http://bugs.winehq.org/show_bug.cgi?id=12578
Summary: err:mshtml:init_xpcom NS_InitXPCOM2 failed: 80004005 in
htmlhelp
Product: Wine
Version: 0.9.59.
Platform: All
URL: http://www.gpstrack.com/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
Gecko fails to init when you try to open help for second time.
It needs native hhctrl.ocx (I know that I shouldn't use native libraries in bug
reports but I think that bug is about another part of code - mshtml)
Steps to reproduce:
1. install gpstrack
2. copy native hhctrl.ocx to windows/system32 directory
3. add hhctrl.ocx in winecfg to use only native dll
4. open gpstrack
5. press F1, browse through help
6. close help
7. press F1 again, you'll get "HTML rendering is currently disabled"
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http://bugs.winehq.org/show_bug.cgi?id=10158
Summary: Fix proper way to use quotes
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daoo90(a)gmail.com
I'm new to this therefor I start with something small to get familiar with the
code.
Anyway to the bugreport:
Double and single quotes are not used properly anywhere in the code which
causes parsing slowdowns. Parser does variable interpolation in double-quoted
strings. Double-quoted strings should only be used when the string contain a
variable that should be parsed. Otherwise use single-quote.
I will be tracking those quotes in this bug and attach cvs diffs.
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http://bugs.winehq.org/show_bug.cgi?id=9873
Summary: maybe change "Login:" to "Login (e-mail address):"
Product: WineHQ Bugzilla
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: login
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wegmethaat(a)yahoo.com
Usually, when logging in, I type a user name and a password. At
bugs.winehq.org, I have to enter an e-mail address and a password. This is
okay, but I suggest you change "Login:" to "E-mail address:" or "Login (e-mail
address):"
I really had to give it more than just a couple of tries before I was logged
in. I was almost going to request for a new password. (Which would have been
useless, since the password I entered was okay, it was the "Login:" that
failed.)
By the way, I cannot select "3.0" at the "Version:" when I submit a bug for
bugs.winehq.org, even though the Bugzilla Main Page tells me the current
version is "version 3.0". Maybe you could add this version to the list.
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http://bugs.winehq.org/show_bug.cgi?id=12409
Summary: EVE Premium Client Login Screen Black
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://eve-online.com
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epssyis(a)gmail.com
When you start the eve client in premium mode the login screen has a black area
covering the usual visual of the eve logo scrolling over to near a planet.
This has been the case for the last few releases of wine so I have included the
bisect result.
76014205de3cbd73fe761db8f86fcdb178bb0189 is first bad commit
commit 76014205de3cbd73fe761db8f86fcdb178bb0189
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Mar 29 14:48:15 2008 +0000
wined3d: Fix a postpixelshader_blending bug.
:040000 040000 7ff864a3521e2d3274f5f5450d9b7f0173bfb1ac
df0929cc8c7df9d641583ad2c94a107bb15361cb M dlls
Note that the comments seem to imply that the graphic behind the black area
isn't being rendered though when you enter the game you can see it for a split
second.
If any other debugs are wanted please ask for them.
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http://bugs.winehq.org/show_bug.cgi?id=14244
Summary: Wine ignores StringFormat alignment
Product: Wine
Version: 1.1.0
Platform: All
URL: http://mighmos.org/wine/stringformat-example.tar.bz2
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
Created an attachment (id=14537)
--> (http://bugs.winehq.org/attachment.cgi?id=14537)
Wrong result
An example program is posted in URL: its based off of MSDN documentation. Wine
displays the result wrong.
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http://bugs.winehq.org/show_bug.cgi?id=11652
Summary: New Venezuela Time Zone.
Product: Wine
Version: 0.9.4.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goncons(a)gmail.com
Created an attachment (id=10854)
--> (http://bugs.winehq.org/attachment.cgi?id=10854)
Information of the New Venezuela Time Zone.
The government of Venezuela has announced a change to the time zone for the
country. To date, Venezuela observed AST. The new time zone change will begin
January 1st, 2008, when clocks will move backwards 30 minutes, from UTC-4:00
GMT to UTC-4:30. This change begins at 11:59:59 PM local time on Januray.
Clocks should be moved back to 11:30:00 PM rather than advancing to 12:00:00 AM
(midnight.)
Attached is the information of the New Time Zone and the Change of the
Original Time Zone (Change from America/Caracas to America/La Paz):
If you need any additional information please letme know.
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http://bugs.winehq.org/show_bug.cgi?id=11116
Summary: "Your Queued Bug Links" column "Bug #" wrong link
Product: WineHQ Apps Database
Version: unspecified
Platform: All
URL: http://appdb.winehq.org/queueditems.php
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
In table "Your Queued Bug Links" column "Bug #" wrong link generation.
Sample:
<td><a href="http://bugs.winehq.org/show_bug.cgi?id=1234%22">1234</a></td>
Remove "%22" to fix this issue.
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http://bugs.winehq.org/show_bug.cgi?id=14609
Summary: Some DirectX vector math functions need to take a copy
of the input vector.
Product: Wine
Version: 1.1.1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)nelless.net
CC: spam(a)sentrika.net
Hi,
A friend (CC'd) reports that WINE's D3DXVec3TransformCoord()
[dlls/d3dx8/math.c:1226] is producing different output to the native Windows
version. He narrowed the problem down to the function not taking a copy of the
input vector when the input vector and the output vector pointers are the same.
In TransformCoord(), when pout == pv, pout->x and pout->y are written and then
used immediately through pv->x and pv->y, respectively, resulting in completely
skewed output.
This most likely effects many other D3DXVec* functions too.
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http://bugs.winehq.org/show_bug.cgi?id=9320
Summary: Wine Virtual Desktop lacks proper focus handling
Product: Wine
Version: CVS
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P4
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
This is a general bug about deficiencies in Wine virtual desktop window manager
that does not handle focus changes properly.
With Wine now properly reacting to focus looses away from Wine windows, some
applications have some difficulties not previously seen.
This DOES NOT include any behavior that is identical to one on windows. For
example most games will pause/freeze/minimize whenever they loose focus - user,
using [alt]+[tab] to switch away to other application.
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http://bugs.winehq.org/show_bug.cgi?id=9874
Summary: maybe add a preview for Application Comments
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wegmethaat(a)yahoo.com
It would be nice to have a preview button when adding comments to the
Application Comments section of applications or games. Especially the first
time, it is impossible to tell what your code supports. Will spaces be
converted to nbsp, will HTML work, and so on. Before coding this, you could
maybe already add some information above the input field about these things.
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http://bugs.winehq.org/show_bug.cgi?id=14824
Summary: Red Alert 3 Beta requires several functions of WinHttp
to be implemented
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The Red Alert 3 Beta cannot authenticate the user's personal key with EA's
servers because several of WinHttp's functions are unimplemented:
WinHttpOpen
WinHttpCrackUrl
WinHttpConnect
WinHttpOpenRequest
WinHttpSendRequest
WinHttpQueryDataAvailable
WinHttpReceiveResponse
WinHttpReadData
WinHttpCloseHandle
Note: The game would like to use SSL, but it authenticates without it.
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http://bugs.winehq.org/show_bug.cgi?id=10624
Summary: REG_DWORD should be unsigned not signed in regedit
Product: Wine
Version: 0.9.49.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ted(a)midg3t.net
Wine's regedit displays the integer representation of REG_DWORD values as a
signed value, whereas regedit on my Windows 2000 machine shows the integer
representation as unsigned.
To test, create a REG_DWORD value and set the data to ffffffff. It should be
4294967295 but Wine's regedit shows -1.
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http://bugs.winehq.org/show_bug.cgi?id=10616
Summary: Myst Online: Uru Live: won't run
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej.sinicyn(a)gmx.de
Created an attachment (id=9419)
--> (http://bugs.winehq.org/attachment.cgi?id=9419)
small change to free_async_queue()
Though I/O Completion is now completed (sorry for the pun) into GIT and made it
to 0.9.50 release, Myst Online: Uru Live: won't run properly.
The solution is a small change to free_async_queue() in /server/async.c as
shown in the attached patch which I got from Andrey Turkin.
I'm not sure how severe this change is, as It could either cause a classic off
by one error or on the other hand fix it, as that seems to be currently the
case with MOUL on wine.
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http://bugs.winehq.org/show_bug.cgi?id=9257
Summary: Day of Defeat (a Half-Life 1 mod) - Mouse & Graphic
Product: Wine
Version: 0.9.43.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
Day of Defeat Half-Life 1 mod troubles since 0.9.42
Starting at and since 0.9.42:
Mouse control is sluggish (x-axis especially). I think it has something to do
with acceleration, not overall speed.
A small square of distorted graphic appears in the lower-left corner whenever a
mouse button is pressed, in-game and at the menu. When this happens, it also
disrupts gameplay for about a second.
Overall FPS is slower and ping is 5-10% higher
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http://bugs.winehq.org/show_bug.cgi?id=12193
Summary: Some Lithuanian glyphs are missing in Tahoma and other
fonts
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurimas(a)gmail.com
CC: dmitry(a)codeweavers.com
Created an attachment (id=11596)
--> (http://bugs.winehq.org/attachment.cgi?id=11596)
[PATCH] Added/updated all (9x2) Lithuanian glyphs in all fonts
Tahoma, Tahomabd, System and almost all other wine fonts are missing some
Lithuanian glyphs:
Į (U+012E)
į (U+012F)
Ū (U+016A)
ū (U+016B)
Ų (U+0172)
ų (U+0173)
Because of that they are replaced with : in programs that use these fonts.
Attached patch adds/updates all (9x2) Lithuanian glyphs (outlines, bitmaps) in
these fonts:
courier.sfd
ms_sans_serif.sfd
small_fonts.sfd
system.sfd
tahoma.sfd
tahomabd.sfd
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http://bugs.winehq.org/show_bug.cgi?id=9262
Summary: Adobe Photoshop CS filter gallery preview doesn't work
Product: Wine
Version: CVS
Platform: All
URL: http://download.adobe.com/pub/adobe/magic/photoshop/win/
8.x/AdobePhotoshopCS.zip
OS/Version: All
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Run Adobe Photoshop CS.
Open an image. Go to Filter / Filter Gallery.
Open up each of the filter groups in turn.
The gallery is supposed to show a sample
of each filter applied to a sample image,
but the filtered sample images are really
hard to make out, they don't seem to be displayed
properly.
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http://bugs.winehq.org/show_bug.cgi?id=10567
Summary: Return value mistake in msiexec.c
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patrick.a.moran(a)gmail.com
Created an attachment (id=9334)
--> (http://bugs.winehq.org/attachment.cgi?id=9334)
A patch that corrects the return value
I was just looking at the git source for msiexec.c, and noticed that in the
msi_atou() function, it calculates the DWORD, then returns 0 instead of the
calculated value. The file attached is a patch that simply returns the
calculated return value instead of 0.
Please be gentle, this is a lot of firsts for me. It's the first time I've ever
used git, generated a patch, used a bugzilla, or really submitted anything but
a human-language translation to an open-source project. If my patch is not of
the correct format, just let me know and I'll fix it. Also I wasn't sure if
this is the correct venue for submitting this patch.
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http://bugs.winehq.org/show_bug.cgi?id=10324
Summary: Running Wine as root should generate warning
Product: Wine
Version: 0.9.48.
Platform: All
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Since running Wine as root can cause so many problems/damage, there should be
some way to either warn/prevent users from doing so. Looking at gedit
(http://www.gnome.org/projects/gedit/) while editing some files in Ubuntu got
me thinking that a small popup warning that running Wine as root can cause
severe damage/etc and/or refusing to run as root would be a good idea.
Shouldn't be too terribly hard to implement, and could hopefully prevent some
users from damaging their systems/losing data.
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http://bugs.winehq.org/show_bug.cgi?id=14509
Summary: RegGetValue sometimes doesn't work properly
Product: Wine
Version: 1.1.1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)mkosch.de
Created an attachment (id=14835)
--> (http://bugs.winehq.org/attachment.cgi?id=14835)
Solution for wrong behaviour of RegGetValue
While configuration "The Bat!" for Wine I found out a problem with
"RegGetValueA" and "RegGetValueA".
In case dwFlags contains the Bits (RRF_RT_REG_EXPAND_SZ | RRF_RT_REG_SZ) and
not the bit RRF_NOEXPAND the function will return ERROR_INVALID_PARAMETER. This
is wrong behaviour, because expansion will transform a result of type
RRF_RT_REG_EXPAND_SZ into RRF_RT_REG_SZ which satisfies the request.
This behaviour causes "The Bat!" to be unable to access some of its registry
settings, including the registration code. So it refuses to work after the
trial period expired and the code need to be entered manually every time the
program starts up.
Other programs may be affected ass well, especially because the flag RRF_RT_ANY
won't work.
I built a patch for wine 1.1.1 wich solves this issue. This patch applies to
advapi32.
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http://bugs.winehq.org/show_bug.cgi?id=9917
Summary: Add X11 child window for client area
Product: Wine
Version: 0.9.46.
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P1
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
The number of pixel formats which can be used in OpenGL is limited due to
constraints of the Wine X11 Driver. At Wine startup an X visual is selected
which is used for creating an X11 Window. This Window is in general reused for
OpenGL. In Windows OpenGL the pixel format is set when you want to use OpenGL.
(So in case of Wine we select a pixel format before actually setting up OpenGL;
second Windows OpenGL doesn't allow changing the pixel format).
Now thanks to the xcomposite/pixmap backends for child window rendering we can
enable multiple pixel formats. The use of those backends has performance
limitations, so far that reason only 1 pixel format is still offered.
We need to readd an X11 child window for the client area of the toplevel
window. This will help fullscreen OpenGL/D3D programs. For apps that use child
windows we use the xcomposite/pixmap backend.
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http://bugs.winehq.org/show_bug.cgi?id=12471
Summary: Daily wine GIT snapshot request
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Most Linux users do not have GIT installed and it's a major difficulty for most
of them to install and use GIT to fetch the latest snapshot of Wine.
At the same time there are many bugs which might have been fixed in a current
GIT snapshot.
What I propose is a daily current GIT snapshot of Wine as a full .tar.bz2
archive and/or a binary xdelta/deltup patch against the latest released version
of Wine (diff is not sufficient as it cannot cope with binary data).
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http://bugs.winehq.org/show_bug.cgi?id=11618
Summary: Wineinstall blocks midway through
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juhos(a)mbnet.fi
When installing wine with tools/wineinstall, it first runs configure, then asks
if you want to install system-wide, then runs make. This is wrong, because it
forces the user to stick around until configure is finished.
Instead, the question should be asked as a first thing when wineinstall runs.
This way, local (non-systemwide) installs could run to finish without further
user input, and even system-wide ones would only block just before actual
install.
Of course it would be even better to also ask root password (if needed) at the
beginning, but that might have security risks, based on how it is implemented.
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http://bugs.winehq.org/show_bug.cgi?id=10965
Summary: DInput wiki entry says status of Joystick support in
wine is unknown
Product: WineHQ.com
Version: unspecified
Platform: All
URL: http://http://wiki.winehq.org/DInput
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
A few moments ago when looking for the status of joystick support in wine, I
googled site:wiki.winehq.org joystick, the third hit was this
http://wiki.winehq.org/DInput which is a year old and says:
Joystick status
No idea :-)
It would probably be a good idea if someone updated this with confirmation of
support status in wine.
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http://bugs.winehq.org/show_bug.cgi?id=13561
Summary: wine fails to build with openssl-0.9.8h
Product: Wine
Version: unspecified
Platform: All
URL: http://bugs.gentoo.org/show_bug.cgi?id=224049
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vapier(a)gentoo.org
starting with openssl-0.9.8h, it has introduced a typedef named
"X509_EXTENSIONS" into openssl/x509.h. unfortunately, wine uses a define of
the same name in include/wincrypt.h.
this triggers an obvious build failure when the typedef is preprocessed into:
typedef STACK ((LPCSTR)5);
instead of the expected:
typedef STACK X509_EXTENSIONS;
the full error looks like:
x86_64-pc-linux-gnu-gcc -c -I. -I. -I../../include -I../../include
-D__WINESRC__ -D_WINX32_ -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wtype-limits -Wpointer-arith
-O2 -march=k8 -pipe -g -Wimplicit-function-declaration -o http.o http.c
In file included from /usr/include/openssl/ssl.h:183,
from internet.h:48,
from http.c:60:
/usr/include/openssl/x509.h:207: error: expected ‘)’ before numeric
constant
In file included from /usr/include/openssl/ssl.h:183,
from internet.h:48,
from http.c:60:
/usr/include/openssl/x509.h:929: error: expected identifier or ‘(’ before
‘LPCSTR’
/usr/include/openssl/x509.h:929: error: expected ‘)’ before numeric
constant
/usr/include/openssl/x509.h:929: error: expected declaration specifiers or
‘...’ before ‘(’ token
/usr/include/openssl/x509.h:929: error: expected ‘)’ before numeric
constant
In file included from /usr/include/openssl/ssl.h:183,
from internet.h:48,
from http.c:60:
/usr/include/openssl/x509.h:929:1: error: pasting ")" and "_it" does not give a
valid preprocessing token
In file included from internet.h:48,
from http.c:60:
/usr/include/openssl/ssl.h:1023: error: expected specifier-qualifier-list
before ‘(’ token
http.c: In function ‘HTTP_ReadChunked’:
http.c:1658: warning: comparison is always false due to limited range of data
type
http.c:1697: warning: large integer implicitly truncated to unsigned type
make: *** [http.o] Error 1
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http://bugs.winehq.org/show_bug.cgi?id=12364
Summary: Overlapping of windows within Photoshop CS2
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erappleman(a)gmail.com
When you maximize an in Photoshop CS2, it blows up to fill the entire screen
instead of just inside the Photoshop application window. All Photoshop
interfaces as well as other opened images are overlapped.
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http://bugs.winehq.org/show_bug.cgi?id=14739
Summary: Cutter URL on the pages
Product: WineHQ Apps Database
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
It works some time ago, but now you can see cutted URL's of applications! You
can see this on your adress bar after clicking.
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http://bugs.winehq.org/show_bug.cgi?id=14264
Summary: broken 1.1.0 download links
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rich(a)hq.vsaa.lv
download links at http://www.winehq.org/?announce=1.1.0 point to 1.0 archives.
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http://bugs.winehq.org/show_bug.cgi?id=9284
Summary: Some pages are freely editable
Product: WineHQ.com
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mverga(a)freemail.it
Sections "Development - To Do List" and "Development - Janitorial" are freely
editable by anonymous user. I think that is dangerous, is that wished or is it
a bug?
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http://bugs.winehq.org/show_bug.cgi?id=12181
Summary: SHELL32.dll.SHGetFolderPathAndSubDirA not supported
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: collinstocks(a)gmail.com
The program Adobe Premiere Pro requires a certain function in order to run that
is not implemented in wine yet.
Call from 0x102d2818 to unimplemented function
SHELL32.dll.SHGetFolderPathAndSubDirA
>From the name, it looks like it should be a pretty simple api to implement or
at least fake temporarily, although programming in C is not my strong point.
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http://bugs.winehq.org/show_bug.cgi?id=14479
Summary: Steam in-game community does not work
Product: Wine
Version: 1.1.1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moose.g1(a)googlemail.com
Steam in-game community does not work
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http://bugs.winehq.org/show_bug.cgi?id=13661
Summary: Edit Control Missing CUA Behavior for Ctrl-Home & Ctrl-
End
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bsmith(a)sudleyplace.com
The CUA behavior for Ctrl-Home and Ctrl-End is to move the cursor to the
start/end of the buffer -- this fix implements that behavior in edit.c.
Please someone create a patch to edit.c from the following code:
* In the declarations section, insert the text
--------------------------------------------------
static void EDIT_MoveBufferHome_ML(EDITSTATE *es);
static void EDIT_MoveBufferEnd_ML(EDITSTATE *es);
--------------------------------------------------
After the definition of (say) EDIT_MoveUp_ML, insert the text
--------------------------------------------------
/*********************************************************************
*
* EDIT_MoveBufferHome_ML
*
* Only for multi line controls
* Move the caret to the beginning of the buffer.
*
*/
static void EDIT_MoveBufferHome_ML(EDITSTATE *es)
{
EDIT_EM_SetSel(es, 0, 0, FALSE);
EDIT_EM_ScrollCaret(es);
}
/*********************************************************************
*
* EDIT_MoveBufferEnd_ML
*
* Only for multi line controls
* Move the caret to the end of the buffer.
*
*/
static void EDIT_MoveBufferEnd_ML(EDITSTATE *es)
{
INT e = get_text_length(es);
EDIT_EM_SetSel(es, e, e, TRUE);
EDIT_EM_ScrollCaret(es);
}
--------------------------------------------------
* After the line
--------------------------------------------------
case VK_HOME:
--------------------------------------------------
insert the text
--------------------------------------------------
if ((es->style & ES_MULTILINE) && control)
EDIT_MoveBufferHome_ML(es);
else
--------------------------------------------------
* After the line
--------------------------------------------------
case VK_END:
--------------------------------------------------
insert the text
--------------------------------------------------
if ((es->style & ES_MULTILINE) && control)
EDIT_MoveBufferEnd_ML(es);
else
--------------------------------------------------
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http://bugs.winehq.org/show_bug.cgi?id=13761
Summary: Age of Empires 2 (Age of Kings) runs abnormally slowly
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=13796)
--> (http://bugs.winehq.org/attachment.cgi?id=13796)
Console output whilst running Age of Empires 2
Age of Empires 2: Age of Kings runs considerably slower than it should on a
machine which, running Windows, runs it perfectly. Despite the game being
released 1999, a computer purchased new in 2005 is incapable of running it
without serious slowdown and constant pauses in movement of items around the
map.
I've attached the console output but there doesn't appear to be anything that
seems to be indicative of the slowdown; I will try to find out if the same
behaviour occurs in a demo of the game
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http://bugs.winehq.org/show_bug.cgi?id=13354
Summary: Thanks for work in wine
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
hiyas this is not a bug this message is for say thanks for all programers are
working in wine proyect we like to say thanks in name of all people use this
program for play games or work with office software and others software are
working in windows plataform we dont have money buth like to say thanks for all
people make this is posible sorry my english is to bad i speak spanish :),
thanks for you help, thanks for you time, this message is onli for say thanks,
thanks y gracias. gracias :)
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http://bugs.winehq.org/show_bug.cgi?id=11086
Summary: Noiseware needs a real GdipCreateHBITMAPFromBitmap
implementation
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ba(a)cykian.net
Created an attachment (id=10109)
--> (http://bugs.winehq.org/attachment.cgi?id=10109)
Crash log and backtrace
Hello,
Imagenomic Noiseware Community Edition 5.2 needs a real implementation of
GdipCreateHBITMAPFromBitmap to work. The stub present in Wine 0.9.52 is not
enough and causes a crash.
With the stub, the application crashes when the user tries to open a file to
work on.
I attached a log.
For your information, adding gdiplus.dll in Wine c:\windows directory corrects
the problem and seems to make the application working just fine.
It seems that this application is not the first one to need
GdipCreateHBITMAPFromBitmap so it might be a good idea to implement this
function for real, unfortunately I have no idea of the way to do so.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=13001
Summary: LookupPrivilegeValue
Product: Wine
Version: 0.9.61.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russiane39(a)gmail.com
I think many games suffer from not availability of that function in wine,
http://msdn.microsoft.com/en-us/library/aa379180(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=14776
Summary: Winecfg should have option to configure Direct3D options
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Direct3D registry keys are some of the most commonly (re)configured (see the
AppDB for most games). We should have a radio/pull down menu in winecfg to set
these settings as well.
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http://bugs.winehq.org/show_bug.cgi?id=9254
Summary: Master of orion 3: blank screen as unable to access
directx surface
Product: Wine
Version: CVS
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: T.P.Northover(a)sms.ed.ac.uk
In newer wine versions, moo seems unable to access the directX surface for some
reason. On startup this causes a blank screen and the text "DirectX surface
unavailable" instead of the intro movies and (eventually) title-menu.
git bisect tracked the change down to patch
df891b823ac6801d7359d7e398d5fa8832607328 but I'm not sure whether the problem
is with ddraw itself or the d3d commands it ends up calling now (or even in the
game itself).
I'm afraid I don't know DirectX to judge the correct semantics, and quickly got
very lost when I tried chasing the call by eye, but if I can do anything to
help debug this, shout.
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http://bugs.winehq.org/show_bug.cgi?id=9705
Summary: FIFA 2007 - The cursor shape is ugly
Product: Wine
Version: 0.9.45.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kamihir(a)freemail.hu
The ingame cursor shape is ugly in FIFA 2007. It seems it has lower resolution
than in Windows.
Reproduce:
Start the game and check the in-games cursor in the menu. It is ugly.
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http://bugs.winehq.org/show_bug.cgi?id=11763
Summary: Bug fix and small improvement of function MSVCRT_fputc
in dlls/msvcrt/file.c.
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.ludwiczak(a)gmail.com
Created an attachment (id=11023)
--> (http://bugs.winehq.org/attachment.cgi?id=11023)
Proposed solution
Bug fix:
In Function MSVCRT_fputc from dlls/msvcrt/file.c, if there are no errors, the
same character that has been written should be returned, but the value should
be converted to an 'unsigned char' before will be returned. Otherwise e.g. if
input character = 0xffffffff, the returned value will not equal to 0xff, we
will
get EOF instead.
Small improvement:
In my opinion, the function MSVCRT_fputc flushes a buffer when get '\n' and it
is OK, but when the file is opened in binary mode this behaviour is unnecessary
and decrease efficiency.
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http://bugs.winehq.org/show_bug.cgi?id=14202
Summary: Double desktop directory entries if same name with other
upper and lower case
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
Application I : FireStudios -> Game I
Application II: Firestudios -> Game II
Actually both games should be in the same directory, but they aren't. Windows
has no case sensitivity.
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http://bugs.winehq.org/show_bug.cgi?id=14641
Summary: OLE implementation improvement
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.dorin(a)free.fr
Created an attachment (id=15053)
--> (http://bugs.winehq.org/attachment.cgi?id=15053)
add default inprocess handler support
Out-of-process OLE component with a in-process handler are not managed. For
exemple, with Microsoft Office Powerpoint 2003, it is impossible to insert a
graph or an equation. An "server not found" error occurs.
I'm currently trying to implement this. I have good results for instance.
Object can be inserted and the corresponding server is launched. But it seems I
still have problem with datas transfert because the inserted object is blank
and no change are saved.
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http://bugs.winehq.org/show_bug.cgi?id=12037
Summary: custom font size in dialog
Product: Wine
Version: 0.9.32.
Platform: All
URL: http://www.auto-diagnostics.info/screenshots/en/bmwdiag/
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
We are using dialog with custom font in our MFC application(s). Windows resize
this dialog to be a bit bigger, but wine does not - however font is correct.
Original screenshots are available at
http://www.auto-diagnostics.info/screenshots/en/bmwdiag/ ;attachment contains
image how does it look like under Wine. You will notice that buttons at bottom
of dialog are missing.
I can provide the application and resources file,mail me at hinner at secons
dot com.
Martin
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http://bugs.winehq.org/show_bug.cgi?id=13517
Summary: Forums breaking mailing lists
Product: WineHQ.org
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baloo(a)ursine.ca
*Forums don't remind users that they're posting to a mailing list (the forum
should).
*Forum break's email threads and fails to remind users to quote properly.
Forum should properly set References: or In-reply-to: headers and require
proper quoting.
These two problems make the mailing lists nearly unusable for experienced
users, and as a result, nearly useless for new users who end up getting more or
less wrong advice from vitamin and no experienced users. Please disable the
forums until these bugs are fixed.
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http://bugs.winehq.org/show_bug.cgi?id=13861
Summary: Use of stdio functions in wine programs
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P1
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)mkarcher.dialup.fu-berlin.de
Winelib applications get linked to native libc (not msvcrt), and thus use
native stdio. This is a problem if these winelib applications are run from a
wineconsole (user backend), as native linux libc does not send the output to
stdio to wineserver, but to the terminal wineconsole was started from. This is,
in my oppinion, an undesired effect.
Following programs use printf(...), fprintf(stderr,...)
- uninstaller
- msiexec
- regsvr32
- net
- winepath
- winetest
- icinfo
- taskmgr (in dbgchnl.c)
- expand
- wordpad (one error message that should never appear)
Following programs print correctly to the console
- reg
- xcopy
- winedbg
- cmd
- regedit (surprise!)
Following programs have commented (or #if 0) out printf(...), which should
probably get deleted or converted to TRACE debug logs messages.
- progman
I tested behaviour of all listed programs. The big surprise was regedit, which
correctly outputs to the console despite of using printf. Probably this is some
build option (it uses the msvcrt headers, for example).
If one looks at two programs that get it right, reg and xcopy, one sees the
functions reg_printfW and XCOPY_wprintf respectively, that do approximately the
same thing: Print a string into a wide char buffer (fixed length in both
cases!), and then try WriteConsoleW, if that fails, WideCharToMultiByte and
WriteFile(GetStdHandler(STD_OUTPUT_HANDLE),..). This function would have to be
cut-and-pasted into the other 10 programs needing it. I don't think this is a
good idea. (WCMD_output_asis_len is also a close match)
If the programs are crosscompiled to Windows/msvcrt, output is OK for all of
them, because msvcrt's stdio is not based on unix/posix/K&R stdio, but on
WriteFile(...)
How to handle this issue?
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http://bugs.winehq.org/show_bug.cgi?id=14810
Summary: WinHttp needs to be implemented
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
WinHttp is currently just stubs, this functionality is likely used by a
reasonably large number of programs.
This particular problem is a show-stopper for the Command and Conquer Red Alert
3 Beta.
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http://bugs.winehq.org/show_bug.cgi?id=9578
Summary: Ability to disable Wine Networking
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tzembi(a)gmx.de
Concerning the mass of "phone-home" applications in windows, there should be a
possibility to disable the Wine networking to enhance Security.
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http://bugs.winehq.org/show_bug.cgi?id=9712
Summary: Registry HKEY_CURRENT_CONFIG support
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjk3(a)msstate.edu
Wine needs support for the Win9x HKEY_CURRENT_CONFIG registry section. This is
used by a variety of programs to get information about the running system.
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http://bugs.winehq.org/show_bug.cgi?id=11334
Summary: Digital Audio CD Playback
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
I want wine to be able to play Audio CDs digitally if an app wants to play from
the Audio CD.
Some old games like Tomb Raider 2 play music from the CD, but if you don't have
earphones connected to your CD-ROM and you don't have an analog audio cable
between CDROM and Soundcard, you won't hear any music (or cutscene sound, which
are also audio tracks in Tomb Raider).
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http://bugs.winehq.org/show_bug.cgi?id=14857
Summary: Missing WinSqmIsOptedIn in ntdll crashes ICQ.exe
Product: Wine
Version: 1.1.2
Platform: All
URL: http://www.icq.com
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
After importing the native ole32.dll to start the application "ICQ" i get a
crash caused by a missing implementation of WinSqmIsOptedIn() in ntdll (see
attachment).
This bug is resulting from this bug report:
http://bugs.winehq.org/show_bug.cgi?id=14854 (i hope it was correct to start
another report as this affects a different function)
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