http://bugs.winehq.org/show_bug.cgi?id=10067
Summary: Steam Failed to set file attrbutes
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yellow_onion(a)orcon.net.nz
Created an attachment (id=8625)
--> (http://bugs.winehq.org/attachment.cgi?id=8625)
Screen capture
upon trying to update steam i get an `ERROR: Failed to set file attributes,
Win32 Error 5 "Access...
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http://bugs.winehq.org/show_bug.cgi?id=15276
Summary: Cannot delete gnome menu entries created by wine
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
My OS is Ubuntu 8.04.
I cannot delete some gnome menu entries which were created by wine.
I already opened a bug report for alacarte (the menu editor of gnome).
https://bugs.launchpad.net/ubuntu/+source/alacarte/+bug/268279
But I thought it could also be a wine bug because other menu entries can be
deleted.
(In my case deletion of the universal combat [URL:
http://www.worthdownloading.com/download.php?gid=490&id=13639] menu entries
fails.)
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http://bugs.winehq.org/show_bug.cgi?id=15512
Summary: World of Warcraft: Sound disappears after minimizing the
game.
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TS91(a)gmx.net
When I'm minimizing the game and then open it again the sound is away... I have
to restart the game if I want the sound
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http://bugs.winehq.org/show_bug.cgi?id=13247
Summary: Emperor - Rise of the middle kingdom does not work w/o
virtual desktop
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
see summary
console output:
[maci@notebob EmperorRotMK]$ wine Emperor.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
also its extremly slow in fullscreen mode
and does change resolution everytime i click something to my native one the
program goes into a small window and instantly everything is changed back
again.
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http://bugs.winehq.org/show_bug.cgi?id=15805
Summary: NetStat live unable to run/install
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.analogx.com/contents/download/network/nsl.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs(a)kurtkraut.net
I'm trying to install this software:
http://www.analogx.com/contents/download/network/nsl.htm
And this is the output I get from wine:
[ktk@ktk7 tmp]$ wine nsli.exe
XIO: fatal IO error 11 (Recurso temporariamente indisponível) on X server
":0.0"
after 768 requests (452 known processed) with 0 events remaining.
where 'Recurso temporariamente indisponível' (pt-br) means 'Resource temporaly
unavailuable' (en).
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http://bugs.winehq.org/show_bug.cgi?id=15605
Summary: Up to 1.1.5, Baan client Date field can not display
correctly.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leo.li(a)phocos.com
Created an attachment (id=16612)
--> (http://bugs.winehq.org/attachment.cgi?id=16612)
baan client running under wine display date field as null
Up to 1.1.5, Baan client Date field can not display correctly.
Comparison Screen attached,
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http://bugs.winehq.org/show_bug.cgi?id=15455
Summary: Witcher Enhanced Edition - fails to complete
installation at redistributable stage
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael_masterson(a)att.net
Created an attachment (id=16347)
--> (http://bugs.winehq.org/attachment.cgi?id=16347)
log of redistributable install phase
With the retail Witcher: Enhanced Edition discs, after installation of the game
completes the installer begins to install redistributables. Installation
appears to complete, but process does not terminate correctly in terminal and
errors ensue.
Attempting to patch the game with TWEE_Upgrade.exe shows that installation did
not finish.
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http://bugs.winehq.org/show_bug.cgi?id=15271
Summary: Europa Universalis III In Nomine - Crashes at start-up
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
Created an attachment (id=16069)
--> (http://bugs.winehq.org/attachment.cgi?id=16069)
Start-up print outs of EU 3 IN
EU3 IN crashes when the main menu is about to be shown.
In my naive eyes it looks like it can have something to do with this:
--
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x149b90) Unhandled query type 4
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x149b90) Unhandled query type 5
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A WINEDEBUG=+d3d,+d3d9 will produce a huge log, therefore it is not attached.
I will attach parts of it on request.
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http://bugs.winehq.org/show_bug.cgi?id=15251
Summary: SQLNotes 0.9.23.6 installer fails to register DLL
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.sqlnotes.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16036)
--> (http://bugs.winehq.org/attachment.cgi?id=16036)
SQLNotes installer output
With current Git (wine-1.1.4-292-g4b4109a), after running winetricks vcrun6
mdac28 before hand, running the installer yields a dialog box bearing the
message:
C:\windows\system32\ChilkatMHT.dll
Unable to register the DLL/OCX: RegSvr32 failed with exit code 0xFFFFFFFF.
If I attempt to manually register the DLL, I simply get:
Failed to register DLL ChilkatMHT.dll
If I attempt to start the SQLNotes application, I simply get a hang without any
further action. Traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=15046
Summary: Graphics Corruption in Star Trek Legacy
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan(a)transparent-tech.com
Created an attachment (id=15701)
--> (http://bugs.winehq.org/attachment.cgi?id=15701)
Wine output
When playing Star Trek Legacy graphics corruption will occur. Extent of
corruption varies at first from your ship disappearing to the entire screen
going black. Happens at random points in game. I am using a Nvidia GeForce 8600
GT with 512MB of Ram with nvidia binary driver version 173.14.12.
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http://bugs.winehq.org/show_bug.cgi?id=14863
Summary: Crash in application / works with version 0.9.36
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15406)
--> (http://bugs.winehq.org/attachment.cgi?id=15406)
Output of Wine
There is an application that crashes with the recent versions of Wine (I tested
1.2.0 and 1.0.0). The same application worked well with version 0.9.36.
I also have seen a crash with that application and the newer version that was
caused somewhere in an installed dbgrid32.dll but currently I'm unable to
reproduce that. I'll submit it as soon as I have it again.
The .wine directory was completely clean before installation, I set up
everything new for that Wine version.
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http://bugs.winehq.org/show_bug.cgi?id=14692
Summary: Microsoft Money 2007: Crashes on Program startup
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbodycott(a)comcast.net
Created an attachment (id=15171)
--> (http://bugs.winehq.org/attachment.cgi?id=15171)
Log of Microsoft Money 2007 crash
During the startup of Microsoft Money 2007: HBE, the program presents its
splash screen and then crashes. Though the crash shows (unhandled page fault)
in console, the program will after about 1 or 2 minutes respond with an error
dialog stating "Money has experienced a problem and cannot continue. If you
are running low on memory, try closing some programs and running money again."
System in question has 1GB RAM, no other apps running.
Wine version: wine-1.1.2-91-g6a21ab2
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http://bugs.winehq.org/show_bug.cgi?id=14684
Summary: Might and Magic 7: crash at startup
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapaneus(a)atlas.cz
Created an attachment (id=15157)
--> (http://bugs.winehq.org/attachment.cgi?id=15157)
Output of wine MM7.exe 2> stderr.log
Game installs well but any try to play it results in a crash. Doesn't depend
on configuration options.
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http://bugs.winehq.org/show_bug.cgi?id=14517
Summary: winscp crashes on exit after connecting
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://winscp.net/eng/download.php
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=14853)
--> (http://bugs.winehq.org/attachment.cgi?id=14853)
+ole log
If you ssh to another machine with winscp, on exit, it will crash in ole32. Log
attached
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http://bugs.winehq.org/show_bug.cgi?id=14455
Summary: Greedy Torrent Does not function without Virtual Desktop
Enabled
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14774)
--> (http://bugs.winehq.org/attachment.cgi?id=14774)
Greedy Torrent Terminal Output
Greedy Torrent Does not function without Virtual Desktop Enabled. It just hangs
as soon as you click something. Does not respond at all, you cannot even close
the program. It works fine in the Virtual Desktop though.
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http://bugs.winehq.org/show_bug.cgi?id=14407
Summary: wineserver should support Solaris event completion
framework (event ports)
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
Created an attachment (id=14721)
--> (http://bugs.winehq.org/attachment.cgi?id=14721)
Add event completion support to wineserver
wineserver's event loop can be driven by select() or by asynchronous event
mechanisms such as epoll and kqueue. wineserver currently does not support the
event completion framework (event ports) that appeared in Solaris 10, a generic
API for asynchronous I/O that supersedes /dev/poll.
This patch adds the support.
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http://bugs.winehq.org/show_bug.cgi?id=13963
Summary: Start Menu items with '&' won't appear
Product: Wine
Version: 1.0-rc5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spock128(a)gmail.com
Created an attachment (id=14124)
--> (http://bugs.winehq.org/attachment.cgi?id=14124)
diff of non- and working .menu files
When installing programs that create Start Menu shortcuts, any *.lnk files with
an & (ampersand) in the filename will be incorrectly converted into
freedesktop/Gnome .menu files.
In the generated .menu file, a reference to a .desktop file can be created
without properly escaping the & in the .desktop file name (replace & with
&).
This was tested by installing Tribes 2 from
http://renwerx.com/dl.cgi?tribes2_gsi.exe - the contents of Start
Menu\Dynamix\Tribes2\ will not appear (except for Classic\) under Gnome 2.20
due to the malformed .menu file. Once escaped, the shortcuts appear as normal.
I presume this isn't specific to Tribes 2, but it is the only app I know of
that is subject to it.
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http://bugs.winehq.org/show_bug.cgi?id=13234
Summary: Quicktime 7.4.5, window decoration problems
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Quicktime 7.4.5 installs and runs using wine 1.0-rc1, assuming gdiplus.dll is
present and gdi safe mode has been activated. When switching to another virtual
desktop however, Quicktime dies and the running display window is removed. I
have to restart Quicktime to continue viewing my QTVR files. If the Quicktime
player is minimized first before switching to another virtual desktop, then
this problem does not occur. Two more problems, possibly related: when running
as a stand-alone window, the usual "minimize, maximize, and close" buttons are
not drawn at the top of the window. The normal Quicktime controls are not drawn
at the bottom of the window either, but since all the keyboard shortcuts work -
that is not such a problem. Disallowing the window manager to decorate or
control Quicktime windows made no difference. Emulating a virtual desktop made
no difference.
I am running Ubuntu 8.04 with Compiz effects activated.
The good news is that when used as a plugin to firefox, also running under
wine, it works quite well.
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http://bugs.winehq.org/show_bug.cgi?id=13195
Summary: GLXMakeCurrent error with BadMatch (invalid parameter
attributes) in SolidWorks
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Created an attachment (id=13020)
--> (http://bugs.winehq.org/attachment.cgi?id=13020)
+wgl,+opengl,+tid trace
Regression from 0.9.47 (last tested version) :
Solidworks 2007 crashes with :
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 285350
Current serial number in output stream: 285350
when giving focus to the graphics window (i.e. when selecting a function in the
menu, the screen is correctly refreshed, but then the error occurs)
I tried to do a regression test, but it is a real pain as some other bugs are
preventing direct git bisect, many patches are needed, and some other issues
are appearing randomly. Worse, older versions (0.9.47) known to work are not
compilable with ubuntu hardy. As far as i can test, the issue was already there
in versions around 0.9.55
I'm suspecting a nvidia driver problem, too, but there are no clues.
I guess that the issue is there :
0009:trace:wgl:wglGetCurrentContext returning (nil)
0009:trace:wgl:wglMakeCurrent hdc: (0xbe04), hglrc: (0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent (0xbe04,0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
...
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http://bugs.winehq.org/show_bug.cgi?id=12736
Summary: d3d:sampler GL_INVALID_ENUM from glActiveTextureARB @
state.c
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
fixme:d3d:sampler >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glActiveTextureARB @ state.c / 2485
dlls/wined3d/state.c:sampler contains
if (GL_SUPPORT(ARB_MULTITEXTURE)) {
if (mapped_stage >= GL_LIMITS(combined_samplers)) {
return;
}
GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0_ARB + mapped_stage));
checkGLcall("glActiveTextureARB");
The message is caused by an apparently incorrect use of GL_LIMITS().
GL_LIMITS(combined_samplers) seems not to be the correct test.
The spec for glActiveTexture says that the upper bound would be
"the larger of (GL_MAX_TEXTURE_COORDS - 1) and
(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)".
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
I couldn't find the limits for glActiveTextureARB(), except for
- a Darwin MacOS X manual page
http://developer.apple.com/documentation/Darwin/Reference/Manpages/man3/glA…
- a Python page
http://pyopengl.sourceforge.net/documentation/manual/glActiveTextureARB.3G.…
- and XFree86 http://www.xfree86.org/4.2.0/glActiveTextureARB.3.html
which all say the upper bound is GL_MAX_TEXTURE_UNITS_ARB.
So it looks like the above wine code performs a check appropriate for
glActiveTexture() but not for glActiveTextureARB(). It should have been
GL_LIMITS(textures) for GL_MAX_TEXTURE_UNITS_ARB, cf.
include/wine/wined3d_gl.h:WineD3D_GL_Info and dlls/wined3d/directx.c:FillGLCaps
As a result of the incorrect check, the sampler() continues processing, instead
of returning early.
I'm using a laptop with the i810 Xorg driver.
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http://bugs.winehq.org/show_bug.cgi?id=12419
Summary: eISLP crashes in ole on exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.softprogres.sk/files/eislpinstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11945)
--> (http://bugs.winehq.org/attachment.cgi?id=11945)
+ole,+olerelay+typelib log in git
eISLP crashes in ole on exit. Native dcom98 fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=11495
Summary: Unhandled page fault on read access
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.ea.com/prostreet/home.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruesch(a)fresh-powder.de
Created an attachment (id=10654)
--> (http://bugs.winehq.org/attachment.cgi?id=10654)
log file with +relay,+snoop debug level
I tried playing the demo of "Need For Speed: Pro Street" and got this problem:
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
...followed by an unhandled exception. Hence I changed the resolution to 16 Bit
as I assumed it might have to do with my 32 Bit resolution. Now the output
above doesn't show up anymore but the game crashes with an unhandled exception
though. A +relay,+snoop debug is attached.
My System:
- Kubuntu 7.10
- AMD Athlon 3800+
- NVidia GeForce 7800GTX
- X.org 11.0 with nvidia module from www.nvidia.com
- wine 0.9.54
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http://bugs.winehq.org/show_bug.cgi?id=10342
Summary: Implement ClearType also known as SubPixel Rendering
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehacker(a)gmail.com
Newer FreeType builds have support for this and without it Wine currently looks
very bad on LCD displays.
http://en.wikipedia.org/wiki/Subpixel_rendering
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http://bugs.winehq.org/show_bug.cgi?id=9990
Summary: Google Pack installer aborts with dialog "Invalid
command line -install -extra ..."
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://pack.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First you have to install Firefox for Windows to
access http://pack.google.com to work around bug 9291.
That lets you download Google Updater.exe.
But that app fails to start, and aborts with a dialog:
0009:Call KERNEL32.CreateProcessW(00000000,0031c84c
L"C:\\windows\\temp\\gis716\\GoogleUpdaterSetup.exe -install -extra
\"\6c66\776f\523d\6765\6c75\7261\6150\6b63\6326\756f\746e\7972\753d\2673\7473\7461\6f3d\266e\3d72\3841\3938\3345\3037\412d\3731\2d33\3434\3862\392d\3434\2d34\3246\4643\4237\3641\4132\3835\"",00000000,00000000,00000000,00000400,00000000,0031e070
L"C:\\windows\\temp\\gis716",0031c728,0031c76c) ret=7e6380c3
...
000e:Call user32.MessageBoxW(00000000,001370a0 L"Invalid command line
\"-install -extra
\"\6c66\776f\523d\6765\6c75\7261\6150\6b63\6326\756f\746e\7972\753d\2673\7473\7461\6f3d\266e\3d72\3841\3938\3345\3037\412d\3731\2d33\3434\3862\392d\3434\2d34\3246\4643\4237\3641\4132\3835\"\".",00131460
L"Google Updater",00000010) ret=6000d58b
The -extra commandline argument probably indicates which apps
google pack should install after installing itself.
If you run GoogleUpdaterSetup.exe with no args, it
fails with a different problem (no BITS service started).
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http://bugs.winehq.org/show_bug.cgi?id=9464
Summary: err:ole:CoMarshalInterface Failed to marshal the
interface {00000001-0000-0000-c000-000000000046},
80004002
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=7804)
--> (http://bugs.winehq.org/attachment.cgi?id=7804)
err:ole:marshal_object object doesn't expose interface
Geogrid viewer from EADS (a program to display maps
http://appdb.winehq.org/appview.php?iAppId=1649) makes use of a EXE-Plugin
Interface. At startup it compains about not being able to initialize the plugin
interface. A +relay,+msgbox trace reveals some errors and fixmes. Please see
attachment.
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http://bugs.winehq.org/show_bug.cgi?id=15666
Summary: IE5.5 crash in TOOLBAR_AddStringW
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.mirrorservice.org/sites/browsers.evolt.org/br
owsers/ie/32bit/standalone/ie55sp2_nt.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
1. Download ie5.5 from browsers.evolt.org
( I used
http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/ie/32bit/sta…
)
2. unzip
3. Start IE5.5 with:
WINEDLLOVERRIDES=mshtml,shdocvw=n wine iexplore.exe 2>&1 | tee _log.txt
4. Crash ...
0038:trace:toolbar:ToolbarWindowProc hwnd=0xe0058 msg=44d wparam=0 lparam=3150
0038:trace:toolbar:TOOLBAR_AddStringW adding string(s) from array!
wine: Unhandled page fault on read access to 0x00003150 at address 0x7e616ff6
(thread 0038), starting debugger...
Backtrace:
=>1 0x7e616ff6 TOOLBAR_AddStringW+0x116(hwnd=0xe0058, wParam=0, lParam=12624)
[/home/detlef/wine.cvs/src/dlls/comctl32/toolbar.c:2946] in comctl32
(0x00329a04)
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http://bugs.winehq.org/show_bug.cgi?id=14506
Summary: Google Pack installer aborts with dialog "cannot
continue"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://pack.google.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Today's Google Pack (aka Google Updater) fails with the dialog
"Google Updater cannot continue (error 0x8007041d)."
Looking at +relay, it seems that the installer's troubles are
centered around the warning
fixme:sync:CreateTimerQueue stub
so I'm calling this a kernel32 bug for now.
(This is separate from bug 9990.)
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http://bugs.winehq.org/show_bug.cgi?id=14789
Summary: Fix signal handler
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
The function "fprintf()" does not belong to the list of async-signal-safe
functions.
See section "2.4.3 Signal Actions" from the document "2.4 Signal Concepts".
http://opengroup.org/onlinepubs/009695399/functions/xsh_chap02_04.html#tag_…
I guess that a different program design will be needed for your function
"do_sigsegv".
I recommend to change the data type for the variable "watchdog" to
"sig_atomic_t".
http://source.winehq.org/git/wine.git?a=blob;f=server/signal.c;h=5e4fe33c6a…
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http://bugs.winehq.org/show_bug.cgi?id=14938
Summary: Internal communications errors preven the application
from opening files properly.
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josephcmiller2(a)gmail.com
Created an attachment (id=15533)
--> (http://bugs.winehq.org/attachment.cgi?id=15533)
console messages of the error upon crashing
Some RPC and OLE errors prevent Quickbooks from operating properly. A dialog
box pops up with "Quickbooks - Unrecoverable Error" and the program must close.
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http://bugs.winehq.org/show_bug.cgi?id=15842
Summary: winecfg: You don't have a drive C. This is not so great.
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxscratch(a)gmail.com
START!
run winecfg
When I click on the Drives tab, a popup message says:
"You dont have a drive C. This is not so great."
"Remember to click 'Add' in the Drives tab to create one!"
At the same time, this message appears in the terminal:
"err:winecfg:open_mountmgr failed to open mount manager err 2"
When I click Add it adds the mapping ../drive_c to the letter C:.
When I click Apply, the message again appears in the terminal:
"err:winecfg:open_mountmgr failed to open mount manager err 2"
The next time I run winecfg, all of the above happens again from the START!
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http://bugs.winehq.org/show_bug.cgi?id=10828
Summary: SQLNotes - won't start properly
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://www.sqlnotes.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clark(a)lodge.org
Created an attachment (id=9696)
--> (http://bugs.winehq.org/attachment.cgi?id=9696)
console log of SqlNotes - startup
Several errors displayed on console. (See attached)
SQLNotes screen opens, but has error on status line:
Warning Load User Functions
Invalid procedure call or argument(I=0)
-----
Subsequent to that - on execution of many command line options - error pops:
Runtime Error 429
ActiveX Component can't create object
Console then displays:
err:ole:CoGetClassObject class {00000000-0000-0000-0000-000000000000} not
registered
err:ole:CoGetClassObject no class object {00000000-0000-0000-0000-000000000000}
could be created for context 0x1
err:ole:CoGetClassObject class {00000000-0000-0000-0000-000000000000} not
registered
err:ole:CoGetClassObject no class object {00000000-0000-0000-0000-000000000000}
could be created for context 0x1
err:ole:CoGetClassObject class {00000535-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:create_server class {00000535-0000-0010-8000-00aa006d2ea4} not
registered
err:ole:CoGetClassObject no class object {00000535-0000-0010-8000-00aa006d2ea4}
could be created for context 0x5
Pressed OK to error msg and program terminates.
Thanks, Clark
P.S. - what's best 'search' method for id'ing if something is already reported?
I'm grabbing what I think are interesting snippets from console, and pasting
into bugzilla - search. So far, haven't seen any 'exact' matches. Other -
better way to do this??? (I'm a linux/wine newbie...) And are there other
debug info, or command line args that would help?
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http://bugs.winehq.org/show_bug.cgi?id=13445
Summary: Wine 1.0-rc2 fails to compile on Fedora 9
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eurodrew555(a)yahoo.com.au
Created an attachment (id=13354)
--> (http://bugs.winehq.org/attachment.cgi?id=13354)
Output of 'make' where compile of wine-1.0rc2 fails
wine-1.0-rc2 fails to compile on Fedora 9.
System description: 2.6.25.3-18.fc9.i686 #1 SMP Tue May 13 05:38:53 EDT 2008
i686 athlon i386 GNU/Linux
1) downloaded wine-1.0-rc2.tar.bz2
2) untarred archive
3) cd /usr/src/wine-1.0-rc2
3) ./compile
4) make
make fails with error:
{standard input}:7745: Error: unknown pseudo-op: `.l'
gcc: Internal error: Segmentation fault (program cc1)
yum list | grep gcc
compat-gcc-34.i386 3.4.6-9 installed
gcc.i386 4.3.0-8 installed
gcc-c++.i386 4.3.0-8 installed
gcc-gfortran.i386 4.3.0-8 installed
libgcc.i386 4.3.0-8 installed
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http://bugs.winehq.org/show_bug.cgi?id=15858
Summary: FEAR 1.08: Crash in D3D8 mode when ARBfp pipeline is
used
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=16994)
--> (http://bugs.winehq.org/attachment.cgi?id=16994)
FEAR crash with ARBfp pipe selected (includes backtrace)
After loading the gamedata (loading savegame) and right before getting ingame
the application crashes.
This does not happen when overriding the settings in
select_fragment_implementation (direct.x) and always selecting the
nvts_fragment_pipeline pipeline.
So it always crashes with the ARBfp pipeline. Sometimes it also crashes with
nvts, but that's kinda random. What's not random is the backtrace (attaching
that one).
Crashing happens in shader_glsl_load_constantsF (glsl_shader.c)
FEAR is running in D3D8 shader mode with GLSL enabled (through wine registry).
Hardware: NV35
nvidia-drivers-173.14.12-r1
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15730
Summary: Spirent AdTech GUI rendering issue
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clermytt(a)hotmail.com
Created an attachment (id=16814)
--> (http://bugs.winehq.org/attachment.cgi?id=16814)
Screenshots (Lin versus Win)
I'm trying to use Spirent's software for its AdTech network generator/analyzer
products. Most of the functionality seems ok, but a crucial part in trying to
use the software is the generator configuration and packet definition. Attached
are 2 windows with problems, once in Windows XP version, one in Wine 1.1.6
version. If any extra information is required, please do not hesitate to ask.
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http://bugs.winehq.org/show_bug.cgi?id=15447
Summary: usb interface access problem
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.kuehne(a)gmx.net
Created an attachment (id=16331)
--> (http://bugs.winehq.org/attachment.cgi?id=16331)
dinput debug log
dear wine developer group
I have a problem with my usb commander (7-channel commander) which is not
mapped correctly to the application. If I test the event handling as root with
the following command:
evtest /dev/input/event8 -> this has the following output:
Input driver version is 1.0.0
Input device ID: bus 0x3 vendor 0x127f product 0xe008 version 0x100
Input device name: "IPACS Ikarus Gamecommander"
etc.
and it reacting correctly to the usb commander events reps. it is responding to
the axes-movements of the usb commander.
the command:
cd ~/.wine/drive_c/Programme\IPACS\AeroFly\ Professional\ Deluxe
> WINEDEBUG=+dinput wine flyrun.exe > dinput.log 2>&1
gives the attached output
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http://bugs.winehq.org/show_bug.cgi?id=15045
Summary: Starfleet Academy runs slow because of cursor
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: colAflash(a)gmx.net
When playing "Starfleet Academy" on Wine it's really slow from the moment on,
it uses 3D acceleration.
This seems to be caused by the cursor. There is a really good way to test that.
In the main menu you click on settings (I use the German version, but in
English should be called settings or something similar). Then you get a little
area where you can see a starship flying through the stars. This area is 3D
accelerated. As soon as you move the cursor over the area everything becomes
very slow. If you put the cursor back to somewhere else on the screen
everything goes back to normal and fast.
If you start a mission to play, the whole screen is 3D accelerated. So it
becomes slow again and there is no way for a work around.
I also tried to set winecfg to emulate a virtual screen. But it helps me
nothing because if I take the cursor out of the virtual screen, the game keeps
rendering it at it's last position in virtual screen.
There are 3 executables in the "Starfleet Academy" directory.
sfa.exe
sfac.exe
sfad3d.exe
sfa.exe and sfac.exe seem to be pretty the same. In Windows startmenu the
installer makes a link for sfa.exe
So if using sfa.exe or sfac.exe the menu part of the game is not 3D
accelerated. But the playing part of the game and the described "area" in the
settings menu are still using 3D acceleration.
If using sfad3d.exe the whole game, including menus, is using direct 3d. So the
problem with the cursor also happends in the menus.
I'm using Wine version 1.1.3
I also tried the patched wine from
http://download.opensuse.org/repositories/home:/dbuck/openSUSE_11.0/i586/
as described in this bug
http://bugs.winehq.org/show_bug.cgi?id=10708
but it doesn't helps!
At least, my system:
OS: openSUSE 11.0
Wine Version: 1.1.3 from openSUSE repository
Processor: Intel Core Duo
Graphics: ATI Radeon Mobility X1600 (using proprietary drivers version
8.493.1-1-i386)
Please ask if you have questions! Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=14936
Summary: Unrecognized d3d format crashes app
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmfahy+wine(a)gmail.com
Created an attachment (id=15528)
--> (http://bugs.winehq.org/attachment.cgi?id=15528)
stderr output from the application.
Red Alert 3 beta crashes just before the map loads after starting a match. It
appears to be because of an unsupported d3d format. R16 and AL16
This was run on Ubuntu Hardy 64bit, 1.1.2 compiled from source.
No dll overrides for Direct3D.
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http://bugs.winehq.org/show_bug.cgi?id=14682
Summary: wined3d regression from wine 1.1.1 to wine 1.1.2
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burnttrees(a)msn.com
in wine ver 1.1.1 you could play ultima online kingdom reborn with some
graphics glitchs wine ver 1.1.2 fixed alot of them but also made the game
unplayable with a major lag to the system
i did a regression test and came back with
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Jul 7 17:22:00 2008 -0500
wined3d: Correct the D3DTOP_LERP parameter order.
:040000 040000 b725823218145d2538eb6eb5ab247b8ca0e11a0c
5b67ab08098858c613ac5a7451ce8b8ad4472b8b M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14238
Summary: openGL issue : Solidworks can only be launched once
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
CC: julliard(a)winehq.org
Created an attachment (id=14527)
--> (http://bugs.winehq.org/attachment.cgi?id=14527)
-all,+wgl,+tid log
When started the second time, solidworks remains blocked just after OpenGl
initialization ( before displaying splashscreen ). The only way to launch it
again is a real reboot ( restarting X or the session is not sufficient ),
When launching solidworks with +relay activated, it works.
regression test restricted to dlls/winex11.drv incriminates this patch :
e7044cb8f83f85a9f821052d2b229756737f2ea6 is first bad commit
commit e7044cb8f83f85a9f821052d2b229756737f2ea6
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jun 26 16:47:42 2008 +0200
winex11: Explicitly request creation of the thread display where necessary.
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http://bugs.winehq.org/show_bug.cgi?id=13658
Summary: Wine Direct 3D bug in EA Cricket 2007
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)gmail.com
Created an attachment (id=13643)
--> (http://bugs.winehq.org/attachment.cgi?id=13643)
Wine console output and game screenshot
Dear Wine Developers,
Good afternoon to all. Iam using linux for about five years. I know about wine
since when I first met it. Wine is becoming a great part of Linux day by day.
I mostly use wine for my gaming. Today Iam going to tell about a game which
I have tested with wine recently.
The name of the game is:
Electronic Arts Cricket 2007.
The experience I have found that:
The sound of the game is OK.
The 2d graphics is OK.
The Keyboard Input is OK.
The Mouse Input is partially OK. (The game could be played without using Mouse)
The main problem is related to 3D graphics. All the 3D graphics is OK such as
Stadium, Audiences and Environment etc. But All the players and related to
these
is not properly rendered.
I have added the screenshots of the game because A picture is sometimes more
worth than a huge number of text.
I have tested the game with Wine VERSION 1.0-rc3.
Best regards,
MD.IMAM HOSSAIN
Wine should replace M$ Windows.
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http://bugs.winehq.org/show_bug.cgi?id=13602
Summary: QQ is slow
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hziee_kerr(a)163.com
When I use QQ,i find that QQ is very slow.
the response is very slow.
Please figure it out.
Thank you very much!
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http://bugs.winehq.org/show_bug.cgi?id=13140
Summary: Text is sometimes not displayed
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sakuramboo(a)gmail.com
In Black Moon Chronicles, the chat text is not always displayed. The Chat
bubble is shown, but is sometimes either blank, the text is replaced with what
looks like improperly uncompressed fonts or is displayed perfectly (the latter
being the most rare case).
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http://bugs.winehq.org/show_bug.cgi?id=12538
Summary: Medieval 2 Total war(1.3): CA_LIB Error on
start(cracked)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hollandismad(a)gmail.com
Created an attachment (id=12097)
--> (http://bugs.winehq.org/attachment.cgi?id=12097)
Terminal output & CA_LIB window
When starting Medieval 2 Total War version 1.3(cracked .exe) from either the
wine menu, terminal or directly from it's .exe, it will give a CA_LIB error
screen with no text in it. Only a "!"-sign and on "OK"-button appear.(It's not
possible to start without crack due to cd-check error)
I've made a screenshot of the CA_LIB window along with the last lines of
terminal output when i tried to start it from a terminal.
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http://bugs.winehq.org/show_bug.cgi?id=11862
Summary: Visual Foxpro 7: Menu bar is not responsive if related
window is maximized
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.indrali(a)gmail.com
While editing form or report in VFP 7 IDE, if the form/report editing window is
maximized, the menu bar is not responsive to mouse click.
Work around: just press alt.
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http://bugs.winehq.org/show_bug.cgi?id=10647
Summary: Counter-Strike 1.6 not working under Wine 0.9.50
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seoulxkorean(a)yahoo.com
I removed the default Wine 0.9.49 installation (from Ubuntu 7.10) and
compiled/installed the latest Wine (0.9.50) source. Steam runs perfectly fine
after adding the "tahoma.ttf" font into the fonts folder but counter-strike 1.6
fails to load. I tried removing the CS files from Wine and reinstalling it via
steam but it still doesn't work.
Extra notes: I haven't tried running steam or counter-strike in a few days, so
it could have something to do with a steam update -- but in either case, I
can't seem to get counter-strike running.
I get the "loading counter-strike" message after launching it, but the message
just disappears and nothing starts up.
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http://bugs.winehq.org/show_bug.cgi?id=9662
Summary: C&C3 crash, regression in 0.9.45
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: killmorejedi(a)hotmail.com
Starting with 0.9.45, shortly after beginning play the game crashes with a
dialog that says
"Direct3D error 0x0x8876017c (D3DERR_OUTOFVIDEOMEMORY)
8 addresses:
(0): (unknown mod) (unknown)
*times 8*
Because of the severity of this error the game will now exit"
Git bisect yields
[ad692f2a83c11ba0c9bb1d0e21d4d95029a65942] wined3d: Add PBO support for
dynamically locked surfaces.
as the commit that directly caused the error to show up.
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http://bugs.winehq.org/show_bug.cgi?id=14487
Summary: gox box not echoing text
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7804
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petra2201(a)gmail.com
Created an attachment (id=14812)
--> (http://bugs.winehq.org/attachment.cgi?id=14812)
txt doc of crash log
Gox box has an error when echoing text entered. Text shows up in the chat log
(from all parties talking) but not in the main chat window.
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http://bugs.winehq.org/show_bug.cgi?id=11920
Summary: S.T.A.L.K.E.R. - crashes when using OpenAL
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
S.T.A.L.K.E.R. by default uses OpenAL wrapper for sound output. Just before
making any sound game crashes. Forcing the game to use dsound directly works
(add -dsound command line switch).
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