http://bugs.winehq.org/show_bug.cgi?id=15847
Summary: rpcrt4's server crosstest crashes on windows
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://test.winehq.org
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niko.lecam(a)gmail.com
CC: robertshearman(a)gmail.com
The rpcrt4's server crosstest crashes on my WinXP and Win2k boxes (same seems
to happen on other systems according to test.winehq.org).
I have tried to find out the problem but this part of the code is really out of
my competence.
The problematic commit is a05923e1d303788c9b7bfda61eb2ca9ae48653f7
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Mon, 24 Dec 2007 17:01:20 +0000
rpcrt4: Add tests for varying and conformant varying arrays.
The conformance test crashes in NdrpEmbeddedRepeatPointerUnmarshall with an
access violation.
Stack trace is :
0022fa50 77e82a17 00249568 d6fb03f4 00000003
rpcrt4!NdrpEmbeddedRepeatPointerUnmarshall+0x9e
0022fa84 77e914ea 00000001 0022fcd4 00430652
rpcrt4!NdrpEmbeddedPointerUnmarshall+0x68
0022fab8 0041a200 00000001 0022fc54 0000003c
rpcrt4!NdrVaryingArrayUnmarshall+0x177
NdrVaryingArrayUnmarshall is called from function get_5numbers() in server_c.c
Reverting the patch fix the problem.
CC'ed to Rob Shearman as it's his patch.
Hope this will help fixing the problem.
regards,
Nicolas Le Cam
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http://bugs.winehq.org/show_bug.cgi?id=15565
Summary: Wine Gecko needs .pdb file and defined build procedure
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It would be great if our gecko had an optional .pdb
file you could install if you wanted to generate
symbolic stack dumps on crashes involving gecko.
Furthermore, it would be nice if the build procedure for
our gecko was documented. There is a little doc at
http://wiki.winehq.org/Gecko
including a link to the source tarball, but
nothing there says which compiler to use or how to run it.
(It would be cool sometime to include valgrind annotations
in our gecko. That would be a nifty trick; I don't know
if anyone's tried doing that in windows code before.)
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http://bugs.winehq.org/show_bug.cgi?id=14756
Summary: Guitar Pro 5: Alt+Down on score activates menubar
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
In Guitar Pro, Alt+Up and Alt+Down are expected to shift notes between strings.
However, at first Alt+Down focuses on the menubar as if only Alt had been
pressed. When switching from GP5 to another window and back, it starts behaving
normally.
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http://bugs.winehq.org/show_bug.cgi?id=14754
Summary: freenet SMS-Program crashed during the start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sascha.Manns(a)gmx.net
Created an attachment (id=15254)
--> (http://bugs.winehq.org/attachment.cgi?id=15254)
freenet SMS-Manager crash-Log
i've an Question about Freenet SMS-Manager. This Program allows to send SMS
over the Internet SMS-Server from Freenet. The Installation was good. After the
Installation i copied the dlls from the freenet Folder to system32. Then i
tried "wine SMSStarter.exe".
Then a little Icon is visible in the Systemiconbar. Then the Icon is invisible,
and the Program crashed. I tried this 3 times, but it crashed on the same
place.
The output from shell and winedbg is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14708
Summary: in The White Chamber game in video scenes video and
audio is not in sync
Product: Wine
Version: 1.1.2
Platform: Other
URL: http://www.studiotrophis.com/site/projects/thewhitechamb
er
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
the best way to see this problem is to install game, launch it and wait for
intro video. audio and video are completely out of sync. but video files
(theora in .ogg) play fine using mplayer
appdb entry for game is:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3553
i tried version 1.3
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=5244). there is
already 1.7 available on site, i didn't tried it yet
i use almost default wine settings, only thing i set was virtual desktop
1024x768 and alsa for sound
there was no crash so i attach no logs, if wou will need me to test something
just let me know
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http://bugs.winehq.org/show_bug.cgi?id=14585
Summary: Anquet maps won't install with "internal installer
error" number 536870920.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
When running the demo installer, downloadable from http://www.anquet.com/
(version 6.2) the installer fails with "internal installer error". The error
code is 536870920.
Upon clicking OK to close the error pop-up, the installer tries to download and
install the .NET framework, but after downloading, fails again with "Failed to
verify digital signature of file
http://download.microsoft.com/download/5/6/7/567758a3-759e-bf8f-52154438565…".
Upon clicking OK, the installer dies. Nothing is installed.
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http://bugs.winehq.org/show_bug.cgi?id=14504
Summary: Ableton Live fails to install -- crashes at setup
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.ableton.com/free-trial?product_key=D_00_70
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crush(a)crushkill.com
Created an attachment (id=14827)
--> (http://bugs.winehq.org/attachment.cgi?id=14827)
warn+all Trace output when running Setup.exe
When running the Ableton Live 7.07 (trial version) setup program to install,
the setup program crashes as soon as the "licensing agreement" window is
supposed to show up.
This previously worked fine under wine 1.0.
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http://bugs.winehq.org/show_bug.cgi?id=14467
Summary: Photoshop CS2 update installer doen't work...
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jxjani(a)gmail.com
Hi,
In wine 1.1.1 ,I couldn't update to Photoshop 9.0.2 from adobe website.The
installer stops midway and doesn't do anything.I downgraded to Wine 1 and it
worked.
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http://bugs.winehq.org/show_bug.cgi?id=13890
Summary: Zmodeler: freezes and crashes
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7572
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=13979)
--> (http://bugs.winehq.org/attachment.cgi?id=13979)
The small log that I got in the terminal on my attempt to see what the problem
was. Notice it has OpenGL errors... fixme! :)
I am running WINE 1.0 RC4 on Ubuntu hardy. So far so good, but when I run
Zmodeler I get the attached file (terminal log) just before it crashes.
It loads but does nothing (freezes) and I have to terminate it.
I have a Nividia Geforce FX5200 PCI. All other programs work graphics wise but
this one... :-/ Please help, I use this one often. :)
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http://bugs.winehq.org/show_bug.cgi?id=12862
Summary: Fullscreen does not appear correctly
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://prdownloads.sourceforge.net/yabause/yabause-
0.9.4-win.zip?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
I think this may be a regression from 0.9.58, but I need to go back and verify.
When changing to fullscreen, the screen does not seem to be detected properly
and you end up with a smaller window instead. At this point, I've been unable
to switch back to original non-screen normal operation in the same session.
This may be related to another bug I'm about to post.
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http://bugs.winehq.org/show_bug.cgi?id=12692
Summary: Final Reality: DX5 benchmark fails to start
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.3dconcept.ch/files/benchmark.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Hi there,
the DirectX 5 based benchmark "Final Reality" fails to start up. It never even
creates a window. In my case the virtual desktop does not appear.
I post the console log inline (because it's rather short):
fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:win:EnumDisplayDevicesW ((null),0,0x32f69c,0x00000000), stub!
err:ddraw:PixelFormat_DD2WineD3D 16 bit RGB Pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D 32 bit RGB pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D Invalid dwRGBBitCount in Pixelformat structure
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:wgl:X11DRV_GetPixelFormat Unable to find a WineGLPixelFormat for
iPixelFormat=0
err:d3d:CreateContext SetPixelFormat failed on HDC=0x394 for iPixelFormat=1
err:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Failed to create a new
context
fixme:ddraw:D3D7CB_CreateAdditionalSwapChain (0x133090) call to
IWineD3DDevice_CreateAdditionalSwapChain failed
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice failed,
hr = 8876086a
fixme:ddraw:DllCanUnloadNow (void): stub
Any traces needed?
Thanks,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=12558
Summary: Can't record long MIDI sysex data
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ramalhais(a)serrado.net
Using WINE from CVS (2008-04-12) and trying to run VDrumLib to capture sysex
messages from a Roland TD-6 drum module, VDrumLib can't capture the whole sysex
messages sent from the TD-6, and i get some "fixme:" messsages from WINE. See
the attached WINE output. I tried to change the way
wine/dlls/winealsa.drv/midi.c saves the incoming data but i don't understand
how buffer allocation is done or how it is passed to the apps. Need some help
:)
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http://bugs.winehq.org/show_bug.cgi?id=11729
Summary: Unreal Tournament: dinput mode makes game unplayable
Product: Wine
Version: 0.9.56.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
new Unreal Tournament bug after the "error on exit" bug was fixed. This one is
different however, because it has to do with input.
The problem is that once you active direct input in the UT configuration menu
and restart (so the change becomes active) the input sort of stops working.
What exactly happens:
I'm currently not talking about being in-game. I'm just in the menu where you
land after pressing ESC in the intro sequence. Upon pressing ESC you end up
with the cursor in the upper left position on the virtual windows (currently
using virtual desktop, so debugging is easier).
The first entry of the game menu is opened automatically (Game), and I can now
move the cursor through the opened game entry, selecting the children. Or I can
move over to the next entry (Multiplayer, Options, Stat, Tools, ...) and select
children there.
OK, this is when dinput is OFF.
Now I go into the options, activate dinput and leave the game. Then I start the
game again and encounter this.
Upon pressing ESC the cursor is still transferred to the upper left position
and the menu opens.
What is different:
When clicking the menu "away" (click on non-menu components) and then trying to
open them again (by clicking on them) the menu item won't open (no drop-down
effect). I can hear the soundeffect of the menu opening, but nothing more. I
can even click something (suspecting that the menu is invisible, but there). So
the only thing I can do is switching the app to window mode (there is a button
in the upper right corner that does that) and then use the X-button on the
window to close the application.
Another difference is that marking checkboxes doesn't work anymore. I was going
to make another try and restarted the app, this time moving right into the
config menu to deactivate input. This works, because ESC always lets the menu
pop up. However removing the tick from the checkbox proved to be impossible.
I had to modify the UnrealTournament.ini to switch dinput off.
I created a log from the dinput run, going to attach this.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10611
Summary: VMware Infrastructure Client: Fails to install. MSIEXEC
high CPU usage
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.vmware.com/beta/server/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9412)
--> (http://bugs.winehq.org/attachment.cgi?id=9412)
Console output from wine
When I attempt to install this application, it consumes large amounts of CPU
(60% on a dual core box) for about 30 minutes. Eventually it fails to install.
This application is contained in the Linux download package.
/vmware-server-distrib/lib/hostd/docroot/client
This was a clean wine install with .NET Framework 2.0 (required by this app).
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http://bugs.winehq.org/show_bug.cgi?id=13589
Summary: Team Fortress 2/TF 2: Black rectangles instead of the
correct sprites are displayed
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingo(a)gerth-ac.de
Created an attachment (id=13548)
--> (http://bugs.winehq.org/attachment.cgi?id=13548)
This image displays the bug. Note the black rectangles.
When somebody is hit in TF2, black rectangles instead of the fitting sprites
are displayed. I have attached a screenshot of this bug to show you its
behaviour.
I am using the latest version of TF 2 and the proprietary Nvidia drivers that
come along with Ubuntu 8.04 Hardy Heron.
If you need additional information feel free to ask me.
This is my first bug report at winehq, hooray ;-). I am sorry if it does not
meet the quality standards, but I'll try to improve my next bug report if you
let me know what/if I did anything wrong.
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http://bugs.winehq.org/show_bug.cgi?id=13826
Summary: Everest Poker fails to load
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.EverestPoker.org.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=13875)
--> (http://bugs.winehq.org/attachment.cgi?id=13875)
Bash printout.
Following advice for using a native gdiplus.dll in bug 12906, Everest Poker
gets to the startup screen, then fails to progress.
Without the native gdiplus.dll, Everest Poker does not progress this far.
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http://bugs.winehq.org/show_bug.cgi?id=12444
Summary: Serious Sam TFE lockups and input delays
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
Serious Sam TFE will frequently freeze for a short time for no apparent reason,
after which all user input is severely delayed (feels like the time of the
freeze approximately). So you end up pressing a key or moving the mouse and one
or three seconds later Sam moves. In between the freezes, the game is
completely smooth with no hints of stress. Strangely enough, loading such a
game will continue with the delayed input. Sometimes the game appears to catch
up again (I think prolongued time in the console is what does the trick), but
not for long. Resolution doesn't have anything to do with it, the same thing
happens in 640x480 and besides I've played Far Cry and Prey on this machine (in
my standard resolution of 1600x1200) without problems, so I doubt the machine
is too weak. I tried using native dinput.dll and msvcrt.dll, but that didn't
change anything. The game states it uses OpenGL for GeForce2 on my GeForce7900,
could this be a problem? I also tried disabling sound or using other network
devices, but to no avail either. Anything else I can try?
I'm aware of the native Linux ports, but these are highly beta and it doesn't
look like they'll finally be finished one day. They only work in 640x480, you
frequently fall out of the level and need console cheats to get back in, and
other stuff doesn't work at all (like the end fight). I was hoping to finally
be able to play the game as it was meant to be played...
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http://bugs.winehq.org/show_bug.cgi?id=13596
Summary: utorrent cannot associate with .torrent files
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://download.utorrent.com/1.7.7/utorrent.exe
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
uTorrent's installer (and the program itself if asked) can associate uTorrent
with .torrent files. However, running wine start on a .torrent file with
uTorrent installed reports "Application could not be started, or no application
associated with the specified file." and does not open the file in uTorrent. On
Windows, start.exe does open .torrent files in uTorrent.
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http://bugs.winehq.org/show_bug.cgi?id=14345
Summary: Clickable text doesn't appear on Garmin Mobile PC
installation screen
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcovert(a)comcast.net
Created an attachment (id=14643)
--> (http://bugs.winehq.org/attachment.cgi?id=14643)
winedbg stack trace after splash screen appears, and process is qiuet.
I am running wine 1.0 on an eee pc. Wine installs fine, and I can run notepad
and explorer.
I am trying to install Garmin Mobile PC.
on a 'real' pc, a splash screen appears, then some clickable text
(Install Exit)
in Wine, the splash screen shows up, but no more text, then everything
is quiet. Running this in winedbg, shows the application has made a
call to GetMessageW, as if it were waiting for me to click.
I have probed the splash screen, but can't find the active area.
I realize that this is not 'the most current version'
I considered 'making sure that the libraries were up to date' -
the eee pc is a Xandros release, (Debian based). Running
apt-get build-dev wine suggests that I'll need to install 64 updates,
which worries me a bit.
I ran StraceNT while starting on a real pc, I can attach this if you want, but
it does not appear to be interesting.
the winedbg stack trace appears similarly uninteresting, but I've attached it.
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http://bugs.winehq.org/show_bug.cgi?id=12093
Summary: Desktop icons displayed no more
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
It is a regression. Wine was creating proper icons for applications in desktop
shortcuts but desktop icons are displayed no more.
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http://bugs.winehq.org/show_bug.cgi?id=15765
Summary: Homeworld 2: Crash/Lockup during Single Player game load
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moralapostel(a)gmail.com
Tested with wine 1.1.4 and clean .wine folder. Also a clean Homeworld 2
Installation has been used (... but the problem also occurs with the patched
1.1 version )
First: The In-Game Tutorial works great and I see no glitches at all. 100%
playable.
But when starting the single player campaign the game always crashes during the
"Universe" loading phase. The results vary: Sometimes wine crashes, somtimes it
completly freezes up, etc.
There's no obvious error message in the terminal that could be related to this
error.
... kind of curious that this is rated platinum. Am I the only one having this
problem?
I would like to provide some log files to get to the root of this problem, but
I dont know which would help.
My system:
Gentoo
wine-1.1.4
xorg-1.3 with radeon oss driver
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http://bugs.winehq.org/show_bug.cgi?id=15203
Summary: World of Warcraft: Right alt key not working
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.capela(a)yahoo.com
Created an attachment (id=15960)
--> (http://bugs.winehq.org/attachment.cgi?id=15960)
assigns ISO_Level3_Shift as VK_RMENU in X11DRV_InitKeyboard
On Ubuntu 8.04, the right alt key generates ISO_Level3_Shift (keysym ==
0xfe03), which wine doesn't currently recognize as the right alt button. Found
the problem while playing World of Warcraft, where I wasn't able to use the
right alt key to trigger actions mapped to a combination of alt and another
button.
The attached patch changes X11DRV_InitKeyboard to handle ISO_Level3_Shift as
VK_RMENU. This solves the problem for me, but I don't know if it's the proper
way to handle this bug.
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http://bugs.winehq.org/show_bug.cgi?id=15117
Summary: Full Tilt Poker crashes when initially opening a table
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joelfried(a)gmail.com
Created an attachment (id=15816)
--> (http://bugs.winehq.org/attachment.cgi?id=15816)
Backtrace of the aforementioned crash.
I installed Full Tilt Poker from the website, logged in, and went to open a
table. I was confronted with the Bet Slider options, and chose some and
clicked 'ok' and the software crashed.
When I reopened it in wine a second time, attempting to open up any table
caused another crash.
I know that these options were once manually editable through the registry so
I'm not sure if the issue is related to the way in which they update the
registry.
Either way a backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14962
Summary: Dungeon Siege 2 full screen and mouse issues
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedrobneves(a)gmail.com
After updating wine from 1.1.2 to 1.1.3, Dugeon Siege 2 no longer works.
The game doesn't go full screen and the mouse pointer gets stuck always moving
upwards which makes the game unplayable.
These issues didn't appeared on versions from 1.0.0 to 1.1.2.
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http://bugs.winehq.org/show_bug.cgi?id=14953
Summary: Funky graphical artifacts - Unreal Tournament 3
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hew.mclachlan(a)gmail.com
There are many graphical artifacts in Unreal Tournament 3 that give strange
effects. The character weapon never seems to be displayed (although after
firing, a crazy coloured thing appears in that area). Black or coloured pieces
can appear on the screen (sometimes turning the whole screen black). Character
models seem to be textureless and shiny. Walking backwards produces strange
coloured textures that seem to be your own character model lagging in front of
you a bit. Framerate is also very low.
This is probably reproducible in the UT3 beta demo as well.
Ubuntu 8.10 Intrepid, Nvidia 7600GT with nvidia-glx-177 177.68.
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http://bugs.winehq.org/show_bug.cgi?id=14749
Summary: riched20: Fix vertical scrolling
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=15248)
--> (http://bugs.winehq.org/attachment.cgi?id=15248)
riched20: Fix vertical scrolling
The acfb6ea210c92ef9ff41dc6828f9482e9c6d6516 commit introduced new bug, that
can be reproduced by any program that uses RichEd20: if control has less than
one page of text, it can be scrolled past the last line of text, hiding all of
it completely.
The following patch fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=14597
Summary: Wine 0.9.60 Breaks SuperMemo 2006 Build 13.02 June 05,
2007 with "Runtime error 216 at 00406124"
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben.alkov(a)gmail.com
CC: jacek(a)codeweavers.com
Created an attachment (id=14971)
--> (http://bugs.winehq.org/attachment.cgi?id=14971)
Console output from crash
Wine 0.9.60 Breaks SuperMemo 2006 Build 13.02 June 05, 2007 with dialog stating
"Runtime error 216 at 00406124"
Output from git bisect:
9c352a11cc4425053b58ea978e6931e9e1cb11cc is first bad commit
commit 9c352a11cc4425053b58ea978e6931e9e1cb11cc
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Apr 7 12:34:24 2008 +0200
mshtml: Added IHTMLWindow2::get_navigator implementation.
:040000 040000 e45e1883ca2a4332689adeed378d934d6055674d
84fa010225724b6a1e3ccc180467e0faf0be04df M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14528
Summary: Game can start but patcher not, game need to login
trough the patcher.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dl.zerocool(a)gmail.com
Created an attachment (id=14863)
--> (http://bugs.winehq.org/attachment.cgi?id=14863)
Warpatch.exe is the warhammer online patcher needed to start the game.
Warhammer Online - Age of Reckoning
To start the game the patcher need to be launched so we can enter the login and
password, then the patcher will execute warhammer.exe
Wine don't crash, it's a warpatch.exe error who appear.
"One or more files could not be retrieved from the patch server. Please try the
patch operation again in a short while."
It seems that the patcher can't connect to the server.
Of course in windows it works, that's not a down server or something like that.
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http://bugs.winehq.org/show_bug.cgi?id=14503
Summary: Riched20 assertion failure when running DNS9.0
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=14825)
--> (http://bugs.winehq.org/attachment.cgi?id=14825)
Last few lines of terminal output before crash.
To recreate crash:
Installed Dragon NaturallySpeaking 9.0 Preferred with
wine-1.1.1-55-g6dd7f06
Enabled pulseaudio by running the following:
padsp winecfg
In audio, I selected OSS, toggled off others, pushed default sample rate to
4800.
Closed winecfg.
Navigated to folder, then ran
padsp wine natspeak
DNS ran great for a while, then crashed. I was pushing the program hard.
The error seems to have nothing to do with sound; however, usually DNS runs
without crashing and using PulseAudio is the only thing different that I did.
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http://bugs.winehq.org/show_bug.cgi?id=13568
Summary: VeohTV beta client shows bug report window due to
missing pdh stub
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.veoh.com/veohTV/getStarted.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13511)
--> (http://bugs.winehq.org/attachment.cgi?id=13511)
VeohTV output
Wine version is 1.0-rc3. When starting the VeohTV application, broken login
window comes up (that's bug 13564), and then a bug report dialog shows up.
Relevant line is:
wine: Unimplemented function pdh.dll.PdhEnumObjectItemsW called at address
0x7b844b20 (thread 0018), starting debugger...
Installing pdh via winetricks resolved the problem. Traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=13235
Summary: Worldwide telescope crash on start
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neural(a)autistici.org
Created an attachment (id=13066)
--> (http://bugs.winehq.org/attachment.cgi?id=13066)
crash report
Worldwide telescope installs successfully after winetricks (corefonts dotnet20)
but crash on start.
Tried this on ubuntu hardy x64
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http://bugs.winehq.org/show_bug.cgi?id=12984
Summary: Icons incorrect in Dragon NaturallySpeaking 9.0 and TED
Notepad
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
There appears to be a couple of minor bugs displaying icons in Dragon
NaturallySpeaking.
I download the git and install DNS 9.0 Preferred on a daily basis.
For a while now, the program has produced 2 desktop items. One was correct, and
the other was a dummy. Other programs showed the same behavior, including TED
Notepad. (See Screenshot.)
Then last week sometime, WINE stopped producing the correct DNS icon, and
produced only the dummy.
On Fri, May 2, 2008, I downloaded the git and installed Dragon Naturally
Speaking 9.0 again. This time, WINE replaced the menubar shortcut icon with a
wineglass icon.
The icon continues to run the program correctly.
See Screenshot-1.
It also installed the wineglass icon when I tried to install the Sony e-book
reader. (The installation was not successful.)
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http://bugs.winehq.org/show_bug.cgi?id=12803
Summary: "Empire Earth III" cannot run setup.exe from DVD
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realsquall(a)yandex.ru
Created an attachment (id=12479)
--> (http://bugs.winehq.org/attachment.cgi?id=12479)
terminal log
I have a DVD with Empire Earth 3. I mount it and then run
$ wine /mnt/dvd/setup.exe
then I have 2 error lines, and get back command prompt 2-3 seconds after
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http://bugs.winehq.org/show_bug.cgi?id=12786
Summary: Framedrops in World of Warcraft
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natoforce(a)gmx.net
I measure huge framedrops when turning around or move in the world, doesnt
matter where. when i stand still i have good 80fps but if i turn around it
instantly drops to 1-5 fps. im not sure if this has something to do with latest
patch from blizzard or with a regression in wine. can someone please verify
that?
oh i almost forgot im using opengl since d3d is totally broken since 2.4
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http://bugs.winehq.org/show_bug.cgi?id=12567
Summary: Richedit always uses word wrap
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.marwedel(a)onlinehome.de
A Richedit field always wraps lines if they do not fit, even if word wrap has
been disabled.
Steps to reproduce:
Place a RichEdit into the Form of a Delphi project (Delphi 5 in my case). Set
WordWrap in the Object Inspector to false. Put some long text into the Edit
field and change the width of the RichEdit while running the program. The text
still wraps. A simple Memo object behaves (instead) properly if WordWrap is set
to false.
This has the following influence:
If there is a long text in line 0, and an 'A' in line 1. The line 0 gets
wrapped. As result: The comparison
if (richedit.line[1] = 'A') then ...
passes on a Windows machine, but fails on WINE.
I think this Bug has been already in WINE since many versions.
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http://bugs.winehq.org/show_bug.cgi?id=12407
Summary: Call of Duty 2 1.00 crashes Wine on hit by enemy
(Singleplayer)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
I use Wine 0.9.58 from the repository on my Xubuntu Gutsy machine. The game
installs and starts fine but when I play the application frequently crashes
when taking enemy fire or being killed. If a grenade or explosion sets off
besides me, the application sometimes shows the "Respawn" screen but then
disappears completely. I can't reproduce this reliably. Sometimes I can play
entire sections w/o any problem, sometimes I take one hit from the very first
enemy and Wine crashes. It seems to be connected to display overlay for damage
or something. As long as I walk around and touch nothing everything is fine.
But when I get shot at or stuff is blowing up around me the HUD becomes brown
blocks (Minimap, compass etc. become browinsh squares) for a fraction of a
second and more often than not the game crashes.
Specs:
Xubuntu 7.10 Gutsy Gibbon
Kernel 2.6.22-14-generic
2GB RAM, Pentium 4 3GhZ
Graphics: ATi Catalyst 8.3 on RadeOn X850 AGP (256 MB)
CoD2ver: 1.00 (Retail DVD)
Game Resolution used: 640x480@32Bit:60Hz
Standard Resolution: 1280x1024@32Bit:75Hz
DirectX9 installed through Wine-Doors 0.2
(the crash is not influenced by binary DirectX installation, it still happens
on both DX7 and DX9 mode, Wine native DX7 has the same bug)
Here is a dump of the output of Wine. I started a mission, killed a couple of
enemies and then got blown up by a grenade. As I was dead the brownish respawn
screen showed but right before one of these "War quotes" is usually displayed
Wine crashed.
http://www.pastebin.ca/975252
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http://bugs.winehq.org/show_bug.cgi?id=12109
Summary: Endnote X1: update X1.0.1 does not install
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d_kammerer(a)web.de
Created an attachment (id=11490)
--> (http://bugs.winehq.org/attachment.cgi?id=11490)
console log
Wine crashes when installing the update X1.0.1 for Endnote X1 with the message
"Installation ended prematurely because of an error". See attached console log.
For me (as a non-hacker) the problem looks analog to the one in bug 8003
"EndNote X does not install" (http://bugs.winehq.org/show_bug.cgi?id=8003).
System: Ubuntu Gutsy with Wine 9.57
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http://bugs.winehq.org/show_bug.cgi?id=12088
Summary: cannot scroll text in textbox in winrar
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 12087, I noticed I can't seem to scroll right in some text boxes. To
repeat:
- start winrar
- press the add button on the toolbar
- go to the file tab
- type lots of text into the "Files to add" text box.
the text scrolls off the right side, but I cannot see it.
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http://bugs.winehq.org/show_bug.cgi?id=12056
Summary: gdiplus.dll.GdipCreateFontFromDC not implemented
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whaddon3(a)gmail.com
This prevents Sibelius 3.0 from opening or creating files.
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http://bugs.winehq.org/show_bug.cgi?id=10773
Summary: EVE Online permanently slows down every time a system is
loaded
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewyates(a)gmail.com
Every time you jump through a gate (which loads a new star system), you get the
following errors:
fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b124, 260): stub
fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked
The drawPrimitive error shows up many times.
The FPS drops by about 50% every time this happens and will not go back up to
its previous level until the game is restarted.
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http://bugs.winehq.org/show_bug.cgi?id=10596
Summary: unable to play mp3 voices in .dat file
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlthepaladin(a)yahoo.com
Castle Fantasia 2 is unable to play the voices present in data3.dat. Other
sounds work basically perfectly (as in the music and sound effects). It is
clear for sure that the voices are in mp3 format inside the .dat file, so I
think this is an mp3 related bug. Wine itself did not report any errors in
regards to this, and did not notice anything wrong.
One other thing to note, is that I copied over the same installation to windows
and the voices were present, so this is probably a wine-specific error.
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http://bugs.winehq.org/show_bug.cgi?id=10383
Summary: Models and backgrounds in Every Extend do not appear.
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: febaen(a)gmail.com
Created an attachment (id=9060)
--> (http://bugs.winehq.org/attachment.cgi?id=9060)
The fixme errors given in the console.
When running Every Extend, the models for 'characters', yourself and enemies,
do not appear. Effects, such as explosions and text, do work, as long as wine
is run from inside the directory (ie, 'wine /path/to/executable.exe' does not,
but 'cd /path/to/ && wine executable.exe' works), they are even more abstracted
if it is not for some reason. Terminal output gives a lot of
fixme:d3dxof:IDirectXFileImpl_RegisterTemplates lines (attached).
Works fine with a native d3dxof.dll, however.
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http://bugs.winehq.org/show_bug.cgi?id=9939
Summary: Microsoft OneNote 2007 trial install fails with ole/rpc
crash
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://office.microsoft.com/en-us/onenote
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
$ wine X12-30151.exe
works for a while (I had to say "enter license key later"),
but crashes around the copying files stage with
fixme:rpc:NdrStubCall2 new correlation description not implemented
fixme:rpc:NdrClientCall2 new correlation description not implemented
fixme:ole:EmbeddedComplexSize unhandled embedded type b7
wine: Unhandled page fault on read access to 0x00000080 at address 0x7e98a081
(thread 0011), starting debugger...
Backtrace:
=>1 0x7e98a081 NdrConformantStringBufferSize+0x171(pStubMsg=0x7cb56958,
pMemory=0x80, pFormat=0x93bcd4)
[wine-git/dlls/rpcrt4/../../include/wine/unicode.h:208] in rpcrt4 (0x7cb567bc)
2 0x7e99110d PointerBufferSize+0x10d(pStubMsg=0x7cb56958, Pointer=0x80,
pFormat=<is not available>) [wine-git/dlls/rpcrt4/ndr_marshall.c:1042] in
rpcrt4 (0x7cb5681c)
3 0x7e99185f ComplexBufferSize+0x9f(pStubMsg=0x7cb56958, pMemory=0x7cb56aa0,
pFormat=0x93bd03, pPointer=0x93bd1a) [wine-git/dlls/rpcrt4/ndr_marshall.c:2069]
in rpcrt4 (0x7cb5685c)
4 0x7e993069 NdrComplexStructBufferSize+0x99(pStubMsg=<register ESI not in
topmost frame>, pMemory=0x7cb56a9c, pFormat=<is not available>)
[wine-git/dlls/rpcrt4/ndr_marshall.c:2452] in rpcrt4 (0x7cb5689c)
5 0x7e998d17 NdrClientCall2+0x9f7(pStubDesc=0x93bea8, pFormat=0x93b78e)
[wine-git/dlls/rpcrt4/ndr_stubless.c:638] in rpcrt4 (0x7cb56a7c)
6 0x00ad4f7f in osetup (+0x2a4f7f) (0x7cb56a90)
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http://bugs.winehq.org/show_bug.cgi?id=9574
Summary: IBExpert install crash with wine riched20.dll
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
To run ibexpert for first time riched20.dll needs to be overriden by windows
native riched20.dll and msls31.dll.
The fixme errors are:
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common ECO_AUTOWORDSELECTION not implemented
yet!
fixme:richedit:RichEditWndProc_common ECO_AUTOVSCROLL not implemented yet!
fixme:richedit:RichEditWndProc_common EM_SETTYPOGRAPHYOPTIONS: stub
fixme:richedit:RichEditWndProc_common EM_SETLANGOPTIONS: stub
fixme:richedit:IRichEditOle_fnSetHostNames stub 0x2733288 IB Expert IB Expert
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http://bugs.winehq.org/show_bug.cgi?id=9364
Summary: Call from 0x7b840a80 to unimplemented function
gdiplus.dll.GdipSetLinePresetBlend
Product: Wine
Version: CVS
Platform: Other
URL: http://www.pando.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
uh, summary says it all.
Unfortunately this app asks for Outlook to be installed, so i installed it on
my "good" .wine, where I have MSOffice installed.
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http://bugs.winehq.org/show_bug.cgi?id=12253
Summary: uTorrent background not drawn correctly - Bitmap
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthaeus123(a)gmail.com
Created an attachment (id=11696)
--> (http://bugs.winehq.org/attachment.cgi?id=11696)
Screenshot
The background of uTorrent is not drawn correctly. It should be a white
background, but WINE draws it as black. (For a better explanation see
screenshot attachment).
This occurs every time that uTorrent runs on WINE. I have encountered this
problem for some time now.
Steps to reproduce:
1. Install uTorrent
2. Run uTorrent
What should happen:
There should be a totally white background in the GUI
What happens:
There's a black background in the GUI
Using:
Linux: Ubuntu Hardy 8.04 Beta1
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http://bugs.winehq.org/show_bug.cgi?id=14645
Summary: iwizz seems not to read anymore the registry and does
not work well
Product: Wine
Version: 1.1.2
Platform: Other
URL: http://www.wizzgo.vom
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zebul666(a)hotmail.com
after i upgraded to wine 1.1.2, iwizz asked at launch for my login/password as
if i never gave them.
they are stored in the registry so it seems not to read them or fail to do so.
once i rm -rf ~/.wine and use vcrun6 with winetricks, it worked again.
(previously i copied dll from another windows install)
so may be it's an upgrade problem because i installed it with a pre-1.0 wine
version
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http://bugs.winehq.org/show_bug.cgi?id=14564
Summary: winecfg: CDROM overrides disk_c if inserted
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: radist.morse(a)gmail.com
1. Delete all the drives that listed in winecfg
2. Press "add", it will add the c: drive on default location drive_c
3. Insert cd-disk
4. Disk c: will be assigned to /media/... with no means to change or delete it
5. eject cd
6. disk c: disappears from list and must be created again (goto 2.)
encountered on openSUSE 10.3
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http://bugs.winehq.org/show_bug.cgi?id=14629
Summary: Ckikka
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kohlmanl(a)gmail.com
Chikka SMS windows program installs but does not work.
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http://bugs.winehq.org/show_bug.cgi?id=11489
Summary: crashes of NICE Mirra series software
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefano.cailotto(a)univr.it
Hi all,
I'trying to have a software from NICE working under wine.
The program is used to manage a legal voice recorder through the network,
unfortunately is not available on the network for testing.
I've installed it on a Debian Etch, with the latest version of wine from
http://wine.budgetdedicated.com/. the program is run setting
LIBGL_ALWAYS_INDIRECT=true, and creating /dev/snd/seq to avoid complaints about
missing ALSA device.
The program starts correctly, and as far as I can see, it seems to crash once
it's connected to the device.
I've found a thread (http://bugs.winehq.org/show_bug.cgi?id=5407) talknig about
kernel memory splitting, but wasn't helpful.
Please find attached wine log.
Any idea?
thanks, regards
Stefano
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