http://bugs.winehq.org/show_bug.cgi?id=13492
Summary: Myst 1.0 crashes at element interaction with audio
enabled
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel(a)dattrix.com
Created an attachment (id=13416)
--> (http://bugs.winehq.org/attachment.cgi?id=13416)
Output using "WINEDEBUG=+relay"
Myst 1.0, on a fresh Wine 1.0-rc2 install. Game starts fine but if you try and
flip the first switch you see game locks and continues playing background
sound. Tried with all sound setting on ALSA. No lock-up if sound disabled all
together. You can travel through the world, but once you want to do something
with most objects it locks. From start you can open doors, etc, but most
switches lock it up.
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http://bugs.winehq.org/show_bug.cgi?id=9925
Summary: Import fixups should be done before any user code is ran
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
SafeDisc 1.x fails to work on Wine because of this bug.
Here is what happens:
1. SD creates a new process for the game with CREATE_SUSPENDED flag.
2. Injects some code into new process to be executed first
3. Resumes the new process.
4. Injected code is being executed
5. Wine does import fixups and fails because they are already fixedup (by an
injected code).
What should happen is Wine should not let injected code to run until final
stages of the process setup are finished. In this case it is import fixups.
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http://bugs.winehq.org/show_bug.cgi?id=15533
Summary: iTunes 8.0 fails to install
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.itunes.com
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=16500)
--> (http://bugs.winehq.org/attachment.cgi?id=16500)
Relevant information found from WINEDEBUG=+msi,+relay,+snoop,warn+all
Installing the latest version of iTunes seems to fail on a bug in msi. I tried
isolating it, and it seems to try to read through a table which wine declares
invalid, and then it aborts completely. Relevant log lines attached.
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http://bugs.winehq.org/show_bug.cgi?id=12445
Summary: Arcgisexplorer crashes in dbghelp
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://resources.esri.com/arcgisexplorer/index.cfm?fa=do
wnload
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted garbage for this into appdb so i gave it a try too:
Needs .Net 2.0 (winetricks) but then crashes into dbghelp. I'll attach the
crash
Note: with native dbghelp it gets futher, then crashes because of msxml-bug.
Using winetricks msxml3, it then ran into a segmentation fault. But when i ran
with +relay channel to get some debug info, the application started just fine.
So i guess is impossible to debug further atm :(
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http://bugs.winehq.org/show_bug.cgi?id=14304
Summary: Application fails to run.
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
Rockman 7 FC fails with the error:
Produces errors:
err:seh:setup_exception_record stack overflow 1012 bytes in thread 0009 eip
00406a11 esp 00240f3c stack 0x240000-0x241000-0x340000
and
wine: Unhandled exception 0x0eedfade at address 0x0000:0x7edfc7b0 (thread
0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=12182
Summary: Supreme Commander needs additional DLLs (registered)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
In order to get sound in this game, sample rate must be set to 48000 and a few
DLLs are needed. These are:
x3daudio1_0.dll
x3daudio1_1.dll
in order to get the game to start in first place
xactengine2_0.dll
xactengine2_1.dll
xactengine2_2.dll
xactengine2_3.dll
xactengine2_4.dll
xactengine2_5.dll
xactengine2_6.dll
these must be registered using regsvr32 to get sound.
This is not the normal behaviour on Windoze (as long as you have newer DirectX
installed) so this should be fixed in Wine.
Also, the Forged Alliance addon for Supreme Commander needs
X3DAudio1_2.dll
In order to start.
However registering the additional xactengine* which came out between the
release of SupCom and its Addon will, in this case, NOT enable sound in the
addon.
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http://bugs.winehq.org/show_bug.cgi?id=15354
Summary: fixme:int:DOSVM_Int10Handler when running W98 program
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Once again, this time without attachment:
I have a reasonably old W98 program which I like to get up and running under
Wine. During the installation it says
axel@A30:~/.wine/drive_c/topo/topo.ins> wine testdir.exe c:\topo\topo.134
fixme:int:DOSVM_Int10Handler Get Font Information - Not Supported
err:int:TIMER_TimerProc DOS timer has been stuck for 60 seconds...
...and then it hangs. I think this exe checks for files in the directory, but
I'm not sure...
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http://bugs.winehq.org/show_bug.cgi?id=11687
Summary: Language MSI Installation fails while installing Corel
Draw X3
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roli8200(a)yahoo.de
Created an attachment (id=10898)
--> (http://bugs.winehq.org/attachment.cgi?id=10898)
Installation console log
When installing Corel Draw X3, the original installer calles an other msi
installer to install the language files. The msiexec brings just a error
message out of this call. Maybe some parameters missing or wrong. Can it be
that the msiexec doesn't support all original options?
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http://bugs.winehq.org/show_bug.cgi?id=13767
Summary: Lightning Warrior Raidy : In game text not displayed
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://jastusa.com/raidy/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13802)
--> (http://bugs.winehq.org/attachment.cgi?id=13802)
Terminal output
When playing Lighting Warrior Raidy, in game text is not displayed except for
character names and the interface itself.This would seem to indicate a missing
or broken font, but my font configuration works fine with other games.While I
shouldn't need to do this I also tried copying fonts into
~/.wine/drive_c/windows/Fonts including japanese fonts from a windows
installation (which might be needed) and installing windows truetype fonts with
winetricks.Neither of these fixed the issue.I tried forcing a japanese local
with LC_ALL=ja_JP too (but again, this is probably not needed)
Terminal output is attached both with and without WINEDEBUG=+font
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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http://bugs.winehq.org/show_bug.cgi?id=14066
Summary: Emergency 4 crashes at startup
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oliver.deisenroth.foren(a)online.de
After running 'wine Em4.exe', Emergency 4 crashes
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http://bugs.winehq.org/show_bug.cgi?id=11583
Summary: Neverwinter Nights 2: outdoors textures sometimes all
white/gray
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
When playing Neverwinter Nights 2, version 1.11.1153 (no expansion pack),
sometimes in outdoors environments all textures are white or gray, making
navigation fairly hard. Apparently this occurs only during the daytime. I've
attached a debug log from me starting the game, loading a saved game exhibiting
the problem, wandering around for a minute, and then exiting, with debug
options: warn+all,debug+all,err+all,+trace.
Some relevant-looking lines that are repeated very frequently are:
warn:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Swizzled attribute
validation required an expensive comparison
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3226
Especially the second. But what do I know. :) If there's anything else I can
do to help (screenshot? different debug options?) please say.
See also comment at
<http://appdb.winehq.org/objectManager.php?sClass=version&iId=10531>:
"The outdoor setting that was used in many of the towns and villages had light
problems. The problem seemed to arise at daytime, and seemed to be a result of
incorrectly handled light effects. It resulted in a screen that was too bright,
often so bright that nothing at all could be seen. The only remedy was either
to wait for the night to kick in or to try to navigate using the map which was
really annoying."
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http://bugs.winehq.org/show_bug.cgi?id=11387
Summary: SMP/Dual core performing worse than single core
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
I searched for another bug report on this but did not find anything. I've
tested the same application on two similar systems with similar software loads.
Essentially, the application (Majesty) preforms considerably better on a
single core system than it does on a more powerful dual core system.
Single Core System:
AMD Athlon(tm) 64 Processor 3300+
1.5 Gig RAM
GeForce 6200 256M
Dual Core System:
AMD Athlon(tm) 64 X2 Dual Core Processor 3800+
2 Gig RAM
GeForce 7800 256M
Both systems are running Debian Etch, with kernel version 2.6.18-5-k7, NVIDIA
GLX Module 100.14.19, and Wine 0.9.53 (using Scott's packages).
I would expect the dual core system to run as well, if not better, than the
single core system. However, it is extremely sluggish on the dual core system
and blazingly fast (in some cases needing to be slowed down) on the single
core.
I have also tested the dual core system with 0.9.54 (built using Scott's 0.9.53
package as a basis), with no improvement. I'll happily provide any additional
information that would be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=14055
Summary: Occasional wine crash during Heroes of Might and Magic
III gameplay
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
Created an attachment (id=14275)
--> (http://bugs.winehq.org/attachment.cgi?id=14275)
Crash log
During gameplay the game may sometimes crash. It looks like the bug is related
to mp3/sound – “mp3dec.asi” (using OOS in wine). The log shows the
backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=15689
Summary: Onenote 2007: no drawing.
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Crazedhamster(a)hotmail.com
Created an attachment (id=16752)
--> (http://bugs.winehq.org/attachment.cgi?id=16752)
Backtrace
Clicking on the drawing tool causes it to go grey and disappear.
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http://bugs.winehq.org/show_bug.cgi?id=12804
Summary: winecfg: pressing enter in library override closes
winecfg
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jeffzaroyko(a)gmail.com
Pressing enter when entering a dll override doesn't add the override. For those
of us that find mice an exercise in masochism and prefer keyboards, it's quite
a pain...
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http://bugs.winehq.org/show_bug.cgi?id=9848
Summary: flipviewer fails to load
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eyecreate(a)gmail.com
Created an attachment (id=8321)
--> (http://bugs.winehq.org/attachment.cgi?id=8321)
Error log for flipviewer
The flipviewer(www.flipviewer.com) app installs and the library program works,
but the actual program fails. Backtrace log attached.
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http://bugs.winehq.org/show_bug.cgi?id=14915
Summary: FlushFileBuffers() fails on disk volume, sets
ERROR_INVALID_HANDLE when handle supposedly valid
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesselinpeev(a)hotmail.com
Ran under Wine, the following program receives ERROR_INVALID_HANDLE as a
Windows last error when the flushing call fails.
Note that if you are testing under Windows Vista, you need to run the program
with administrative privileges to be able to get the handle to the volume.
For brevity, I've omitted GetLastError() printing for failure cases except the
flushing one, but, needless to say, you may want to add them for full
correctness / error handling / safety, or do let me know and I'll happily add
these and re-post the code.
# include <windows.h>
# include <stdio.h>
# include <tchar.h>
int _tmain()
{
LPCTSTR volName = _T("\\\\.\\C:");
HANDLE hFile = CreateFile(volName, GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, 0,
OPEN_EXISTING, 0, 0);
if (hFile != INVALID_HANDLE_VALUE) {
_tprintf(_T("Opened volume %s\n"), volName);
SetLastError(0xdeadbeef); /* to make sure that it's really the next call
that sets the last error -- advice taken from Dmitry Timoshkov's comment at
http://bugs.winehq.org/show_bug.cgi?id=14855 */
if (FlushFileBuffers(hFile)) {
_tprintf(_T("File buffers flushed\n"));
}
else {
DWORD dwRet = GetLastError();
_ftprintf(stderr, _T("File buffers not flushed, GetLastError() returned
%lu"), dwRet);
if(dwRet == ERROR_INVALID_HANDLE) {
_ftprintf(stderr, _T(" (\"The handle is invalid\")"));
}
_ftprintf(stderr, ".\n");
}
}
else {
_ftprintf(stderr, _T("Could not open volume %s\n"), volName);
return -2;
}
if(! CloseHandle(hFile)) {
_ftprintf(stderr, _T("Could not close handle to volume %s\n"), volName);
return -3;
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=12454
Summary: iriver plus 3 doesn't start
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.iriver.com/plus/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
iriver plus 3 installs, but does not start. I added mfc42u.dll to get rid of
missing dll messages, but it now ends here (0.9.59):
err:module:attach_process_dlls "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
I tried yesterday on 0.9.58 and got this:
err:module:LdrInitializeThunk "iDeviceM.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\iriver\\iriver plus 3\\iPlus3.exe" failed, status c0000142
The errors are slightly different, if that helps at all. I am able to provide
more debugging if required.
Free download:
http://www.iriver.com.au/iriver/uploads/software/iplus3_setup_full.zip
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http://bugs.winehq.org/show_bug.cgi?id=13759
Summary: Cannot create a new account with Titan Poker
Product: Wine
Version: 1.0-rc3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JohannesBauer(a)gmx.de
When using Wine and Titan Poker, no new account can be created. Instead Wine
hangs at the "New Account Registration" screen - screenshot attached.
I bet this is some tivial thing... but Titan Poker becomes unusable for new
users when you're unable to register.
I've also tried 0.9.48 before (upgraded to 1.0-rc3 because I thought maybe
there the bug was fixed) - same thing.
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http://bugs.winehq.org/show_bug.cgi?id=14935
Summary: Final Fantasy 7 exits on start with no error messages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan.reich(a)gmail.com
Created an attachment (id=15519)
--> (http://bugs.winehq.org/attachment.cgi?id=15519)
Console and debug output
Final Fantasy 7 (original CD, unpatched) installs fine, but when run, exits
before even displaying a start screen: the Wine desktop opens and then, a
second later, closes. No message boxes, no error messages on the console aside
from a few fixme's. Attached is a portion of the WINEDEBUG=+relay log leading
up to a call of ExitProcess(); the only error I can detect is that ShowCursor
failed. My question is WHY, and what improvement in wine it requires to
succeed.
Seems similar to bug #13388, except that nowhere can I find mention of
KeInitializeMutex.
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http://bugs.winehq.org/show_bug.cgi?id=13633
Summary: dogfood: vlc with other default skin disappears while
dragging
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
If you open vlc and switch to the second delivered skin ( Settings » Switch
interface » Skin 2 ) and dragging it around it disappears after a while.
Sometimes you have to drag it around a bit longer, sometimes it disappears if
you move it a few pixels and release the mouseclick.
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http://bugs.winehq.org/show_bug.cgi?id=13466
Summary: Samsung PC Studio: cannot connect to /dev/ttyACM0
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13383)
--> (http://bugs.winehq.org/attachment.cgi?id=13383)
log "wine Launcher.exe"
/dev/ttyACM0 is the device that appears when i connect my mobile phone with the
USB cable.
Note that gammu/wammu detects my phone on this port but can't connect either.
Samsung PC Studio doesn't give any messages as to why it can't connect, it
doesn't even say it can't.
This bug might be a duplicate of some other usb/serial port device bug, but i
leave that to the judgement of somebody with more experience.
Attached is the log from running "wine Launcher.exe"
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http://bugs.winehq.org/show_bug.cgi?id=14974
Summary: Nike+ (plus) Running Utility fails to launch
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://nikeplus.nike.com/nikeplus/?locale=en_us
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iliketoast(a)gmail.com
Created an attachment (id=15580)
--> (http://bugs.winehq.org/attachment.cgi?id=15580)
Nike Plus Output
When attempting to run the Nike+ running tracker, the error attached is output.
Nothing occurs afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=12918
Summary: Skip intro video, not work, when mouse is over Wine
desktop
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: plamen_h_x(a)yahoo.com
This is related with Star Wars: Episode I - Racer game.
When virtual desktop is enabled and mouse is away from borders, it is possible
to skip video intros with Esc or Enter. Otherwise keys not work.
The demo version does not include this videos, so is unusable in this case.
I make logs with WINEDEBUG=+dinput,-d3d_surface.
In smartskip.log I skip videos, while in smartrun.log I press keys and move
mouse, but escape event is not triggered. I can make large logs with WINEDEBUG,
but got to know which channels to activate. Hope this will help.
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http://bugs.winehq.org/show_bug.cgi?id=11988
Summary: The Journeyman Project 2: Buried in Time installer hangs
in user32 call
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After configuring the Wine prefix Windows version to Windows 95, the 16-bit
installer application was launched. Dialog boxes worked normally, but after the
dialog that requests installation location, the installer hangs. Relay logs
show the hang to be in:
0012:Call KERNEL.7: LOCALFREE(3ca4) ret=11ef:84b9 ds=11f7
0012:Ret KERNEL.7: LOCALFREE() retval=00000000 ret=11ef:84b9 ds=11f7
0012:Call KERNEL.10: LOCALSIZE(4b98) ret=11ef:853b ds=11f7
0012:Ret KERNEL.10: LOCALSIZE() retval=00000200 ret=11ef:853b ds=11f7
0012:Call USER.108: GETMESSAGE(11f7:0f2e,0000,0000,0000) ret=11ef:2d91 ds=11f7
No normal terminal output was emitted, and the relay logs span about 6 MB of
space.
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http://bugs.winehq.org/show_bug.cgi?id=15219
Summary: Microsoft Office 2007: Infopath outputs an error when
attempting to fill out a form
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15974)
--> (http://bugs.winehq.org/attachment.cgi?id=15974)
output in git
Not sure what this program does, but it doesn't work :-P.
Start infopath:
$ wine INFOPATH.EXE
You're given a bunch of sample forms to fill out.
Choose any one, double click:
'Infopath encountered an error. The operation failed.'
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=11059
Summary: Sid Meier's Railroads Demo carshes on startup
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=10078)
--> (http://bugs.winehq.org/attachment.cgi?id=10078)
Sid Meier's Railroads Demo crash output
At first it was complaining about missing dx dll.
err:module:import_dll Library d3dx9_28.dll (which is needed by L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Games\\Sid
Meiers Railroads Demo\\RailRoadsDemo.exe" failed, status c0000135
I tried to copy that dll from existing Windows install.
With this dll the Demo crashes on startup (dereferencing null pointer).
Output log attached.
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http://bugs.winehq.org/show_bug.cgi?id=11784
Summary: 3dsmax2008 installer
crashes:err:cursor:DIB_GetBitmapInfo (1633746944):
unknown/wrong size for header
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: Installer
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, after James' patch got into git, the installer gets further, but now
crashes like below:
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
err:cursor:DIB_GetBitmapInfo (1633746944): unknown/wrong size for header
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Value in failed request: 0x0
Serial number of failed request: 49949
Current serial number in output stream: 49953
PS, I wonder why installers from AutoDesk run into so many bugs; either they
are very advanced and put wine to it's limits, or are they just a bit buggy??
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http://bugs.winehq.org/show_bug.cgi?id=11499
Summary: sound effects not played correctly Battlefield 1942
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.54, Ubuntu 7.04
When playing Battlefield 1942 with audio set to either oss or alsa, sound
effects are not played correctly, some are not audible, some sound muffled or
cut short at the start and end.
I've searched through bugzilla for "dsound" "directsound" and "sound effects"
but I haven't been able to spot anything similar to this. I did try the patch
on bug 9358 but if anything, subjectively it seemed worse.
I also tested the demo for bug 7755 but didn't find any problems with sound
effects.
I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading
the game, loading a level and firing a weapon and then exiting immediately.
The log does mention "Buffer starting or buffer underrun" - I don't know if
this message is normal though.
2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2
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http://bugs.winehq.org/show_bug.cgi?id=14162
Summary: Watchtower Library: Crashes when using Search window
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kinneyconsulting(a)cox.net
Toshiba Tecra 8100, Watchtower Library 2007, Clean install, Debian Linux 4.0r3,
wine-v1.0. WT library runs and you can browse categories but when you type in
the "search" window, The WT-2007 Library crashes with this message "Watchtower
Library has experienced a problem and cannot execute"; press OK to continue.
When you press OK, the application closes out.
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http://bugs.winehq.org/show_bug.cgi?id=15564
Summary: BlogJet: typing text and account signup don't work
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.codingrobots.com/blogjet/download/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(This is the next problem after bug 10504.)
Blogjet, mentioned by a user at
http://justanystuff.blogspot.com/2007/11/running-zoundry-blog-editor-under-…
starts up ok now, but our embedded web browser isn't complete enough to
make it work. Symptoms:
1) if you ask it to help you create a blog account, it wants you
to click on a blog provider to sign up, but nothing happens.
2) If you have it connect to an existing blog, you
can type a title, but you can't type text in the main field.
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http://bugs.winehq.org/show_bug.cgi?id=14255
Summary: Direct3d child window draws "out of place"
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.engine001.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedevilsjester(a)gmail.com
The Direct3d surface is being drawn at 0x0 on the parent of the canvas, rather
than the canvas itself.
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http://bugs.winehq.org/show_bug.cgi?id=11714
Summary: Popup with tide station name blank but present
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
WXTide32 uses a vector artwork map, showing land mass outlines that can be
scaled up and down, and red (tide station) and blue (current station) squares
to mark the specific geographic location of reporting/predicting stations. As
the cursor moves over a square, the station's name is displayed in a popup
placed near the square. Under wine, the popup is drawn in the appropriate
place but no text is displayed in the popup. This problem is consistently
present and repeatable on demand. This problem was first observed under Wine
0.9.55 and is unchanged under 0.9.56. It has the feel of a problem seen in the
main application - see Bug 11562.
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http://bugs.winehq.org/show_bug.cgi?id=13483
Summary: Opengl.c test fails in windows xp when in 16bit color
mode
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://test.winehq.org/data/156dad05c08cd921288aedf1b281
ff23844a1692/xp_aenglish-xp-16bit/report
OS/Version: Windows XP
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Tried running the test suite in windows xp, with color set to 16 bit. Results
were mostly the same, only difference being opengl:
opengl32:opengl start dlls/opengl32/tests/opengl.c ad05822127
opengl.c:217:SetPixelFormat on main device context failed
opengl.c:263: Test failed: WGL_COLOR_BITS_ARB (16) does not equal R+G+B+A (24)!
opengl.c:316:hread EF01056E, hdc EF01056E
opengl.c:108:nOnscreenFormats: 80
opengl.c:109:Total number of pbuffer capable pixelformats: 194
opengl.c:118:Selected iPixelFormat=1
opengl.c:142:iPixelFormat returned by GetPixelFormat: 1
opengl.c:143:PixelFormat from wglChoosePixelFormatARB: 1
opengl.c:155:Selected iPixelFormat: 81
opengl.c:172:iPixelFormat returned by GetPixelFormat: 1
opengl.c:173:PixelFormat from wglChoosePixelFormatARB: 81
opengl: 254 tests executed (0 marked as todo, 1 failure), 0 skipped.
opengl32:opengl done (1)
Might need a skip?
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http://bugs.winehq.org/show_bug.cgi?id=14317
Summary: The Cepstral SwiftTalker toolbar with the Zune theme is
transparent
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.cepstral.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install a Cepstral voice (e.g. Callie), containing Cepstral SwiftTalker
2. Install Zune theme (go.microsoft.com/fwlink/?LinkID=75078)
3. Run winecfg and set the theme to Zune
4. Run SwiftTalker (c:\\program files\\cepstral\\bin\\swifttalker.exe)
The toolbar at the bottom of the SwiftTalker application is transparent.
5. Bring an application on top of SwiftTalker
6. Minimize the application
The toolbar will contain part of the application that was over the toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=14220
Summary: Digital Servo Controller programming software
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://a-m-c.com/download/software/amcds3-7-6.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iluvatar.dx(a)gmail.com
Created an attachment (id=14507)
--> (http://bugs.winehq.org/attachment.cgi?id=14507)
the output text on the terminal, using WINEDEBUG=+relay
Unhandled page fault appears when the DriveSuite 3.7.6 try to connect to the
drive using serial port, it just freeze.
The program use RS232 to write and read to the servo controller, already tested
the serial port configurations on the computer and the port itself is working.
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http://bugs.winehq.org/show_bug.cgi?id=15783
Summary: Webcalldirect: needs DNS_QUERY_RETURN_MESSAGE to run
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.webcalldirect.com/en/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kimatrix(a)hotmail.com
Created an attachment (id=16895)
--> (http://bugs.winehq.org/attachment.cgi?id=16895)
Shows the crash
The application installes fine and starts but it will not run because there is
missing a implementation in: dnsapi.dll
fixme:dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE not implemented
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http://bugs.winehq.org/show_bug.cgi?id=14562
Summary: Photoshop Elements 6.0 editor hangs when scripting
engine started
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)ericschaffner.net
Created an attachment (id=14915)
--> (http://bugs.winehq.org/attachment.cgi?id=14915)
Back trace from page fault
The Photoshop Elements 6.0 editor hangs if the Photoshop scripting engine is
initialized.
Steps to reproduce:
-------------------
(1) Download the Adobe Photoshop Elements 6.0 trial from here:
http://www.adobe.com/downloads/
(2) Install onto a Wine 1.1.1 prefix
(3) Copy connapi.dll into windows\system32 OR remove the NokiaManager file as
described here:
http://kb.adobe.com/selfservice/viewContent.do?externalId=kb403011&sliceId=2
Otherwise, PSE won't launch.
(4) Start PhotoshopElementsEditor.exe. You may need to kill the
PhotoshopElementsFileAgent.exe for startup to continue.
(5) Chose the trial
(6) Navigate to File -> New -> Photomerge Panorama.
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http://bugs.winehq.org/show_bug.cgi?id=13591
Summary: Popup Window created out of screen.
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://emuleplus.info
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Created an attachment (id=13552)
--> (http://bugs.winehq.org/attachment.cgi?id=13552)
Preference Window of Notifications.
Hi! I'm using eMule Plus 1.2d, and I have enabled notifications in "eMule Plus
-> Preferences -> Messaging -> Notifications" (see attached image).
Problem is that the popup window is created and displayed out of the screen.
I don't know if it's trying to base it position relatively to something that
does not exist (like Windows "Start" button or Windows Systray).
Ubuntu 7.10 + gnome 2.20
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http://bugs.winehq.org/show_bug.cgi?id=13930
Summary: [dogfood] The flash animation on
http://www.formula1.com/ website flickers in firefox
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.formula1.com/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piaskal+wine(a)gmail.com
Created an attachment (id=14058)
--> (http://bugs.winehq.org/attachment.cgi?id=14058)
screenshot of the bug
The flash animation on http://www.formula1.com/ website flickers in firefox.
Firefox 2.0.0.14
Wine 1.0-rc5
Shockwave Flash 9.0 r124
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http://bugs.winehq.org/show_bug.cgi?id=12838
Summary: Spiceworks IT Desktop 2.1: Wine corrupts bitmap files
during extraction from installer
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://spiceworks.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimaki(a)rocketmail.com
When the installer Spiceworks.exe is ran it temporarily unpacks its files into
the windows/temp directory. Among the files extracted are bmp files which are
used in the installer wizard itself, including the very first page of the
wizard.
Under Wine, most of the bitmap files get extracted in corrupted form which
results in none of the bitmaps showing up on the first page of the wizard and
some not showing up on other pages of the wizard.
Spiceworks uses an NSIS installer, the contents of which can be extracted using
7zip. I have compared the files extracted by Wine with those actually in the
installer and they are of different size and binary content which clearly
indicates corruption of data by Wine. This problem does not occur under
windows.
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http://bugs.winehq.org/show_bug.cgi?id=14656
Summary: voipdiscount client:Call to unimplemented function
dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.voipdiscount.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose.horas(a)gmail.com
Created an attachment (id=15086)
--> (http://bugs.winehq.org/attachment.cgi?id=15086)
terminal output
voipdiscount allows to make free calls to other countries. It works much better
in the last versions of wine, but still it cannot connect, probably because of
this call to dnsapi.
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http://bugs.winehq.org/show_bug.cgi?id=9441
Summary: MemoriesonWeb: Dragging image to album track does not
work.
Product: Wine
Version: unspecified
Platform: PC
URL: http://tinyurl.com/2og2jn
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mguhlin(a)gmail.com
Drag-n-drop of images onto the MemoriesonWeb album track did not work. A circle
with a diagonal line appeared when attempting to drag. More on this at:
http://tinyurl.com/2og2jn
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http://bugs.winehq.org/show_bug.cgi?id=11937
Summary: Specific application is not responding
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnarevalo(a)gmail.com
when run Carom3d game[1] last version wine throws just these lines:
ALSA lib ../../../src/seq/seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq
failed: No such file or directory
but process never finish and the processor is used 100%, so i have to kill it
by myself. i post as test for AppDB, but was rejected with suggestion about
post this bug.
other Directx 9 applications runs Successfully(including sound).
Thanks.
[1] http://carom3d.gameis.com/download/download_client_0.asp
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http://bugs.winehq.org/show_bug.cgi?id=12342
Summary: Winambulancia -cannot create a new pacient record
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
When You're in the app, the two icons of the blank paper in the upper left
corner (or pressing Ctrl+Ins or Ctrl-n respectively) should open a dialogue in
order to create a new pacient record. However, under the Wine, they do nothing.
Please, see the installation instructions (english) here:
http://bugs.winehq.org/attachment.cgi?id=11818
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http://bugs.winehq.org/show_bug.cgi?id=14359
Summary: clear slots in new argv[]
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14656)
--> (http://bugs.winehq.org/attachment.cgi?id=14656)
clear new reserved slots in new argv[]
When constructing a new argv[] vector, then the new reserved slots should be
cleared to prevent bugs and keep valgrind(memcheck) happy. Patch is attached
and also will be sent to wine-patches(a)winehq.org.
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