http://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-10-30 02:07:03 ---
Is this still an issue in current (1.1.7 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=6813
Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dylan.ah.smith(a)gmail.com
--- Comment #6 from Dylan Smith <dylan.ah.smith(a)gmail.com> 2008-10-29 19:36:36 ---
Is this a duplicate of Bug 13355, or vice-versa?
The other bug provides a text file for use as a test case, which would answer
the question of what size file it takes to cause it to take a long time.
Here are the contributing factors that I identified on that bug to cause files
to take longer to open:
1. Larger file sizes.
2. Larger font sizes.
3. Larger line lengths.
4. Smaller window width.
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http://bugs.winehq.org/show_bug.cgi?id=15838
Summary: Steam/Half-Life Source Games: Video Settings Never Save
After Restart
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
In any Steam Source game (i.e. Counter-Strike Source, Day of Defeat Source,
Team Fortress 2), when I make chanages to Video options (resolution, model
detail, anything video related) everything works fine. After closing the game
and loading it back up again however, everything is reverted back to default.
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http://bugs.winehq.org/show_bug.cgi?id=9162
--- Comment #9 from James Richard Tyrer <tyrerj(a)acm.org> 2008-10-29 16:15:49 ---
Corel Draw is a different probram. I only have WordPerfect Office, so I don't
know. I will put writing a detailed bug for WP Office X3 on my to do list.
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--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-10-29 16:09:27 ---
Yes, please. (Hmm, does that mean Corel Draw 12 installs now?)
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--- Comment #7 from James Richard Tyrer <tyrerj(a)acm.org> 2008-10-29 15:45:08 ---
Strictly speaking, this bug should be closed because X3 will now install.
However, it doesn't install very well. Should I open a new bug?
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http://bugs.winehq.org/show_bug.cgi?id=10999
Summary: Flanker 2.0 Demo - mouse pointer does not respond to
input correctly
Product: Wine
Version: 0.9.52.
Platform: PC
URL: www.3dgamers.com/dlselect/games/su27flanker20/flanker20d
emo.exe.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
When running Flanker 2.0 Demo on Ubuntu 7.10 Gutsy, wine-0.9.52:
www.3dgamers.com/dlselect/games/su27flanker20/flanker20demo.exe.html
The mouse pointer does not behave normally on the menu, it appears to be
severely under responsive and if you move the mouse too fast it does not appear
to move at all.
Moving the mouse slowly will make the mouse pointer creep in slightly in the
direction you move, but only after trying (my patience ;) very hard.
Also tested with a dll override dinput.dll (Windows 2003), which makes the
pointer usable but over responsive. It does go where you ask it but you have
to fight with it to make sure it doesn't go too far.
I've attached the output from WINEDEBUG=dinput wine FlankerDemo.exe
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http://bugs.winehq.org/show_bug.cgi?id=10962
Summary: Upgrade to 0.9.52 broke 3D visual (in everquest 2)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.to.kre(a)9ox.net
Created an attachment (id=9899)
--> (http://bugs.winehq.org/attachment.cgi?id=9899)
Screenshot of the Baubbleshire with broken version
I have not checked any other 3d application yet, but the upgrade from 0.9.51 to
0.9.52 royally messed up 3d visual experience. The world is mostly black, when
one looks around there are some perspectives in which one can see the sky
outline upside-down. Screen overlays seem to work OK still.
The display in everquest 2 has never been perfect, but is usable when disabling
the complex shaders entirely. But with 0.9.52 it will be impossible to play.
Complete version broken:
http://wine.budgetdedicated.com/archive/ubuntu/dapper/wine_0.9.52~winehq0~u…
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http://bugs.winehq.org/show_bug.cgi?id=10935
Summary: HOMAM 3 Complete (G4U Czech version) friezes until
0.9.51
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: churchyard(a)gmail.com
Created an attachment (id=9861)
--> (http://bugs.winehq.org/attachment.cgi?id=9861)
error log (when it friezes)
When trying to play Heroes of Might and Magic 3 Complete (G4U Czech version),
it starts normally, but it friezes after few seconds with a short message in
terminal (as I've attached). It had worked fine on older versions (on 0.9.50),
but it friezes until 0.9.51.
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http://bugs.winehq.org/show_bug.cgi?id=10927
Summary: Mouse bug in Project IGI
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: happysmileman(a)gmail.com
When playing the game "Project IGI" the mouse will only rotate for a while (180
degrees I think) before stopping, then you have to rotate back the other
direction to workaround this.
This makes the game unplayable in my opinion, since it's pointless to try and
workaround this while being shot at.
There doesn't appear to be anything relevant to this in the console output.
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http://bugs.winehq.org/show_bug.cgi?id=10780
Summary: Regression 0.9.50 ->0.9.51 err:ole:CoGetClassObject no
class object
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgunni(a)01019freenet.de
On installing Battlefield 1942 (in 0.9.50 it works) following error occured:
In the windows window after language selection of Setup.exe:
Die InstallShield Engine (iKernel.exe) konnte nicht installiert werden
(0x80004002)
InstallShield Engine (iKernel.exe) could not be installed (0x80004002)
In the console:
gunni@gunni-desktop:/media/BF1942_1$ wine Setup.exe
err:ole:CoGetClassObject no class object {91814ec0-b5f0-11d2-80b9-00104b1f6cea}
could be created for context 0x4
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http://bugs.winehq.org/show_bug.cgi?id=10776
Summary: Erratic mouse movement renders Aliens vs. Predator 2
unplayable
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
"Aliens vs. Predator 2" is a first person shooter developed by Monolith
Productions using the LithTech Talon game engine. While the game runs and looks
fine, erratic mouse movement renders it unplayable: When the mouse is moved at
normal speeds to change the view angle, it seems to immediately move back or
recenter itself, making it impossible to look around in a controlled fashion.
Only when the mouse is moved very, very slowly it is possible to turn around
without that "back-snapping" effect. As soon as the speed surpasses a certain
(low) threshold, mouse movement stops being usable.
The tested version of the game is the latest patch level, v1.0.9.6.
The version of Wine tested is v0.9.50. The Wine configuration is fairly
untouched. The Windows version is set to Windows XP. Pixel and vertex shader
support is enabled, and the offscreen rendering mode is set to fbo. The sound
driver is ALSA. No DLL overrides were added.
Testing was undertaken using nVidia's proprietary graphics driver in version
160.04 on a GeForce 8800 GTX, with X.org v7.3 (xorg-server v1.4.0.90) and Linux
v2.6.23.10. The mouse is a Logitech MX1000 using the xf86-input-evdev driver in
version 1.1.5. The distribution is Gentoo Linux.
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http://bugs.winehq.org/show_bug.cgi?id=10745
Summary: Cannot start game from ActiveMark browser
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://pcgames.gwn.com/downloads/file.php/id/4466/Robot_
Arena_Design_and_Destroy.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9586)
--> (http://bugs.winehq.org/attachment.cgi?id=9586)
Console log
The 60 minute trial of Robot Arena 2: Design and Destroy has this "ActiveMark
browser" that comes up every startup after the first. It tells you how much
time you have left, offers for you to buy the full version of the game, and has
a button you can press to play the game.
The problem is that none of the buttons or hyperlinks do anything. Therefore,
you cannot start the game unless you start it when the installer asks you if
you would like to play it.
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http://bugs.winehq.org/show_bug.cgi?id=10710
Summary: counter-strike 1.6 crashes when it starts on wine-0.9.50
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diego.viola(a)gmail.com
Created an attachment (id=9542)
--> (http://bugs.winehq.org/attachment.cgi?id=9542)
error log
Full terminal log
I execute hl.exe with -game cstrike flag.
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http://bugs.winehq.org/show_bug.cgi?id=10665
Summary: hitman codename 47 sound related crashes
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rich(a)hq.vsaa.lv
Created an attachment (id=9488)
--> (http://bugs.winehq.org/attachment.cgi?id=9488)
console output
hitman codename 47 crashes at least in two cases :
1. clicking 'ok' in sound setup;
2. attempting to start the actual game.
both crashes have very similar console output, so it seems to be a single
issue.
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http://bugs.winehq.org/show_bug.cgi?id=10662
Summary: Exception frame is not in stack limits
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twistedup90(a)gmail.com
Created an attachment (id=9479)
--> (http://bugs.winehq.org/attachment.cgi?id=9479)
Backtrace of error
This error occurs when GameGuard launches after the 2moons laucher completes.
A dialog box appears. The text states Error: 114. GameGuard Initialization
Error. Please run the program again after restarting the computer.
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http://bugs.winehq.org/show_bug.cgi?id=10617
Summary: No search function in winhelp.exe
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ankomonster(a)gmail.com
For my proffession i use often a winhelp document.
To work whith that document i often use the search function.
In my version of wine 0.9.46 (in Ubuntu 7.10) the search function does not
work.
Other users of the same version had the same problem.
Is the searchfunction going to work in the newer versions of Wine or is it not
going to be solved?
Greetings from Anko Monster
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http://bugs.winehq.org/show_bug.cgi?id=10543
Summary: worms armageddon crashes when clicking the menu
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1744
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
CC: julliard(a)winehq.org
Since wine 0.9.49, clicking on the menu causes worms armageddon to crash (it
appears to be attempting to minimize itself because it has lost the focus).
This makes it impossible to play the game. No hacks are necessary to reproduce
this bug.
Git bisect shows that the problem started after this patch:
c183a9e6e7809ef39874d1c01778af31173d0e82 is first bad commit
commit c183a9e6e7809ef39874d1c01778af31173d0e82
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 31 18:12:56 2007 +0100
server: Added support for HWND_TOPMOST and HWND_NOTOPMOST.
:040000 040000 1a21522356184dddd69c4a9847b23dc6bb69b82d
2088b5cd80a6db2754f6126eb9b219d7f590144f M dlls
:040000 040000 bf605e24933452c319db5d462b1d1cb53735bd76
ab771fd193a719dc077861e14b5a0c77b559c141 M server
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http://bugs.winehq.org/show_bug.cgi?id=10499
Summary: ChangeDisplaySettings is not friendly with Xinerama
hints
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kassah(a)gmail.com
When you have two screens with 1680x1050:24 each side by side, you call
ChangeSettings() with a settings of 1680x1050:24 it will try to use Xrandr to
change the size of the entire display (and fail). Windows will change the
primary display of a multi-head configuration to match the settings of the
request, or if it already matches, leave it alone (which in my case it
generally does).
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http://bugs.winehq.org/show_bug.cgi?id=10396
Summary: Wine Application uninstaller does not remove steam
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamingrullaz(a)msn.com
Created an attachment (id=9083)
--> (http://bugs.winehq.org/attachment.cgi?id=9083)
Running 'wine uninstaller' in terminal and uninstalling steam
I run the uninstaller for steam, and the uninstall wizard comes up, and it goes
through the uninstall process. After it finishes, the steam folder is still
there. And I can start up steam normally.
if I delete the steam folder and run the uninstaller, it just installs steam
again.
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http://bugs.winehq.org/show_bug.cgi?id=10377
Summary: Boggle fails to start due to crash
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Boggle crashes whilst starting up. Crash log attached. I do not know whether a
demo of this game exists.
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http://bugs.winehq.org/show_bug.cgi?id=10334
Summary: Warcraft III freezes when joining LAN game on VPN
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
Created an attachment (id=9002)
--> (http://bugs.winehq.org/attachment.cgi?id=9002)
logfile
I am using Wine 0.9.48 on Fedora 7. Also, I am using Hamachi to create a VPN
tunnel to friends.
When I try to connect to a LAN game which a friend hosts (over Hamachi), it
freezes when joining. I can't do anything then.
I am going to attach the logfile.
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http://bugs.winehq.org/show_bug.cgi?id=10304
Summary: Warcraft III 1.21a freeze when loading game
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pali.rohar(a)gmail.com
I have Warcraft III Frozen Throne 1.21a Czech version.
Wine freeze, when loading game. I click on Campaing, then first mision. The
game start loading. At 80% freeze. I cant play game because i cant load it. But
no errors is in console.
This error is on 0.9.44 and above version.
If I install version 0.9.43 or below, it is no errors.
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http://bugs.winehq.org/show_bug.cgi?id=10298
Summary: Multimedia Fusion 1.5 won't run
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=2910
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
Created an attachment (id=8948)
--> (http://bugs.winehq.org/attachment.cgi?id=8948)
MMF 1.5 crash log
Multimedia Fusion 1.5 will not work. Installation works fine, and when I try to
run it it does show a "loading" splash screen, but after that the program
crashes. I'm getting a console error about an unimplemented function in
GDI32.dll. See the attachment for the full log.
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http://bugs.winehq.org/show_bug.cgi?id=10267
Summary: XIII requests a desktop with 32 bits color
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.jeuxvideopc.com/demo/7603-xiii-le-jeu-
video.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=8914)
--> (http://bugs.winehq.org/attachment.cgi?id=8914)
screenshot of the problem
All is in the screenshot and in the summary
Joaopa
Ps: in my nvidia-settings, I have
color depth: millions of colors (32 bpp) ;)
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http://bugs.winehq.org/show_bug.cgi?id=10246
Summary: Wine 0.9.48: crashed: Fritz9: using Pulldown menus
Product: Wine
Version: 0.9.48.
Platform: PC-x86-64
URL: http://www.homer-chess.com/temp/fritz16_16.jpg
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.mehrmann(a)gmx.de
CC: daniel.mehrmann(a)gmx.de
Created an attachment (id=8874)
--> (http://bugs.winehq.org/attachment.cgi?id=8874)
Fritz9 main windows
Hello,
i'm using a windows chessprogram called Fritz9 (vendor chessbase
http://www.chessbase.com). Installation works fine. After starting the program
everything looks ok and i can play a chessgame, but if i wanna use the pulldown
menus, e.g click on "datei", in the main windows Fritz9 crashed immediately.
Fritz9 is a 32bit Windows application and designed for Windows XP.
wine output:
---------------------------------------------------------------------------
[daniel@tron:/home/daniel] env WINEPREFIX="/home/daniel/.wine"; wine
"C:\Programme\ChessBase\ChessProgram9\ChessProgram9.exe"
LESSKEY=/etc/lesskey.bin
NNTPSERVER=news
MANPATH=/usr/local/man:/usr/local/share/man:/usr/share/man:/usr/X11R6/man:/opt/gnome/share/man
INFODIR=/usr/local/info:/usr/share/info:/usr/info
KDE_MULTIHEAD=false
DM_CONTROL=/var/run/xdmctl
HOSTNAME=tron
XKEYSYMDB=/usr/share/X11/XKeysymDB
GNOME2_PATH=/usr/local:/opt/gnome:/usr
TERM=xterm
SHELL=/bin/bash
HOST=tron
XDM_MANAGED=/var/run/xdmctl/xdmctl-:0,rsvd,method=classic
HISTSIZE=1000
PROFILEREAD=true
TMPDIR=/tmp
GTK2_RC_FILES=/etc/opt/gnome/gtk-2.0/gtkrc:/opt/gnome/share/themes//QtCurve/gtk-2.0/gtkrc:/home/daniel/.gtkrc-2.0-qtengine:/home/daniel/.gtkrc-2.0:/home/daniel/.kde/share/config/gtkrc-2.0
GTK_RC_FILES=/etc/opt/gnome/gtk/gtkrc:/home/daniel/.gtkrc:/home/daniel/.kde/share/config/gtkrc
GS_LIB=/home/daniel/.fonts
WINDOWID=31457668
MORE=-sl
QTDIR=/usr/lib/qt3
XSESSION_IS_UP=yes
KDE_FULL_SESSION=true
USER=daniel
JRE_HOME=/usr/lib64/jvm/jre
GROFF_NO_SGR=yes
LS_COLORS=no=00:fi=00:di=01;34:ln=00;36:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=41;33;01:ex=00;32:*.cmd=00;32:*.exe=01;32:*.com=01;32:*.bat=01;32:*.btm=01;32:*.dll=01;32:*.tar=00;31:*.tbz=00;31:*.tgz=00;31:*.rpm=00;31:*.deb=00;31:*.arj=00;31:*.taz=00;31:*.lzh=00;31:*.zip=00;31:*.zoo=00;31:*.z=00;31:*.Z=00;31:*.gz=00;31:*.bz2=00;31:*.tb2=00;31:*.tz2=00;31:*.tbz2=00;31:*.avi=01;35:*.bmp=01;35:*.fli=01;35:*.gif=01;35:*.jpg=01;35:*.jpeg=01;35:*.mng=01;35:*.mov=01;35:*.mpg=01;35:*.pcx=01;35:*.pbm=01;35:*.pgm=01;35:*.png=01;35:*.ppm=01;35:*.tga=01;35:*.tif=01;35:*.xbm=01;35:*.xpm=01;35:*.dl=01;35:*.gl=01;35:*.wmv=01;35:*.aiff=00;32:*.au=00;32:*.mid=00;32:*.mp3=00;32:*.ogg=00;32:*.voc=00;32:*.wav=00;32:
DESKTOP_LAUNCH=kde-open
XNLSPATH=/usr/share/X11/nls
ENV=/etc/bash.bashrc
HOSTTYPE=x86_64
SESSION_MANAGER=local/tron:/tmp/.ICE-unix/5425
FROM_HEADER=
DCOP_YAKUAKE_SESSION=0
PAGER=less
CSHEDIT=emacs
XDG_CONFIG_DIRS=/usr/local/etc/xdg/:/etc/xdg/:/etc/opt/gnome/xdg/
KONSOLE_DCOP=DCOPRef(yakuake,konsole)
MINICOM=-c on
DESKTOP_SESSION=default
PATH=/usr/local/bin:/opt/kde3/bin:/usr/local/bin:/home/daniel/bin:/usr/local/bin:/usr/bin:/usr/X11R6/bin:/bin:/usr/games:/opt/gnome/bin:/usr/lib64/jvm/jre/bin:/usr/lib/mit/bin:/usr/lib/mit/sbin:/usr/lib/qt3/bin:/usr/sbin:/home/daniel/bin:/usr/sbin:/home/daniel/bin
MAIL=/var/spool/mail/daniel
CPU=x86_64
JAVA_BINDIR=/usr/local/lib/jre1.6.0/bin
KONSOLE_DCOP_SESSION=DCOPRef(yakuake,session-1)
PWD=/home/daniel
INPUTRC=/home/daniel/.inputrc
XMODIFIERS=@im=local
JAVA_HOME=/usr/local/lib/jre1.6.0
LANG=de_DE.UTF-8
KDE_SESSION_UID=1000
PYTHONSTARTUP=/etc/pythonstart
TEXINPUTS=:/home/daniel/.TeX:/usr/share/doc/.TeX:/usr/doc/.TeX
SHLVL=2
HOME=/home/daniel
QT_SYSTEM_DIR=/usr/share/desktop-data
OSTYPE=linux
LESS_ADVANCED_PREPROCESSOR=no
XCURSOR_THEME=crystalwhite
LS_OPTIONS=-N --color=tty -T 0
CFLAGS=-march=nocona -mtune=generic -O2
WINDOWMANAGER=/usr/bin/dbus-launch --sh-syntax --exit-with-session /usr/bin/kde
GTK_PATH=/usr/local/lib/gtk-2.0:/opt/gnome/lib/gtk-2.0:/usr/lib/gtk-2.0
LOGNAME=daniel
MACHTYPE=x86_64-suse-linux
LESS=-M -I
G_FILENAME_ENCODING=@locale,UTF-8,ISO-8859-15,CP1252
CVS_RSH=ssh
GTK_PATH64=/usr/local/lib64/gtk-2.0:/opt/gnome/lib64/gtk-2.0:/usr/lib64/gtk-2.0
ACLOCAL_FLAGS=-I /opt/gnome/share/aclocal
XDG_DATA_DIRS=/usr/local/share/:/usr/share/:/etc/opt/kde3/share/:/opt/kde3/share/:/opt/gnome/share/
DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-D4qxQPFPcR,guid=4b74c1b66720621c7a9171004727a304
LESSOPEN=lessopen.sh %s
PKG_CONFIG_PATH=/usr/local/lib/pkgconfig:/usr/local/share/pkgconfig:/usr/lib64/pkgconfig:/usr/share/pkgconfig:/opt/kde3/lib64/pkgconfig:/opt/gnome/lib64/pkgconfig:/opt/gnome/lib64/pkgconfig:/opt/gnome/share/pkgconfig
BROWSER=/usr/bin/firefox
USE_FAM=
INFOPATH=/usr/local/info:/usr/share/info:/usr/info:/opt/gnome/share/info
DISPLAY=:0
CC=/usr/local/bin/gcc
LADSPA_PATH=/usr/lib64/ladspa
XAUTHLOCALHOSTNAME=tron
LESSCLOSE=lessclose.sh %s %s
G_BROKEN_FILENAMES=1
DCOP_YAKUAKE_TERMINAL=0
COLORTERM=
JAVA_ROOT=/usr/local/lib/jre1.6.0
mc=() { . /usr/share/mc/bin/mc-wrapper.sh
}
_=/usr/bin/env
WINEPREFIX=/home/daniel/.wine
fixme:win:EnumDisplayDevicesW ((null),0,0x34f68c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34f7a4,0x00000000), stub!
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
fixme:menu:TrackPopupMenuEx not fully implemented
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
wine: Unhandled page fault on read access to 0x00000020 at address 0x1496555
(thread 0009), starting debugger...
X Error: BadWindow (invalid Window parameter) 3
Major opcode: 19
Minor opcode: 0
Resource id: 0x2c0002b
[daniel@tron:/home/daniel] X Error: BadWindow (invalid Window parameter) 3
Major opcode: 19
Minor opcode: 0
Resource id: 0x2c0009e
------------------------------------------------------------------------------
[daniel@tron:/home/daniel] rpm -qi wine
Name : wine Relocations: (not relocatable)
Version : 0.9.48 Vendor: openSUSE Build Service
Release : 11.1 Build Date: Fr 26 Okt 2007 21:12:19
CEST
Install Date: Fr 26 Okt 2007 23:06:57 CEST Build Host: build15
Group : System/Emulators/PC Source RPM:
wine-0.9.48-11.1.src.rpm
Size : 48760866 License: LGPL, Other License(s),
see package
Signature : DSA/SHA1, Fr 26 Okt 2007 21:14:11 CEST, Key ID 3b3011b76b9d6523
URL : http://www.winehq.com
Summary : An MS Windows emulator
Description :
An MS Windows emulator, consisting of both runtime and also source
compatibility functions. You can run your MS executables with it, and
you can write your Windows programs under Linux and link against the
WINE libraries.
It is not necessary to have a Windows installation to run WINE.
Please have a look at /usr/share/doc/packages/wine/README.SuSE. There
is more documentation available in that directory. Read 'man wine' for
further information.
You can invoke wine by entering: 'wine program.exe' wine can be
configured by running 'winecfg'.
Distribution: Emulators:Wine / openSUSE_10.2
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http://bugs.winehq.org/show_bug.cgi?id=10244
Summary: Cannot enter correct number in IP field
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maurelioc(a)astrotec.com.br
Hi folks.
I am trying to use a windows Sw in wine. It appears to work correctly but in
the connection setup window I cannot fill the correct IP.
The fields came with 255.255.255.255 pre-filled, but in wine
shows "25!.25!.25!.25!".
When I try to change the IP only 2 digits are allowed to be keyed before a
change to next field. Example: desired IP :"192.168.001.033" .
After typing the SW shows: "19.16.00.93" . I tried may forms to key (delete,
backspace) but still cannot enter the right IP.
Below there are links to 2 screenshots (main window and connection setup
window), the SW executable and source code (I think). I am not the SW creator
just a user.
http://www.astrotec.com.br/arquivos/U1.pnghttp://www.astrotec.com.br/arquivos/U2.pnghttp://www.astrotec.com.br/arquivos/UniFingerUI_V43.exehttp://www.astrotec.com.br/arquivos/UniFingerUI.zip
--
Marco Aurélio
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http://bugs.winehq.org/show_bug.cgi?id=10235
Summary: I/O error when finish installing Call of Duty (1.0)
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gugamilare(a)gmail.com
I started installing Call of Duty via 2 CDs. I could change Disk 1 to Disk 2
using wine eject. When the progress bar is at 100%, it asks again to change the
CD back to Disk 1. Using wine eject again, and changing the CD back, it shows
an I/O error message (throw the GUI):
An I/O error occurred while installing a file.
This is normally caused by bad installation
media or a corrupt installation file.
OBS.: The message is the same to that one in bug #3414
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http://bugs.winehq.org/show_bug.cgi?id=10084
Summary: fixme:mswsock:AcceptEx ... not implemented
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schuster.bernhard(a)googlemail.com
Created an attachment (id=8642)
--> (http://bugs.winehq.org/attachment.cgi?id=8642)
the wine terminal output
Playing wc3tft via LAN does not work anymore (9.45 . works fine, all later
don't!)
when running in terminal fixmes come up (more than in 9.45., see headline +
attachment)
Do you need any further information?
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http://bugs.winehq.org/show_bug.cgi?id=10070
Summary: Half Life 2 crashes when entering the tunnel at the
beginning of black messa east
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
Created an attachment (id=8626)
--> (http://bugs.winehq.org/attachment.cgi?id=8626)
The output from wine
Half Life 2 will always crash when entering the tunnel at the beginning of
black messa east (just after leaving water section). There is no obvious
reasons for a crash. This is only a problem as of wine 0.9.47.
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http://bugs.winehq.org/show_bug.cgi?id=10013
Summary: GeoInfo doesn't display the print preview
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
It show however if e.g. one clicks the "Punkt..." button and them cancel the
dialog.
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http://bugs.winehq.org/show_bug.cgi?id=9996
Summary: Picasa unable to videos correctly, even after codecs are
installed.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthaeus123(a)gmail.com
Created an attachment (id=8515)
--> (http://bugs.winehq.org/attachment.cgi?id=8515)
Console log for after video file has started playing
Picasa unable to videos correctly, even after codecs are installed. I got all
of the codecs and DLLs needed to play video clips through Picasa. The sound (of
1 sec of play) plays and loops continuously. And Picasa says that it is
playing, but it never stops playing the file.
Steps to reproduce:
1. Install Picasa
2. Put all codecs and DLLs that are needed to play the video clips.
3. Run Picasa from console
4. Make sure that Picasa is able to scan a folder that has .avi and or .mpg
files.
5. Give it 5 - 10 min to scan files
6. After files are scanned, and show up as indexed. Then, try to play the video
files.
7. Once file has started to play, check the system console for Fixme's.
What is expected to happen:
You'll see a lot of Quartz based Fixmes.
What should happen:
The video should play correctly and should play sound correctly.
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http://bugs.winehq.org/show_bug.cgi?id=9950
Summary: bug in wine
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forsage3(a)gmail.com
CC: forsage3(a)gmail.com
Created an attachment (id=8461)
--> (http://bugs.winehq.org/attachment.cgi?id=8461)
wow log
When trying to run Half-Life 2 after running for a second video image appears
with the image downloads and gaming departs, also when trying to run WoW game
also departs
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http://bugs.winehq.org/show_bug.cgi?id=9904
Summary: Windows canvas aren't drawn when enabling 3D desktop
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ema.oriani(a)gmail.com
Hello, I'd like to report this bug I'm experiencing.
Since Wine 0.9.45 (and now Wine 0.9.46) when I enable 3D desktop all the
applications' main windows (the application launched with Wine as eMule and
World Of Warcraft as example) don't have window canvas.
If I disable 3D desktop and then enable it again windows canvas are drawn.
I experienced this with Beryl and now with Compiz (latest Ubuntu main
repository version).
If I use normal desktop everything works fine.
Seems as if that windows are created with <no border> or similar flag.
Hope this would be useful,
Ema.
Ps. I can't run regression test on my system.
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http://bugs.winehq.org/show_bug.cgi?id=9897
Summary: Wine segfaults when running WiiBrickBlocker DOTNET2.0
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-dotnet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dusted(a)dusted.dk
Created an attachment (id=8390)
--> (http://bugs.winehq.org/attachment.cgi?id=8390)
Strace
Running WiiBrickBlocker 1.3 (http://wbb.rockman18.com/?page=home&ln=en)
requires .net 2.0, dosent work with mono for windows.
Installed IE5.5
Installed dotnet 2.0 from ms
Full output:
wine WiiBrickBlocker.exe
fixme:process:IsWow64Process (0xffffffff 0x33f8dc) stub!
fixme:virtual:NtAllocateVirtualMemory MEM_WRITE_WATCH type not supported
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=9892
Summary: Morrowind Inventory view displays white rectangle
instead of character portrait
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=3329
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vit.hrachovy(a)sandbox.cz
Created an attachment (id=8383)
--> (http://bugs.winehq.org/attachment.cgi?id=8383)
Example of white rectangle instead of character portrait
Since reported 0.9.36, Morrowind Inventory character displays white rectangle
instead of character portrait.
At 0.9.30 Morrowind displayed face texture and body outlines - not good, but
definitely better than actual state.
Will try to seek the exact regression nature and provide better info.
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http://bugs.winehq.org/show_bug.cgi?id=9881
Summary: Thinkwell does not work correctly due to quicktime and
shockwave drawing conflicts.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: will(a)johnstonclan.net
Created an attachment (id=8372)
--> (http://bugs.winehq.org/attachment.cgi?id=8372)
Windows XP Thinkwell screenshot. Correct rendering.
For school, I use a program called thinkwell. This program seem to work great
under wine, except for a rendering glitch.
I have attached three images to show the problem.
The first shows what it is supposed to look like. This screenshot was taken
under WinXP. The part I have circled in red is a quicktime video. The remaining
window is a shockwave animation.
The problem is that under wine, when the quicktime video redraws (which happens
about 25 time per second), the shockwave animation becomes black. The shockwave
animation redraws every couple of seconds at which time the screen flickers.
This happens under kwin, metacity, and compiz.
The second screenshot shows what happens under wine.
The third screenshot shows a glitch under compiz that allows you to see what
happens. When I drag the window, the window and the shockwave animation move
and continue to update. But the quicktime video remains in its place until I
release the window titlebar.
What I see as the bug and the fix is that the z order of the animations is bad.
The shockwave should always be above the quicktime movie, even when quicktime
redraws.
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http://bugs.winehq.org/show_bug.cgi?id=9800
Summary: Search results are not shown in Konqueror browser
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
AFAIK strangely ,it seems no one else has reported this before: Konqueror
browser does not show the application search results (since this search is
performed using Google).
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http://bugs.winehq.org/show_bug.cgi?id=9692
Summary: Windows decoration with compositing manager
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
Since 0.9.45, the windows decoration doesn't appear anymore when a compositing
manager (Beryl) is enabled.
The decorations only appears if I disable Beryl.
There is no error messages or anything that could help in the console.
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http://bugs.winehq.org/show_bug.cgi?id=9691
Summary: Project64 v1.6 - Menu not visible
Product: Wine
Version: 0.9.45.
Platform: Other
URL: http://www.pj64-emu.com/downloads/startdown/34/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla_winehq(a)yahoo.de
After starting a game within the emulator, instead of the menu only a black
area is visible.
When clicking into this area, the menus like File, Help, ... are shown
normally.
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http://bugs.winehq.org/show_bug.cgi?id=9642
Summary: Battlefield Vietnam installer blacks whole desktop
environment (Panel etc.)
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
The Battlefield Vietnam installer blacks my whole desktop environment,
including my panels. It is GNOME 2.18.3 running on Fedora 7.
At first, no background image appears in the installer, which is okay. But when
the question appears if GameSpy Arcade should be installed, the desktop
environment is being blacked.
I am going to attach screenshots.
Please tell me which further information you need to fix the issue.
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http://bugs.winehq.org/show_bug.cgi?id=9505
Summary: err:ntdll:RtlpWaitForCriticalSection section 0x7b923c40
"syslevel.c: Win16Mutex"
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luigi_bodino(a)yahoo.com.ar
Created an attachment (id=7861)
--> (http://bugs.winehq.org/attachment.cgi?id=7861)
trace
trace in Error-16bits.txt
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http://bugs.winehq.org/show_bug.cgi?id=9499
Summary: More applications start after launching StarCraft.exe
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rzadzins(a)wit.edu.pl
I am not sure about other window managers, but the xfce4-based alt-tab shows
now 4 unknown applications, starcraft exe and staredit.exe (?) running while
i'm on battle.net - so far it was only StarCraft.exe (the unknown apps have a
"blank cube" icon).
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http://bugs.winehq.org/show_bug.cgi?id=9489
Summary: Wow hangs on exit with new Wine version 0.9.44 (ok with
version 0.9.43)
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: therwald(a)laposte.net
Created an attachment (id=7829)
--> (http://bugs.winehq.org/attachment.cgi?id=7829)
wine WINEDEBUG output (last 100 lines)
After upgrading to the new 0.9.44 wine version, I found out that wine was
hanging when exiting.
here is my uname -a output for reference:
Linux gwaihir 2.6.20-gentoo-r8 #3 Fri Jul 27 00:17:24 CEST 2007 i686 AMD
Athlon(tm) XP 3200+ AuthenticAMD GNU/Linux
wine compiled with gcc 4.1.2
last 100 lines of debug output attached.
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http://bugs.winehq.org/show_bug.cgi?id=9474
Summary: Wine plays all games with static instead of sound.
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goce_jeb(a)yahoo.com
When playing any games, wine outputs static instead of sound. Wine 9.43 was
fine, but Wine 9.44 is not fine at all.
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http://bugs.winehq.org/show_bug.cgi?id=9472
Summary: OpenZelda Player Window Menu Rendering issues.
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://openzelda.thegaminguniverse.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=7814)
--> (http://bugs.winehq.org/attachment.cgi?id=7814)
Open Zelda Player Menu Rendering Issue.
This might be wrong on the information, but here's a small trace i did...
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x34f9f8,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1352b0) : stub,
simulating 64MB for now, returning 64MB left
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x1665c28, dmusic =
0x1003ca44, dsound = 0x15fe480, hwnd = (nil))
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_Stop (0x1665c28, (nil), (nil), 0, 0):
stub
fixme:dmime:IDirectMusicPerformance8Impl_CloseDown (0x1665c28): stub
from that i don't know what else is going on with that, but i also do know that
i have an example of how the player window is supposed to be rendered... which
is below.
http://openzelda.thegaminguniverse.com/images/screenshot2.PNG
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http://bugs.winehq.org/show_bug.cgi?id=9451
Summary: Mouse movements causes crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_hurst(a)microwavesoft.com
Created an attachment (id=7781)
--> (http://bugs.winehq.org/attachment.cgi?id=7781)
console output
Dungeon Siege @
http://appdb.winehq.org/appview.php?iVersionId=3776&iTestingId=2591
now breaks under newer version 0.9.43, and is reproducible by simply moving the
mouse to over SECOND item for highlighting (first item highlight works). I
tried on/off option for 'Allow DirectX apps to stop mouse leaving their
window', with no improvement. I declared GOLD for this app using 0.9.39, but
it has been breaking since. Multi-threading issues? Attaching console output.
FYI, game loads to continue adventuring regressed to poor performance (30x +
longer, i.e., 6-seconds to minutes) from the previous version 0.9.42. Not
critical, but disappointing.
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