Test failed: GetIfEntry returned 50, expected NO_ERROR
err:iphlpapi:getInterfaceStatsByName unimplemented!
err:iphlpapi:getInterfaceStatsByName unimplemented!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
iphlpapi.c:293: Test failed: GetIpForwardTable(buf, &dwSize, FALSE) returned
50, expected NO_ERROR
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/arp' to count
entries!
iphlpapi.c:325: Test failed: GetIpNetTable(buf, &dwSize, FALSE) returned 50,
expected NO_ERROR
err:iphlpapi:getICMPStats unimplemented!
iphlpapi.c:352: Tests skipped: GetIcmpStatistics is not supported
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getIPStats unimplemented!
iphlpapi.c:375: Test failed: GetIpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getTCPStats unimplemented!
iphlpapi.c:395: Test failed: GetTcpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getUDPStats unimplemented!
iphlpapi.c:415: Test failed: GetUdpStatistics returned 50, expected NO_ERROR
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/tcp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/udp' to count
entries!
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
iphlpapi.c:565: Test failed: GetAdaptersInfo(buf, &dwSize) returned 14,
expected NO_ERROR
make: *** [iphlpapi.ok] Error 7
FWIW, there's a patch on blastwave.org (sort of like an apt-get for Solaris)
that may fix this, but it doesn't quiet apply cleanly:
https://pkgbuild.svn.sourceforge.net/svnroot/pkgbuild/spec-files-extra/trun…
Haven't looked at it too much though, as I'm pretty sure the license is
incompatible.
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http://bugs.winehq.org/show_bug.cgi?id=15469
Summary: windows in a virtual desktop only get keyboard focus
when the mouse is on them
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
1. Run "wine explorer /desktop=x notepad".
2. Hover the pointer over the notepad window and type. Text appears.
3. Hover the pointer over the desktop background and type. No text appears.
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http://bugs.winehq.org/show_bug.cgi?id=15421
Summary: fixme:toolhelp:InterruptRegister16 (11cf, 0x11df00c2),
stub.
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
I try to run a Win98 program, and get the following error message:
axel@A30:~/.wine/drive_c/topo> wine go.exe
fixme:toolhelp:InterruptRegister16 (11cf, 0x11df00c2), stub.
A (wine) pop comes up and says
Need 80x87
After confirming it issues:
fixme:toolhelp:InterruptUnRegister16 (11cf), stub.
Thats it. nothing more.
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http://bugs.winehq.org/show_bug.cgi?id=15367
Summary: "Using help" or "Help on help" crashes winhlp32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
winhlp32 crashes if user selects "Using help" or "Help on help" menu element in
any (wine) application, e.g. notepad or winhlp32.
Steps to reproduce:
1. Start wine application:
% wine notepad
2. Select "Help" -> "Using help"
3. See backtrace in console
wine: Unhandled page fault on read access to 0x00000028 at address 0x7ec6ede7
See attachment for full error log.
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http://bugs.winehq.org/show_bug.cgi?id=15272
Summary: Pipes (PeekNamedPipe, NtQueryInformationFile) crash Wine
Product: Wine
Version: 1.0.0
Platform: Other
URL: http://www.inf.unisi.ch/phd/bonzini/test-poll.tar.gz
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bonzini(a)gnu.org
The program in the URL, which tests a native Windows emulation of poll(2)
similar to Cygwin's, exposes several bugs in Wine:
1) if compiled with -DINTERACTIVE, Wine crashes on test_pipe if test_tty is
enabled
2) if not compiled with -DINTERACTIVE, Wine crashes on test_pipe if it is not
placed first.
3) test_pipe crashes Wineserver (there is a comment in the function -- if you
comment everything after the function, it works).
It should be compiled using MinGW tools (./configure && make), and run with
"wine gltests/test-poll.exe".
The TTY test fails, but as I couldn't test it under Windows, I don't know if it
is a bug. The important part is the crash on pipes, anyway! On a brighter
note, socket tests pass with flashing lights.
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http://bugs.winehq.org/show_bug.cgi?id=15060
Summary: MCI_WAVE_SET_SAMPLESPERSEC not implimented, patch (needs
cleanup)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
I compiled the following using mingw32:
http://msdn.microsoft.com/en-us/library/ms713226(VS.85).aspx
Description, From MSDN: "Uses the MCI_OPEN, MCI_RECORD, and MCI_SAVE commands
to record and save a waveform-audio file."
Test Results: It builds with no errors and records a wav file! The resulting
wav file, however is in the wrong format (44000 Hz), a rate which I can't see
is defined anywhere. (winecfg is set at 48000 Hz) and can't be played back with
MCI_PLAY. Nor can it be played back with aplay, totem or xine.
However, I converted the wav file into an mp3 and found that it is in fact
correctly recorded, albeit in the wrong format, so I modified the example code
and tried to set different parameters like so:
dwReturn = mciSendCommand(
(MCIDEVICEID) &wDeviceID, // the above device ID
MCI_WAVE_SET_SAMPLESPERSEC, // command to send
MCI_SET | MCI_WAIT, // method of sending
22000 ); // set sample rate to 22000
Result: Again, it builds with no errors but the wav file is still being
recorded at 44000 Hz! A look at the terminal output reveals an interesting
discovery:
fixme:mci:MCI_MapMsgAtoW Message MCI_<<40000>> needs translation
fixme:mci:mciSendCommandA message 40000 mapping failed
Looking at the wine source, 40000 mapping equates to this function:
$ grep MCI_WAVE_SET_SAMPLESPERSEC /usr/include/wine/windows/mm*
#define MCI_WAVE_SET_SAMPLESPERSEC 0x00040000L
So you see, I can't proceed to change the recording format of my program except
in windows.
So before I started fixing wine I asked google to see if I was just duplicating
effort and got this patch (and possibly the related links), submitted in 2001
that provides this functionality, but it needs cleaned up:
http://www.winehq.org/pipermail/wine-patches/2001-April/000267.html
I will try to make this patch work and get it into the right format over the
course of the next month, but I am on a very limited budget and need to spend
time looking for work so if anyone else who has more time to devote to it,
please do so.
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http://bugs.winehq.org/show_bug.cgi?id=15036
Summary: 'Gift' game crash with a D3D/OpenGL error
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madvax(a)free.fr
Created an attachment (id=15688)
--> (http://bugs.winehq.org/attachment.cgi?id=15688)
Execution / error log
Software : 'Gift'
Category : Games
The game starts. The introduction video is launched but it's displayed on a
thin band only at the top of the screen (5% ?). Most of the screen is blinking
garbage. Sound is Ok, the CD is found by the game.
2 or 3 seconds after that the game crashes (see attached log).
'looks like a D3D/openGL error.
Video card : ATI Radeon mobility 9700 - fglrx driver
(UseFastTLS is set to "2")
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http://bugs.winehq.org/show_bug.cgi?id=14541
Summary: WinExec() fails when starts Unix binaries
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)pu.if.ua
Created an attachment (id=14880)
--> (http://bugs.winehq.org/attachment.cgi?id=14880)
Patch for kernel32
After upgrade to Wine 1.1.0 from 0.9.56 I found out that my WinEdt can't launch
Unix binaries (xdvi, xterm etc) anymore. A dialog box saying "Cannot execute
command ..." appears, but binaries are started anyway. AFAICS it is caused by a
patch by Dmitry Timoshkov that introduces "winoldap.mod". Now WinExec creates a
process and then executes wait_input_idle() that fails for Unix processes that
have hProcess == 0. I attach a quick fix that solves the problem for me, but I
am not sure that my patch is quite correct and complete. Now we can only check
that a Unix process is started successfully, but we don't know what is going on
later. Maybe somebody is able to propose a better solution?
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http://bugs.winehq.org/show_bug.cgi?id=14427
Summary: widl crashes in dlls/rpcrt4
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=14749)
--> (http://bugs.winehq.org/attachment.cgi?id=14749)
gdb backtrace
I am unable to compile Wine 1.1.1. 1.0 and 1.1.0 compile fine. I am getting the
following error:
../../tools/widl/widl -I. -I. -I../../include -I../../include -D__WINESRC__
-D_RPCRT4_ -DCOM_NO_WINDOWS_H -DMSWMSG -c -C epm_c.c epm.idl
make[2]: *** [epm_c.c] Segmentation fault
Interestingly, it crashes only if widl is compiled with -O2 (0,1 and 3 work). I
compiled widl with "-O2 -g" and ran it in gdb. I'm attaching the backtrace.
I'm using Gentoo and gcc version is "Gentoo 4.1.2 p1.0.2".
If you think this is compiler related, should I post a bug at Gentoo?
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http://bugs.winehq.org/show_bug.cgi?id=13948
Summary: err:seh:setup_exception_record stack overflow
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Axel.Thimm(a)ATrpms.net
Created an attachment (id=14097)
--> (http://bugs.winehq.org/attachment.cgi?id=14097)
Last 100 lines of the WINEDEBUG=+relay output
This is wine-1.0-rc4 as built by Fedora in Fedora 9/x86_64 most probably built
with gcc version 4.3.0 20080428 (Red Hat 4.3.0-8). There is no usage of
Windows.
An educational interpreter for Greek Schools
(http://spinet.gr/glossomatheia/download/) fails to start with
$ wine ./gm.exe
fixme:reg:GetNativeSystemInfo (0xb77bf9) using GetSystemInfo()
ALSA lib pcm.c:2104:(snd_pcm_open_conf) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib pcm.c:2104:(snd_pcm_open_conf) Cannot open shared library
/usr/lib/alsa-lib/libasound_module_pcm_pulse.so
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0xd64f31): Stub!
err:seh:setup_exception_record stack overflow 888 bytes in thread 0009 eip
603154b4 esp 00230fb8 stack 0x230000-0x231000-0x330000
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=13822
Summary: Excel 2002 can't save some random files. A "Disk full"
error message appears.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandre(a)linuxfr.eu
Created an attachment (id=13869)
--> (http://bugs.winehq.org/attachment.cgi?id=13869)
This file cannot be saved using wine 1.0rc4 on Ubuntu Hardy
Hi Wine,
First things first, here are some information about my system :
I'm using Ubuntu Hardy,
# wine --version
wine-1.0-rc4
# uname -a
Linux minimal 2.6.24-18-generic #1 SMP Wed May 28 20:27:26 UTC 2008 i686
GNU/Linux
I'm using "Microsoft Office 2002 (10.6501.6626) SP3".
I'm launching the software with the gnome launcher : `env
WINEPREFIX="/home/user/.wine" wine "C:\Program Files\Microsoft
Office\Office10\EXCEL.EXE"`
Here is the bug and how to reproduce it :
1) Launch Excel 2002
2) An error message appears once the software is loaded : "Erreur d'accès de
fichier. La connexion réseau a peut-être été perdue." which can be loosely
translated into "Error accessing the file. Network connection has perhaps been
lost."
3) Ignore the error by clicking "Ok"
4) Open a specific file (I couldn't find some common stuff between the files
that cannot be saved, even some highly complex files could be saved while some
very simple couldn't)
5) Try to save the file
6) An error message appears : "Disk full"
7) Click "Ok"
8) Another error message appears : "Document not saved" ("Document non
enregistré.")
9) That's it : _some_ documents are just impossible to save, which is a bit
pointless :>
You'll find a file that can't be saved using wine-1.0-rc4 (the bug was also
present is rc3).
For the information, it's possible to open and save the same file with cxoffice
6.2.0-1.
One last thing : I have 13GB free on / and 167GB free on /home, the permissions
are ok in every directories I tried to save the files in.
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http://bugs.winehq.org/show_bug.cgi?id=13647
Summary: DSM Plugin for UltraVNC 1.0.4 Doesn't Work
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=63
887&package_id=60914&release_id=571174
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chad.sikorra(a)gmail.com
Created an attachment (id=13629)
--> (http://bugs.winehq.org/attachment.cgi?id=13629)
relay log
The plugin allows the connection to be encrypted. When selecting the DSM plugin
and trying to connect you receive an error "Connection Failed - Error Reading
Protocol Version". The plugin can be found at ...
http://msrc4plugin.home.comcast.net/~msrc4plugin/
A relay log is attached. A few key lines I noticed from a brief look at the log
for anything obvious...
0009:Ret rsaenh.CPImportKey() retval=00000000 ret=7eb91d13
0009:Ret advapi32.CryptImportKey() retval=00000000 ret=10001f3d
0009:Call KERNEL32.MultiByteToWideChar(00000000,00000000,10009ea8 "Error
importing key.",ffffffff,00000000,00000000) ret=7df81852
My guess is this is wine trying to import the rc4.key file the plugin uses. Is
this a crypt related issue?
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http://bugs.winehq.org/show_bug.cgi?id=13571
Summary: Direct-buy & play tool for EA games.
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://files.ea.com/downloads/eacore/eadm-installer.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nils.krabshuis(a)redwood.com
This is the tool a lot of people have used to buy games like Battlefield 2142
from the net (a bit like steam a.o). It you used this tool to buy game x, it
also needs to be running if you want to start the game (copy protection,
account information e.a.).
Installation goes fine, starting the tool however almost immediately exits with
the following error:
fixme:winhttp:WinHttpOpen (L"EADUpdate", 0, (null), (null), 0x0): stub
wine: Call from 0x7b844b20 to unimplemented function
winhttp.dll.WinHttpQueryDataAvailable, aborting
>>>> wine: Unimplemented function winhttp.dll.WinHttpQueryDataAvailable called at address 0x7b844b20 (thread 0009), starting debugger...
Since it's an unimplemented function, I'm filing this as an enhancement.
If you want a full stack-trace let me know, but I guess this is easy enough to
reproduce yourselves.
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http://bugs.winehq.org/show_bug.cgi?id=13488
Summary: pixel shader does not work after update
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael-shz(a)web.de
I used wine version 9.44 as provided with OpenSuse 10.3 (32 bit).
For the graphic card (NVidia GeForce 7900) the latest NVidia driver 169.12-0.1
was used. 3 D graphic worked fine. Compiz was not installed.
Then I installed "Vampire-Bloodlines" with the latest patches. And it was
mostly playable.
After updating to version 1.0 RC 2, I get a nearly black screen directly after
starting that game.
Light sources are hardly recognizable. Everything else is pitch black.
There is not warning or error message logged into the console.
When I disable the "pixel shader" with winecfg, the screen is once again o.k.
There are still some some minor atrifacts, probably due to the missing shader.
To make it short: The support of the pixel shader seems to be broken somewhere
between 9.44 and 1.0 RC 2.
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http://bugs.winehq.org/show_bug.cgi?id=13345
Summary: Mr Robot: silently fails to start
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
On attempting to run the Mr Robot demo, wine immediately (<1 second) returns,
having done nothing visually noticable. wineserver is no longer running
silently in the background - the entire thing returns with no output.
I can attach WINEDEBUG="+all", but I thought this would be too much to sift
through (4 MB uncompressed).
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http://bugs.winehq.org/show_bug.cgi?id=13100
Summary: Sanitarium - D3D fails to create DIB section and page
fault
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duck(a)duckcorp.org
Created an attachment (id=12879)
--> (http://bugs.winehq.org/attachment.cgi?id=12879)
console backtrace
During Sanitarium testing, when switching from loading screen to level 2 scene
rendering, a D3D error occurs, then a page fault, leading to game crash:
[...]
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
wine: Unhandled page fault on write access to 0x00000000 at address 0x433fed
(thread 0027), starting debugger...
The game was launched in the console, see the backtrace in attachment.
This bug is not the same as #6828.
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http://bugs.winehq.org/show_bug.cgi?id=12721
Summary: Various cygwin executables fail with Exception:
STATUS_ACCESS_VIOLATION
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arnim.laeuger(a)gmx.net
Created an attachment (id=12371)
--> (http://bugs.winehq.org/attachment.cgi?id=12371)
Output of WINEDEBUG=+relay as described in the HowTo
I'm using wine 0.9.59 (precompiled rpm) on an OpenSuse 10.2 box to execute
Altera's QuartusII (7.2SP3) application. I could install the application
through its installation process. Running the program yields a lot of messages
from the embedded cygwin programs, thus I took one example to create this bug
report.
I obtained the attached artifacts while running mount.exe from the cygwin
directory that was installed by Quartus. The program hangs after a while with
100% CPU load. I need to kill mount.exe manually to get back access to the
shell. Other cygwin programs behave similarly.
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http://bugs.winehq.org/show_bug.cgi?id=12074
Summary: The conformance tests fail on Windows
Product: Wine
Version: unspecified
Platform: Other
URL: http://test.winehq.org/data/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The conformance tests, that is what constitutes 'make test', are supposed to
test and document the Windows behavior so that we can then verify that Wine
behaves like Windows. This has two important consequences:
* it means that no conformance test should ever fail on Windows.
* it means that any conformance test that fails on Windows is useless for
making sure that Wine behaves like Windows.
Unfortunately we currently have too many conformance tests that fail on
Windows. As of today (2008/03/16), approximately 37% of the conformance tests
fail on Windows XP, 2003 or Vista. If you add other Windows versions, then this
percentage rises well above 50%.
See the URL below for up-to-date results:
http://test.winehq.org/data/
And for information on how to run the conformance tests:
http://wiki.winehq.org/ConformanceTestshttp://www.winehq.org/docs/en/winedev-guide.html#CROSS-COMPILING-TESTShttp://www.winehq.org/docs/en/winedev-guide.html#TESTING-WINDOWShttp://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/winetest-latest.exe
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http://bugs.winehq.org/show_bug.cgi?id=12003
Summary: foobar2000-0.9.4.4 status bar not updated
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.judt(a)gmx.at
The status bar is not being updated at all until the window gets redrawn (e.g.
due to a workspace change or by moving other windows over the status bar). It
should be updated continuously. Everything else (visualization window,
playlist) gets updated correctly.
Since there has not been made any improvement yet (tested many wine versions >=
0.9.33), I decided to report this as a bug.
It seems to be not specific to any foobar2000 version (tested 0.8.3 and some
0.9.4.*).
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http://bugs.winehq.org/show_bug.cgi?id=9856
Summary: winecfg freezes when alt+ certain keys in certain places
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.winehq.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In certain places in winecfg, pressing alt + a certain key will freeze winecfg
(it never seems to actually crash).
Steps to reproduce:
Start winecfg
Click Libraries
Press alt + m
winecfg has now frozen.
- It works on tabs other than Libraries, and with keys other than alt + m
(depending on what tab you are on).
- If the key pressed is an alt + key shortcut on the current tab, it won't
crash
- It only happens when no control has the current focus - ie. when you have
just changed tabs, but if you tab to select the tabs then change tab, it will
not freeze.
Also tested with the latest Git.
There is on terminal output, other than the fixme printed at startup:
fixme:wave:OSS_WaveInit () stub
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http://bugs.winehq.org/show_bug.cgi?id=9682
Summary: NVDVD fails to start due to saxxml error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileshack.com/file.x/1807/NVDVD+2.2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8101)
--> (http://bugs.winehq.org/attachment.cgi?id=8101)
console output
when I try to launch NVDVD in wine using (NvDvd.exe -p NVDVD) for the skin path
I get the following error dialog:
an error has occured in CSkinFactory.cpp at line 90. Unable to create
SAXXMLReader.
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http://bugs.winehq.org/show_bug.cgi?id=12560
Summary: Perfect World: Corrupt Bitmap Images
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.perfectworld.com.my/downloads-client.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strntydog(a)gmail.com
The game Perfect world exhibits corrupted bitmap images for some icons, and
specifically the game map. Attached are some screen shots showing the
corruption.
I have run the logs extensively and nothing seems to coincide in the log with
the corruption.
I would have listed the bug as trivial, except it effects the map, which is
pretty major and makes navigating around the game tough. But it certainly
doesn't crash the game.
The bug LOOKS like some sort of image span problem, where the width of the
image is different to what wine is trying to draw. Or there is a gap between
rasters that should be skipped on each line and isn't. Leaves the images
looking torn.
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http://bugs.winehq.org/show_bug.cgi?id=13428
Summary: some not grave bug
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
There is a bug in toolbar component.
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=10487
Summary: Half Life 2: game hangs on loading screen after valve
video
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wbaghdadi(a)gmail.com
Created an attachment (id=9226)
--> (http://bugs.winehq.org/attachment.cgi?id=9226)
Dump after exec cs:source
Wine 0.9.49 on Gutsy (Ubuntu 7.10) x64 with 8.42.3 fglrx on a HD2600.
fglrx is working fine (tested using fgl_glxgears and et:qw, ut2004 and doom 3)
Compiz is disabled.
Steam + downloading games work perfectly fine.
Upon launching HL2, TF2 or CS:S the opening videos (valve logos) play perfectly
fine - the loading screen then comes up (a blurred image with loading in the
bottom right hand corner) and wine kills itself.
Changing dx level, heapsize, sound driver produce the same error.
Setting video memory size in regedit, launching directly through commandline &
using a virtual desktop also produce the same error.
I've attached a dump from the terminal window (cs:s) + the loading screen it
freezes on (hl2).
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http://bugs.winehq.org/show_bug.cgi?id=9988
Summary: IOCTL_SERIAL_WAIT_ON_MASK does not always return correct
answer
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombrus(a)gmail.com
The io_control() function with IOCTL_SERIAL_WAIT_ON_MASK in dlls/ntdll/serial.c
does not seem to always return the equivalent status as windows.
Unfortunately I only have an proprietary windows application (no source) that
shows this. It is an application called FanControl shipped with a water cooling
control unit from Innovatek (germany). The application controls the unit via an
USB FTDI serial port. The application only works if there is such a device
available. Rather difficult to reproduce on the average system :(.
The fix is to remove a few lines of code from the wait_on() function:
*events = check_events(fd, commio->evtmask,
&commio->irq_info, &commio->irq_info,
commio->mstat, commio->mstat);
if (*events) goto out_now;
where the 'if' is the essential bit. The status returned to the caller will be
zero when the check_events() returns something. This seems to confuse the
windows application. When the above lines are taken out the returned code is
always "STATUS_PENDING" and the handling through wait_for_event() will always
return the right things to my windows application.
The code mentioned above looks like a shortcut to avoid starting a workitem
with RtlQueueWorkItem(). My feeling is that this shortcut is not always valid.
I will attach a patch.
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http://bugs.winehq.org/show_bug.cgi?id=15558
Summary: No graphics on Radeon HD2600 with FGLRX driver
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sauroN(a)rpg.pl
Tested on Witcher Extended Edition - with Wine 1.1.5 (Debian Experimental
Packages) I had no graphics at all and lots of errors on Wine output (but the
game was "working" - sound, mouse (even visible) etc). When I'v tested the game
with Wine 1.0.0 there was a graphics (but with "rag doll effect" - BUG #11285).
Then I'v made regression tests between 1.0.0 and 1.1.5 - like in FAQ.
The result of this tests is:
Bisecting: 0 revisions left to test after this
[d76de4eede91634011a93b05b5a0fe1b1b6a8028] wined3d: Specify the GLSL language
version our shaders are written to.
Regards :)
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http://bugs.winehq.org/show_bug.cgi?id=9393
Summary: "EURO-Fahrschule 2007" starts and runs into an endless
loop
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Created an attachment (id=7692)
--> (http://bugs.winehq.org/attachment.cgi?id=7692)
Screenshot from starting stage
Hi,
I wanted to run EURO-Fahrschule 2007, a German program which helps you learning
for your driving license.
The installation went well.
After that I tried starting it.
The starting window appeared and the little sound has been played (choppy
though, but this is not of interest for me and we can let that out) - see
screenshot one.
After that the GUI should change it's look and the program ought to ready to
use - like in screenshot two (taken from Microsoft® Windows®™ XP.)
But this never happens. Instead, the application seems to hang and use 100%
CPU, which lead me and other people to the conclusion that Wine is running into
an infinitive loop.
I tried to put a little mark in the near of where the program finished playing
the sound.
I hope that can be fixed.
Have a nice day,
-Ionic
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http://bugs.winehq.org/show_bug.cgi?id=11749
Summary: PlayOnline doesn't launch anymore
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
Created an attachment (id=11005)
--> (http://bugs.winehq.org/attachment.cgi?id=11005)
Console log of the bug
Since Wine 0.9.56, PlayOnline doesn't launch. The screen remains black and the
app freezes.
I'm attaching a console log.
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http://bugs.winehq.org/show_bug.cgi?id=11918
Summary: Playonline viewer blank screen
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Winehq(a)cnormington.plus.com
Created an attachment (id=11216)
--> (http://bugs.winehq.org/attachment.cgi?id=11216)
Wine log from console using default WINDEBUG
Hi
Ran Playonline viewer, came up without splash screen (no biggie) music playing
but no graphics. Probably simular to bug 11749 but didn't freeze on me. Mouse
could be used and buttons in pol responded to mouse moving and clicking.
Linux: Ubuntu 7.10
Wine: 0.5.57
Graphics card: GeFore 8800GST
Drivers: 100.14.23
I have another log with +d3d but its rather large.
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http://bugs.winehq.org/show_bug.cgi?id=13808
Summary: Wacom tablet behaves like mouse in many, but not all
painting programs.
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gusdefrog(a)yahoo.com
Created an attachment (id=13845)
--> (http://bugs.winehq.org/attachment.cgi?id=13845)
xsetpointer -l and xidump -l terminal output
Wacom tablet behaves like a mouse in many, but not all graphic painting
programs under wine.
Brief History: Installed Hardy Heron (On one computer, clean install, on the
other upgrade. Wine automatically upgraded itself to the latest 9.59, tablet
pressure stopped working in several programs. Haven't got it to work at all on
the clean install for those programs. Tried Wine 1.0rc3. Same. Uninstalled
Wine using "Mark for Complete Removal". Compiled from source. Same. Tried
swapping tablets between computers and reinstalling Wacom drivers. On the
upgraded system tried compiling the new 8.0 wacom drivers. This changed the
default behavior of the tablets to relative navigation, and modified the
strange output of Open Canvas 1.1, but did not fix it. Installed upgrades on
the clean install to Wine 1.0rc4.
Both tablets work normally with native Linux painting and drawing applications
in all installed versions.
Currently running Wine 1.0rc4 and Ubuntu 8.04 Hardy Heron.
Currently tested programs:
Pixia 4.2a - does not have pressure sensitivity or recognize eraser.
Same behavior in: Pixia 3.0, Pixia 3.3, Pixia 3.5
and the new APixia (but this is not a stable release yet)
Open Canvas 1.1 - Draws upside down and and with scribbles and errors.
Open Canvas 4.5e plus demo - Behaves normally. (But the program doesn't
function the same as the 1.1 version, making it less suitable, may as well use
Gimp if trying to switch permanently.)
Artrage 2.5 trial - Behaves normally.
PaintTool SAI - does not have pressure sensitivity or recognize eraser.
Attaching logs requested by John Klehm and comment history from bug Bug#: 11846
which I believe to be closely related.
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http://bugs.winehq.org/show_bug.cgi?id=14620
Summary: Word 2003 "insufficient memory to display graphic"
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frisbee(a)freakmail.de
Created an attachment (id=15021)
--> (http://bugs.winehq.org/attachment.cgi?id=15021)
console output after starting word manually and opening .doc
Trying to open word document with 6 pages and 2 graphics with Word 2003.
Document opens, but the graphics are blank and I get an error message:
"insufficient memory to display or print graphic";
the same document opens with no problem under Win 2k on the same machine, same
office installation cd;
Architecture: Athlon 2500XP, openSuse 11.0, KDE 4.1 (but same problem under
GNOME)
I tried installing the dcom98 package with no result; applying the Office 2k3
Service Pack failed.
Find the console log attached, the document itself is confidential so I wont
attach it, but if you PM me at frisbee(a)freakmail.de I'll send you a copy for
reproduction
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http://bugs.winehq.org/show_bug.cgi?id=15515
Summary: Artifacts in S.T.A.L.K.E.R. on Geforce 9800GT
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silentlexx(a)gmail.com
In some places shows artifacts like in attached screenshot. On my old Geforce
6600 was all Ok, but on my new Geforce 9800GT game are very buggy. But if I run
without GLSL, game run normally... I use static lights on both cards.
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http://bugs.winehq.org/show_bug.cgi?id=15535
Summary: Error running CartoExploreur 3D
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michel.caton(a)gmail.com
Created an attachment (id=16504)
--> (http://bugs.winehq.org/attachment.cgi?id=16504)
Capture of the error popup
Please excuse me for my bad english, I am french.
I installed CartoExplorer 3D from Bayo. This installation works fine.
But when i run wine "CartoExploreur 3D.exe" in ~/.wine/drive_c/Program
Files/Bayo/CartoExploreur 3D$ I have a windows alert : CartoExplorer 3D a
rencontré une erreur et doit fermer. Nous sommes désolé pour cet
inconvénient. (see attachement )
Thanks for your work
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http://bugs.winehq.org/show_bug.cgi?id=15544
Summary: An old "interactief Nederlands" Dutch learning program
reports "internal error"
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vonkad(a)email.cz
Created an attachment (id=16523)
--> (http://bugs.winehq.org/attachment.cgi?id=16523)
Log file WINEDEBUG=+relay,+msgbox
Hello,
my wife has to use an old (1996) windows program for her Dutch language course.
It starts ok, but at a point, it reports (in French for whatever reason)
"Internal error. Heap full. Impossible to create object ..." (Heap sature.
Impossible de creer l'objet champ de saissie.).
Updating wine to the current development release does not help. I'm on Ubuntu
Hardy AMD64, with Wine 1.0.0.
If there is anyone willing to have a look at the problem, I've attached
the "WINEDEBUG=+relay,+msgbox" log. If any other logs, backtraces or whatever
might be needed, let me know.
Thanks in advance for any help,
David Vonka
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http://bugs.winehq.org/show_bug.cgi?id=15588
Summary: Maya 6 crashes after startup
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: waldemar12392(a)hotmail.com
Created an attachment (id=16590)
--> (http://bugs.winehq.org/attachment.cgi?id=16590)
This .tar.gz packed archive includes a screenshot, the console output and the
error log created by Maya
Alias/Wavefront Maya 6 crashes after startup.
Maya created an error log, which I've sent you as attachment (I wasn't sure if
it helps)
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http://bugs.winehq.org/show_bug.cgi?id=15614
Summary: Error when trying to install Office 2007 on Mandriva
2009.0/2008.1
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barenca(a)hotmail.com
Created an attachment (id=16631)
--> (http://bugs.winehq.org/attachment.cgi?id=16631)
Main trace with a user different from root
Wine version: 1.1.6
User: barenca (not root)
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http://bugs.winehq.org/show_bug.cgi?id=15633
Summary: Word 2k asian phonetic guide needs riched3
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.microsoft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnwine55(a)yahoo.co.nz
Created an attachment (id=16671)
--> (http://bugs.winehq.org/attachment.cgi?id=16671)
example doc file with chinese text
The Asian Phonetic Guide is used to add the English phonetic guide for each
Chinese character.
Word 2000 English version displays blank squares for simplified Chinese
characters unless richedit 3 from winetricks is used. (The ruby text thing
does not work -another bug, but without richedit3 only the Chinese sentence is
displayed in the bottom of dialog box. Instead of the individual Chinese
characters it show blank squares in the top)
How to show:
1. Install English Word 2000
2. Set Wine version to win98 (to workaround bug with setlang)
3. Run drive-c/Program Files/Microsoft Office/Office/SETLANG.EXE
4. Select Simplified Chinese and ok.
5. Run Word and Open file containing chinese (attached)
6. position cursor near chinese, select Format Menu, Asian Phonetic Guide
Note: with the above and riched3, an error is displayed upon opening word, but
this can be safely dismissed.
without richedit3 installed, blank squares are displayed.. With richedit 3, the
chinese charactors are displayed.
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http://bugs.winehq.org/show_bug.cgi?id=15637
Summary: Lotus Notes 6.5.5 slowing down under wine 1.1.6
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mszeliga(a)msnet.dk
On wine 1.1.6 Lotus Notes 6.5.5 (client) i slowing down over time, we are
talking about 2 ~ 3 hours of normal working (just reading/posting e-mails)
before it is noticeable.
There is also a huge usage of memory (3 times the usual, from 600 Mb to 1800
Mb)on the system which may be the cause of it.
This did not happen on 1.1.5.
Congrats... it's allmost like real Windows now ;-)
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http://bugs.winehq.org/show_bug.cgi?id=15683
Summary: Battle Engine: Aquila: high terrain detail doesn't work
properly
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: S.vanDrongelen(a)students.uu.nl
Created an attachment (id=16745)
--> (http://bugs.winehq.org/attachment.cgi?id=16745)
Annotated, shortened stderr output of wine running BE:A with modified wined3d.
In Battle Engine: Aquila, high terrain detail doesn't seem to work properly.
All terrain faces seem to be changing constantly while flying or walking
through a level.
In the tutorial level, random terrain faces are (partially) dark blue
(stencil-related errors?).
In "Weathering the Storm", the beach you start at is very much like the ground
during the tutorial level: random faces are dark brown (fog or stencil-related
errors?).
In "Weathering the Storm", flying over the area of land right past the beach
will show that the texture of the terrain is completely different when viewed
from long or short distance (mipmap-related errors?).
I don't recall wether these errors also occurred on Windows; I guess they
didn't. I'm currently using the official nVidia drivers for Linux, version
173.14.12 (will try later with 177.80) for my GeForce 7600 GS, and use the
"virtual desktop" with pixel shaders disabled for Wine (otherwise, BE:A won't
run).
---
Attached is whatever wine spits out to stderr, with one difference: I replaced
the checkGLcall macro in state_fogdensity in wined3d by specialized code to
debug this error. Instead of
fixme:d3d:state_fogdensity >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glFogf(GL_FOG_DENSITY, (float) Value) @ state.c / 1220
it now always prints a message when err (in checkGLcall) equals GL_NO_ERROR
(normally a TRACE) and GL_INVALID_VALUE (normally printed like above).
>From the log, it seems all calls to state_fogdensity are alternating between
faillure (with GL_INVALID_VALUE, because 0xF0CCFACE is not really a sensible
value when you convert it to floating point numbers) and succes (with only
GL_NO_ERROR, in case the fog density is approx. 0.0052f).
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http://bugs.winehq.org/show_bug.cgi?id=15684
Summary: Battle Engine: Aquila: only runs under virtual desktop
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: S.vanDrongelen(a)students.uu.nl
Battle Engine: Aquila refuses to run when it's not running under an emulated
virtual desktop. It exits with a message box titled "Fatal error sorry" (sic),
saying "Could not find any compatible Direct3D devices". stderr doesn't show
anything interesting besides
fixme:win:EnumDisplayDevicesW ((null),0,0x32f198,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=15719
Summary: Spore keeps asking for registration code after install
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whellmundv(a)gmail.com
When I run Spore, just after I have correctly installed it, it keeps asking me
for the registration code I used. As I enter it and wait, the same request is
prompted to me. The console output is attached.
I am running Ubuntu Hardy Heron (8.04)
I have a working internet connection that wine can access.
I have set winhttp as Builtin (Wine) for this application.
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http://bugs.winehq.org/show_bug.cgi?id=15761
Summary: ActiveSync blocks mouse plugged by COM-port
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I start search of my PDA, mouse can't work.
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http://bugs.winehq.org/show_bug.cgi?id=15724
Summary: Titan Quest Immortal Throne: Startup videos can not be
skipped
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordhavoc(a)ghdigital.com
When Titan Quest: Immortal Throne is launched it displays a series of logo
videos and the cinematic introduction to the game.
Clicking or pressing various keys (escape, space, enter) does not skip these
videos on wine 1.1.6.
When doing so on Windows machines available to me the skipping only works
sporadically (it takes anywhere from 1 to 5 clicks or keypresses per video, and
there are multiple videos).
Workaround: rename the Videos directory to skip these videos.
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http://bugs.winehq.org/show_bug.cgi?id=11883
Summary: Add Wine version to the screen-shot
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
>From ergo on wine-forum:
I think it would be a very good idea to add a place where ppl can post version
of wine they were using when submitting screenshots - its not uncommon too see
some kind of glitches/ poor graphics on screenshots and then discover that
everything is fine with latest version.
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