http://bugs.winehq.org/show_bug.cgi?id=13201
Summary: Microsoft Pinball Arcade jittery animations
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Movements of the ball, flippers, and other objects in Microsoft Pinball Arcade
have become jittery. The effect is similar to what you'd get if you have a
double-buffered game engine that mostly runs normally, but intermittently mixes
up the two buffers (maybe this is what's happening?).
The effect happens every couple of seconds, and lasts for what looks like two
frames. It is easiest to see this artifact when the ball is moving fast (thus
the ball covers the most distance between adjacent frames), particularly across
an open part of the table just after you hit it with a flipper.
Expected behavior:
The game should animate smoothly as it does in Windows and previous versions of
Wine.
Versions affected:
Wine 0.9.45 works fine in this regard, as do some later versions. 0.9.61 and
1.0 rc1 show this artifact. My normal procedure is to install a version of
Wine, test it, and if I discover something wrong, I simply roll back to a
version that I know works (in this case, 0.9.45).
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http://bugs.winehq.org/show_bug.cgi?id=13182
Summary: Ultraedit v14.00+3 cannot be configured anymore
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.idmcomp.com/files/hotfix/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JurgenvonOerthel(a)hotmail.com
When running under Windows or when the combination Wine 0.9.60/Ultraedit
v14.00a+1 is used then Advanced->Configuration lets the user modify a lot of
settings organized in some sort of menu structure.
Wine 1.0-rc1/Ultraedit v14.00+3 only displays the first menu entry. It doesn't
display the menu itself at all.
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http://bugs.winehq.org/show_bug.cgi?id=13040
Summary: SkyMap Pro: Tip of the Day is a blank window.
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.skymap.com/smp_eval.htm
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=12796)
--> (http://bugs.winehq.org/attachment.cgi?id=12796)
Tip of the Day
The SkyMap program's Tip of the Day doesn't show anything. Just blank.
Its Tip of the Day works in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=12440
Summary: Screen/Graphics corruption in Sammy's Science House
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selivanow(a)gmail.com
Created an attachment (id=11983)
--> (http://bugs.winehq.org/attachment.cgi?id=11983)
Wine 0.9.57 screenshot and Wine 0.9.58 screenshot
Screen corruption in "Sammy's Science House" distributed by EdMark. The game
played fine with wine 0.9.57. The corruptions make the game unplayable.
Attached are 2 screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=12251
Summary: Gamma on screen is brighter after application exits
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11689)
--> (http://bugs.winehq.org/attachment.cgi?id=11689)
Console output from Star Trek: Legacy
I have observed a problem on my KDE desktop where after running a Wine
application and closing it (either normally or killing it), the screen's gamma
is much higher.
This is easily rectifiable when I right-click on my KDE desktop, click
"Configure desktop" and then select "Display" - before even attempting to
change the settings, it automatically reverts back to what it should be.
I've only observed this running Star Trek: Legacy so far, of which there is no
demo, but I have attached my console output from that game in case it is
useful; and I'll update with further applications that do this should I find
them.
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http://bugs.winehq.org/show_bug.cgi?id=10449
Summary: Broken Cross Disk Manager: Crash at start
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9153)
--> (http://bugs.winehq.org/attachment.cgi?id=9153)
Console output when running the application
The main window opens, show part of the screen and then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10072
Summary: Half Life 2 Reflections reversed on real world
reflections option
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
The reflections shown in water in game when in 'real world reflections' mode
are reversed on the far side of objects. That is to say that the reflection
starts out quite vague and fuzzy near the object and gets clearer and denser
further away. The whole thing gives the weird impression of there being a
flatter version of the object sat just on the opposite side of the object. The
most obvious example I can think of to demonstrate this is in HL2 Lost Coast
when you are walking along the jetty at the start of the game you can see a
collection of poles (the ones supporting the jetty) out at sea that slowly
become indistinct as they stretch toward the jetty. These poles move rapidly as
you move because they are always trying to stay opposite the jetty poles.
I'm running NVidia drivers 100.14.19. Wine 0.9.46 & 0.9.47 tested with the same
problem. I have tried it with "UseGLSL"="enabled" and
"OffscreenRenderingMode"="fbo" with no real difference.
My system is a:
Athlon64 Dual Core 4800,
Corsair 2GB DDR667,
Nvidia Geforce 8600GTS 256MB,
Ubuntu 7.04 Feisty 64bit
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http://bugs.winehq.org/show_bug.cgi?id=13773
Summary: xfwm4 and fullscreen issues
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
If you run xfwm4 and start a fullscreen application in wine, the xfce4-panel
won't hide.
As a consequence in some Games (GTA San Andreas, Driver Parallel Lines) the
mouse control isn't smooth anymore.
If i run openbox for example, this problem doesn't occure.
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http://bugs.winehq.org/show_bug.cgi?id=13132
Summary: can't load save while playing Taikou5
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fukid(a)siulok.com
Created an attachment (id=12934)
--> (http://bugs.winehq.org/attachment.cgi?id=12934)
log : fixme
Taikou 5 is a RPG Japanese game made by KOEI.
the only problem is can't load save while playing Taikou5, where else other is
perfect.
for the logs, please check the attachment, thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13104
Summary: playsaga.com saga crashes during patching
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenwinkle(a)yahoo.com
Created an attachment (id=12881)
--> (http://bugs.winehq.org/attachment.cgi?id=12881)
saga patcher crash
In order to run the saga (playsaga.com) patcher, you have to download
Microsoft.VC80.CRT and unzip the files into the saga directory. Once you do
this, the patcher (SagaPatcher.exe) will start up and run. It makes it through
a couple of patches, one of just a few files, then another of 7000 files, then
it moves on to a patch of 6000 files or so and crashes at around 2200-2300
files. I have attached the trace from the crash.
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