http://bugs.winehq.org/show_bug.cgi?id=10107
Summary: Wine allows you to install Photoshop CS2 Trial even if
you decline the license
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: trivial
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
It happens in the installer itself - declining the first license in the autorun
program terminates it. It's a trivial bug but always a bug.
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http://bugs.winehq.org/show_bug.cgi?id=10104
Summary: Oblivion Construction Set main window disappears
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://static.bethsoft.com/utilities/tes_construction_se
t_1.2.404.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
When loading a mod in Oblivion's Construction Set, the main window disappears
and leaves behind its owned windows. The main window appears to be unmapped
with its entry removed from the task bar. Activating one of the owned windows
when none of them are active brings up them all, but the main window is still
MIA. The app is basically unuseable without it. Have to kill it with ctrl-c on
the command line.
wine --version is wine-0.9.47-269-ged60114 (latest git).
PS. I just guessed at the component.. no idea if that's where the problem is or
not.
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http://bugs.winehq.org/show_bug.cgi?id=10092
Summary: Problems with ole on Interfax-Direct
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.directtrade.ru/Files/new/setup1_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkside83(a)yandex.ru
Good day time.
I have problems with internet-trading system Interfax-Direct.
It installes clearly, but after launch i get exception.
I think this is a problem with ole.
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http://bugs.winehq.org/show_bug.cgi?id=10089
Summary: secur32/test ntlm test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: critical
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=8652)
--> (http://bugs.winehq.org/attachment.cgi?id=8652)
Test output.
Not just test fails but it also corrupts memory see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=10077
Summary: [~] badly handled by WriteEnvironmentStrings make
Photoshop CS2 installer clear the PATH instead of adding
a directory to it
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
By default [~] is translated to a NUL character however in
WriteEnviromnentStrings it should be translated into the current value of the
variable. Photoshop CS2 writes "[~];[CommonFilesFolder]Adobe\\AGL" into the
PATH what in our current implementation results in the PATH being cleared
instead of appended.
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http://bugs.winehq.org/show_bug.cgi?id=10056
Summary: False error on serial port read
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian(a)humboldt.co.uk
Created an attachment (id=8604)
--> (http://bugs.winehq.org/attachment.cgi?id=8604)
An internal hack used to work around the problem.
We use an application which reads from a serial port or emulated serial port.
This stopped working with recent versions of Wine, and bisection tracked it
down to this commit:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=539d5863e6fae78943fe5…
This commit makes NtReadFile() return STATUS_PIPE_BROKEN whenever the read()
system call returns 0. Unfortunately, Wine sets VMIN to 0, forcing read() to
return 0 whenever there is no data available:
http://source.winehq.org/source/dlls/ntdll/serial.c#L752
Our application sees STATUS_PIPE_BROKEN, and immediately fails.
I've attached a patch which we use to work around this problem, but I'd like to
work towards a more elegant solution.
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http://bugs.winehq.org/show_bug.cgi?id=10032
Summary: Wine must not use unix select() for networking where
there might be high fd's
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
select() cannot handle fds higher than FD_SETSIZE.
Thus if you open a lot of plain old files, then
create one socket and try to use a networking function
based on select(), you're hosed.
This actually happened recently during soak testing of an app doing
lots of wininet stuff, which tickled a socket leak
in wininet (see
http://winehq.org/pipermail/wine-patches/2007-October/045089.html
for the leak fix). This was a wake-up call for us; the
app in question is fine after the leak fix, but an app
that really used lots of file descriptors would hit the bug
in a bad way.
Here's how to find all the suspicious calls to select():
$ find . -name '*.c' | xargs grep '[^a-z]select[^a-zA-Z]*(.*&' | grep -v
'/tests/'
Calls where select is used with no fd's are ok, since they can't run into the
problem. Calls which use a winsock select() instead of a unix select()
might be ok (e.g. netapi32/nbt.c), since winsock's select doesn't
have a fixed FD_SETSIZE. Only two problematic calls remain:
wininet/internet.c: if (select(nSocket+1,&infd,NULL,NULL,&tv) > 0)
wininet/netconnection.c: if
(select(connection->socketFD+1,&infd,NULL,NULL,&tv) > 0)
These must be replaced with poll(), which can handle high fd's.
This was discussed last November,
http://www.winehq.org/pipermail/wine-devel/2006-November/052099.html
and Damjan submitted patches to fix them:
http://www.winehq.org/pipermail/wine-patches/2006-November/032529.htmlhttp://www.winehq.org/pipermail/wine-patches/2006-November/032530.html
but these patches don't seem to have been applied yet. Time to get them in!
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http://bugs.winehq.org/show_bug.cgi?id=9994
Summary: mshtml: No icons visible in the Adobe Reader 8.1 "First
Run" - Advertisement
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=8512)
--> (http://bugs.winehq.org/attachment.cgi?id=8512)
no icons visible
After using the canidate for wine_gecko 0.1.1 to accept the License (bug
#9519),
the Adobe Reader 8.1 displays a Window "Beyond Adobe Reader",
but the icons are not visible (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=9987
Summary: Missing function GDI32.dll.RemoveFontMemResourceEx
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frans.kool(a)gmail.com
Created an attachment (id=8507)
--> (http://bugs.winehq.org/attachment.cgi?id=8507)
Adds the missing function, composed of different patches
When running Titan Quest (see AppDb), the game crashes with the message:
wine: Call from 0x3e6193 to unimplemented function
GDI32.dll.RemoveFontMemResourceEx, aborting
Searching in the archives I found several implementations, which I compared. I
removed the AddFontMemResourceEx function, since this is already present in
current CVS. However I never submitted a patch before. Please find attached the
diff which, once applied to CVS (wine-0.9.46-261-ga76d10d) fixes this issue.
Please let me know if I need to provide traces and/or logs
Frans
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http://bugs.winehq.org/show_bug.cgi?id=9982
Summary: Dragin NaturallySpeaking training module - text is too
big.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
wine-0.9.46-249-g54a4717
When training Dragon NaturallySpeaking 9, the text in the training box has
gotten a bit bigger than it used to be. In one instance, one of the words
disappears below the rim of the box.
The training box cannot be resized.
To complete training, you have to pronounce all the words. So you have to know
that the word is there, and that you are supposed to say it.
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http://bugs.winehq.org/show_bug.cgi?id=9981
Summary: Dragon NaturallySpeaking 9 sound loops with wine-0.9.46-
249-g54a4717
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
DNS 9 had been running well for a few days until today. Then an update and
re-install showed that the "default" sound system was replaced by
dsnoop:0.
On DNS's microphone sensitivity test, it worked, but it seemed to have disabled
my ATI IXP MP97.
When I did the training, funny things started to happen. Every once in a while
training would hang up, and wait for me to press the Pause button and then
re-start. But the training finished and saved.
The big problem came when I finished training, opened DragonPad, and started
dictating.
The program took a while to spew out my first phrase, but then it did -- over
and over again, nonstop, until I shut off the program.
There is some sort of looping going on.
wine-0.9.46-249-g54a4717 is the git I was using.
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http://bugs.winehq.org/show_bug.cgi?id=9977
Summary: Google Earth geographical labels behave strangely
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://earth.google.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a very old bug, but until the opengl child window
bug was fixed, it was kind of moot. Place names on the globe
look ok, sort of, when far away, but as you zoom in,
the letters fly apart. Is some perspective transform screwed up?
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http://bugs.winehq.org/show_bug.cgi?id=9973
Summary: ioshock demo: crashes on loading screen
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: actong88(a)gmail.com
Bioshock Steam demo crashes when it tries to show the loading screen after you
select a difficulty level. The loading screen never shows, you just get a
blank page.
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http://bugs.winehq.org/show_bug.cgi?id=9955
Summary: "CarTest" Demo just displays black screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.zone.ee/smr597/files/3Dver4.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Its part of the S5 Game Demo examples.
Some more available here: http://forum.rscnet.org/showthread.php?t=247271
The console is full of this messages:
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
It's really just a small download, so If anyone feels like debugging something,
have a look. ;)
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http://bugs.winehq.org/show_bug.cgi?id=9923
Summary: InitializeCredentialsHandle fails with ntlm_auth 3.0.26b
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-sspi
AssignedTo: blin(a)gmx.net
ReportedBy: blin(a)gmx.net
As Hans reported on WineConf2007, ntlm_auth fails with a new error message in
version 3.0.26b. That causes the dispatcher to return SEC_E_INTERNAL_ERROR.
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http://bugs.winehq.org/show_bug.cgi?id=9915
Summary: cookies not set within steam
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hbernier(a)gmail.com
Created an attachment (id=8415)
--> (http://bugs.winehq.org/attachment.cgi?id=8415)
output of wine when attempting to enter age verification information
Issue:
When attempting to install a demo or purchase a game which requires age
verification, instead of setting the cookie and being forwarded to the
appropriate page, we are redirected to the steampowered.com front page.
This was possible in 0.9.46.
Background:
Actually purchasing or trying a demo did not work in 0.9.46, due to bug 9516.
This was resolved in wine-0.9.46-g54720c7. It is now possible to install games
that do not require age verification.
Testing:
Control Case: navigate site with 'ie'
wine iexplore "http://www.steampowered.com"
- Navigate to stubbs the zombie:
games->browse games->single player-
click on 'name' to sort by name, press 9.
- Click on stubbs the zomie demo.
- Enter age, get redirected to proper place.
The cookie was set and I was redirected to the proper page. It's not possible
to install the game at this point, probably because steam isn't a registered
handler.
Test Case: Navigate site within the steam interface
wine Steam.exe
- Follow above instructions to reach appropriate game
- Enter Age
Instead of being redirected to proper area, you are now redirected to the main
page of steam powered.
I have attached the output of wine relative to this problem
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http://bugs.winehq.org/show_bug.cgi?id=9910
Summary: Interaction delay in menus while searching for missing
files (CNC: The First Decade CD games)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=8405)
--> (http://bugs.winehq.org/attachment.cgi?id=8405)
Clicking on 'OK' button (just before the delay) while playing Red Alert
There is a very noticeable delay in menu repaints (and sound stutters during
this) when navigating menus in C&C:TFD games. During the delay, the mouse
cursor location does not update, and there are graphical effects that I would
typically associate with a slow repaint. I disabled sound and the problem still
occurred. Looking at the error logs, the cause of this is likely due to files
not being able to be found.
I've attached two screenshots (for both Red Alert and Command & Conquer) of
what I clicked on *just before* this delay happened, and associated log files
where a '--- MARK X ---' (X increments from 1 up) was placed in the log just
before the clicking was done.
I noticed this while playing installed games from the 'Command & Conquer: The
First Decade' DVD (noticed initially in Red Alert, but the problem seems to
occur in C&C and Red Alert 2 as well). I think the freely available version of
C&C is the same as on this DVD, which is why I've included logs for that as
well.
Observed on an unpatched GIT tree pulled on 2007-10-01 (after the Wine version
0.9.46 update).
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http://bugs.winehq.org/show_bug.cgi?id=9893
Summary: Half-Life 1: garbled, fuzzy, hard-to-read text
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehblunderbuss(a)gmail.com
In-game, all text isn't clear and easy to read. tahoma.ttf is in place. You
know I've done this several times ;)
Regression testing result (makes sense to me):
commit 05bb6f6ce4619921407e1f1e82a0e8d9cf9fb5c9
Author: Huw Davies <huw(a)codeweavers.com>
Date: Tue Oct 2 14:24:34 2007 +0100
gdi32: Let the WINE_GGO_GRAY16_BITMAP case load a bitmap.
:040000 040000 e83b5730e49c04df6a8377eaf322199c6ab8554b
7332aa8dc3c69119b1dc8d25d744e086162dc1d7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9878
Summary: Team Fortress 2 crashes when joining team
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://steampowered.com/
OS/Version: other
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
CC: julliard(a)winehq.org
Start the TF2, create server, select CP_GRANARY map, after server starts, try
joining any team - crash.
This is a regression. git bisect pointed to this patch:
commit 1d063ae18d990343fc077dcbf650add797924018
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Oct 1 15:28:50 2007 +0200
ntdll: Remove assumptions that the subheap is at the beginning of the
memory block.
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http://bugs.winehq.org/show_bug.cgi?id=9839
Summary: Game cannot connect using DirectPlay8.1
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dplay
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsacha(a)gmail.com
CC: blin(a)gmx.net
This game: Trash [free download from http://www.inhumangames.com ]
is unable to connect to the server in latest git. I have used the directplay
DLLs and associated overrides described on the wiki [
http://wiki.winehq.org/DirectPlayGames ]. Using the native DLLs, wine produces
no errors or fixme's related to the issue. The only error appears in the game,
"Could not connect to lobby."
It is my understanding that this game's lobby should work as it is
DirectPlay8.1.
I was curious on the status of the opensource DirectPlay8.1 libraries. They
seem to be a long time coming. Any updates from the two people working on them?
Thanks,
- xSacha
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http://bugs.winehq.org/show_bug.cgi?id=9827
Summary: all fonts are missing after the installation of gothic3
demo
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
I compiled the current git version of wine. Then I have deleted the .wine
directory. After that the fonts in regedit are displayed correctly.
Then I install the demo from the game Gothic3. After that installation I
started the regedit and all fonts are missing there!!!
[~]$ rm -f -r /home/ricola/.wine
[~]$ wine regedit
-> the fonts are displayed correctly in the regedit!!!
[~]$ wine Desktop/Gothic3_Demo_de.exe
[~]$ wine regedit
-> all fonts are missing for now!!!
This happens to all apps, for example regedit, winecfg and winefile!
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http://bugs.winehq.org/show_bug.cgi?id=9825
Summary: "make test" fails in advpack
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Created an attachment (id=8288)
--> (http://bugs.winehq.org/attachment.cgi?id=8288)
the end of the output of "make test"
On my system (a self-compiled wine from git at version 0.9.46), "make test"
fails with an error in advpack (see attachment). It seems to be a problem
related to language-depended paths. I've got a German system, so "Program
Files" is called "Programme", and the test gets the English path instead of the
German one.
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http://bugs.winehq.org/show_bug.cgi?id=9772
Summary: Wine apps stop after program error exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://arcelectronicsinc.com/testinfo/kpnl1tester.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pgr(a)arcelectronicsinc.com
CC: fgouget(a)codeweavers.com
Test program is 16 bit app built as a C part with a Delphi 1 DLL and Delphi 1
GUI interface.
See testerexeReadme.txt in kpnl1tester.zip for info how to reproduce the
problem.
9271fcc86d668a3d25bad3f98dcb1cefc20da88b is first bad commit
commit 9271fcc86d668a3d25bad3f98dcb1cefc20da88b
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Fri Aug 31 02:34:24 2007 +0200
winedbg: 'winedbg --auto' and 'winedbg --minidump' should detach when done
so as to not mess up the crashed process exit code.
If tester.exe is closed under windows KPNL1.EXE still remains running. Under
wine before latest regression when either tester.exe or KPNL1.EXE is closed
(mouse on X) the debugger would display a dump I think to the effect that the
messages were sent to a non-existent process then after the 60 second time out
then the other process half would be terminated.
Now after the closed processes has an error on exit the contents of the
remaining application on the virtual desktop fail to respond. Closing the
virtual desktop does end the wineserver task without a problem.
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http://bugs.winehq.org/show_bug.cgi?id=9741
Summary: URLDownloadToFile only supports HTTP URL's
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)colinfinck.de
The URLDownloadToFile function (exactly: URLDownloadToFileW) of urlmon.dll only
supports HTTP URL's.
When I try URLDownloadToFile under Windows XP with FTP URL's, this also works.
But it doesn't work with Wine's urlmon.dll.
I did not check if other protocols are also supported by the XP version of
URLDownloadToFile, but at least support for FTP URL's is missing in Wine's
version.
In the wine/dlls/urlmon/umon.c file on line 1411, I also see that only HTTP
functions are used and the protocol is not checked, so I highly assume the bug
to be there.
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http://bugs.winehq.org/show_bug.cgi?id=9736
Summary: Civlization 4 Beyond the sword : textures no more
correctly rendered
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
Some textures are no more rendered properly with latest git. I mean that some 3
dimensional objects appear as completely black (see the screenshot).
This objects are rendered correctly with wine 0.9.44, the game doesn't start
with 0.9.45 but with latest git it starts and the problem happens.
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http://bugs.winehq.org/show_bug.cgi?id=9733
Summary: Steam no longer stars
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1554
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: major
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
CC: jacek(a)codeweavers.com
In on-line mode Steam shows the main window, then prints "Shutting down. . ."
and eventually exits.
In off-line mode, Steam asks to go On-line mode or start Off-line. After
clicking "Start off-line" it shows message "starting steam" then exits. Console
has the same exact "Shutting down. . ." and counting up.
Regression testing pointed to this patch:
835b814e9f05628687e3839cacea461e16edc952 is first bad commit
commit 835b814e9f05628687e3839cacea461e16edc952
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Sep 15 16:07:01 2007 +0200
mshtml: Store HTMLElement struct instead of pointer in HTMLSelectElement.
:040000 040000 a9f3392986a47e4dfd229af75ad26e548cf12512
668c5120e2fd3dd9a851da72f1081435bd5e3ff9 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9697
Summary: Hovering over layers window border in Photoshop CS shows
'draggable' cursor, but can't drag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Users in Windows are accustomed to being able to
drag the edges of floating windows like the layers
window to make it larger or smaller, and in fact
in wine when you hover over those edges, the cursor
changes to the "you can drag this thing" cursor.
But when you try it, it does nothing now.
You have to relearn how to resize those windows,
and it's not intuitive. Under Wine, you have to
drag the lower right corner of the child window.
So the bug is that the "draggable" cursor is being
shown on something that is not draggable.
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http://bugs.winehq.org/show_bug.cgi?id=9684
Summary: America's army fails to update account server after
training
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.americasarmy.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8102)
--> (http://bugs.winehq.org/attachment.cgi?id=8102)
console output
When finishing a training mission in America's Army 2.8.2 the game fails to
update the results in the personnel jacket server.
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http://bugs.winehq.org/show_bug.cgi?id=9671
Summary: Derive 5 no longer draws graphs in color
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=441070
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletters(a)wm1.at
Created an attachment (id=8086)
--> (http://bugs.winehq.org/attachment.cgi?id=8086)
Derive with wine 0.9.25 - trivial graph in color
In earlier versions of wine, Derive 5 could draw graphs in color. This is
broken since some time, graphs are only drawn in black. I've tracked that down
to a specific commit - see 2nd attachment.
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http://bugs.winehq.org/show_bug.cgi?id=9656
Summary: Neverwinter Nights 2 : fails to start (regression with
wined3d: Add PBO support for dynamically locked surfaces
patch)
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmm0(a)hotmail.com
Created an attachment (id=8064)
--> (http://bugs.winehq.org/attachment.cgi?id=8064)
wine's output when freezing
Neverwinter Nights 2 now freezes after playing 1 or 2 sec of the very first
introductory movie (Atari startup movie). Regression test gives the following :
commit ad692f2a83c11ba0c9bb1d0e21d4d95029a65942
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Tue Sep 11 10:31:54 2007 +0200
wined3d: Add PBO support for dynamically locked surfaces.
wine outputs are attached. The relevant new messages seems to be :
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory,
but should be an in memory only surface
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
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http://bugs.winehq.org/show_bug.cgi?id=9648
Summary: Birthday selector in account creation screen positioning
is off
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://itunes.com
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
When signing up for an apple account via itunes 7,
in the account creation screen,
it asks your birthday. The day picker behaves
strangely; while holding down the mouse button to pick a day,
the selected day is quite a few mouse
lengths away from the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=9647
Summary: iTunes 7 sound loopy, unstable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With today's git, you can install and run iTunes 7 with
absolutely no configuration (not even winecfg to pick audio).
However, the audio playback is flaky. Little snippets of
songs repeat themselves, e.g. when switching songs or
when just scrolling up and down in the song window.
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http://bugs.winehq.org/show_bug.cgi?id=9643
Summary: Stylus Studio 2007 crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.stylusstudio.com/xml_download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=8047)
--> (http://bugs.winehq.org/attachment.cgi?id=8047)
+text,+relay,+seh log
Download and install Stylus Studio 2007. Fill out the dialog box to get a
license key, then enter the license key and click on Activate. Stylus Studio
starts, but sooner or later crashes, producing a dialog asking whether you want
to send an error report, and whether to restart Stylus Studio.
The attached rzipped log is from a +text,+relay,+seh run. I didn't do anything
special, just waited around for a while until it crashed. Then I trimmed
everything after the access violation, and kept about 7000 lines before it.
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http://bugs.winehq.org/show_bug.cgi?id=9631
Summary: Window with specific classes/styles/ex_styles should
bypass WM taskbar
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
I. Hidden windows.
1) Start wine taskmgr
$ wine taskmgr
Taskbar
2) Check menu item "Options->Hide When Minimized"
3) Minimize main window.
It is expected that taskbar "taskmgr" entry dissapear. But it remains.
As I understand, in this case when application calls ShowWindow or SetWindowPos
to hide window, wine should remove taskbar entry (and put it back when window
activates). [Which way? Make it unmanaged? Use specific WM hints? unmap
window?]
(see bug #5844)
II. Tool windows.
(e.g. qip IM: www.qip.ru)
Main QIP window should bypass taskbar.
In this case, any window which has WS_EX_TOOLWINDOW style should bypass
taskbar. (unmap window? use hints?)
III. Captionless windows.
winamp playlist and equalizer. (www.winamp.com)
In this case, application creates WS_OVERLAPPEDWINDOW, wine adds caption, then
application removes caption using SetWindowLong. Wine should change hints but
it does only if VISIBLE status of window is changed
(winex11.drv/winpos.c:145-160). (See bug 8300).
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http://bugs.winehq.org/show_bug.cgi?id=9627
Summary: Graphical corruption in EVE ONLINE
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slavikg(a)gmail.com
My wine version from git is 0.9.44-g282696b
There is some graphical corruption in EVE ONLINE, screenshots are attached.
I tested some previous version of wine and here are the result:
41 - same as git
42 - game freezes on splash screen
43 - black screen after splashscreen
44 - same as git
image descriptions and what the items should look like:
IMG_1177.JPG - the mouse cursor is supposed to be black with a white outline
IMG_1178.JPG - the mouse cursor is supposed to be white
IMG_1180.JPG - the text cursor is supposed to be the regular text cursor we all
know in white color, the frame with weird text/writing in it is supposed to be
a graph (solar system map)
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http://bugs.winehq.org/show_bug.cgi?id=9618
Summary: Dragon Naturally Speaking 7 takes many minutes to start
up
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in the workaround for bug 9401,
Dragon Naturally Speaking 7 takes two to six
minutes to start Dragonpad, and another two to four
minutes to actually start responding to speech.
To repeat:
winetricks fakeie6
install DNS 7
Start DNS 7 and run through training (using keyboard to work around bug 9399
)
Work around bug 9401 by leaving both fatal dialogs open and ignoring them
When training complete, mouse over microphone on system menu bar and
wait for tooltip to change to "turn microphone on" from "initializing"
Right click on microphone icon and choose tools / dragonpad
Wait five minutes for dragonpad to start
Click on microphone icon to turn microphone on
Keep trying to say something into microphone, observe that it ignores
you for many minutes but then becomes normally responsive.
(The small popup that shows you what it thinks you just said shows
up for me at the lower right corner of the screen.)
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http://bugs.winehq.org/show_bug.cgi?id=9602
Summary: Dragon NaturallySpeaking 7 - DragonPad "Copy" command
hangs up program
Product: WineHQ Apps Database
Version: unspecified
Platform: All
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
CC: susancragin(a)earthlink.net
Created an attachment (id=7979)
--> (http://bugs.winehq.org/attachment.cgi?id=7979)
Copy command freeze -- terminal output
In DragonPad, after selecting text, the "copy" command hangs the program up and
gives the following.
fixme:richedit:DataObjectImpl_EnumFormatEtc Unsupported direction: 2
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http://bugs.winehq.org/show_bug.cgi?id=9590
Summary: Dragon Naturally Speaking 7 dragonpad copy and paste
nonfunctional
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Susan reports:
"Copy and paste do not work.
I can easily navigate using ALT-F to open the menu, then use the commands for
copy, and it seems to copy.
Unfortunately, the buffer that the text is copied to can't make it anywhere
else. Not even to a WINE Notepad.
It just seems to vanish.
I haven't tried to cut and paste within DragonPad -- that would show if the
buffer is empty, or if it just isn't permanent enough to leave the
application."
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http://bugs.winehq.org/show_bug.cgi?id=9588
Summary: Dragon Naturally Speaking 7 dragonpad corrupted left few
chars
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The left column or two of text in DragonPad is displayed
very strangely, see screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=9586
Summary: Photoshop Elements 2 "File / Browse" alternates unstably
if you select the root dir of a drive
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/photoshopelements/win/1.x/
pse2trial.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This happens with either retail or trial versions.
To install, you have to do 'winetricks fakeie6'.
There is a z-order problem at startup -- the Gecko install
window shows up *behind* the app's splash screen.
Fortunately, you can rightclick the Gecko installer's
taskbar entry and move it out from behind the splash screen
(and hitting Enter and waiting a minute probably works too).
There is the Welcome screen problem (bug 9469).
But once past those, you can reproduce this problem
by doing File / Browse and selecting any drive's root directory.
You then see at roughly half second intervals the
browse window switching between one set of files from
that directory and another set.
It never stops.
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http://bugs.winehq.org/show_bug.cgi?id=9585
Summary: minidumps created under wine cannot be read by windbg
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.winwonk.com/writing/minidump/minidump-
sample.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
After compiling the minidump sample program from
http://www.winwonk.com/writing/minidump/, I ran it on Windows and generated a
minidump. (.dmp file) I can then use WinDbg 6.6.0007.5 on Windows to open up
the minidump.
On Wine, the program generates a minidump, but when I try to open the file in
WinDbg on Windows, WinDbg complains:
Failure when opening dump file 'C:\foo.dmp', HRESULT 0x80004005
It may be corrupt or in a format not understood by the debugger.
Unspecified error.
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http://bugs.winehq.org/show_bug.cgi?id=9584
Summary: Mame will not start due to missing Direct3D
functionality
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://mame.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpakkane(a)yahoo.com
The windows version of MAME will not start. The following error text is printed
when using Mame's verbose mode.
Video: Monitor 00000001 = "\\.\DISPLAY1" (primary)
fixme:win:EnumDisplayDevicesW ((null),0,0x2a6f7c0,0x00000000), stub!
Direct3D: Using Direct3D 9
Direct3D: Configuring adapter #0 = Direct3D HAL
Direct3D: Error - Device does not support per-refresh presentations
Direct3D: Using dynamic textures
Error: Device does not meet minimum requirements for Direct3D rendering
Unable to initialize Direct3D.
Unable to complete window creation
I quickly went through Mame's source code. This text is printed in function
device_create in src/osd/windows/drawd3d.c. The actual test for capabilities is
done in the function device_verify_caps: tempcaps & D3DPRESENT_INTERVAL_ONE.
Steps to reproduce:
1. Download Mame (I used version 118)
2. Download e.g. Gridlee rom set from http://www.mamedev.org/roms/
3. Install Mame, place gridlee.zip to the roms subdirectory
4. cd to mame directory
5. wine mame.exe -v roms/gridlee.zip
The rom file is not strictly necessary but having one is the common use case.
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http://bugs.winehq.org/show_bug.cgi?id=9560
Summary: Need for Speed 2SE fails to update screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.nfshome.com/demos.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Im using Zeckensacks Glidewrapper to play the NFS2: SE 3dfx demo.
After this commit the everything but the hud is black. In the right lower
corner is the map where you can see some of the rendering.
715d0e84097cb2dc07369c4e1cec8cf8a41e9035 is first bad commit
commit 715d0e84097cb2dc07369c4e1cec8cf8a41e9035
Author: Ulrich Czekalla <ulrich.czekalla(a)utoronto.ca>
Date: Thu Dec 7 10:45:58 2006 -0500
winex11.drv: Correctly position and clip opengl child windows.
:040000 040000 b5d4c6db6d9763843e2c69f8f6c00b4938c9471c
33163b477c8522d077b65a614b993c25a82b735b M dlls
http://www.zeckensack.de/glide/
Thread Policy: Use Render Thread
Also you have to deactivate sound!
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http://bugs.winehq.org/show_bug.cgi?id=9558
Summary: FIFA2002 demo crashes, dsound/alsa
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-
2287.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
FIFA2002 demo fails, with a crash in dsound (IDirectSoundBufferImpl_Create),
when using alsa.
Using OSS, I seem to get further, to bug #6606.
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http://bugs.winehq.org/show_bug.cgi?id=9547
Summary: Dragon Naturally Speaking 7 crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
DNS 7 crashes in several ways early during use, after training. Here's one
log.
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http://bugs.winehq.org/show_bug.cgi?id=9546
Summary: richedit assertion failure running Dragon Naturally
Speaking 7
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user reports
"in DragonPad, the command "Scratch That" freezes the program and then
crashes it."
The log contains
string.c:350: ME_ToUnicode: Assertion `psz != ((void *)0)' failed.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8cd24 "loader.c:
loader_section" wait timed out in thread 001d, blocked by 001f, retrying
(60 sec)
This was with wine-0.9.44-195-g282696b.
(This is probably not a regression,
but rather a bug uncovered by recent fixes that let DNS 7 work.)
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http://bugs.winehq.org/show_bug.cgi?id=9536
Summary: Stylus Studio 2007 doesn't accept license key
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=7905)
--> (http://bugs.winehq.org/attachment.cgi?id=7905)
+crypt,+text,+relay log of trying to enter the trial key
http://www.stylusstudio.com/ssdn/default.asp?boardid=1&action=9&read=2093&f…
mentioned that users wanted to run Stylus Studio
but couldn't because of crypt problems.
I verified this using current git and the latest version of Stylus trial.
The app installed fine, but as described in that post, it did
not accept the emailed trial key, and bombed out instead of letting
you try the app. I'll attach the best part of
WINEDEBUG=+relay,+crypt,+text wine .wine/drive_c/Program\ Files/Stylus\
Studio\ 2007\ XML\ Enterprise\ Suite\ Release\ 2/bin/Struzzo.exe
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http://bugs.winehq.org/show_bug.cgi?id=9516
Summary: Steam "Purchase" links do not work
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frank.richter(a)gmail.com
When clicking on a "Purchase" link in the Steam store, inside the Steam client,
no purchase dialog appears; instead, the embedded browser appears completely
white.
(Steam uses special "steam:" URLs for the purchase links. They're probably not
handled correctly.)
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http://bugs.winehq.org/show_bug.cgi?id=9498
Summary: WoW 2.2 fails to initialise audio (fmod error?)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)six-by-nine.com.au
Created an attachment (id=7849)
--> (http://bugs.winehq.org/attachment.cgi?id=7849)
Debug trace of WoW 2.2 audio issues
WoW 2.2 is the upcoming patch for this very popular Wine game. It has a brand
new audio API, and through previous patches has been known to cause errors.
Blizzard have just released another patch for their test server, known as
Public Test Realm (PTR).
This bug was reported earlier, bug was closed whilst the original reporter
waited on a new PTR build. Blizzard have shipped PTR 7153, and the bug remains.
>From the earlier bug report, I have followed these instructions to generate a
Wine debug log.
-----
Please remove this registry entry:
[HKEY_CURRENT_USER\Software\Wine\Debug]
RelayFromExclude
Run wow program and attach /tmp/relay.txt to this bug:
WINEDEBUG=+tid,+seh,+relay wine wow.exe &> /tmp/relay.log ; grep -A 20 -B 300
"seh:" /tmp/relay.log > /tmp/relay.txt
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