http://bugs.winehq.org/show_bug.cgi?id=11486
Summary: Anarchy Online does not patch
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevor_garrick(a)shaw.ca
When trying the patching in Anarchy Online, the AnarchyPatcher.exe produces an
error window which states: "An unsupported operation was attempted." The Patch
window then flashes on for a brief second then terminates.
This occurred since Anarchy patch 17.5.2, when the patcher was updated by the
patch engine.
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http://bugs.winehq.org/show_bug.cgi?id=15851
Summary: The german version of Far Cry 2 does not pass the
Securom test
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://farcry.de.ubi.com/experience/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=16986)
--> (http://bugs.winehq.org/attachment.cgi?id=16986)
Far Cry 2 Securom Test
When I install Far Cry 2 like it's described here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14254
the game comes to the SecuROM check window and stops by 30%.
I have not installed PunkBuster.
My video card is a GeForce Go 6150/PCI/SSE2/3DNOW!
drive version 2.1.2 NVIDIA 177.80.
Tested with wine 1.1.6 and 1.1.7.
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http://bugs.winehq.org/show_bug.cgi?id=15674
Summary: Sacred 2 - Fallen Angel startup problem
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fausap(a)unina.it
Created an attachment (id=16735)
--> (http://bugs.winehq.org/attachment.cgi?id=16735)
debug output of run session
Sacred 2 - Fallen Angel doesn't work.
The game register and activate itself in the right way, but it seems there's a
problem with DirectX.
I didn't find a way to use opengl instead, maybe there isn't.
Attached the output, running wine sacred2.exe
Thanks,
Fausto
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http://bugs.winehq.org/show_bug.cgi?id=15729
Summary: No videos ,UI in Command and Conquer 3:Tiberium Wars
v1.09
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vsen123(a)gmail.com
On launching CandC3,the screen remains blank,while audio plays on.The cursor
then appears but the screen remains blank,audio is normal.
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http://bugs.winehq.org/show_bug.cgi?id=11057
Summary: Blood 2:The Chosen (Version 2.1) - rendering range
problem
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I just installed the old DirectX 6 (???) game Blood 2: The Chosen. I did apply
the 2.0 patch and after that the 2.1 patch (like it should be done according to
the patching guides on the net).
I can start Blood2, but I have both visual errors and performance problem. This
game is really old, so performance should NOT be a problem. I have a nVidia
Geforce FX 5900, a rather old card but comparing this to the GFX-card I
originally used to play Blood 2 (a Matrix G200) the nVidia is a performance
beast.
Going to attach the wine output when running the application. Installation and
patching was all done through wine, and I had no error messages or warnings
there.
Now coming to the visual problems. Also going to attach some screenshots from
the first level of the game. It looks like some sort of rendering range
problem, maybe z-buffer related or probably something with mipmaps (because
only textures further away from the player are affected). I've already seen
such kind of artifacts, but not on this system but with my integrated intel
i915 chipset (where mipmap support was broken in mesa GIT).
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10755
Summary: Anarchy Online forcibly keeps focus in fullscreen mode
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
When I run Anarchy Online in fullscreen mode and try to switch away from it
with either Alt-Tab or by changing to another workspace, the AO window
immediately pops back on top again. This prevents me from doing anything else
while playing AO, like reading guides from the web. I'm using Sawfish as my
window manager. Neither the game's own windowed mode nor Wine's desktop window
exhibit this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=11994
Summary: Soldat: crashes and banned for cheatin
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.soldat.pl/links/mirrors.php?catid=5
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flieslikeabrick(a)gmail.com
CC: elephanthunter(a)gmail.com
Created an attachment (id=11321)
--> (http://bugs.winehq.org/attachment.cgi?id=11321)
Screenshot of the error
Soldat's anticheat engine, BattlEye, crashes after a short amount of online
gameplay in a BE-enabled server. It crashes with the error "External Exception
80000004" and Soldat must be killed from the command line. Clicking OK in the
error message just causes it to come up again.
This does not happen in single-player (offline play) or in servers without BE
enabled.
More information from other players can be found in this thread:
http://www.soldatforums.com/index.php?topic=8.msg236228#msg236228
A screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14590
Summary: The car shadows appear red and blocky.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://flatout2.sierra.com/us/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fruitiex(a)gmail.com
It seems that the map is split into a grid, and the squares of the grid that
are affected by shadows are rendered with a red shade. When the shadow moves
forward so much that it would touch the next square, that square gets filled
with red immediately, so the squares sort of "jump" forward.
This is a screenshot from the AppDB:
http://appdb.winehq.org/appimage.php?iId=18818
And a demo version can be found here:
http://www.gamershell.com/download_16702.shtml
This is the only, and so far most severe bug I've found in the game running in
Wine, it's quite annoying! It would be good enough if there was a way to
disable the shadows!
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http://bugs.winehq.org/show_bug.cgi?id=10682
Summary: English Grammar in Use: Wine doesn't recognize the
original CD
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linux(a)ikiru.ch
Created an attachment (id=9516)
--> (http://bugs.winehq.org/attachment.cgi?id=9516)
Wine log
The original CD is not recognized when launching EGU.
I switched the "windows version" (on Wine config) from windows xp to windows 98
(otherwise I get the error message "unimplemented function
ntoskrnl.exe.IoGetDeviceProperty"), but I cannot bypass this error :
"Wrong disk inserted. Please insert the original disk into your CD/DVD drive"
It is displayed by wine, on a message box.
Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12949
Summary: assassin's creed to slow to play
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deresh(a)gmail.com
Created an attachment (id=12690)
--> (http://bugs.winehq.org/attachment.cgi?id=12690)
wine console output while running the game
Running this game is to slow to play. I have decent graphics card and i can
play this game on my win xp instalation wthouth issues.
But in wine everything works ok, but when i enter the game its too slow to do
anything ( around 0.5 - 1 fps), and i need couple of minutes to exit game
because game slows down UI. When i'm in the main game menu, speed is ok
i will attach errors that wine spits out.
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http://bugs.winehq.org/show_bug.cgi?id=12500
Summary: jedi knight window is unmanaged, no title or borders
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.59, Ubuntu 7.10
To reproduce, install Jedi Knight: Dark Forces II demo (21MB)
cd ".wine/drive_c/Program Files/LucasArts/Jedi Knight Demo"
wine jkdemo.exe -windowgui
The program then is displayed in the top left hand corner of the screen,
without a title or borders.
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http://bugs.winehq.org/show_bug.cgi?id=14129
Summary: Wacraft III Cannot find CD/DVD Drive
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JBCK99(a)optonline.net
After installing Warcraft III: Reign of Chaos, I came across an error that does
not allow me to play the game. When I try to start the game, I get an error
that says: "No CD/DVD-ROM drive found." I have the CD in my drive and OpenSUSE
recognizes and has mounted the CD. I'm using OpenSUSE 11.0 with Wine-1.0
(binary). Thank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=15713
Summary: widl generates incorrect format string for top level
conformance
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huw(a)codeweavers.com
CC: robertshearman(a)gmail.com, dsh(a)linux.ucla.edu
See, for example, the type format string for ept_insert()'s 'entries' parameter
in dlls/rpcrt4/epm_c.c . The size of this array is the 'num_ents' parameter,
so the offset in the conformace discription should be 4 not 0 (which is
currently hardcoded). Also the lower nibble of the type byte should be
FC_ULONG rather than 0.
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http://bugs.winehq.org/show_bug.cgi?id=12945
Summary: Conquer Online with latest patch stops loading after
antivirus starts.
Product: Wine
Version: 0.9.61.
Platform: PC
URL: http://conqueronline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: logistikdesign(a)gmail.com
Created an attachment (id=12683)
--> (http://bugs.winehq.org/attachment.cgi?id=12683)
The errors given in the console.
Conquer Online patch 5022 simply refuses to start. When I am starting it, he
launches an antivirus. I don't know what but someting stops wine from loading
the game. I want to play co on linux because it's not a resource eating game
but wine can't run it. I want this bug solved if it's possible. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=9527
Summary: Silent Hill 4 Does not start
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
When I try to start Silent Hill 4 this messageappears
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 0\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 1\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 2\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 3\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 4\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 5\Logical Unit Id 0
err:aspi:SCSI_GetDeviceName Could not open HKLM\HARDWARE\DEVICEMAP\Scsi\Scsi
Port 0\Scsi Bus 0\Target Id 6\Logical Unit Id 0
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:process:IsWow64Process (0xffffffff 0x34c504) stub!
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInfo 0x12e0c0 0 0x34c350
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
wine: Call from 0x7ee586c0 to unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer, aborting
wine: Unimplemented function ntoskrnl.exe.IoGetDeviceObjectPointer called at
address 0x7ee586c0 (thread 000d), starting debugger...
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
Unhandled exception: unimplemented function
ntoskrnl.exe.IoGetDeviceObjectPointer called in 32-bit code (0x7ee58749).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7ee58749 ESP:7ec43418 EBP:7ec4347c EFLAGS:00000212( - 00 - -IA1)
EAX:7ee43e9d EBX:7eec3888 ECX:00000000 EDX:00000004
ESI:7ec434a8 EDI:7ec4343c
Stack dump:
0x7ec43418: 00000000 00000000 80000100 00000001
0x7ec43428: 00000000 7ee586c0 00000002 7ed72780
0x7ec43438: 7ed7483c 00000000 00468220 7ec434c4
0x7ec43448: 7ec43468 7efc3f3b 7ec434dc 7ec434a8
0x7ec43458: 0000001c 7ec4351c 7ec4351c 7ede5110
0x7ec43468: 7ec4348c 004634a6 7ed7c5e4 00461b45
Backtrace:
=>1 0x7ee58749 RaiseException+0x89() in kernel32 (0x7ec4347c)
2 0x7ed72703 in ntoskrnl (+0x12703) (0x7ec434ac)
3 0x7ed6c797 in ntoskrnl (+0xc797) (0x7ec43514)
4 0x00461ab8 in pfsvgae.sys (+0x1ab8) (0x7ec4351c)
5 0x00461c93 in pfsvgae.sys (+0x1c93) (0x7ec43948)
6 0x7ede4819 in winedevice (+0x4819) (0x7ec439c8)
7 0x7edbff33 in advapi32 (+0x1ff33) (0x7ec43a18)
8 0x7efc6cae call_thread_entry_point+0xe() in ntdll (0x7ec43a28)
9 0x7efc7972 in ntdll (+0x57972) (0x7ec43ac8)
10 0x7efc7c21 in ntdll (+0x57c21) (0x7ec443c8)
11 0xb7ea9283 start_thread+0xb3() in libpthread.so.0 (0x7ec444c8)
12 0xb7e38d1e __clone+0x5e() in libc.so.6 (0x00000000)
0x7ee58749 RaiseException+0x89 in kernel32: movl 0xfffffff4(%ebp),%ebx
Modules:
Module Address Debug info Name (26 modules)
PE 460000- 46c000 Export pfsvgae.sys
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7eabb000-7ead0000 Deferred hal<elf>
\-PE 7eac0000-7ead0000 \ hal
ELF 7ead0000-7eb35000 Deferred msvcrt<elf>
\-PE 7eae0000-7eb35000 \ msvcrt
ELF 7ed55000-7ed8b000 Export ntoskrnl<elf>
\-PE 7ed60000-7ed8b000 \ ntoskrnl
ELF 7ed8b000-7edd2000 Export advapi32<elf>
\-PE 7eda0000-7edd2000 \ advapi32
ELF 7edd2000-7ede6000 Export winedevice<elf>
\-PE 7ede0000-7ede6000 \ winedevice
ELF 7ede6000-7edf0000 Deferred libnss_files.so.2
ELF 7edf0000-7edfa000 Deferred libnss_nis.so.2
ELF 7edfa000-7ee10000 Deferred libnsl.so.1
ELF 7ee10000-7ee18000 Deferred libnss_compat.so.2
ELF 7ee18000-7ef3c000 Export kernel32<elf>
\-PE 7ee30000-7ef3c000 \ kernel32
ELF 7ef3c000-7ef61000 Deferred libm.so.6
ELF 7ef61000-7f000000 Export ntdll<elf>
\-PE 7ef70000-7f000000 \ ntdll
ELF b7d77000-b7d7b000 Deferred libdl.so.2
ELF b7d7b000-b7ea4000 Export libc.so.6
ELF b7ea4000-b7eba000 Export libpthread.so.0
ELF b7ecb000-b7fdf000 Deferred libwine.so.1
ELF b7fe0000-b7ffc000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000a (D) c:\windows\system32\winedevice.exe
0000000d 0 <==
0000000c 0
0000000b 0
00000008
00000009 0
err:advapi:service_get_status service protocol error - failed to read pipe r =
0 count = 0!
It's a copy protection and with a cracked exe it works but i thought i should
post it
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http://bugs.winehq.org/show_bug.cgi?id=15527
Summary: Lineage2: only black screenshots.
IWineD3DSurfaceImpl_LoadTexture: Operation not supported
for scratch textures
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=16483)
--> (http://bugs.winehq.org/attachment.cgi?id=16483)
Lineage2 log
Hello,
the screenshots made by Lineage2 are only black.
Everytime the PRINT key is pressed to make a screenshot
wine produces this output:
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glCopyTexSubImage2D @ surface.c / 2858
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0xb3c9af8) Operation not
supported for scratch textures
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14864
Summary: Google Lively installer requires native msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See bug 14381 for the overall bug; this is just the msxml3 part.
Roy's recipe in bug 14381#14 (http://bugs.winehq.org/show_bug.cgi?id=14381#c14)
for installing lively includes copying msxml3 and msxml3r from windows xp.
We shouldn't need to do that.
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http://bugs.winehq.org/show_bug.cgi?id=15106
Summary: Google Chrome installed but with interface and
connection issues.
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hardwyrd(a)gmail.com
CC: hardwyrd(a)gmail.com
Created an attachment (id=15792)
--> (http://bugs.winehq.org/attachment.cgi?id=15792)
Runtime log of Google Chrome running on top of Wine 1.1.3 with interface and
connectivity issues.
Google Chrome was installed in Wine 1.1.3 using the offline installer
(http://gpdl.google.com/chrome/install/149.27/chrome_installer.exe) .
At runtime, Address bar is all black,other buttons in the options dialog are
also quirked.
Google Chrome doesn't seem to connect to the internet.
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http://bugs.winehq.org/show_bug.cgi?id=15453
Summary: Holding spacebar to use hand tool in Photoshop CS2
causes significant lag
Product: Wine
Version: 20050930
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DeathKnight5(a)comcast.net
When running Photoshop CS2, holding the 'spacebar' key to temporarily switch to
the hand tool and trying to use it to pan around an image while having a
different tool selected will cause Photoshop CS2 to lag significantly. Using
the hand tool regularly by selecting it from the toolbar will work properly,
though.
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http://bugs.winehq.org/show_bug.cgi?id=10633
Summary: Per Pixel Lightning is drawn wrong
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://neuron.tuke.sk/~mizanin/eng/dx/020_Stencil_Shadow
.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
In this program the light on the wall is not drawn correctly if Per Pixel
Lightning is on. If it is off, all is shown like in windows.
My system: Fedora7, Geforce 8800GTS, Driver 100.14.23.
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http://bugs.winehq.org/show_bug.cgi?id=12724
Summary: 3D Studio MAX 7.0 cannot render 3D windows in program
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=12376)
--> (http://bugs.winehq.org/attachment.cgi?id=12376)
Output from terminal (I broke it down to show what I saw, when I saw it
happen).
After using ProcessExplorer to figure out what it used, I used a few DLL
overrides and got the program to load it's window. After that, it locks up and
simply can't load the 3D panels in the program for some reason. I've tried all
I know so I figure it would be a good idea to tell about the bug on here (I
also submitted my test data recently, and at this current moment is yet to be
accepted).
My WINE version is 0.9.59
This is the list of DLL overrides I had to use. You will likely have to tweak
them to try getting DirectX rendering to work.
avifil32 (native)
comctl32 (native)
comdlg32 (native)
dcap32 (native)
dciman32 (native)
ddrawex (native)
imagehlp (native)
kernel32 (native)
lz32 (native)
msacm32 (native)
msvfw32 (native)
msxml3 (native)
ole32 (native)
oleacc (native)
oleaut32 (native)
oledlg (native)
opengl32 (native, built-in)
regapi (native)
riched20 (native)
riched32 (native)
shdocvw (native)
shell32 (native)
shfolder (native)
shlwapi (native)
You can remove the opengl32 override from the list if you want to try DirectX
rendering. I also observed that unlike trying it in OpenGL mode, the only time
that the window loads properly under DirectX rendering mode is after first
selecting that mode, but trying to run the program again, it renders garbage
for the window.
There may be some dll's in there that are unecessary, but I grabbed the ones
that processexplorer said 3D Studio MAX was using during the time, and a few
that I thought might also be necessary for the DLL's listed to work properly.
Also, Software rendering failed, too. :(
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http://bugs.winehq.org/show_bug.cgi?id=11709
Summary: The regression of Titan Quest game
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barafu.albino.cheetah(a)gmail.com
People in AppDB claim that they have managed to run Titan Quest game nearly
flawless. However, with Wine 0.5.56 it fails after changing the resolution,
saying that
wine: Call from 0x7b843ad0 to unimplemented function
d3dx9_36.dll.D3DXAssembleShaderFromFileA, aborting
though the app was told to use OpenGL instead.
I guess it is a bug in DirectX implementation.
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http://bugs.winehq.org/show_bug.cgi?id=11712
Summary: BSSBWin crashes when closing windows
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
Created an attachment (id=10935)
--> (http://bugs.winehq.org/attachment.cgi?id=10935)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP
Bug-Description:
After Getting the application installed and starting ( as described in
http://bugs.winehq.org/show_bug.cgi?id=11658#c11 ) when closing windows which
were opened by submenu-buttons - see debugger message for details.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=12372
Summary: BreakQuest crashes on startup; "file not found"
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nurium.com/getdemo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
Created an attachment (id=11868)
--> (http://bugs.winehq.org/attachment.cgi?id=11868)
log file. note, that the "scenes" folder doesn't exist on the FS.
The game starts up, changes the resolution and then crashes.
Slowing down the execution (for example by using strace or WINEDEBUG=all)
reveals, that a small window with three buttons on the bottom, one of which
being "Start Game", appears for a very brief moment before it closes again and
the game switches to fullscreen mode. The content of the window is not visible.
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http://bugs.winehq.org/show_bug.cgi?id=12958
Summary: winrar extract slow with msstyles.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oc.tico(a)gmx.de
winrar extract slow with all msstyles I tested
I prefer PlastikXP as msstyles
sorry may english is not well but I'm only 15 years old
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http://bugs.winehq.org/show_bug.cgi?id=15134
Summary: 1.1.3 causes looping sound with any Ubuntu app (on
Yamaha OPL3-SA23)
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Pirard(a)ulg.ac.be
After upgrading wine from 1.1.2 to 1.1.3 on Ubuntu 8.04.1 latest updates, every
sound-producing application I tried produced a "looping sound".
That is, a short period at the beginning of the sound, probably first sound
buffer or the whole of the sound, is repeated over and over again.
The System Monitor does not start (to kill the app) and the sound continues
even after Ctrl-Alt-BkSp (forced logout). Reboot needed.
Sound driver is either ALSA or OSS on Yamaha OPL3-SA23.
1.1.3 was tried in order to finally see this fixed :
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/202456
Feel free to e-mail me for any details, glad to cooperate. André.
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http://bugs.winehq.org/show_bug.cgi?id=14343
Summary: Bigfishgames "Play My Games" Crashes With "Unhandled
page fault"
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.bigfishgames.com/download-games/3355/airport-
mania-first-flight/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vik(a)catalyst.net.nz
Created an attachment (id=14640)
--> (http://bugs.winehq.org/attachment.cgi?id=14640)
Debug dump of bigfishgames crash.
After installing the game installer from above, attempts to run the "Play My
Games" application link on the desktop or from the command line result in a
crash. The command line command is:
vik@kereru:~/.wine/dosdevices/c:/Program Files/bfgclient$ env
WINEPREFIX="/home/vik/.wine" wine "C:\Program Files\bfgclient\bfgclient.exe"
Immediate results are:
wine: Unhandled page fault on read access to 0x003a0043 at address 0x40d5d3
(thread 0009), starting debugger...
Full version attached.
vik@kereru:~$ wine --version
wine-1.0
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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http://bugs.winehq.org/show_bug.cgi?id=12178
Summary: wine 0.9.58 quicktime regression
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltall2(a)gmail.com
Created an attachment (id=11575)
--> (http://bugs.winehq.org/attachment.cgi?id=11575)
console output
I've just updated today to 0.9.58 from wine 0.9.57 using the official ubuntu
repositories reported in the main page and i've found a regression regarding
quicktime (7.4).
At a first look the application seems to load fine but when i do file=>open
file... and choose a quicktime movie (it was exported from keynote in mp4 and
has points where the animation locks automatically waiting for the user to
interact: that's why i can't use linux applications to see these... they don't
support this) the quicktime window goes to the top left and after some seconds
it closes itself.
Running wine from command line reported an unhandled exception which wasn't
there till last version. and the application seems to quit before the crash
backtrace.
As a side note the only way to make quicktime even launch (and work almost
correcly till 0.9.57 except some gui glitches which are of little importance)
is loading a native gdiplus.dll.
attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=12808
Summary: indexed bitmaps support is broken
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: misha-cn-ua(a)ya.ru
This bug occurs in every application, written using AlphaControls from
http://www.alphaskins.com
The problem: skins in that controls usually consist of indexed 8-bit bitmaps,
which at runtime are converted to 24-bit, splitted into parts and used to draw
controls. Under Wine such conversion results to messed up display, the
program's interface is very poor.
A workaround is to manually convert skin bitmaps to 24-bit, then program work
almost normally, however there some other glitches (track bars).
The easiest way to show the bug is to run AlphaControls demo application under
Wine. That demo can be freely downloaded from this page:
http://www.alphaskins.com/ademos.php
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http://bugs.winehq.org/show_bug.cgi?id=14094
Summary: Guild Wars crashes after patch screen with pbuffer
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicodarious(a)gmail.com
OK, so I am very new to this, but I am really hoping that I might be able to
throw in a little help.
I have been playing around with regedit and changing little things here and
there, each time testing Guild Wars out after running wineprefixcreate.
One things that I have noticed is that Guild Wars WILL run (at about 5 - 25
FPS) with the OffScreenRenderingMode set to fb0, but will crash out if set to
pbuffer. Is there any reason for this?
Also, I ran Gw.exe from prompt to get output for the reasoning for the crash,
and this is what I get (the last few lines that is):
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352a0b0) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352a5a8) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x352abc0) : stub
fixme:d3d:FindContext The PBuffr context is only supported for one thread for
now!
err:d3d:ActivateContext Failed to activate the new context
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
I also have my registry settings exported for anyone wanting to browse through
them. If you have any info or questions, please let me know and I will do my
best to gather the info for you.
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http://bugs.winehq.org/show_bug.cgi?id=15355
Summary: REFPROP fails to calculate any values
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john(a)curioussymbols.com
See rest of description in AppDB.
Actually calculating the values fails, can't manage to do anything useful with
it. I get a dialog saying "Runtime error '450': Wrong number of arguments or
invalid property assignment", and the following commandline output on Ubuntu
Hardy with Wine 1.0.0-1ubuntu4~hardy1.
<br />
<br />ohn@roadwork:~/.wine/drive_c/Program Files/REFPROP$ wine REFPROP.EXE
<br />fixme:ole:OleLoadPictureEx
(0xbf2674,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32fae8),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x100aab8)->(0xe55788, 0, (nil)),
hacked stub.
<br />fixme:ole:OleLoadPictureEx
(0xbfac6c,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f778),
partially implemented.
<br />fixme:ole:OleLoadPictureEx
(0xbfac6c,2200,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f718),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x10114b8)->(0x1013908, 0, (nil)),
hacked stub.
<br />fixme:ole:OleLoadPictureEx
(0xc1ca24,774,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f05c),
partially implemented.
<br />fixme:ole:OLEPictureImpl_SaveAsFile (0x17150c0)->(0x1718f00, 0, (nil)),
hacked stub.
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4ed2-6699-11cf-b70c-00aa0060d393}
<br />
<br />'
to
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http://bugs.winehq.org/show_bug.cgi?id=12275
Summary: Democracy crashes in wined3d
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.positech.co.uk/democracy/DemocracyDemo.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this as new app into appdb with garbage results. It
crashes in wined3d. I'll attach a log
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http://bugs.winehq.org/show_bug.cgi?id=13124
Summary: Graphical glitches in cursor for Diner Dash Hometown
Hero
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: getaceres(a)gmail.com
Trying to play Diner Dash Hometown Hero (free demo at
http://www.bigfishgames.com/download-games/2347/diner-dash-hometown-hero/in…)
I get black squares around the cursor that makes the cursor and the image below
it dissapear, making the game unplayable.
In the console I get a lot of messages sayin:
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement hardware blit
between two surfaces on the same swapchain
and
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
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http://bugs.winehq.org/show_bug.cgi?id=9544
Summary: Semi transparency in .ico files is ignored
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vexorian(a)gmail.com
Created an attachment (id=7917)
--> (http://bugs.winehq.org/attachment.cgi?id=7917)
The top is an application in Wine, the bottom is the same application in
windows XP.
Since windows XP, icons in .ico format support semi transparency. Certain
programs use icons with transparency in their forms, seems Wine does not render
this transparency correctly, some apps look akward:
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http://bugs.winehq.org/show_bug.cgi?id=14181
Summary: Mouse position in Steam is incorrect
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex_vip_1(a)hotmail.com
The position of the mouse in the aplication "Steam" is incorrect. Well... Is
incorrect just in the menu that appears when right-clicking the trayicon. In
the rest of the program it's fine ^^.
So, resuming: To reproduce the error: right click on the Steam trayicon and
then try to click something ... You won't be able because the cursor is about
30pixes under the real position.
Screenshot: http://img117.imageshack.us/img117/2487/instantnea2dj9.jpg
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http://bugs.winehq.org/show_bug.cgi?id=12220
Summary: Joystick POV (hatswitch) doesn't work
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjdelta(a)infinito.it
This bug was already reported in the past and assumed solved with version
0.9.43 but it's still present. Joystick hatswitch is seen by wine as 2 axis and
not as a POV, despite any modification in the registry of windows (as suggested
here http://wiki.winehq.org/UsefulRegistryKeys ). The bug can be verified using
a little windows utility "joytester" (available for download here
http://www.softpedia.com/get/System/System-Miscellaneous/Joystick-Tester.sh…
) and therefore it's not related to a specific application. My joystick is
Microsoft SideWinder Precision 2 connected via USB and the POV is correctly
detected under linux (UBUNTU 7.10) and tested with "jscalibrator". This bug
prevents from using any kind of game under wine that needs the use of an
hatswitch, especially flight simulation programs.
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http://bugs.winehq.org/show_bug.cgi?id=13706
Summary: Mankind encounters a page fault on startup
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12412
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boeser.wolff(a)web.de
Created an attachment (id=13721)
--> (http://bugs.winehq.org/attachment.cgi?id=13721)
backtrace for pagefault on startup
When trying to launch Mankind version 1.8 "international", it encounters a page
fault right on startup.
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http://bugs.winehq.org/show_bug.cgi?id=12232
Summary: Orbit downloader runs but can't capture traffic
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.orbitdownloader.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drraph(a)gmail.com
Orbit downloader is an app to help download videos especially over tricky
protocols like RTMP (which downloadhelper can't cope with). It runs ok in wine
but doesn't see any traffic. Steps to reproduce problem:
1) Download and install orbit downloader
2) Make sure you have internet explorer installed
3) Run Grab.exe from orbit downloader install or from the Tools menu of Orbit
Downloader
4) Open http://videolectures.net/gbr07_bunke_aqpa/ in IE and play video which
amazingly does work in wine :)
Nothing is captured by Grab. This is the same with videos from youtube for
example.
The only errors produced by Grab are
err:listview:LISTVIEW_WindowProc unknown msg 204e wp=000003e8 lp=0034c384
I am on ubuntu 7.10 with wine 0.9.58.
Raphael
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http://bugs.winehq.org/show_bug.cgi?id=14822
Summary: Traktor: Version 3.4 doesn't start anymore
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rhampov(a)web.de
Created an attachment (id=15374)
--> (http://bugs.winehq.org/attachment.cgi?id=15374)
Console output starting Traktor 3.4 in 98 mode
Version 3.3.1 of Native Instruments Traktor ran fine with Windows 98 mode. Now
with v3.4 it doesn't even start anymore.
Propably helpful: Unicode support was introduced with version 3.4.
Logs / traces attached.
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http://bugs.winehq.org/show_bug.cgi?id=14860
Summary: Extreme slowdown at some points in Vampire: The
Masquerade - Bloodlines
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
In an installation of Vampire: The Masquerade - Bloodlines (from Steam), in
some cases the game gets very slow, a fraction of an FPS. This occurs
reproducibly whenever a TV is turned on in the game. This is repeatedly
printed on the terminal, some dozens of times, and I imagine it's relevant:
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from
the framebuffer to a texture, expect major performance issues
I haven't changed the OffscreenRenderingMode setting. In fact, the Direct3D
subdirectory in Wine doesn't even exist. So it should be using the default for
this, if that's relevant. I don't *recall* changing any registry keys at all
for this prefix.
I'm using wine-1.1.2-307-g520ab5c from git, compiled in the standard fashion,
on Ubuntu Hardy. I'm running the game with the command "padsp wine steam.exe
-applaunch 2600" from the Steam directory (padsp so that sound works with
PulseAudio). No other programs are installed in the prefix, only Steam and
Vampire. I'm using a GeForce 7950 GT with proprietary driver version
173.14.12.
I can take any debugging steps needed, but starting the game requires five to
ten minutes because I have to try repeatedly before it actually works (bug
14765).
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http://bugs.winehq.org/show_bug.cgi?id=13037
Summary: Contactlist in Notes 7 Instant.-Messenger missing
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reiner_bielefeld(a)deichmann.com
Created an attachment (id=12793)
--> (http://bugs.winehq.org/attachment.cgi?id=12793)
Screenshot the of the messenger window
Contacts in Notes 7.0.2 Instant-Messenger are missing.
Normally they are displayed in a tree view.
Only the root tree node is displayed in wine.
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http://bugs.winehq.org/show_bug.cgi?id=15323
Summary: Warhammer Online : game (patcher) doesn't start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat(a)voxmobili.com
When launching the game the normal way (through warpatch.exe), the patcher
window doesn't appear and the program doesn't return.
Running with WINEDEBUG=+relay,+tid,+win wine warpatch.exe it seems to hang at
this point (full log attached):
0018:Call user32.GetMessageW(7e17d9fc,00000000,00000000,00000000) ret=10001082
0009:Ret KERNEL32.Sleep() retval=00000000 ret=10002aab
0009:Call KERNEL32.Sleep(0000000a) ret=10002aab
... and sleep and sleep and Zzzzzzzzz...
This is reproduceable every time on my system (kubuntu) though apparently it
works for some others.
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http://bugs.winehq.org/show_bug.cgi?id=15718
Summary: Failed install of Sage MAS 500
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lumberjackshaw(a)gmail.com
Created an attachment (id=16804)
--> (http://bugs.winehq.org/attachment.cgi?id=16804)
Output files from various install attempts
I have run the Sage MAS 500 install in wine 1.1.6 from a clean install as well
as with different winetricks options. I have attached several different output
files from wine and have listed the installed options in the first line of each
file. I was not able to find a combination that allowed the install to finish.
Adding the winetricks allowed the install to proceed a little farther where it
freezes. The best configuration I was able to find was outputted to
wine1.1.6-winetricks4.log and used dotnet20, vb6run, vcrun6, vcrun2003,
vcrun2005, wsh56.
I am relatively new to linux. If you would like me to run further tests please
give me detailed instructions and I will do my best.
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