http://bugs.winehq.org/show_bug.cgi?id=15005
Summary: Touhou 11 doesn't fill the window in >640x480 modes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www16.big.or.jp/~zun/html/th11dl.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=15631)
--> (http://bugs.winehq.org/attachment.cgi?id=15631)
A screenshot of the bug.
This game provides three windowed modes, 640x480 works as it is supposed to,
filling up the entire window. However, the two other modes 960x720 and
1280x960 do not -- the game only draws to the bottom-left corner (0, 0) as if
the window was 640x480 large.
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http://bugs.winehq.org/show_bug.cgi?id=13692
Summary: failed to crosscompile icmp.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For u_int, u_char:
expected specifier-qualifier-list before ‘*****’
For AF_INET, SOCK_RAW, IPPROTO_ICMP, IPPROTO_IP, IP_TTL, IP_TOSPOLLIN,
EMSGSIZE, ENETUNREACH, EHOSTUNREACH:
error: '*****' undeclared
For fdr, addr:
storage size of ‘*****’ isn’t known
For socket, shutdown, getsockopt, sendto, poll, recvfrom:
implicit declaration of function ‘*****’
For ip, icmp:
struct '*****' has no member named '*****_*****'
Some more errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=13908
Summary: Office 2003 fails to set icons
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=14012)
--> (http://bugs.winehq.org/attachment.cgi?id=14012)
wine-menubuilder.log
NB: Actually 1.0rc5, not available in list to select.
Fresh installation of Microsoft Office 2003 Professional fails to completely
setup links and icons. Either Word and Excel have stock Wine glass icons, only
Excel appears, or everything but Word & Excel.
Output of "WINEDEBUG=+menubuilder wine SETUP.EXE" attached.
This is related to Bug 7084.
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http://bugs.winehq.org/show_bug.cgi?id=9864
Summary: RipIt4Me: regression; not longer able to load IFOs
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aharlap(a)gmail.com
RipIt4Me version 1.7.1.0 on Ubuntu 7.0.4-x86_64 with wine-0.9.46 no longer
works since update from wine-0.9.45:
While running in Wizard Mode, reads DVD fine at first, then upon clicking
'Next', gets to Step 2 ("Create PSL"). Clicking on this yields the following
error:
"Failed to load the IFOs!!! Please report this error on the forum! In the
meantime, you can use the Wizard mode, skip Step2 and Step3 (the PSL and
ripping steps) and try the cleanup once more. Refer to FAQ 11 for more
details!"
After clicking 'OK' on the error message, another subsequently appears:
"There does not seem to be a DVD in your selected drive"
Worked flawlessly under previous wine version.
URL to RipIt4Me program:
http://www.videohelp.com/tools/RipIt4Me
See also appDB entry for RipIt4Me 1.7.x:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9226
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http://bugs.winehq.org/show_bug.cgi?id=9810
Summary: wined3d calls GDI and USER functions inside
ENTER_GL/LEAVE_GL
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julliard(a)winehq.org
No GDI or USER function should be called from inside an ENTER_GL/LEAVE_GL
block.
The main offender seems to be the context management; it looks like it abuses
ENTER_GL to also lock its own data structures, so it's probably not just a
matter of removing the ENTER_GL blocks.
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http://bugs.winehq.org/show_bug.cgi?id=12929
Summary: Games crash/wined3d doesn't work with ATI's fglrx driver
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
Like I explained in this thread
http://forum.winehq.org/viewtopic.php?t=510
games (and i think other 3D apps too) don't run with "fglrx" driver.
I tried the "radeonhd" driver and games start perfectly, but (obviously they're
unusable because the radeonhd driver doesn't have direct rendering implemented
yet).
I also tried my same Wine installation on a notebook with an nvidia 7000M and
it worked! To do so i installed the same Wine version (0.9.60) on the same
distro (Gentoo AMD64) and copied my ~/.wine (with games already installed) on
the notebook.
Today i tried Wine 0.9.61 but results are the same...
I noticed that it happens only with DirectX games, not OpenGL. For example i
tried Morrowind, Oblivion, Guild Wars and Nexuiz, but the only one who worked
was Nexuiz (even if too slowly).
Here is my configuration:
- Gentoo AMD64
- kernel 2.6.24-gentoo-r5
- ATI Radeon HD 3870 (512MB)
- fglrx 8.473 (Catalyst 8.4)
I'm going to attach some wine/winedbg output.
If you need any other info and test reports or if you want me to try patches or
anything else, just ask.
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http://bugs.winehq.org/show_bug.cgi?id=13352
Summary: Office 2003 knot install in custom option install Entire
feature and ohter
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
hiyas we have install the office in my ubuntu hardy heron to test and send to
you the problems im found ok the firs problem is i knot install full office
2003 in the pc, and the other is in custum install dont have the option to
install entire feature, and we try to open a ms office document with samba and
then dont have the option to open with ms office :( we test this is basics
problems we like to migrate the machines in my work buth the people here need
the office and we have a ubuntu file server with samba :) well i try to test in
others files i send the bugs and problems im found.
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http://bugs.winehq.org/show_bug.cgi?id=15120
Summary: EVE Online: Only shows a black screen
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chaosxc(a)gmail.com
I recently upgraded to 1.1.3 with the hope that maybe EVE would work a little
bit better. I was able to get premium graphics content but it would not render
ship and station models. When I disabled the premium content and EVE restarted,
all I got was a black screen. Downgrading to 1.1.1 did not fix it, nor did
reinstalling EVE.
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http://bugs.winehq.org/show_bug.cgi?id=14765
Summary: Vampire: The Masquerade - Bloodlines (from Steam) does
not start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Simetrical+wine(a)gmail.com
Created an attachment (id=15277)
--> (http://bugs.winehq.org/attachment.cgi?id=15277)
Log from starting program
Tried on git at wine-1.1.2-253-g9b57217. It loads Steam, says it's starting
the game, and then hangs at zero CPU usage after "fixme:shdocvw:OleObject_Close
(0x1a9750)->(1)". Then I hit Ctrl-C twice to get a stack dump. Log is
attached. Something similar happens if I try to run Steam and then the game.
I also tried on 0.9.58, since someone said in the AppDB that it worked
perfectly for them on that version. It failed there too. This is on Ubuntu
Hardy.
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http://bugs.winehq.org/show_bug.cgi?id=11788
Summary: Icewind Dale crashes when starting
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ns03ja(a)brocku.ca
CC: julliard(a)winehq.org
Created an attachment (id=11050)
--> (http://bugs.winehq.org/attachment.cgi?id=11050)
Crash log
As of quite recently, Icewind Dale now crashes when attempting to run it. A
regression test reveals:
1642fbcbc2b4133cf0ce29c3539082cc1027180b is first bad commit
commit 1642fbcbc2b4133cf0ce29c3539082cc1027180b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 25 15:59:19 2008 +0100
user32: Moved the DCE support from winex11 back to user32.
Window and class DCEs are now allocated lazily.
:040000 040000 065d0761485210c3b8cd9c971ec24e993c8cce09
b5689374b7880b78c75cd32732ac5010b99fe52a M dlls
:040000 040000 aff755513bfcd611b96ae7dade200dcdd42c764f
9e19e743cdcda8d42eaa78b4ded736459cc763cc M include
Before the above commit, Icewind Dale ran flawlessly.
Unfortunately, I don't know of any Icewind Dale demo.
See the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=13986
Summary: Hitman: Codename 47 b192 crashes when starting a level
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bobgoat37(a)yahoo.com
Created an attachment (id=14172)
--> (http://bugs.winehq.org/attachment.cgi?id=14172)
Hitman errors
This seems to happen regardless of settings and first started, I think, when
1.0-rc3 was released. Basically whether in opengl or direct3d the game loads up
and plays the opening scenes and shows the menu just fine but crashes when you
try to start the actual game.
With a fresh install and everything in the game on the default setting,
creating a new profile and starting it results in a crash after the progress
bar is done loading.
Gentoo with kernel 2.6.25 and nvidia drivers 173.14.09
I've got a newer Hitman CD so even though I haven't installed any patches it
comes with the latest updates.
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http://bugs.winehq.org/show_bug.cgi?id=14918
Summary: Cspy: Comboboxex flicker
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: podmokle(a)googlemail.com
The Microsoft ControlSpy sample test ComboboxEx results in a flicker and it
performs slow. After making a selection from the comboboxex the whole window
gets repainted.
A selection results in the following fixme:
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
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http://bugs.winehq.org/show_bug.cgi?id=15753
Summary: Outcall doesn't run in Wine
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://code.google.com/p/outcall/
OS/Version: Linux
Status: NEW
Keywords: download, patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
>From http://forum.winehq.org/viewtopic.php?t=2447&highlight=outcall
Seems to crash on start. Louis's made a patch that allows it to run:
diff --git a/dlls/mapi32/mapi32_main.c b/dlls/mapi32/mapi32_main.c
index 936d435..d7033e6 100644
--- a/dlls/mapi32/mapi32_main.c
+++ b/dlls/mapi32/mapi32_main.c
@@ -109,6 +109,7 @@ HRESULT WINAPI MAPILogonEx(ULONG_PTR uiparam, LPWSTR
profile,
{
FIXME("(0x%08lx %s %p 0x%08x %p) Stub\n", uiparam,
debugstr_w(profile), password, flags, session);
+ *session = 0;
return SUCCESS_SUCCESS;
}
And sent it in:
http://www.winehq.org/pipermail/wine-patches/2008-October/062624.html
But wasn't accepted.
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http://bugs.winehq.org/show_bug.cgi?id=14702
Summary: can't click buttons with mouse in Army Builder 3.1c
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cryogenfx(a)gmail.com
When http://bugs.winehq.org/attachment.cgi?id=9555 is applied, Army Builder
3.1c can finally be run, however, the buttons in the program, dialog buttons
only recieve focus when you click them with the mouse. You have to press Enter
to get the button activated.
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http://bugs.winehq.org/show_bug.cgi?id=11415
Summary: Word 2000 VBA editor and macros errors
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raydar(a)inetnebr.com
Created an attachment (id=10545)
--> (http://bugs.winehq.org/attachment.cgi?id=10545)
alert resulting from Tools-->Macro-->Macros-->VBA Editor
In Word 2000,
Tools-->Macro-->Visual Basic Editor causes a "Could not open macro storage"
alert to appear. Clicking OK on that alert causes the same alert to appear
again. Clicking OK a second time gets the alert to stay gone and the VBA editor
to open, but with no programming pane. Closing the VBA editor and then
reopening it, without shutting down Word in between, reopens the VBA editor
without any alert appearing.
Tools-->Macro-->Macros gives the expected macro box, but clicking "Create"
results in a "The project item name is not valid" alert. Clicking the
"Organizer" button does bring up the Organizer Box, but with no macros listed.
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http://bugs.winehq.org/show_bug.cgi?id=13944
Summary: Regression: wine freezes with Secure NetTerm in Ubuntu
8.04, not in 7.10
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taxi10000(a)planet.nl
Created an attachment (id=14094)
--> (http://bugs.winehq.org/attachment.cgi?id=14094)
Forum Ubuntu
Wine freezes during session for a few minutes. After a while the session
continues correctly where it left off. This repeats with different intervals.
In Gutsy this problem did not occur.
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http://bugs.winehq.org/show_bug.cgi?id=14579
Summary: Regression: Heavy Weapon locks up screen
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.popcap.com/games/heavyweapon
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Heavy Weapon deluxe works fine in 0.9.51, but locks up the screen in 1.0.0 and
1.1.1.
There are reports in the appdb that it works with 0.9.55 too, but it would take
a long time to find which version it stopped working in.
To make this even stranger, I've just tried it again under Wine 1.0.0 and it
now works! So something must have "completed" to get it working when it was
run in 0.9.55.
I don't have any bash readouts as it now works, and the readouts I did have
were lost when the screen went... strange.
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http://bugs.winehq.org/show_bug.cgi?id=13360
Summary: Vim eats up 100% of cpu
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
While testing bug #13350, I found that running gvim on my an old box at work
(Dual cpu p3, xubuntu feisty, wine from today's git), eats up 100% of the cpu
(52% to wineserver, 46% to gvim). Running wine notepad, however, works
perfectly fine (0-2% of cpu).
Not sure what trace would help here...
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http://bugs.winehq.org/show_bug.cgi?id=13086
Summary: Hard Truck Apocalypse fails to initialize 3D
Product: Wine
Version: 0.9.61.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=12858)
--> (http://bugs.winehq.org/attachment.cgi?id=12858)
D3D error message screenshot
With default Wine settings Hard Truck Apocalypse fails to initialize 3D.
There's a "FindTextureFormat failed for 1" message in the game engine log
followed by "ERROR! Application::init -- cannot initialize 3d".
If OffscreenRenderingMode is set to fbo the game still fails to run but
complains about not being able to load a keyboard layout instead (dinput
related).
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http://bugs.winehq.org/show_bug.cgi?id=14542
Summary: Page fault on shutdown when using SetPixelFormat()
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
Created an attachment (id=14881)
--> (http://bugs.winehq.org/attachment.cgi?id=14881)
Buggy app.
This is Ubuntu 8.04 AMD64 on a Dell Vostro 200 with Intel G31 graphics.
Even trivial applications generate a page fault on shutdown if the app used
SetPixelFormat() and/or ChoosePixelFormat() before.
Steps to reproduce:
Launch the attached app from a terminal and close the window after it popped
up. This should produce something like this:
mah@piccard:~/.wine/drive_c$ wine Testcase\ OpenGL\ Shutdown.exe
Shutdown
wine: Unhandled page fault on read access to 0x00000200 at address 0xf7f0809d
(thread 0009), starting debugger...
mah@piccard:~/.wine/drive_c$
I'm not sure wether OpenGL is involved here. The app was built using
Code::Blocks (=MinGW) on Windows XP. Full source code (single file) is attached
as well, don't forget to link against libopengl32. The source contains a switch
to turn the offender off and on.
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http://bugs.winehq.org/show_bug.cgi?id=13469
Summary: Python long sys calls
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simonetregnago(a)grivaonline.com
Python doesn't work correctly when it have to make system calls with long
strings.
For example:
> wine python.exe
> import os
> os.system("asdpoasid"*1000)
The same trouble happens when calling very long urls with the webbrowser module
(with the open function)
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http://bugs.winehq.org/show_bug.cgi?id=11100
Summary: %RANDOM% in CMD is anything but
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karl(a)qdh.org.uk
It seems that every time I run the following command;
wine cmd.exe /c echo "%RANDOM%"
the returned value is 30836 every time.
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http://bugs.winehq.org/show_bug.cgi?id=10192
Summary: wcmd: command piping broken
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mpartap(a)gmx.net
Hi there,
still trying to get KDE4/win32 compiled under WINE... the python glitches went
away by creating a fresh .wine directory, however another problem came up:
piping is broken in wineconsole. F.e., dir | more results in this:
C:\kderoot\emerge\bin>dir | more
trace:cmd:WCMD_DumpCommands Parsed line:
trace:cmd:WCMD_DumpCommands L"0012F6E8 N 00 00000000 dir more Redir:"
trace:cmd:WCMD_process_commands Executing command: 'L"dir more"'
trace:cmd:WCMD_execute command on entry:L"dir more" (0x33f5d0), with
'(null)'='(null)'
trace:cmd:WCMD_execute Command: 'L"dir more"'
trace:cmd:WCMD_execute param1: L"more", param2: L""
trace:cmd:WCMD_directory Found parm 'L"more"'
trace:cmd:WCMD_directory Using location 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Using path 'L"C:\\kderoot\\emerge\\bin\\more"'
trace:cmd:WCMD_directory Path Parts: drive: 'L"C:"' dir:
'L"\\kderoot\\emerge\\bin\\"' name: 'L"more"' ext:'L""'
trace:cmd:WCMD_directory Writing volume for 'C:'
Volume in drive C is
Volume Serial Number is 0000-0000
trace:cmd:WCMD_list_directory Looking for matches to
'L"C:\\kderoot\\emerge\\bin\\more"'
Directory of C:\kderoot\emerge\bin
File not found
trace:cmd:WCMD_dir_trailer Writing trailer for 'L"C:\\"' gave 1(87)
C:\kderoot\emerge\bin>
so obviously, the '|' is lost somewhere and 'dir more' is what gets executed...
output redirection into a file with '>' works as expected. I had a look at
wcmdmain.c but I could only narrow down the problem to be somewhere within
WCMD_ReadAndParseLine and WCMD_pipe so any further investigation would be
appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=9531
Summary: cmd's for command can't handle /L option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the following construct in a real-world cmd file today:
:: Short delay so this script can [xxxx]
:: Without this delay the script will return too quickly...
for /L %%i in (1,1,999) do set>NUL
Wine's cmd thinks this is a syntax error.
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http://bugs.winehq.org/show_bug.cgi?id=9530
Summary: cmd's for command can't handle /f option
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I ran into the follow cmd construct today in a real world script:
for /f %%X in ('foo.exe') do set %%X
The /f ... ('command') option is described here
http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en…
and it means "run the command in single quotes, then loop over
each word of the output".
(The real script was trying to set environment variables
whose name and value were from stdout of foo.exe.)
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http://bugs.winehq.org/show_bug.cgi?id=11968
Summary: Babaschess installer does not show free disk space
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.babaschess.net/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With the Babaschess 4.0 XP/Vista installer, during the install, there is a
"disk cost" button. Pressing that button brings up a blank dialog box.
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http://bugs.winehq.org/show_bug.cgi?id=9497
Summary: Fonts missing in visio 2003, present in Word, Excel 2003
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-resources
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jokester01au(a)yahoo.com.au
When running visio, only arial narrow, marlett, lucida and wingdings fonts
appear in the font dialog and combo box.
Other applications have the same fonts that are available to kde applications.
Have tried numerous combinations of symlinking and/or duplicating the
windows/fonts directory but nothing seems to change. Have also tried removing
/usr/share/wine/fonts but this also makes no difference.
Unable to test on newer wine version because visio doesn't run on anything
newer (see bug 9422).
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http://bugs.winehq.org/show_bug.cgi?id=13693
Summary: failed to crosscompile iphlpapi.dll (dogfood)
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
For ifr, ifc:
storage size of ‘*****’ isn’t known
For IFNAMSIZ, SIOCGIFFLAGS, IFF_LOOPBACK, PF_INET, SOCK_DGRAM,
INADDR_ANY, IFNAMSIZ, SIOCGIFBRDADDR, SIOCGIFNETMASK, SIOCGIFMTU, IFF_UP,
caddr_t, ifPtr, INADDR_ANY, _res, RTF_UP, RTF_GATEWAY:
‘*****’ undeclared
For ioctl, if_indextoname, if_nametoindex, socket, if_freenameindex,
inet_ntoa, res_init, ntohl, ntohs, inet_addr:
implicit declaration of function ‘****’
More errors, due to the problems above
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http://bugs.winehq.org/show_bug.cgi?id=10490
Summary: Catia 3D view works in real Windows but not in Wine
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
CC: mah(a)jump-ing.de
Created an attachment (id=9231)
--> (http://bugs.winehq.org/attachment.cgi?id=9231)
Run log, attempting to run the already installed app.
Catia V5R17 installs fine but fails to work in Wine since 3D hardware (OpenGL)
isn't recognized. The same app works on the same hardware with real Windows XP
Professional as well as in Windows 2000 on VirtualPC (no OpenGL at all).
Graphics hardware is Intel GMA X3000, supporting OpenGL 1.4. Catia starts in
Wine, but pops up a dialog reading "No certified OpenGL library has been found.
Check your system installation."
This bug is about to track the behaviour mismatch between Wine and real
Windows. Once this OpenGL issue is fixed, things look promising since Menus and
dialogs appear to work fine already. I'm unsure how to attack this bug,
however.
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http://bugs.winehq.org/show_bug.cgi?id=10265
Summary: Traktor DJ Studio runs only when Installation don't
close.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smax(a)itl.ua
Traktor DJ Studio runs only when Installation don't close.When clickin finish
Traktor Dj Studio don't run with this error.
fixme:reg:GetNativeSystemInfo (0x2e0959a) using GetSystemInfo()
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
Backuping files befor clicking and changing chmod root:root -R ./wine and then
changing back chown -R smax:smax didn't help. Only new installation.
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http://bugs.winehq.org/show_bug.cgi?id=13416
Summary: Civilizatuion I does not install
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13327)
--> (http://bugs.winehq.org/attachment.cgi?id=13327)
error screenshot
When running installer, it displays an error window and exits, see screenshot
in attachment. No output in console, however.
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http://bugs.winehq.org/show_bug.cgi?id=13188
Summary: command-line kernel debugger kd display problem
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fengyuning1984(a)gmail.com
No matter how many lines have been output by kd, the input starts at column 1,
at the line immediately following the last input line. e.g.
kd> some_command<enter>
_
^ new input starts from here, even if this line already has some output in it.
The results are:
1. if last command has no output, then the "kd>" prompt will be erased by the
new input.
2. if there are lines of output, then the new input command and the new output
will mix with previous input and output, which makes the screen unreadable.
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http://bugs.winehq.org/show_bug.cgi?id=10683
Summary: Dreamweaver 8: internal tree navigation issue
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt.cockayne(a)hotmail.co.uk
When attempting to use the navigation tree under the file tab in dreamweaver 8
it will not allow expansion of drives/folders other than the desktop to enable
speedy browsing.
It will however navigate fine after defineing a site and the appropriately
mapped folders. it is just the initial view causing the problems.
I am using openSuSE 10.3 & wine 0.9.50
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http://bugs.winehq.org/show_bug.cgi?id=11801
Summary: Zusi train simulator demo fails, unimplemented function
d3drm.dll.Direct3DRMCreate
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.zusi.de/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
OK, retained mode probably isn't a priority,
but this little free demo needs it.
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http://bugs.winehq.org/show_bug.cgi?id=10019
Summary: Unreal Tournament 3 Beta Demo will not install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8549)
--> (http://bugs.winehq.org/attachment.cgi?id=8549)
console output
Unreal Tournament 3 Beta Demo does not install, the program installer goes in
to an endless loop right away stating configuring .NET and never proceeds to
the installation.
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http://bugs.winehq.org/show_bug.cgi?id=15737
Summary: EVE Online only starts with cpu-load after applying
Empryan Age 1.1.2 patch
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ThePsyjo(a)googlemail.com
EVE shows up the splash-screen which disappears after a few seconds when there
is no cpu-load. With load it starts and runs very well.
I configured a separate WINEPREFIX like described in the AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=12733
Summary: Unrecognized WINED3DFORMAT AL16 and R16
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
The adventure game for children "Luka und das geheimnisvolle Silberpferd" hangs
while loading (see appdb), displaying - among others - the following errors.
Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT
Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT
err:d3d:CheckTextureCapability Unhandled format=unrecognized
I don't know whether it is this error which causes the application to hang.
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http://bugs.winehq.org/show_bug.cgi?id=15624
Summary: After instaling the software correctly, Wine show the
error
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.poivy.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: telematico(a)gmail.com
Created an attachment (id=16649)
--> (http://bugs.winehq.org/attachment.cgi?id=16649)
Backtrace of the wine terminal
fixme:dnsapi:dns_map_options option DNS_QUERY_RETURN_MESSAGE not implemented
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http://bugs.winehq.org/show_bug.cgi?id=15278
Summary: ApexDC++ cannot connect to users
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dendron2000(a)mail.ru
ApexDC++ v.1.1.0 successfully connects to the hub, but it is unable to get the
file list of any user. The search is also not working.
The console output doesn't show anything interesting, except the repeating
message:
>err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not valid, number of bitmaps in imagelist: 0
Link: http://www.apexdc.net/.
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http://bugs.winehq.org/show_bug.cgi?id=15176
Summary: Assassin's Creed Install crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Created an attachment (id=15920)
--> (http://bugs.winehq.org/attachment.cgi?id=15920)
Backtrace
While installing Assassin's Creed it crashed something it was running although
the installation continued. (Backtrace attached)
I'm using the latest GIT of wine at this time.
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http://bugs.winehq.org/show_bug.cgi?id=14995
Summary: wined3d regression results in broken rendering for Age
of Empires II
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.microsoft.com/games/Age2/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
CC: stefan(a)codeweavers.com
Created an attachment (id=15622)
--> (http://bugs.winehq.org/attachment.cgi?id=15622)
Age of Empires II main menu on Wine 1.1.3
With Wine version 1.1.3, the Age of Empires II main menu is corrupt, whereas in
1.1.2 this problem did not occur. The regression test revealed:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M include
However, running AoE II with Wine built at this point did not show the
corruption. I had to build with the next commit:
commit 7f2b8f9bba906b8620eb6c643a86c65b69d022fb
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Jul 29 12:09:34 2008 -0500
wined3d: Support redirecting the primary context.
in order to reproduce the main menu corruption. I am using a GeForce 7800 GT
with the NVIDIA binary drivers version 169.12.
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http://bugs.winehq.org/show_bug.cgi?id=14465
Summary: NdrClientCall2 is unaware of comm_status and
fault_status variables
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
Created an attachment (id=14783)
--> (http://bugs.winehq.org/attachment.cgi?id=14783)
Test project (VS2005) of a simple RPC client/server to repro the problem
Rpc clients that specify variables or the return value as a comm_status or
fault_status variable normally do not guard their RPC call with a SEH
try-except clause. After all, using comm_status or fault_status variables is
usually done, because with these variables, SEH try-except can be omitted, as
any exception from the client side or server side part of the call is
transformed into an error value that is assigned to the comm or fault status
variable. However, the current implementation of NdrClientCall2 unconditionally
raises exceptions, which an RPC client using comm_status and fault_status
variables is not prepared or expected to handle. As a result, such RPC clients
crash immediately if any error occurs during the course of an RPC call. Find
attached a VS2005 project of a simple RPC client and server that can call a
variety of RPCs with different comm and fault status behaviour on client and
server side, that can be used to reproduce the problem. Start the server using
rpcsrv.exe portnumber
Start the client interactively and choose the RPC variant of choice.
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http://bugs.winehq.org/show_bug.cgi?id=14378
Summary: Issues with maps and character portrait in Morrowind
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
The patch attached to bug 9775 fixed some issues with Morrowind: the character
portrait (in inventory) is now shown and maps work correctly... but not always.
___With OffscreenRenderingMode="pbuffers"___
Maps work correctly but the character in inventory in upside-down and there's a
red line above it.
It also prints some FIXMEs on the shell when you load a game from a different
location or when you load games saved in outside areas. Also, it doesn't print
those FIXMEs when you load for the first time (in main menu). Here they are:
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glGenTextures @ surface.c / 513
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glBindTexture @ surface.c / 517
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 340
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 936
Adding
checkGLcall("glEnable");
in 'dlls/wined3d/surface.c' at line 509 (after the glEnable() call) the first
FIXME changes with this:
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glEnable @ surface.c / 510
___With OffscreenRenderingMode="fbo"___
The FIXMEs aren't printed at all, the character in inventory is not upside-down
and there's no red line: it works correctly :)
BUT the local map doesn't work at all for me: it's all dark, apart some very
little parts which fade from clear to dark. I'm referring to the local map that
appears right-clicking the mouse, not the one in the bottom-right corner of the
screen.
If I'm not wrong, there's only one "faded part" for each area (you can better
see it going outside and scrolling the local map).
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http://bugs.winehq.org/show_bug.cgi?id=13393
Summary: closing one virtual desktop closes other(s)
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pfortin(a)pfortin.com
I setup an application to use a different sized virtual desktop. With two
desktops open, if I close either one, the other gets closed too.
default: 1000x700
rfwin95.exe: 800x600
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http://bugs.winehq.org/show_bug.cgi?id=12418
Summary: parent window getting closed instead of a tool window
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 11026.
With the test case in attachment 10126, in KDE, if I press alt+F4, the parent
window gets closed instead of the tool window.
To reproduce:
1. start the test program from attachment 10126.
2. click on the button to bring up the tool window.
3. press alt+F4.
expected result: the tool window gets closed.
actual result: the parent window gets closed.
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http://bugs.winehq.org/show_bug.cgi?id=12014
Summary: Ability installer crashes in crypt32
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.ability.com/download4/ability4_16/setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Wanted to retest bug #5908, but looks like they have a new installer, or this
is a regression. Anyway, the installer crashes right away
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http://bugs.winehq.org/show_bug.cgi?id=10950
Summary: Colin McRae Rally 04: picture shifted down by ~1/4 of
height
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.download.com/Colin-McRae-Rally-04-single-
player-demo/3000-7531_4-10265607.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ondra_novak(a)seznam.cz
Created an attachment (id=9879)
--> (http://bugs.winehq.org/attachment.cgi?id=9879)
screenshot
See attached image, screen should be all white with text. It appear to be
shifted down by 1/4 of window height, affect whole game, intro screen, menus,
actual game. Everything else seems to work.
Using wine 0.9.52 on gentoo (also tried 0.9.49-51)
kernel 2.6.23-gentoo-r3
nvidia-drivers 100.14.19
game doesn't work in full screen, so I executed it as
wine explorer /desktop=game cmr4.exe
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http://bugs.winehq.org/show_bug.cgi?id=10113
Summary: sample .msi file from The Definitive Guide to Windows
Installer Chapter 12 fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apress.com/book/downloadfile/1645
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to run the ModifiedNotepad.msi file in the Base Project Folder of
Chapter 12, after running the TryNotepad.msi file and selecting repair the
installer is interrupted before it can complete. The installation succeeds
under Windows.
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
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http://bugs.winehq.org/show_bug.cgi?id=12135
Summary: Editplus syntax highlighting wrong at newline
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.editplus.com
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, install Editplus 3, edit a file hello.c,
and type the canonical hello world app:
#include <stdio.h>
int main(int argc, char **argv)
{
printf("Hello, world!\n");
return 0;
}
Note how the string constant is a different color.
Now move the cursor between Hello and World,
and hit the Enter key. The word world moves
to the next line and loses its color.
According to http://winehq.org/pipermail/wine-users/2008-March/030579.html
it should stay highlighted, and does on Windows.
Doing 'winetricks riched20' or 'winetricks riched30' doesn't help.
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