http://bugs.winehq.org/show_bug.cgi?id=12556
Summary: Photoshop 7: File/Browse confused by Unix shell
namespace
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
File / Browse's tree control misbehaves when I try to pick my
whenever you try to pick a directory using the / unix shell
namespace - it thinks for a sec, then selects Desktop.
Picking a directory in the Z: tree works fine.
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http://bugs.winehq.org/show_bug.cgi?id=12250
Summary: Call of Cthulhu: Slow and jerky mouse movement
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vkojouharov(a)gmail.com
In Call of Cthulhu (
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3981 ), the
mouse movement in the main (or any other) menu, as well as the inventory
system, is extremely slow and jerky. When moving the mouse, the cursor will not
move, but after a second or two, will teleport somewhere in the intended
directory.
This is actually a regerssion. Prior to 0.9.56, the mouse was slow, but with
0.9.56, the problem was fixed. With 0.9.57 however, the problem was
resurrected, and it is still present in 0.9.58.
p.s. This is not related to the same bug, but I don't know whether I should
file a new bug for this. The same game is at least twice as slow, as compared
to Vista. Furthermore, the texture on the skybox looks like an extremely
compressed jpeg picture of a sky, with only a few colors (in windows, the
skybox looks fine).
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http://bugs.winehq.org/show_bug.cgi?id=12872
Summary: World of warcraft dont show interface with Ati Rareon
9600 Mobile
Product: Wine
Version: 0.9.60
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
Hiyas we have Ubuntu Hardy Heron 8.04 With Intel M and Ati Radeon 9600 Mobile
in Laptop Compaq nc6000 we try to run wow in ubuntu and the game is runing buth
it dont show the interface onli show the back images can log buth i can not see
the User and password Form and others buttoms in the interface, next i login
knot see the buttoms to create onli can see the caracters, i try the game in
windows and run perfectly with this same laptop
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http://bugs.winehq.org/show_bug.cgi?id=14395
Summary: World of Warcraft regular crashes using NVidia Geforce
9600 GT
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vallidor(a)gangrenegang.com
Created an attachment (id=14709)
--> (http://bugs.winehq.org/attachment.cgi?id=14709)
Terse output of wine.
Frequent in-game crashes with no criteria required to reproduce other than
logging into the game and "standing around".
The only required factor is patience. The first crash typically occurs
30-minutes into a session, with the second 15-20 minutes after restarting, with
gradually increasing frequency.
Eventually, crashes will occur within seconds or minutes of each other, and by
this threshold frequently cause the X server to crash.
I have tested various NVidia driver versions, and two AMD64 systems with the
same video card on two different distributions (Ubuntu Gutsy/Hardy x86_64
hybrid, and Sabayon 3.5 x86_64 fresh) as well as older versions of wine (0.9.6
and up) up to and including 1.1.0.
Although I suspect this is an NVidia driver issue related to this card, I have
read similar reports of World of Warcraft itself crashing on the Win32 platform
with newer generation hardware as well, and as such am reporting this bug to
Nvidia, Wine, and Blizzard.
Attached is the wine output in text format.
When crashing, a memory violation error window is displayed as well as the
Blizzard bug report feedback window.
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http://bugs.winehq.org/show_bug.cgi?id=15762
Summary: .desktop files are created in ~, not in ~/Desktop
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leohome(a)free.fr
When I install an application, .desktop files are created in ~ and .lnk files,
in ~/Desktop. However, in my wine config, Desktop is linked as ~/Desktop.
kubuntu 8.04
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http://bugs.winehq.org/show_bug.cgi?id=15468
Summary: polygon vertex problems on assassin's creed characters
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gus(a)inodes.org
CC: fenixk19(a)mail.ru, jef.albino(a)yahoo.com.br
Created an attachment (id=16363)
--> (http://bugs.winehq.org/attachment.cgi?id=16363)
example corruption
+++ This bug was initially created as a clone of Bug #12949 +++
I'm splitting this off since it's presumably unrelated to general graphics
slowness in Assassin's Creed.
Other people have played the game without reporting this issue, but for me (and
some others) the characters have messed up vertices - see the image attachment.
Only happens on the characters, not background walls, etc (as far as I can
tell).
I've confirmed it exists in 1.1.5, 1.0 and 0.9.61. None of the in-game
graphics options seem to affect this problem - any hints on what else I can do
to help narrow this down?
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http://bugs.winehq.org/show_bug.cgi?id=13736
Summary: Call of duty 4 demo crashes on start
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://charlieoscardelta.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Created an attachment (id=13765)
--> (http://bugs.winehq.org/attachment.cgi?id=13765)
Call of duty 4 with 3D Mark patch only (+d3d trace)
After applying the 3D Mark patch (see bug 9210) the game will start to load and
crash before entering the menu.
In 1.0 rc3 I was possible to ear sound while having a black screen or a message
box displaying :
DirectX encountered an unrecoverable error.
Check the readme for possible solutions.
With 1.0 rc4 the game just segfault right after the splash screen.
I have an nvidia geforce 9600gt with the driver 173.14.05 and is performing
well with other 3D games in wine.
I made some test, changing the offscreen rendering method and the video memory
size without any change in the result.
I'm attaching a trace with +d3d with the 3D Mark patch only and another one
with applying also the NVidia patch.
Patches are linked on the appdb page :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10429
This problem has been discussed on the forum here :
http://forum.winehq.org/viewtopic.php?t=1165
Specs:
NVidia Geforce 9600gt - driver 173.14.05
Athlon x64
Ubuntu 8.04 32bits
No compiz and no pulseaudio
Clean .wine
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http://bugs.winehq.org/show_bug.cgi?id=13642
Summary: dogfood: InterPoker on Linux crashes
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pbrobinson(a)gmail.com
When trying to install InterPoker (free download on www.interpoker.com) on wine
rc3 on Fedora 9 it crashes part way through install.
It also complains it can't find freetype > 2.0.5 where fedora ships with 2.3.5
Crash details attached.
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http://bugs.winehq.org/show_bug.cgi?id=13366
Summary: Scarface fails to start due to "unhandled page fault"
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=13259)
--> (http://bugs.winehq.org/attachment.cgi?id=13259)
Output of Wine
Scarface fails to start due to "unhandled page fault". Tested upgrading to
1.00.2 and using a no-CD patch. See attachment for Wine output.
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http://bugs.winehq.org/show_bug.cgi?id=13243
Summary: Trackmania (Nations) Forever doesn't sometimes work with
3d-glasses
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
Trackmania Forever (and Trackmania Nations Forever) doesn't sometimes work with
3d-glasses. Usually, when I press the 3d-glasses button it applies the
3d-filter and it looks cool with the glasses.
Occasionally when I try to enable the filter or load a new track it doesn't do
anything. The game looks normal, but without the 3d-effect. When this happens
the game is slowed down significally. The slow down fixes by disabling the
effect. The 3d-effects sometimes work again, when I load a new track and then
try again.
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http://bugs.winehq.org/show_bug.cgi?id=13201
Summary: Microsoft Pinball Arcade jittery animations
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Movements of the ball, flippers, and other objects in Microsoft Pinball Arcade
have become jittery. The effect is similar to what you'd get if you have a
double-buffered game engine that mostly runs normally, but intermittently mixes
up the two buffers (maybe this is what's happening?).
The effect happens every couple of seconds, and lasts for what looks like two
frames. It is easiest to see this artifact when the ball is moving fast (thus
the ball covers the most distance between adjacent frames), particularly across
an open part of the table just after you hit it with a flipper.
Expected behavior:
The game should animate smoothly as it does in Windows and previous versions of
Wine.
Versions affected:
Wine 0.9.45 works fine in this regard, as do some later versions. 0.9.61 and
1.0 rc1 show this artifact. My normal procedure is to install a version of
Wine, test it, and if I discover something wrong, I simply roll back to a
version that I know works (in this case, 0.9.45).
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http://bugs.winehq.org/show_bug.cgi?id=13182
Summary: Ultraedit v14.00+3 cannot be configured anymore
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.idmcomp.com/files/hotfix/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JurgenvonOerthel(a)hotmail.com
When running under Windows or when the combination Wine 0.9.60/Ultraedit
v14.00a+1 is used then Advanced->Configuration lets the user modify a lot of
settings organized in some sort of menu structure.
Wine 1.0-rc1/Ultraedit v14.00+3 only displays the first menu entry. It doesn't
display the menu itself at all.
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http://bugs.winehq.org/show_bug.cgi?id=13040
Summary: SkyMap Pro: Tip of the Day is a blank window.
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.skymap.com/smp_eval.htm
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=12796)
--> (http://bugs.winehq.org/attachment.cgi?id=12796)
Tip of the Day
The SkyMap program's Tip of the Day doesn't show anything. Just blank.
Its Tip of the Day works in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=12440
Summary: Screen/Graphics corruption in Sammy's Science House
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selivanow(a)gmail.com
Created an attachment (id=11983)
--> (http://bugs.winehq.org/attachment.cgi?id=11983)
Wine 0.9.57 screenshot and Wine 0.9.58 screenshot
Screen corruption in "Sammy's Science House" distributed by EdMark. The game
played fine with wine 0.9.57. The corruptions make the game unplayable.
Attached are 2 screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=12251
Summary: Gamma on screen is brighter after application exits
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11689)
--> (http://bugs.winehq.org/attachment.cgi?id=11689)
Console output from Star Trek: Legacy
I have observed a problem on my KDE desktop where after running a Wine
application and closing it (either normally or killing it), the screen's gamma
is much higher.
This is easily rectifiable when I right-click on my KDE desktop, click
"Configure desktop" and then select "Display" - before even attempting to
change the settings, it automatically reverts back to what it should be.
I've only observed this running Star Trek: Legacy so far, of which there is no
demo, but I have attached my console output from that game in case it is
useful; and I'll update with further applications that do this should I find
them.
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http://bugs.winehq.org/show_bug.cgi?id=10449
Summary: Broken Cross Disk Manager: Crash at start
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9153)
--> (http://bugs.winehq.org/attachment.cgi?id=9153)
Console output when running the application
The main window opens, show part of the screen and then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10072
Summary: Half Life 2 Reflections reversed on real world
reflections option
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
The reflections shown in water in game when in 'real world reflections' mode
are reversed on the far side of objects. That is to say that the reflection
starts out quite vague and fuzzy near the object and gets clearer and denser
further away. The whole thing gives the weird impression of there being a
flatter version of the object sat just on the opposite side of the object. The
most obvious example I can think of to demonstrate this is in HL2 Lost Coast
when you are walking along the jetty at the start of the game you can see a
collection of poles (the ones supporting the jetty) out at sea that slowly
become indistinct as they stretch toward the jetty. These poles move rapidly as
you move because they are always trying to stay opposite the jetty poles.
I'm running NVidia drivers 100.14.19. Wine 0.9.46 & 0.9.47 tested with the same
problem. I have tried it with "UseGLSL"="enabled" and
"OffscreenRenderingMode"="fbo" with no real difference.
My system is a:
Athlon64 Dual Core 4800,
Corsair 2GB DDR667,
Nvidia Geforce 8600GTS 256MB,
Ubuntu 7.04 Feisty 64bit
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http://bugs.winehq.org/show_bug.cgi?id=13773
Summary: xfwm4 and fullscreen issues
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
If you run xfwm4 and start a fullscreen application in wine, the xfce4-panel
won't hide.
As a consequence in some Games (GTA San Andreas, Driver Parallel Lines) the
mouse control isn't smooth anymore.
If i run openbox for example, this problem doesn't occure.
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http://bugs.winehq.org/show_bug.cgi?id=13132
Summary: can't load save while playing Taikou5
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fukid(a)siulok.com
Created an attachment (id=12934)
--> (http://bugs.winehq.org/attachment.cgi?id=12934)
log : fixme
Taikou 5 is a RPG Japanese game made by KOEI.
the only problem is can't load save while playing Taikou5, where else other is
perfect.
for the logs, please check the attachment, thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13104
Summary: playsaga.com saga crashes during patching
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenwinkle(a)yahoo.com
Created an attachment (id=12881)
--> (http://bugs.winehq.org/attachment.cgi?id=12881)
saga patcher crash
In order to run the saga (playsaga.com) patcher, you have to download
Microsoft.VC80.CRT and unzip the files into the saga directory. Once you do
this, the patcher (SagaPatcher.exe) will start up and run. It makes it through
a couple of patches, one of just a few files, then another of 7000 files, then
it moves on to a patch of 6000 files or so and crashes at around 2200-2300
files. I have attached the trace from the crash.
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http://bugs.winehq.org/show_bug.cgi?id=13056
Summary: Need For Speed Most Wanted Black-Edition fails to
install
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=12818)
--> (http://bugs.winehq.org/attachment.cgi?id=12818)
Debug log file generated with default settings in WINEDEBUG variable
The installer is complaining about missing AutoRunGUI.dll and later on
AutoRun.exe but after I worked-around that the installer refuses to install
because of missing DirectX version 9.0c or newer. I have no work-around for
this. The only thing you can do here is to unzip the files called
0compressed.zip to 3compressed.zip into a new folder.
Now to my first mentioned work-arounds. Here are the shell commands I have
entered:
cd
mkdir nfsmw
cd nfsmw
# I asume here your MW-CD 1 is in your DVD drive and you have setup /etc/fstab
that it will be mounted to /dvd/ by regular users.
mount /dvd
ln -s /dvd/AutoRunGUI.dll /dvd/AutoRun.exe .
wine /dvd/AutoRun.exe
These symlinks are required if you want to launch the installer, else he will
look in the folder /home/your_name/nfsmw/ for it!
Attached is the debug.log file which was generated with no special settings in
WINEDEBUG variable.
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http://bugs.winehq.org/show_bug.cgi?id=13048
Summary: Mouse cursor is invisible while in game of Dark Age of
Camelot
Product: Wine
Version: 0.9.61.
Platform: All
URL: http://darkageofcamelot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sales(a)firstwavecomputers.com
Not being able to see the mouse cursor in Dark Age of Camelot severely limits
playing ability. The mouse cursor is there, but you can not see it.
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http://bugs.winehq.org/show_bug.cgi?id=11843
Summary: Word pronounciation played in loop
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alteriks(a)gmail.com
There is problem with sound in Wielki Multimedialny Słownik Angiel 2004
http://appdb.winehq.org/objectManager.php?sClass=version&iId=6542 Word
pronounciation doesn't work as expected, the sound stucks after about one
second and is played in loop.
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http://bugs.winehq.org/show_bug.cgi?id=10733
Summary: doesn't start!
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=9575)
--> (http://bugs.winehq.org/attachment.cgi?id=9575)
Console LOG
Okay, i've got it nearly starting *g*
Maybe i missed some things...
First all things that have to be done until you could try to start...
Installing DirectX from Lost Planet CD:
- Nativ fusion.dll
- Nativ Msvcr70.dll
- Nativ MsCoree.dll
After this ones the directx version on CD will install!
Game: WMVCore.dll -> is located in the Lost Planet Folder in the steam folder!
-> Installed Windows Media Player 9 and copied the wmvcore.dll from there to
the LP folder and overwritten the 24 KB file with 2 MB file!
- Nativ Quartz
- Nativ devenum
- Nativ wmvcore
- Nativ mscat32
And now i got far away from old crash point, but got a nice crash dump/console
output!
Maybe it's usefull for anyone...
Ah, before i forget about it: tried to start the dx9 version of game!
Greets
Dark
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http://bugs.winehq.org/show_bug.cgi?id=12046
Summary: MinGW32: unhandled page faults and exceptions
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibaldo(a)adinet.com.uy
- install MinGW32 and MSYS.
- go to the MSYS directory.
- wine cmd
- msys.bat (it opens an rxvt or another terminal with bash)
- ld --version
- ld --help
It doesn't display anything on rxvt or the terminal where you are running bash,
and on the console where you started wine the following error appears:
wine: Unhandled page fault on write access to 0x2d656c78 at address 0x7bc42874
(thread 0026), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc42874
Running ld directly with Wine works:
- go to the MinGW32 directory.
- cd bin
- wine ld --version
- wine ld --help
Another (more direct) way to reproduce the fault:
- go to the MSYS directory.
- cd bin
- wine start sh (or wineconsole sh)
- cd /mingw/bin
- ./ld --help
- ./ld --version
Instead of ld you may try gcc or dlltool or windres, etc.
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http://bugs.winehq.org/show_bug.cgi?id=12310
Summary: Tony Hawk's Underground 2 - Unhandled page fault
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kneczaj(a)gmail.com
Created an attachment (id=11765)
--> (http://bugs.winehq.org/attachment.cgi?id=11765)
wine's output
Tony Hawk's Underground 2 does not start. After a few videos at the begining
games loads and then the game crashes. I attached the wine's output.
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http://bugs.winehq.org/show_bug.cgi?id=15506
Summary: Balls looks static in the game
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://popcap.com/games/zuma
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
The balls should roll while you're playing. Here is a video that shows haw
shoul it looks.
http://www.youtube.com/watch?v=Y7UdivODns0
But the balls looks static and without any animation.
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http://bugs.winehq.org/show_bug.cgi?id=15814
Summary: Oblivion crashes on launch
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.foote(a)gmail.com
Created an attachment (id=16939)
--> (http://bugs.winehq.org/attachment.cgi?id=16939)
Oblivion crash output.
With the latest version of wine (1.1.7) on Ubuntu 8.10 (beta) Oblivion crashes
on startup. A window is created and then goes fullscreen, but then eventually
closes.
I have attached the console output.
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http://bugs.winehq.org/show_bug.cgi?id=15310
Summary: DVDShrink: Preview no longer works
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16141)
--> (http://bugs.winehq.org/attachment.cgi?id=16141)
+quartz
Regression, saw it reported in AppDB (feature I don't use much...)
Hangs on:
err:ntdll:RtlpWaitForCriticalSection section 0x14a05c "videorenderer.c:
VideoRendererImpl.csFilter" wait timed out in thread 0009, blocked by 0029,
retrying (60 sec)
austin@austin-desktop:~/wine-git$ git bisect good
9985f2efc9d1e92932dd3d7f351ded3ae1db0b80 is first bad commit
commit 9985f2efc9d1e92932dd3d7f351ded3ae1db0b80
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Jul 4 01:33:04 2008 -0700
quartz: Implement state transitions in video renderer.
:040000 040000 e9d8793bdcec724b6a750908bc054baf329c8655
66c05bda331c3503e8d85b69303108d00d5830c6 M dlls
+quartz attached
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http://bugs.winehq.org/show_bug.cgi?id=15080
Summary: Lego Star Wars crashes
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josergc(a)gmail.com
Created an attachment (id=15754)
--> (http://bugs.winehq.org/attachment.cgi?id=15754)
Unhandled page fault on read access to 0xd009d793 at address 0xa5a0554 (thread
0009)
The game starts but quits after the typical StarWars saga message ¨A long time
ago in a galaxy far, far away...¨.
The file is not only for ¨d3d¨ component, it contains also some ¨fixme¨
from others components like:
fixme:advapi:RegisterEventSourceW ((null),L"Bonjour Service"): stub
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
fixme:win:EnumDisplayDevicesW ((null),0,0x3e6ed7c,0x00000000), stub!
fixme:dxdiag:DXDiag_AddFileDescContainer (0x12cb88,L"ddraw.dll")
Thank you for your effort!
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http://bugs.winehq.org/show_bug.cgi?id=14862
Summary: Crash during execution of cbsetup.exe
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15405)
--> (http://bugs.winehq.org/attachment.cgi?id=15405)
the crash log dump
During the installation of the cbsetup.exe from
http://www.marx.com/en/support/crypto_box/download.php out of a NSIS installer
wine reports the crash of an application.
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http://bugs.winehq.org/show_bug.cgi?id=14705
Summary: Patch for Wordpad that fixes some glaring issues on
Windows and Reactos
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roelmessiant(a)gmail.com
CC: roelmessiant(a)gmail.com
Created an attachment (id=15191)
--> (http://bugs.winehq.org/attachment.cgi?id=15191)
Patch for Wordpad
The following issues are resolved:
- Junk in the statusbar when text has been entered
- Message boxes with junk
- Message boxes without their messages being loaded
- Incorrect behaviour when setting a new text size
- Minor system color brush abuse
TODO
- Trying to make sense of this 50% ANSI and 50% Unicode code
- Finding out why a refresh of the rebars takes upto 10 sec
The symptoms occur on Windows and Reactos, some only occur when UNICODE is
defined.
This patch is a slight modification of Reactos bug 3612, which was not accepted
there because "it is Wine code, and we don't accept patches for Wine code"
Reference http://www.reactos.org/bugzilla/show_bug.cgi?id=3612
Enjoy
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http://bugs.winehq.org/show_bug.cgi?id=14420
Summary: Condemned Criminal Origins Mouse Cursor Unable to
initialise
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14739)
--> (http://bugs.winehq.org/attachment.cgi?id=14739)
Screenshot of the Error Message in WINE
When Launching the game Condemned Criminal Origins, I received an Error Stating
exactly "ERROR in CInterfaceMgr::Init(): Could not initialize Cursor!". Due to
this error, the game/WINE just closes automatically, thus You cannot launch the
game and at least cannot get into the menu.
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http://bugs.winehq.org/show_bug.cgi?id=14018
Summary: War of the Ring terrain appear and disappear constantly
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This game runs fine except by this issue, terrain texture are constantly
changing, appearing and disappearing, and console drops lots this:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 937
I have tested it with a Geforce 7600GT on Wine 1.0.0 and 169.09 drivers,
fiddling game graphical options didn't solved that.
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http://bugs.winehq.org/show_bug.cgi?id=13814
Summary: Cannot Launch Quicktime
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbasicer(a)gmail.com
Created an attachment (id=13857)
--> (http://bugs.winehq.org/attachment.cgi?id=13857)
Wine output
The latest Quicktime from the apple website (7.4.5?) installs correctly, but
closes after the interface says "switching" upon loading. I have used
winetricks to resolve a few problems for other applications (gdiplus, msvc
runtimes for 8).
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http://bugs.winehq.org/show_bug.cgi?id=13257
Summary: Some items in are completely missing, sperators are
wrong oriented and the oters seems to be ok.
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladislav.laska(a)gmail.com
Created an attachment (id=13096)
--> (http://bugs.winehq.org/attachment.cgi?id=13096)
Basic log
In Bricscad, some panel items are not correctly displayed.
Wine says:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
and some toolbar icons are just not drawn. Also, the line separators are always
vertical (even in vertical bar). This does not happen on Windows version, so it
could be a bug.
I'd like to help, but I don't have any idea where could be the problem.
A complete log is attached (run & move panel & exit).
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http://bugs.winehq.org/show_bug.cgi?id=12936
Summary: Visma Skatt: Craches when regaining focus
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konrad(a)skeri.com
Created an attachment (id=12663)
--> (http://bugs.winehq.org/attachment.cgi?id=12663)
Log and back trace from crach
If focus is switched to another application, Visma Skatt freezes when focus is
regained. As of 0.9.59 this also happened when focus returned to main window
from application child windows, but as of 0.9.61 it only happens when focus
returns from another application.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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http://bugs.winehq.org/show_bug.cgi?id=13760
Summary: Rome Total War reports insufficient video memory at
maximum quality
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When running Rome Total War game, if fails to load the battle scene and exits
with the following message in console:
Generic Error:
Insufficient video memory to load requested texture set.
Under Windows it works well on the same machine and the same settings. The
video card has 500 Mb video memory.
After setting to low quality, the game works well also.
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http://bugs.winehq.org/show_bug.cgi?id=15652
Summary: Adobe Photoshoop CS4 installer fails
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's wine from git, three problems keep photoshop cs4 from installing.
First, it downloads gecko, but hangs afterwards; you have to ^C and
restart the installer.
Second, dialogs are often painted with three-quarters of the content missing,
and the remaining quarter misplaced. Moving the dialog offscreen and back
on usually fixes this. So this is both a showtopper for the
average user and a cosmetic problem.
Third, the very first dialog that is shown is mostly blank. Jacek
knows why: our gecko engine is out of date, and can't handle negative
values on some css properties. He came up with a simple workaround:
when this happens, kill the installer (with wineserver -k),
then edit
.wine/drive_c/Program Files/Common
Files/Adobe/Installers/d6da2ba33e237f559e70b443726029b/resources/media/css/main.css
and replace the line
z-index:-10;
with the line
z-index:0;
That's easy to do by cd'ing into .wine and applying the attached
patch with "patch -p0".
After that, the installer runs successfully to completion.
(It uses 350MB of RSS; anyone know how much RAM it uses on Windows?)
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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http://bugs.winehq.org/show_bug.cgi?id=15832
Summary: Cakewalk Pro Audio 9 - self-acting cursor skip and
opening next cell after delete action
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.mlich(a)post.sk
CC: m.mlich(a)post.sk
Hi Wine Team,
i have installed Ubuntu Hardy (8.04) and with the help wine i can working with
Cakewalk Pro Audio 9 on Linux.
Cakewalk Pro Audio 9 working good, but now is here this problem:
When i need delete some midi-event from Track, i must open list editor -
View/Event List. This Event List is a new small window. In this window i can
see all midi-events in a Track. Here (in List Editor) i can move with cursor
over cells and insert/modify/delete midi-events. When i insert/modify
midi-event, all working ok. When i need delete some midi-event program working
not normal. Normally i push Delete and midi-event is out of list. Now after
delete action midi-event is out of list, but cursor self-acting skip to next
cell and opening this next cell to edit mode (quasi enter key depression).
This bug is in wine version: 1.0.0, 1.0.1, 1.1.5, 1.1.6, 1.1.7
Older wine verions like 0.9.60 are without this bug and working normal.
Best regards, Milan Mlich.
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http://bugs.winehq.org/show_bug.cgi?id=14623
Summary: Regression in comctl32.dll.so, divide by zero.
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)linuxturtle.net
Created an attachment (id=15026)
--> (http://bugs.winehq.org/attachment.cgi?id=15026)
crash backtrace / run log
Divide by zero crash in comctl32 when starting up a program (chief architect).
This does not happen if I replace comctl32.dll.so with an older version of the
libarary (from cxoffice 6.2, I'm not sure which version of WINE that
corresponds to).
Bactrace etc... attached.
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http://bugs.winehq.org/show_bug.cgi?id=12849
Summary: HTML
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12536)
--> (http://bugs.winehq.org/attachment.cgi?id=12536)
dialog box error
everytime I start microstation v8 2004 it displays an error that an dialog box
can not be displayed - see screenshot
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http://bugs.winehq.org/show_bug.cgi?id=12827
Summary: Photoshop CS2: Cycle Images works only halfway
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
If you cycle through your open pictures with Ctrl + Tab the LayerPalette seems
to cycle (it changes its content) but the actual picturewindow doesn't come to
the front.
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http://bugs.winehq.org/show_bug.cgi?id=12685
Summary: [The Settlers IV] Can't see the game display after
starting
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: games.jan(a)googlemail.com
Created an attachment (id=12345)
--> (http://bugs.winehq.org/attachment.cgi?id=12345)
output after starting the game
I installed The Settlers IV without any problems.
When i start the game with
"wine S4.exe" i can see the videos but then i only get an orangebrown window. I
can't see any game items.
I tried it with the following setting in video.cfg:
ForceBlit = 1
PureSoftwareMode = 0
ShowVideos = 1
and even with
ForceBlit = 1
PureSoftwareMode = 1
ShowVideos = 0
always the same error/problem.
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http://bugs.winehq.org/show_bug.cgi?id=12660
Summary: SIGSEGV if no PT_INTERP in target of wine-preloader
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=12311)
--> (http://bugs.winehq.org/attachment.cgi?id=12311)
patch to wine-0.9.60/loader/preloader.c
wine-preloader gets a SIGSEGV if the target program has no PT_INTERP. Patch
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11218
Summary: Device control software is not usable
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
Created an attachment (id=10297)
--> (http://bugs.winehq.org/attachment.cgi?id=10297)
warn+all,+comm,+relay
We have a spectrophotometer and control software (several programs for specific
tasks). No problems with communication via RS-232 in wine, but a problem with
GUI-interface in the most useful program.
After a communication with device BIO-WS program should draw a graph (no line
on graph) and prompt for a sample (no message box) - not usable in lab
practice.
It seems problem near "warn:gdi:GDI_GetObjPtr Invalid handle (nil) ".
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http://bugs.winehq.org/show_bug.cgi?id=10748
Summary: Unhandled Exception: Football Manager 2008 will crash
occasionally
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hujztym(a)yahoo.com
Created an attachment (id=9589)
--> (http://bugs.winehq.org/attachment.cgi?id=9589)
Console debug log of the crash (WINE 0.9.49)
Debian Etch 4.0, using 2.6.22 kernel (own config) from official debian sources.
Hardware: ACER Aspire 5002 WLMi (AMD64 Turion, but running in 32bit).
It usually happens after a match being played, when you get back to main
window. Console debug output attached. Will test 0.9.50 as soon as it gets into
Debian package.
If it happens again, i will try to provide more details, as well as debug logs.
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