http://bugs.winehq.org/show_bug.cgi?id=10475
Summary: Safari: no space between menu items in menubar
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9205)
--> (http://bugs.winehq.org/attachment.cgi?id=9205)
User interface is no longer black, but menus still have no space between them.
There is no space between the menu items in the menu bar.
Note that the color of the user interface is no longer black!
This is Safari 3.0.4 on Win 0.9.49.
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http://bugs.winehq.org/show_bug.cgi?id=10420
Summary: Nostradamus demo fails to start
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: henryju(a)yahoo.fr
Created an attachment (id=9113)
--> (http://bugs.winehq.org/attachment.cgi?id=9113)
Wine stack trace
I successfully installed Nostradamus demo (see
http://www.nostradamus-thegame.com/).
But when I start the game Wine crashes.
There where a regression between 0.9.45 and 0.9.49 because I was able to see
the introduction movie (but the menu never appeared). Now I only see the first
2 seconds before Wine crash.
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http://bugs.winehq.org/show_bug.cgi?id=10208
Summary: testing the high color mode
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: T.Bonner(a)freesurf.ch
Created an attachment (id=8819)
--> (http://bugs.winehq.org/attachment.cgi?id=8819)
Binary to test high color mode.
Turning the graphics card into high color mode (16 Bit), the attached test
seems to fail on a freshly installed Suse 10.3 (no additional 3d, opengl etc
installed).
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http://bugs.winehq.org/show_bug.cgi?id=10029
Summary: Tahoma entry in registry, but tahoma related errors re-
occur followed by registry entry vanishing
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
The recent wine release (0.9.47) mentioned a change relating to the Tahoma font
- a font which causes issues for one of my applications, DVD Profiler. To se if
this resolved the issue, I tried upgrading from wine 0.9.46 to 0.9.47 with a
fresh .wine directory to see what happened.
In 0.9.46, the following would be observed behaviour with a typical install:
1) Run winecfg as normal
2) Install gecko using winetricks
3) Run setup.exe for DVD Profiler
4) Go through installation without issues
5) Run DVD Profiler and be inundated with 'invalid floating point' errors.
6) Kill application.
7) Add tahoma.ttf to fonts directory
8) Add tahoma entry to registry under
"HKEY_LOCAL_MACHINE/Software/Miscrosoft/WindowsNT/CurrentVersion/Font"
9) Run DVD Profiler, get one 'invalid floating point' error (bug 8460), and
then the application runs (mostly) as expected.
In 0.9.47, I confirmed that a) the font directory was empty, and b) the tahoma
registry entry as described under step 8 above existed after running winecfg,
without me having to enter it. I then ran a similar process to that described
above:
1) - 4) as before
5) Unexpectedly got same response
!!! Checking, the registry entry that was confirmed before installing DVD
Profiler was gone!
6+) as before.
In summary, the tahoma registry entry appeared at winecfg and then vanished
when it was required. Otherwise, performance was as 0.9.46.
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http://bugs.winehq.org/show_bug.cgi?id=9683
Summary: BlipGen's ui disappears
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sileon(a)gmail.com
CC: sileon(a)gmail.com
The application I´m having trouble with is BlipGen, available at:
http://www.davesworld.plus.com/downloads/bg086.zip
When starting the application, the interface is completely messed up, and if
you try to move the sliders, press any button or anything else within the
application, the interface disappears.
I´ve tried to figure out what´s causing the problem, but I haven´t had any
luck.
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http://bugs.winehq.org/show_bug.cgi?id=9514
Summary: ABBYY FineReader 8.0 Professional Edition does not start
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
URL: http://www.abbyy.com/finereader8/?param=45596
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svennib(a)gmx.net
Created an attachment (id=7877)
--> (http://bugs.winehq.org/attachment.cgi?id=7877)
Log generated when starting FineReader 8.0 Professional Edition
ABBYY FineReader 8.0 Professional Edition does not start after installation,
but worked great with older versions of wine (e.g. 0.9.36). Seems to be a
regression. For error log please see attachment.
Installation works like a charm in current release of Wine (0.9.44). In former
versions it was necessary to copy "InstallTools.dll" into FineReader's target
directory.
My Workaround:
==============
- Installation of FineReader with 0.9.36 (you have to copy "InstallTools.dll"
into FineReader's target directory)
- Upgrade to current Wine version, e.g. 0.9.44
My System:
==========
Ubuntu Feisty 7.04 (i386)
Wine Versions: 0.9.36 + 0.9.44. (wine.budgetdedicated.com). Also played with
other versions on wine.budgetdedicated.com.
Same problem with Kubuntu 7.10 Gutsy (Tribe 5) + Wine 0.9.42.
Download application:
=====================
http://www.abbyy.com/finereader8/?param=45596
(Dutch, English, French and German interface and recognition languages)
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http://bugs.winehq.org/show_bug.cgi?id=9377
Summary: Ricochet Infinity cannot download Level Set Catalog
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=8907
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
In Ricochet Infinity, selecting "Play Game" and "Other Galactic Adventures"
brings up a "Level Set Catalog" screen, and the game displays the following
message:
"Connect to Internet
Would you like Ricochet Infinity to connect to the Internet to display an up to
date list of all the levels available to play?
[Cancel] [Connect]
[X]Always switch to windowed mode when connecting"
After clicking connect, it brings up this message:
"Error downloading catalog
There was a problem communicating with the Internet.
Reason: HTTP Response code: -1
Make sure you are connected to the Internet. If you have a firewall program,
you must configure it to allow the game to connect to the Internet.
[Cancel] [Try Connecting Again] [Check Firewall Setting]"
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http://bugs.winehq.org/show_bug.cgi?id=9353
Summary: CreateFile with OPEN_ALWAYS on an existing directory
sets wrong error code
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lindevel(a)gmx.net
When I call CreateFile like this:
CreateFile("testdir", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL|FILE_FLAG_BACKUP_SEMANTICS, NULL);
with the directory "testdir" existing, it sets ERROR_ACCESS_DENIED, while
Windows XP SP 2 sets ERROR_ALREADY_EXISTS (didn't confirm the Windows side
myself).
The correct flag I should be passing instead of OPEN_ALWAYS is OPEN_EXISTING
(which works on Windows XP as well).
>From a first try to find the cause for this, I believe that it is not in
CreateFile and neither in NtCreateFile, but somewhere in wineserver.
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http://bugs.winehq.org/show_bug.cgi?id=9349
Summary: wine 0.9.43 crash on etherlords 2
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-msxml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
Created an attachment (id=7634)
--> (http://bugs.winehq.org/attachment.cgi?id=7634)
error/crash log
wine crash when trying to start th Etherlords 2 game
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http://bugs.winehq.org/show_bug.cgi?id=11329
Summary: Wine "forgets" that it's using a vfat filesystem and
doesn't use case-insensitive optimizations
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
System Shock 2 (after using SSTool to remove copy protection) works perfectly
in Wine if run within a virtual desktop.
The exception, however, is the load times. For me the game takes nearly 20
minutes to load normally. The game taxes the filesystem a lot - it unpacks a
large zip file of the unpatched game files, and then starts looking everywhere
for newer versions of them. For every one of these, Wine has to check that
they don't exist (in a case-insensitive way) in several directories. This 20
minute delay when changing areas makes the game nearly unplayable.
When I moved the game over to a new fat32 partition I made on an external
drive, the load time dropped from 20 minutes to 20 seconds. I was quite
impressed.
Strangely, however, after I restarted my computer the load times returned to 20
minutes. The drive is still mounted in the same place:
/dev/sdb2 on /media/disk-1 type vfat
(rw,nosuid,nodev,shortname=mixed,uid=1000,utf8,umask=077,usefree)
I believe it's using the same options, since I didn't mount it by hand in
either case and let Ubuntu automount it.
I have an F:\ drive pointing to that filesystem that I set up in winecfg. The
game is installed there (at F:\sshock2)
So, what happened? It seems like Wine is no longer using its case-insensitive
optimizations, but I have no clue how to force it to do so.
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http://bugs.winehq.org/show_bug.cgi?id=9568
Summary: d3d regression in UFO:ET - Invisible Textures
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
CC: stefandoesinger(a)gmx.at
Created an attachment (id=7937)
--> (http://bugs.winehq.org/attachment.cgi?id=7937)
Screenshot 'showing' invisible Textures in Tactical Modus
Just tried wine-0.9.44-195-g282696b
where the changes to vertex-stuff fix another Bug (9551) in UFO:ET,
but now there's a regression from wine-0.9.44 to above git:
Now, in tactical modus, most textures are invisible,
if I move some Soldier or the Map itself, soldiers get visible
and the landscape flickers visible sometimes.
I think maybe it is one of the new commits to vertex-stuff,
so I decide to put Stefan in CC - if I'm wrong, sorry for that.
Look at the provided Screenshot to see how the Issue looks,
if you need a working (from wine-0.9.44) Screen look into AppDB.
I don't attach the d3d-traces, because of huge logsize and I don't
know where to start - how to limit output to the nessecary details?
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http://bugs.winehq.org/show_bug.cgi?id=13715
Summary: Regression: Xara Xpress icons have black backgrounds
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://www.xara.com/us/downloads/xtreme
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kopseng(a)stud.ntnu.no
Created an attachment (id=13730)
--> (http://bugs.winehq.org/attachment.cgi?id=13730)
Screenshots of Xara 4 from Windows and Wine (on Ubuntu)
Quite trivial, but for some reason the icons in the new version 4 of Xara
Xpress (a vector rendering program) have a black background. See attached
screenshots for the way they look on Windows vs Wine.
They used to look quite fine in earlier versions of Xara, so it looks like an
regression error to me.
A 30 day trial can be obtained here: http://www.xara.com/us/downloads/xtreme
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http://bugs.winehq.org/show_bug.cgi?id=13707
Summary: Adobe Creative Suite CS2 installer crash
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthias.titeux(a)free.fr
This post follow the bug report #13695
I made a mistake. I tried to install Adobe Creative Suite CS2 and not Adobe
Photoshop CS2.
Starting from a clean wine installation.
Seting-up a virtual desktop 1024x768 with winecfg.
Windows version set to Windows XP
I installed time32.exe first. Then I launched the setup by invoking wine
Setup.exe in the install CD1 of Adobe Creative Suite CS2.
The Adobe logo appeared, as well as the EULA and the installation menu.
I choosed to install Creative Suite CS2 and... it crashes. I am attaching the
backtraces which appeared on the std output.
I am using OpenSuSE 10.3 i386 (but it is the same with x86_64 version). I am
not using compiz, but composite extension is enabled in xorg.conf.
Office 2003 installed properly and is working under wine on the same computer.
I am using genuine Adobe Photoshop CDs.
As suggested in my invalid bug report #13695, I tried the Adobe Photoshop CS2
tryout. Adobe Photoshop CS2 installed properly and is working.
However, I have a valid Key for Creative Suite 2 and not for Photoshop CS2
alone. So, only the trial version is installed for the moment.
wine version:
matthias@orion:~> wine --version
wine-1.0-rc3
kernel:
Linux orion 2.6.22.17-0.1-default #1 SMP 2008/02/10 20:01:04 UTC i686 i686 i386
GNU/Linux
Regards
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http://bugs.winehq.org/show_bug.cgi?id=11768
Summary: Patrician3 hangs when using fog
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
When the option of meteorological events is activated, the game crashes after a
hile in a city in which it is raining or fogging.
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http://bugs.winehq.org/show_bug.cgi?id=11048
Summary: Grand Prix Legends: Sound (mixing?) makes game stutter
(regression)
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geraldf2(a)free.fr
CC: maarten(a)codeweavers.com
Hi,
Starting from Wine 0.9.43 up to 0.9.52 (the last I tried), sound
(probably mixing because it seems to get worse as more simultaneous
sounds are heard) affects game performance very badly, the
game/framerate is low and stutters and warps particularly when other
cars are nearby (presumably because of their sound), to the point it's
unplayable. If selecting no sound output in 'winecfg' the game run
smoothly again. From Wine 0.9.43 to 0.9.48 sound is
scratchy/irregular, from Wine 0.9.49 to 0.9.52 sound is generally
better/ok (except of course during warps where it goes like
"juuiiiiii") while the performance problem is even worse. Wine 0.9.42
doesn't have these problems.
I tried with OSS and ALSA, and also some combinations of the other
sound settings in winecfg ("Hardware acceleration", "Emulate
driver"...), that doesn't help.
There were not these problems with Wine 0.9.42 (which I'm still using
to run the game), sound and performance were both good.
(Note that this is not because of the UseGLSL thing enabled by default
because I did set HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL =
"disabled" using wine's regedit and that doesn't help.)
To reproduce the bug in Grand Prix Legends one should set the "Max #
of Sounds" setting in the game to a good amount (ie: 16) as it's on a
low value by default, which may make the problem less obvious
(particularly if you have a fast CPU I guess), and then start a
"Single Race" and set "Computer Opponents" to a good number (ie: 19)
because if alone on the track there won't be much different sounds
played, then go drive out of the pit lane and the game should stutter
badly. Note that the game puts you randomly in the pit lane, so in
case you appear in front of the other cars you may want to turn around
and drive backward while passing near the other cars.
The problem that may hinder testing tho is that I guess if you have a
"too fast" CPU you may not notice the problem (someone with a beefier
system than mine told me he didn't have the problem). Personally I
have a Duron 1800MHz CPU and the problem is very obvious (it's
unplayable), while with Wine 0.9.42 it runs well even with the "Max #
of Sounds" game setting set to 16.
Note that this may be related to bug #9589:
http://bugs.winehq.org/show_bug.cgi?id=9589
Where I posted comments when I initially had the "Max # of Sounds"
game setting set to only 6 which resulted in me not noticing the
performance problem in Wines from 0.9.43 to 0.9.48 (I thought it was
only bad sound, plus I didn't run these versions much, that's only
recently when I set it to "16" that I realised the problem was also in
0.9.43 to 0.9.48). Plus regression testing I redid now for this bug
(but now looking for the performance problem) indicates the same
patch. I open a new bug here because I still don't know if the other
bug report was about the same problem, plus it only reported a bad
sound problem (and for another game) while I'm more after the
performance problem (plus it seems the bad sound problem may be
resolved actually if you forget about the performance problem).
If you want to test with Grand Prix Legends, a fully functional demo
(only one racing track) known as "GPL 2004 Demo" should be available
at these addresses:
http://www.3dgamers.com/dlselect/games/grandprixlegends/Thirdparty/gpl_2004…http://www.gamershell.com/download_6101.shtml
Once unzipped, the installer exe should have this md5sum:
9fc0abf47838a3d501386d58cffda39e gpl_2004_demo.exe
(If you need help running the game feel free to contact me, for a
start it requires the "Emulate desktop" option to get keyboard focus
and the absolute path of the exe (ie: 'wine C:\\path\\to\\gpl.exe'),
and also set 'lastRasterizerDLL = rastOGL.dll' in the game dir file
'app.ini' before launching the game)
I did regression testing between wine-0.9.42 and wine-0.9.43, starting
with:
git bisect start
git bisect good wine-0.9.42
git bisect bad wine-0.9.43
(...)
After the repetitive process the result finally says the following (I
scrambled a bit the email address just in case):
----------
36e90546298e8c096926330dd75f4e373a415171 is first bad commit
commit 36e90546298e8c096926330dd75f4e373a415171
Author: Maarten Lankhorst m.b.la nk ho rst at g m a i l. com.
Date: Sun Jul 29 23:47:01 2007 +0200
dsound: Move resampling away from mixer thread.
:040000 040000 5ed63dd88502a379f31f113ff1c2ff4827b90757
06adff662282b0e6781432b241da5d25a83a17cb M dlls
----------
Thanks for your attention.
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http://bugs.winehq.org/show_bug.cgi?id=11042
Summary: EyeQ does not work properly in Wine.
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paretovex(a)yahoo.com
Created an attachment (id=10043)
--> (http://bugs.winehq.org/attachment.cgi?id=10043)
This contains all the error messages, as well as the Wine registry files.
My information is attached to a text file.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=10987
Summary: Unhandled page fault on read access to 0x00000001 at
address 0x1 (thread 0009)
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cardcaptorstacey(a)gmail.com
Created an attachment (id=9943)
--> (http://bugs.winehq.org/attachment.cgi?id=9943)
Konsole error
A bug followed by http://bugs.winehq.org/show_bug.cgi?id=10393 after updating
from 0.9.47
0.9.52 still works with episodes 1-3 of Sam & Max season one but 4-6 all return
this error.
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http://bugs.winehq.org/show_bug.cgi?id=15766
Summary: Rapid Uploader crashes sometimes, also gives AppBar err.
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://rapidshare.com/rapiduploader.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
Ubuntu 8.10; Wine 1.1.7; Lastest Rapid Uploader tool.
Ok, the first time that I launched Rapiduploader.exe Wine crashed reporting a
segfault and other things.
Second time the program (Rapid Uploader) crashed asking for rpcrt4.dll.
Third time the program started, but throwing a lot of lines (and really fast)
to console saying:
err:appbar:SHAppBarMessage couldn't find appbar window
So I thought it was because installing native things with winetricks, because
that I deleted my .wine directory and tried to start the aplication again.
With clean .wine directory I got a lot of log lines about the same FixMe:
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS,
hwnd=0x10026): stub
----------------------------
Another issue is that if you press "delete" button, the menu shows up for a
random amount of time and auto closes, without giving you the possibility of
clicking anything else.
----------------------------
Another one is:
1. Press "Add" button
2. Select any file in the file selector dialog
3. Try to press "Open"
4. See that nothing happen (hehehe)
5. Double click the file
6. See that now the file is correctly chosen and file selector dialog closes.
------------------------------
If the file selected is too big for Rapidshare (> 100MB) it'll show a message
that you can't close clicking in the "Ok", instead you have to press "Enter".
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http://bugs.winehq.org/show_bug.cgi?id=15836
Summary: Rapid Uploader: Ok/Open button in file selector not
working.
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://rapidshare.com/rapiduploader.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
This bug comes from this: # 15766
0. Open RapidUploader
1. Press "Add" button
2. Select any file in the file selector dialog
3. Try to press "Open/Ok"
4. See that nothing happen (hehehe)
5. Double click the file
6. See that now the file is correctly chosen and file selector dialog closes
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http://bugs.winehq.org/show_bug.cgi?id=9434
Summary: Keyboard does not work well with Hulk demo
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=7762)
--> (http://bugs.winehq.org/attachment.cgi?id=7762)
console output with winedebug=-all, +dinput,+x11drv,+keyboard
The key Return does not work well in the Hulk demo. It is very bad, since the
menu asks to confirm the choose by pressing the key return.
But the key Escape seems to work.
I attached the console output.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=11243
Summary: getch() receives imput without keys being pressed
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glacierre(a)gmail.com
Created an attachment (id=10339)
--> (http://bugs.winehq.org/attachment.cgi?id=10339)
test program
getch() function (from conio.h) is behaving like some key was pressed.
I compiled the attached test program in windows with bloodshed devc++ (also
tried with mingw-gcc, same behaviour), works fine in windows console, but the
same exe under linux (without pressing any key) gives:
-----Output--
$ wine wine_getch.exe
Asking for one key (#1)
Key was:
fixme:msvcrt:MSVCRT__sopen : pmode 0x01b6 ignored
�
Asking for one key (#2)
Key was:
-----End output--
Wine version is 0.9.46, ubuntu 7.10 package
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http://bugs.winehq.org/show_bug.cgi?id=10986
Summary: Tales Of Pirates freezes at "Loading..." splash screen.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://top.igg.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l337angelus(a)gmail.com
Created an attachment (id=9942)
--> (http://bugs.winehq.org/attachment.cgi?id=9942)
When it freezes
this game is said to work good in the appdatabase and in fact it does.
but i encountered 1 bug. when the update screen comes and its finished, after i
press "Enter Game" the "Loading..." splash screen comes and it freezes like
that
i have to kill the process and start the game again, it does that like 3 to 5
times , and then it works fine. i attached 2logs , one where it works and one
where it doesnt.
wine is complaining:
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more
than one back buffer, this can't be supported properly. Please configure the
application to use double buffering(=1 back buffer) if possible
hardware:
CPU: Amd Athlon64 3200+ 512Mb/s cache
RAM: 1GB DDR2
HARD Drive: 80GB
Graphic Card: XFX Geforce 8400GS 256Mb memory , 64bit or 128bit GPU not sure,
PCIx16
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http://bugs.winehq.org/show_bug.cgi?id=10879
Summary: 3ds max 7 page fault on startup
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kb9vqf(a)pearsoncomputing.net
Created an attachment (id=9783)
--> (http://bugs.winehq.org/attachment.cgi?id=9783)
A winedbg trace of the crash
When attempting to start 3ds max 7, the splash screen appears and immediately
afterwards an unhandled page fault is generated. No fixme: messages appear
before the page fault, so I am not sure which Wine component is failing.
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http://bugs.winehq.org/show_bug.cgi?id=10713
Summary: OSS Sound Bug in 0.9.47+
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kebinusan(a)gmail.com
CC: maarten(a)codeweavers.com
Ventrilo has its own set of problems running ALSA that prevent me from just
using it. (Sound input stops working, etc) Anyway I am unable to use OSS with
anything later than 0.9.46. When I try and use 0.9.47 and later the following
problem occurs with Ventrilo:
If the sound output device is the same as the sound input device, I hear
nohting. However, if I change the sound output device to my second sound card
then I can hear things. This works in both directions, but if input and output
are set to the same card, then nothing is heard.
Regression testing pointed to a problem with this patch:
58e26451dbed69e3ad3a4256333b81a2d5320c01 is first bad commit
commit 58e26451dbed69e3ad3a4256333b81a2d5320c01
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Mon Oct 1 09:16:59 2007 +0200
wineoss: Seperate wave-in and wave-outs shared use of a single OSS_DEVICE
struct.
:040000 040000 868e20d2a86896d088772b5f5f9ef2d966658846
0fb678ae26db00b1c13decff396c999227e7dd2f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10326
Summary: vml in web page crashes explorer
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davidw(a)dedasys.com
Created an attachment (id=8987)
--> (http://bugs.winehq.org/attachment.cgi?id=8987)
ie output
This bit of HTML crashes IE6 under wine,
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"
xmlns:v="urn:schemas-microsoft-com:vml">
<head>
<style>
v\:* { behavior: url(#default#VML); display:inline-block}
</style>
</head>
<body>
<v:shape fillcolor="green"
style="position:relative;top:1;left:1;width:200;height:200" path ="m 1,1 l
1,200, 200,200, 200,1 x e">
</v:shape>
</body>
</html>
which was installed according to the manual instructions in the 'blue' area
here:
http://appdb.winehq.org/appview.php?versionId=469
davidw@fortrock:~$ uname -a
Linux fortrock 2.6.20-16-generic #2 SMP Sun Sep 23 19:50:39 UTC 2007 i686
GNU/Linux
Ubuntu feisty with this version of wine, installed via the .deb:
0.9.47~winehq0~ubuntu~7.04-1
I asked a few people with windows boxes to confirm that it doesn't crash 'real'
IE, so as to avoid reporting a windows bug here.
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http://bugs.winehq.org/show_bug.cgi?id=10175
Summary: Word crash
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco.stornelli(a)coritel.it
Created an attachment (id=8776)
--> (http://bugs.winehq.org/attachment.cgi?id=8776)
Bug I have proved
Hi all,
I'm using wine 0.9.44-15 for openSuse 10.3 and office 2000. Excel
works fine, powerpnt doesn't start and wine doesn't print nothing in
console about it, and about word, wine prints this:
fixme:x11drv:X11DRV_GetDeviceCaps (0x1b4): CAPS1 is unimplemented,
will return 0
wine: Unhandled page fault on read access to 0x00575000 at address
0x308e0bc0 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00575000 in 32-bit
code (0x308e0bc0).
I have already done the library overriding of ole32.dll e riched20.dll
according to full many web site.
Regards,
Marco
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http://bugs.winehq.org/show_bug.cgi?id=9363
Summary: In opengl mode, Ankh 2 is almost black
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://download2.microapp.com/ankh2/Ankh2-DEMO-Setup-
FR.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
In the demo of Ankh 2, with the opengl mode, everything is almost black.
I attached screenshot to compare d3d mode and opengl mode in wine.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=11692
Summary: SR19 Search fails to launch
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://www.nal.usda.gov/fnic/foodcomp/srch/pcs20.exe
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emarkpreston(a)hotmail.com
Created an attachment (id=10906)
--> (http://bugs.winehq.org/attachment.cgi?id=10906)
InstallShield wizard says Install OK
This is a program that allows for searching for food ingredients in a gui
format. It downloads just fine, and WINE shows it as installed in both the
dropdown menus as well as in c:/Program Files/USDA . . . etc.
Once invoked or called, the cursor spins but nothing comes up on screen.
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http://bugs.winehq.org/show_bug.cgi?id=9744
Summary: Family Tree Maker 8 installer hangs
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Family Tree Maker 8 install goes fine until the
end, when it asks you to pick a web browser.
There's no browser in the list, even if you have
Firefox installed, and none of the buttons work,
not even cancel.
The app seems to be installed properly, though.
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http://bugs.winehq.org/show_bug.cgi?id=13655
Summary: shutdown with async sockets maybe broken
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfgang.walter(a)studentenwerk.mhn.de
Created an attachment (id=13637)
--> (http://bugs.winehq.org/attachment.cgi?id=13637)
trace
We have a application which uses a tcp-socket (asynchronous). If the host it
tries to connect to is unreachable it hangs. With windows the connect instead
timeouts after 10 seconds.
I run it with debugging on the following happens with wine:
it opens a dialog box ("Connecting to...")
it opens a socket
it does a ws2_32.WSAAsyncSelect(0000019c,0003009e,00000402,00000033)
where 0003009e is the handle of the dialog box
it tries to connect:
ws2_32.connect(0000019c,02aede4c,00000010)
it creates a timer for the window:
user32.SetTimer(0003009e,00000065,00002710,00000000)
the timer expires after 10 seconds
it calls KillTimer
tries to log a error message
it then does
ws2_32.shutdown(0000019c,00000001) [retval=00000000]
and then the programs hangs (the dialog box remains open, only little activity
in the wine trace).
I suspect that the dialog box waits for an event that the socket is closed.
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http://bugs.winehq.org/show_bug.cgi?id=13622
Summary: Quicken cannot seem to connect to the servers.
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azzuron(a)gmail.com
Created an attachment (id=13596)
--> (http://bugs.winehq.org/attachment.cgi?id=13596)
Console output when importing a file
When you attempt to import a file for quicken, such as one exported from your
bank, Quicken attempts to talk to the quicken servers and determine who your
bank is. If it cannot connect or cannot verify this, Quicken will throw an
error asking you to try again later. This glitch makes it impossible to import
your bank files.
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http://bugs.winehq.org/show_bug.cgi?id=13614
Summary: The HUD of PT3 crashes as soon as it starts
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://http://www.pokertracker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=13585)
--> (http://bugs.winehq.org/attachment.cgi?id=13585)
PT3 HUD log
The HUD of PT3 crashes as soon as it starts, with a access violation error.
I tried different version of windows, but didn't change anything
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http://bugs.winehq.org/show_bug.cgi?id=11743
Summary: Program crashes on startup.
Product: Wine
Version: 0.9.56.
Platform: Other
URL: http://trillian.cc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msd4824(a)yahoo.com
Created an attachment (id=10989)
--> (http://bugs.winehq.org/attachment.cgi?id=10989)
Output
Right now, I've been testing the latest version of Astra. Currently, it's in
invite only Alpha. I understand that it is very, very early in the development
of it, and I understand that some of the coding will change in the future. But
the current coding crashes it, and I assume that out of all the programs out
there, another program has similar coding, and it too crashes.
The program opens, and it allows me to login. However, once it loads, the
program quickly crashes, when it reaches this line in the terminal:
err:ntdll:RtlpWaitForCriticalSection section 0x8b0048 "heap.c:
HEAP.critSection" wait timed out in thread 0010, blocked by 0009, retrying (60
sec)
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=11666
Summary: DirectShow Implementation
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prototipo(a)email.it
When launch the app AMCAP.exe (it works with DirectShow pins for test them) It
sees the capture card'S channels (BT878) but trying to acquire from the preview
it shows msgbox (the filter cannot preview) and often application crash. Trying
to capture in a file it shows a msgbox (Error) and application crash.
Can anyone help me to fix the problem or develop the missing modules in
DirectShow libraries.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=10895
Summary: Nancy Drew and the Haunted Carosel Refuses to Install
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.gettys(a)comcast.net
When you try to install Nancy Drew and the Haunted Carosel, even if you're not
running a composited WM, you get this error:
Error Number: 0x80040707
Description:Dll function call crashed: ISRT._SetColor
Setup will now terminate.
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http://bugs.winehq.org/show_bug.cgi?id=10833
Summary: WoW indoors/instance white characters. Vram problems?
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iphands(a)yahoo.com
When the latest wine went stable 0.9.49 (also tried .9.50, .9.51) I upgraded,
along with the 2.3.0 WoW update.
I had had a problem long ago where going indoors would cause characters
(persons (i.e. not letters)) would turn bright white (with no textures), also
some objects would lose all textures. This problem was once dismissed by
"ensuring" X that I had enough Vram ("VideoRam 128000" in my xorg.conf).
With the most recent update of WoW (I even tried downgrading wine) the problem
has resurfaced. I have added these ram options in user.reg:
[Software\\Wine\\OpenGL] 1197730869
"DisabledExtensions"="GL_ARB_vertex_buffer_object"
"VideoMemorySize"="200"
[Software\\Wine\\Direct3D] 1197775965
"PixelShaderMode"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="200"
Dxdiag.exe also seems to report the correct amount of Vram.
Thanks
-Ian
Note: This is happening in both the opengl and directx modes, and only on my
laptop (VGA compatible controller: Intel Corporation Mobile 945GM/GMS,
943/940GML Express Integrated Graphics Controller (rev 03)).
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http://bugs.winehq.org/show_bug.cgi?id=10540
Summary: Soul Reaver 2 no longer starts with wine 0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fuag155555(a)gmail.com
CC: fuag155555(a)gmail.com
Soul reaver 2 will no longer start with wine 0.9.49.
The italien version of the game was working with 0.9.48, i no longer have this
to test, but i bought the english version and now it will not start up without
any error messages on wine 0.9.49. It does install though.
I'm on kubuntu 7.10, amd64, and a gefroce 8600 gts.
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http://bugs.winehq.org/show_bug.cgi?id=10426
Summary: Starcraft sound other than music breaks in 0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
Starcraft no longer plays unit acknowledgements (mostly, occasionally I get
one), the briefing room speech, and some minor sounds in the menus. It was
working before (0.9.47 I think). This is the winehq debian package 0.9.49.
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http://bugs.winehq.org/show_bug.cgi?id=10248
Summary: Carrara 5 Pro W/ 5.1patch: 3D View draw/render fails to
show 3D objects
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tempeodor(a)yahoo.com
In Wine 0.9.47, after opening the program, when I open a new document to start
a session the 3D view window opens for the new document but is completely blank
with the word "Rendering..." up in the corner indicating it's trying but
failing to show/render the scene in the 3D view window area. When I load a 3D
object the 3D view window continues to show nothing then the words "Failed to
render" appear in the upper left corner after a few seconds. Also menus fail to
show and are cut off from the point where they cross over the view window.
Total show stopper.
Program data. Carrara 5Pro W/ render node installed plus update patch 5.1 on
both.
A trial verison of this 3D program can be found at DAZ3D with this link.
http://www.daz3d.com/i.x/support/downloads/-/?product=car_down
Extra note. Carrara 5Pro worked fine in the past under Wine 0.9.33 but the
other programs I must use only work in the latest Wine.
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http://bugs.winehq.org/show_bug.cgi?id=9967
Summary: crash at the end of the installation of XOP
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tritemio(a)gmail.com
Created an attachment (id=8477)
--> (http://bugs.winehq.org/attachment.cgi?id=8477)
crash dum of wine during xop installation
I'm trying to run the XOP program[0] under wine in linux since the linux
version of XOP does not work on any recent distribution I'm aware of.
The executable I've tried can be downloaded from the xop website[1] (file name:
setup_xop211.exe).
At the end of the installation I get a wine crash dump that I've attached.
Please tell me if you need more debug info.
The program does requires the MFC42.DLL file to be run. After downloading it
and putting it in the XOP directory I have been able to run the software but it
gives an error that it can't find a file.
FYI, the program run fine on windows xp.
Cheers,
~ Antonio
[0] http://www.esrf.eu/computing/scientific/xop2.1/intro.html
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http://bugs.winehq.org/show_bug.cgi?id=9966
Summary: Regression: Jade Empire ingame fonts are no longer
visible
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Like said in summary, fonts are not drawn in menu and ingame. However JE is
unplayable with and without this bug, because of others.
Regression tests results in:
4438b3be06880706c813f25507e9be4f86ee855a is first bad commit
commit 4438b3be06880706c813f25507e9be4f86ee855a
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Aug 19 19:47:38 2007 +0200
wined3d: Texture transform flag test.
:040000 040000 4675067c38ea90f92f13f5c8c92d44439d3078ea
33fe3850a55ec0296dd5d36c4977c7120c743fb2 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=11530
Summary: keys won't be released
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: larsphilip(a)gmx.de
I play any game in wine (tested with CSS, TF2 and Deus Ex) and after a random
amount of time, one of the keyboard buttons I just pressed won't get released.
For example, I press "s" for walking backwards and then release the button -
but I keep walking backwards. Nothing will stop this, not pressing s again or
escape or closing the game. This only happens in wine and I can't really debug
anything because working with a PC where some button is pressed continuously is
kinda impossible. Only restarting X helps. The fault does not lie with the
keyboard, I even tried connecting a different one. Any ideas?
I get this in the console together with the bug, might be related:
rr:region:CombineRgnInvalidrgn=0x234
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http://bugs.winehq.org/show_bug.cgi?id=14224
Summary: Lotro stops after first Screen
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cd(a)hiller-mg.de
Created an attachment (id=14510)
--> (http://bugs.winehq.org/attachment.cgi?id=14510)
logfile for lotro stops after first screen
hi,
i installed ubuntu 8.04 ( latest patches ) on my system, wine 1.10 and lotro.
but i cant play !!!
after the first screen, the game stops running and closes the screen.
using the cli-launcher i get the attacjed log with WINEDEBUG=fixme
Anyone any idea why the game can't get past the first screen ?
i could play with wine release 1.0-rc2 ?
if more logs needed just tell me how to get them.
CU
Claus-Dieter
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http://bugs.winehq.org/show_bug.cgi?id=13556
Summary: Blood 2: The chosen fails to start (not playable)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matteo(a)member.fsf.org
Blood II the chosen from the original CDROM. Whenever I try to start it, I get
the main dialog. When I try to start the game, resolution is changed, wine
exites and leaves me in 800x600. Definitely not playable.
This log is short, so I won't make an attachment for it:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d730,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:ddraw:IDirectDrawSurfaceImpl_QueryInterface No interface
wine: Unhandled page fault on read access to 0xff000000 at address 0x7b8545e6
(thread 0030), starting debugger...
Can't attach process 0029: error 5
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http://bugs.winehq.org/show_bug.cgi?id=10668
Summary: Safari hangs
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artanddebmiller(a)comcast.net
I have installed the Safari browser vi WINE on Freespire 2.X The installation
went well the initial page opens and it locks up. Other apps running act up
until the Safari app is closed.
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