http://bugs.winehq.org/show_bug.cgi?id=13350
Summary: Dogfood: Vim menu text overlaps itself
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Vim has menus that are split into two columns. The first column is a verbal
description of a menu item, and the second column is the vim command that
accomplishes the same thing. Running the Windows version of gvim has both
columns begin at the same x-position, resulting in them overlapping each other.
Unfortunately I haven't figured out how to grab a screenshot of a menu, as
pressing print screen cancels the menu.
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http://bugs.winehq.org/show_bug.cgi?id=13316
Summary: Strong DC++ does not auto scroll chat window
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://dc.netbynet.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13189)
--> (http://bugs.winehq.org/attachment.cgi?id=13189)
Screenshot of the bug
Strong DC++ does not auto scroll the main chat window when new messages appear
even if this option explicitly enabled.
A screenshot illustrates the bug.
The client can be downloaded from the site of my internet provider.
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http://bugs.winehq.org/show_bug.cgi?id=13288
Summary: Ventrilo is dont work.
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
Created an attachment (id=13139)
--> (http://bugs.winehq.org/attachment.cgi?id=13139)
this is the text say in the console sorry my english is to bad
Hiyas we have test the ventrilo with wine in ubuntu hardy heron and there send
to my the follow error in test GSM 6.10 say: codec initialitation failed:
unable to find the specified codec. :(
Sorry i speak spanish my english is to bad
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http://bugs.winehq.org/show_bug.cgi?id=13279
Summary: TrendyFlash Site Builder 1.0 requires urlmon stubs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.trendyflash.com/tdcsb/tdcsbtrialdownload.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13128)
--> (http://bugs.winehq.org/attachment.cgi?id=13128)
TrendyFlash Site Builder 1.0 stderr output
With today's Git (wine-1.0-rc1-104-g2470b0b), when pressing the Help button in
the Flash window, a fatal exception is incurred due to missing
urlmon.dll.HlinkSimpleNavigateToMoniker, urlmon.dll.IsLoggingEnabledA, and
urlmon.dll.IsLoggingEnabledW functions. Relevant traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=12980
Summary: Bioshock 1.0 crash on startup with "unhandled exception"
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chourmovs(a)gmail.com
Created an attachment (id=12730)
--> (http://bugs.winehq.org/attachment.cgi?id=12730)
console output
Hi
Bioshock installed with windows anti securom trick (see Appdb :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9320&iTestingI…)
missing Dll copied to windows system32 with directx simple installation (no dll
override)
vcrun2008 installed with winetricks
No missing files left but the game crash on startup
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http://bugs.winehq.org/show_bug.cgi?id=12751
Summary: Sibelius 4, line-breaks, text overlap
Product: Wine
Version: 0.9.60
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: werner.zangerle(a)gmx.at
No line breaks in Sibelius 4. Text on the score that should have line breaks
shows up all in the same line, making it impossible to read it. Time Signature
is also affected, when using a 4/4 signature only on "4" shows up, when using a
more complicated one, both numbers are printed on another.
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http://bugs.winehq.org/show_bug.cgi?id=12609
Summary: Silent Hill 2: random slow down
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
I'm running SH2 with this hardware: athlon 3000+, 512 MB of ram, matrox g550 on
xubuntu gutsy (7.10), wine is run in emulated desktop @1024x768.
When the game runs at normal speed it is enjoyable of course.
But half the time i play, it is very slow. I can't tell what component causes
this because no extra messages come from the command line (many fixme messages
but they are not related to the slow downs). What i know is that this happens
at random time and place (i mean, in the game) and i think this is not due to
scene complexity, it happens during the normal game (so with variable scene
complexity) but also:
- during the game start and load menus,
- when James doesn't move (it waits), with the light on or off,
- when i look at the inventory,
- when i look at the city map,
- during a cut scene (the game uses bink video).
Well, it can happen at any time!
Further, the same random is for slow downs disappearing! The same scenarios
cause the game to get faster at normal speed, when nothing changed.
I really don't know what to investigate.
Sometimes i can restore the normal speed moving a large window over the wine
desktop (so forcing wine to redraw the whole window) but, i said, sometimes;
this doesn't work anytime.
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http://bugs.winehq.org/show_bug.cgi?id=12483
Summary: Resetta Stone V3 will not install
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanroth(a)sbcglobal.net
Will not install. Install fails with following errors:
fixme:advapi:LookupAccountNameW (null) L"ryanroth" (nil) 0x33f7fc (nil)
0x33f800 0x33f7f4 - stub
fixme:advapi:LookupAccountNameW (null) L"ryanroth" 0x12aaa0 0x33f7fc 0x129318
0x33f800 0x33f7f4 - stub
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
fixme:msi:msi_unimplemented_action_stub MigrateFeatureStates -> 1 ignored
L"Upgrade" table values
fixme:msi:msi_unimplemented_action_stub RemoveExistingProducts -> 1 ignored
L"Upgrade" table values
err:ole:CoGetClassObject class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
fixme:msxml:DllCanUnloadNow
fixme:msi:ACTION_CustomAction Rollback only action... rollbacks not supported
yet
fixme:msi:msi_unimplemented_action_stub RemoveShortcuts -> 2 ignored
L"Shortcut" table values
fixme:msi:msi_unimplemented_action_stub RemoveFolders -> 4 ignored
L"CreateFolder" table values
err:ole:CoGetClassObject class {88d96a05-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d96a05-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
fixme:msxml:domdoc_createNode unhandled node type 2
fixme:msxml:DllCanUnloadNow
err:msi:custom_get_thread_return Invalid Return Code -2302
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=12197
Summary: Final Liberation fails with "numDisplayModes Failed"
message
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henrikki.almusa(a)iki.fi
Created an attachment (id=11603)
--> (http://bugs.winehq.org/attachment.cgi?id=11603)
Debug messages with 'fixme-all,warn+cursor,+relay'
I tried to start a game called Final Liberation. However it failed to start and
got a dialog box with "EnumDisplayModes Failed" and ok button.
Got OpenSUSE 10.3. I can run with 'warn+all', but it creates 13meg file. So
decided to use less debug messages for smaller log file.
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http://bugs.winehq.org/show_bug.cgi?id=11193
Summary: Instan-t Messenger 5.0 BETA
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.instan-t.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel.menini(a)gmail.com
Created an attachment (id=10251)
--> (http://bugs.winehq.org/attachment.cgi?id=10251)
export WINEDEBUG=+relay,+seh; wine /home/gabriel/.wine/drive_c/Program\
Files/Instan-t/Instant.exe 2>wine.log
Intan-t is a instant messenger client.
It allows to connect to third-party IM networks (i.e. Yahoo!, AOL) and also
acts as a client for a private corporate IM network managed by it own server
software.
It's licence is propietary.
The installer works 100% ok. I have no issues to report on that.
However, whentrying to launch the program issuing
$ wine ~/.wine/drive_c/Program\ Files/Instan-t/Instant.exe
...it won't ever draw a single window.
I'm attaching a bzip'ed wine.log as a result of having the WINEDEBUG variable
loaded with +relay,+seh flags as suggested by user «Thunderbird» @ the IRC
channel.
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http://bugs.winehq.org/show_bug.cgi?id=11054
Summary: Missing GdipNewPrivateFontCollection and GdipGetDpiX
functions
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forrest(a)alumni.ncsu.edu
I was working on getting EasyGPS 2.3.8 running under wine and it called 2
missing gdiplus functions. I am new to this but I assume these functions should
at least have stubs. The output from running it was:
wine: Call from 0x7b840f8c to unimplemented function
gdiplus.dll.GdipNewPrivateFontCollection, aborting
wine: Call from 0x7b840f8c to unimplemented function gdiplus.dll.GdipGetDpiX,
aborting
To get this far I did have to copy a native MFC42u.DLL from my Windows XP
partition.
You can download this version from here:
http://www.download.com/EasyGPS/3000-12940_4-10676225.html
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http://bugs.winehq.org/show_bug.cgi?id=11031
Summary: attempt to run the game it looks like it may start only
to fail.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-patches
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liby_girl_963(a)msn.com
In Age of Empires III,
On Fedora 8.
Install went fine,
But no mater how I attempt to run the game it looks like it may start only to
fail without errors.
I tried to start it in terminal nothing happens,
No error or even a load proses.
I wonted to See something so I installed the trial version,
And that worked.
I wonder if I still need the no-CD patch?
I updated the game and everything that I could do I did,
But nothing.
I don't get it how the trial version worked,
And the full version didn't?
Any thoughts?
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http://bugs.winehq.org/show_bug.cgi?id=10957
Summary: CreateFile doesn't work for devices
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
According to MSDN, CreateFile can be used to obtain a handle on a device on
which DeviceIoControl can be performed. Also, code in
kernel32/volume.c:GetVolumeInformationW seems to rely on this.
However, wine always fails with error code 2 (file not found). The following
test case illustrates this:
http://msdn2.microsoft.com/en-us/library/aa363147(VS.85).aspx
I've tested their code both on native winxp and win98. It works fine on winxp
but fails on win98 (with error 2 too, like wine).
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http://bugs.winehq.org/show_bug.cgi?id=10912
Summary: start command does not support /B option
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.gritsch(a)gmail.com
The Wine program 'start' does understand some options (e.g. /MIN, /MAX), but
some others are missing. In particular I miss the option /B which starts an
application without creating a new window: http://www.ss64.com/nt/start.html
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http://bugs.winehq.org/show_bug.cgi?id=10695
Summary: Music in Age of Wonders 2 demo causes buzzing sound in
left stereo channel
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
When the music in enabled and playing, there is a buzzing sound in the left
stereo channel (I'm using headphones, so I can very clearly tell it's only in
the left channel.) The buzzing is continuous, but the volume seems to vary
with the music: it seems that the buzzing suddenly gets louder after low notes.
(You might have to wait a few seconds before the buzzing becomes obvious on
the title screen.)
Note that the audio file itself is fine: it's a regular MP3, and it plays
without any buzzing in VLC. Also, there doesn't seem to be any buzzing with
the music disabled.
I'm using Wine 0.9.50 on Ubuntu 7.10.
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http://bugs.winehq.org/show_bug.cgi?id=10692
Summary: Dragon NaturallySpeaking 9 - Dictation Box cannot
copy/paste
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
The best way to enter text using DNS9 is with Dictation Box, a temporary window
that is called into being with the voice command "Show Dictation Box."
The box is supposed to close with the command Transfer, which is supposed to
copy the text into a buffer and paste it into the current application, wherever
the cursor was before DB was opened.
The Dictation Box opens correctly, and text enters correctly. But the Transfer
command does not place the text in any buffer at all -- the text just
disappears, and DB with it.
I have tried to paste into both DragonPad and Notepad. Neither works, although
both should.
I have run the program using a terminal. There is no output when the Transfer
command is made.
This is the terminal output when DB comes up.
fixme:richedit:RichEditWndProc_common ECO_NOHIDESEL not implemented yet!
fixme:win:LockWindowUpdate (0x30038), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:keyboard:UnregisterHotKey (0x10052,1): stub
fixme:keyboard:UnregisterHotKey (0x10052,3): stub
fixme:keyboard:UnregisterHotKey (0x10052,7): stub
fixme:keyboard:UnregisterHotKey (0x10052,4096): stub
(In an ideal world, Dictation Box should also be able to paste in regular X
windows, but that's for the future.)
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http://bugs.winehq.org/show_bug.cgi?id=10532
Summary: Paint Shop Pro 9: Open dialog box buttons are a mess
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9284)
--> (http://bugs.winehq.org/attachment.cgi?id=9284)
I can't even tell where I am supposed to click.
The buttons in the open dialog box in Jasc Paint Shop Pro 9 are all messed up.
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http://bugs.winehq.org/show_bug.cgi?id=10518
Summary: Alpha Centauri crashes on launch with ALSA sound
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epimetreus(a)fastmail.fm
If I enable ALSA, but not OSS, in winecfg, and try to launch SMAC, it crashes
after showing the opening logo; attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=10465
Summary: Radmin viewer 3.1: "Arrange Icons" action does not work
in main viewer window
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on
a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer
"View" --> "Arrange Icons" action does not work in main viewer window if we use
"Large Icons" or "Small Icons" views.
Icons rearranges normally in "List" or "Details" views.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=9711
Summary: Quake Wars mouse wheel scrolls twice instead of once
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://community.enemyterritory.com/index.php?q=node/130
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In the Quake Wars demo when you scroll the mouse wheel, it is supposed to move
the voice shortcut selection up or down by one. In Wine it is scrolling twice
instead (so you can only select 1, 3, 5 etc.).
The normal terminmal output probably isn't useful for this as it doesn't
generate anything when scrolling. Is there anything I should attach? I have
set this to dinput as I know the game uses dinput, but this may be wrong.
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http://bugs.winehq.org/show_bug.cgi?id=13382
Summary: Visual Trader - Cannot connect to server
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.cmsfx.com/en/trading-software/
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2gaz(a)yahoo.com.au
A bug was recently fixed with Visual Trader in this new edition of wine. That
has been resolved and now a new problem. I cannot log into Visual Trader using
wine because it fails to detect and connect to the server.
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http://bugs.winehq.org/show_bug.cgi?id=14934
Summary: Drakensang: some objects (eg tree's) are only white ....
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordo(a)mci.edu
hi!
some objects (eg tree's) are only white ...
system: nvidia 7600; driver testet with NVIDIA-Linux-x86-173.14.09-pkg1.run and
NVIDIA-Linux-x86-177.67-pkg1.run
directx: installed dx9 with winetricks and updatet it with the directx version
from the cd
error message from log:
.....
.....
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glGenTextures @ surface.c / 520
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glBindTexture @ surface.c / 524
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 347
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943
thanks 4 help,
cordo
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http://bugs.winehq.org/show_bug.cgi?id=9888
Summary: Transformers (Game): No Pixel Shaders 1.1 support!
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.guy.2008(a)gmail.com
Created an attachment (id=8381)
--> (http://bugs.winehq.org/attachment.cgi?id=8381)
Wine's console output
On a working box with Windows XP which can run Transformers very happily, it
won't even start on WINE, saying there's no pixel shaders 1.1 support.
The game requires d3dx9_31.dll and xinput1_3 to be copied on the game's root
folder (or wine's c windows\system32) in order to keep running (else it says it
can't find those files).
After that's done, the following errors occur (shown in attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14660
Summary: Zoo Tycoon: Crashes After Adding Terrain & Other Objects
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevebohlen(a)gmail.com
Game crashes when adding some objects, most notably terrain. Can reproduce
pretty regularly. Terrain additions seem to cause crashes when 1) There are
other recently added objects nearby, and 2) When more than 2 terrain squares
have been added before "committing" the changes with that menu selection.
Wine version is 1.00. Have tested on Ubuntu 8.04 with integrated graphics card
and PCLinuxOS 2007 with ATI card with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=14644
Summary: Sttlers Heritage of Kingdom Crash
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smol.robert(a)gmail.com
CC: smol.robert(a)gmail.com
Created an attachment (id=15066)
--> (http://bugs.winehq.org/attachment.cgi?id=15066)
Log of the game.
Hi,
I've checked the Settlers Heritage of Kings in appdb and it was gold so I went
and bought the copy. Game installs fine, I can even run into the main menu, but
when going to Campaign I can select a mission to start, then I am presented
with screen and the it crases. Will attach the log.
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http://bugs.winehq.org/show_bug.cgi?id=14540
Summary: Graphical glitches and black areas in Joint Operations
Escalation and wine 1.1.1
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
Created an attachment (id=14879)
--> (http://bugs.winehq.org/attachment.cgi?id=14879)
Black areas in wine 1.1.1
In wine 0.9.37 the graphics looks much better than in wine 1.1.1 today.
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http://bugs.winehq.org/show_bug.cgi?id=13931
Summary: Polar Weblink 2.4.0 cannot send data to Polar website.
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchrd.c(a)gmail.com
Created an attachment (id=14059)
--> (http://bugs.winehq.org/attachment.cgi?id=14059)
Ole Error for Weblink 2.4.0
Polar Weblink starts and displays "Weblink encountered an error see log for
details". This same message is displayed when trying to send data to the Polar
website, after data has been uploaded from the wristwatch.
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http://bugs.winehq.org/show_bug.cgi?id=12547
Summary: Original Civilization III does not run -- drive read
error
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattsch(a)gmail.com
The original Civilization III installs properly but when attempting to run the
game while the CD is mounted fails. When executing Civilization3.exe, it looks
like it looks for the CD properly while the CD is mounted but when it finds the
CD, I get a dialog box that says: DRIVE READ ERROR -- Please Insert
Civilization III in CD Drive -- Retry | Cancel. Clicking Retry only brings up
the window again. Also note, I have tried a NoCD hack and I get a different
error in that case:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
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http://bugs.winehq.org/show_bug.cgi?id=15143
Summary: Google Lively fails to log in
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.lively.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15854)
--> (http://bugs.winehq.org/attachment.cgi?id=15854)
fixme+all,+crypt32,+secur32,+winsock,+winhttp
Logging into Google Lively appears to hang. This seems to come from repeated
attempts to connect to a google talk server. Attached is a log generated
using:
WINEDEBUG=fixme+all,+crypt32,+secur32,+winsock,+winhttp
This bug may be related to bug 3254.
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http://bugs.winehq.org/show_bug.cgi?id=15649
Summary: Ultima Online with Razor (.NET) often crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=16705)
--> (http://bugs.winehq.org/attachment.cgi?id=16705)
catted together a couple different stack traces
UO often crashes when launched by Razor (a .NET application), it appears to be
due to some stack corruption as all stack traces originate at
``wine_switch_to_stack,'' and sometimes I get the ``stack overflow %u bytes in
thread %04x'' message (haven't been able to catch it this time though).
List of applications needed for testing:
http://gamedaily.newaol.com/pub/0078700501/UOML_setup.exehttp://www.runuo.com/razor/Razor_Latest.exe
.NET 2.0 (``winetricks dotnet20'' works well, some people might have to run
some font installers as well.)
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http://bugs.winehq.org/show_bug.cgi?id=10959
Summary: Star Wars Battlefront 2: Crashes on game launch
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: delnar.ersike(a)gmail.com
Created an attachment (id=9896)
--> (http://bugs.winehq.org/attachment.cgi?id=9896)
Wine debug output for the crash
When entering the launch menu in Star Wars Battlefront 2 and clicking play, the
game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15693
Summary: On Debian configure says freetype lib is missing, but
problem is actually zlib 32bit
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.ben.smith(a)gmail.com
I ran ./configure on Debian Lenny and was told that the freetype lib was
missing. When I looked at config.log I found that actually configure was
trying to compile with -lz and the compile was failing due to my only having
64bit libz.a.
Once I installed Debian's lib32z1-dev, configure no longer reported the missing
freetype lib.
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http://bugs.winehq.org/show_bug.cgi?id=12047
Summary: Railroad Tycoon 2: crashes frequently
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11405)
--> (http://bugs.winehq.org/attachment.cgi?id=11405)
console log
Tested with RT2 retail 1.06.
When I click sometimes a button game just freeze.
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http://bugs.winehq.org/show_bug.cgi?id=11323
Summary: New screenshot notification is misleading
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
The notification says:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3731
This screenshot has been submitted by <user>.
The link above does not link to the actual submitted screenshot but to the app
page. I'd prefer to have it link to the actual added content, not the app,
which already has more then a dozen screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=14828
Summary: Fine-tuning for include parameters
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
Created an attachment (id=15376)
--> (http://bugs.winehq.org/attachment.cgi?id=15376)
conditional construction of the variable "INCLUDES"
I have noticed a command like the following during the build process on my
system.
gcc -m32 -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o send.o send.c
Would you like to avoid duplicate include parameters for the compilation?
http://source.winehq.org/git/wine.git?a=blob;f=Make.rules.in;h=b46a573e69d8…
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http://bugs.winehq.org/show_bug.cgi?id=14878
Summary: Some places of game world covered by one color
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I tried Far Cry game, I saw that some places of game world covered by one
color! Black, write, blue on screenshot. OpenGL and DirectX. It can be far and
in the place where you stand!
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http://bugs.winehq.org/show_bug.cgi?id=13750
Summary: AppDB votes system is being cheated
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Currently, there are 2 apps with obviously fake votes. These are
High Velocity Paintball
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=11442)
Silencer (http://appdb.winehq.org/objectManager.php?sClass=version&iId=9823)
HVP has 2 test reports by teh same guy and no comments, yet it's listed that
>100 have voted for this app. This smells awfully like someone is trying to
cheat to get his app supported.
Silencer also doesn't seem to be legit.
These apps currently reside on the frontpage of AppDB without any
justification. It would be interesting to find out who voted for these apps and
if they were added by a bot. For the future, I suggest a captcha for
registration on AppDB.
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http://bugs.winehq.org/show_bug.cgi?id=10292
Summary: showing unicode charecters
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mhdbnoimi(a)gmail.com
CC: mhdbnoimi(a)gmail.com
Created an attachment (id=8943)
--> (http://bugs.winehq.org/attachment.cgi?id=8943)
Arabic folder shown by wine
I want to browse Arabic characters with Wine, but i noticed that wine
don't show them perfectly, although i installed extra font to it (i
copied windows fonts and put them in .wine folder in home path).
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http://bugs.winehq.org/show_bug.cgi?id=14387
Summary: Spiceworks Installer is missing text on two pages
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
CC: hytek3000(a)yahoo.com
Created an attachment (id=14693)
--> (http://bugs.winehq.org/attachment.cgi?id=14693)
log output of installing spiceworks 3.0
On two of the installer pages, it is missing all of the text.
1. The first page of the installer (setting port number)
2. The last page of the installer (options for shortcut and run app now)
Wine debug output attached (Spiceworks3-installer.log)
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http://bugs.winehq.org/show_bug.cgi?id=11780
Summary: fr-08 .the .product pagefaults immediately on execution
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.pouet.net/prod.php?which=1221
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Blocks: 8340
Created an attachment (id=11037)
--> (http://bugs.winehq.org/attachment.cgi?id=11037)
Full terminal log
Application page-faults immediately after execution now with a few other issue
messages before hand.
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http://bugs.winehq.org/show_bug.cgi?id=15082
Summary: Regression: Fallout Tactics crashes at start
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=15757)
--> (http://bugs.winehq.org/attachment.cgi?id=15757)
Wine log
When I launch Fallout Tactics, the resolution's changed, but then I've seen
following error message (in window):
"C:\dev\phoenix\display\win32\win32_window.cpp(873): **fatal error**:
Could not create display buffers"
Then when I click "OK", there's MSVC Runtime Error (abnormal program
termination) game stops.
I've attached wine log. I can play this game on wine 1.0.0, so it's a
regression.
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http://bugs.winehq.org/show_bug.cgi?id=10974
Summary: wine prefers loopback devices over regular files
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
Created an attachment (id=9920)
--> (http://bugs.winehq.org/attachment.cgi?id=9920)
fix loopback handling
When using a loopback device as a wine drive, wine will prefer to use the
loopback device (e.g. /dev/loop0) for volume access rather than the regular
file it's based on (e.g. ~/foo.iso).
>From dlls/ntdll/directory.c:
else if (!stat( entry->mnt_fsname, &st ) && S_ISREG(st.st_mode))
{
/* if device is a regular file check for a loop mount */
if ((device = strstr( entry->mnt_opts, "loop=" )))
{
char *p = strchr( device + 5, ',' );
if (p) *p = 0;
return device + 5;
}
}
I'm not sure if this has any advantage, but it has a big inconvenient. It's
almost certain that /dev/loop0 is owned by root and not world-readable, and
it's also mostly certain that wine isn't being run as root. If the image is
user-owned, by using the loop device we lose the ability to read it.
This typicaly causes breakage that is difficult to figure out. For example,
see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=727&iTestingId…
Note: I'm filing this separate from bug 10957 because it's an unrelated issue.
The patch I'm attaching here collides with the one I sent for bug 10957, but
takes both situations into account.
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http://bugs.winehq.org/show_bug.cgi?id=14230
Summary: Shadowbane err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nurmius(a)gmail.com
Created an attachment (id=14514)
--> (http://bugs.winehq.org/attachment.cgi?id=14514)
console output
In game after a minute of playing (walking around) game crashes at error shown
in attached file. Using windows 2003 msvcrt.dll (native) in order to play. Game
wasn't installed, installation hangs at some java code execution, just
installed on a windows box and then copied to linux. Login screen works good,
game start and after a minute it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=14941
Summary: Thief2 crashes at startup
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)jacob.wintershaven.net
Created an attachment (id=15540)
--> (http://bugs.winehq.org/attachment.cgi?id=15540)
crash backtrace
Attempting to run Thief 2 (version 1.18) under Wine produces the crash detailed
in the attachment. I'm running on Ubuntu 8.04, on a multicore AMD64 processor;
I tried the suggested methods to force Thief2 to run on a single processor, but
this merely produced the same crash again.
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http://bugs.winehq.org/show_bug.cgi?id=14602
Summary: WinRAR clocks tells wrong time
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I extract files (for example, many small files in one big RAR archive),
WinRAR tells wrong time (3 sec, but in was 5 minutes)!
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http://bugs.winehq.org/show_bug.cgi?id=14584
Summary: GammonEmpire software crashes wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)sxemacs.org
Created an attachment (id=14953)
--> (http://bugs.winehq.org/attachment.cgi?id=14953)
Backtrace etc.
I installed the GammonEmpire software for windows on wine running on Debian
x86-32. It started up quite fine, but after a while it crashed stating it had
hit an illegal instruction.
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http://bugs.winehq.org/show_bug.cgi?id=14582
Summary: Yoot Tower: hangs when selecting a tool
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hymie(a)lactose.homelinux.net
Yoot Tower runs fine on my desktop box running Linux 2.6.19 and wine 0.9.44
On my laptop (Linux 2.6.25 , wine 1.1.1) , Yoot Tower starts successfully.
However, when I try to select a building tool (such as the lobby or elevator),
the game appears to hang. The sound is still playing and the mouse moves
around the YT window, but the screen does not update in any way.
Please let me know what further information I can provide that would help get
this resolved.
Thanks.
--EbH
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http://bugs.winehq.org/show_bug.cgi?id=14581
Summary: TDU
Product: Wine
Version: unspecified
Platform: PC
URL: http://testdriveunlimited.co.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ard(a)gpdnet.co.uk
TDU installed fine, finished ok, but when I try to run it, I get the "splash"
screen and then nothing, it basically dies.
Anyone else having the same problems, anyone got any fixes or idea?
Andrew
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http://bugs.winehq.org/show_bug.cgi?id=14546
Summary: Planescape: Torment-- installer will not load.
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dykeboarder(a)gmail.com
Created an attachment (id=14892)
--> (http://bugs.winehq.org/attachment.cgi?id=14892)
terminal output from crash
When attempting to load the installer for the CD version of Planescape:
Torment, Wine crashes. Terminal output attached.
Running:
Ubuntu Hardy 8.04, most recent kernel,
HP Pavilion dv6105 laptop,
AMD Turion 64 2.2Ghz.
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http://bugs.winehq.org/show_bug.cgi?id=14453
Summary: Crysis Does not Launch
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14772)
--> (http://bugs.winehq.org/attachment.cgi?id=14772)
Crysis Terminal Output
Crysis (1.0) Does not launch anymore. It would launch before though in 1.1.0.
Nothing, no black screen, no logo, just null feedback when launching the exe.
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