http://bugs.winehq.org/show_bug.cgi?id=13150
Summary: d3dx9_36.dll unimplemented functions
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnivil(a)gmail.com
Created an attachment (id=12953)
--> (http://bugs.winehq.org/attachment.cgi?id=12953)
Guitar Hero 3 1.1 output with no native libs
To track unimplemented calls made to d3dx9_36.dll
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http://bugs.winehq.org/show_bug.cgi?id=15872
Summary: Games segfault with wine-1.1.7 and Ubuntu 8.10 intrepid
Ibex
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
I know the subject is not very exact but I think the bug is related to 3d
games.
When I try to run UnrealTournament, Diablo 2 or Lineage 2 using
wine of current git head all of there games segfault.
OS: Ubuntu 8.10 intrepid ibex (amd64)
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http://bugs.winehq.org/show_bug.cgi?id=15690
Summary: msvcrt: enumeration value not handled in switch
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
math.c: In function `_fpclass':
math.c:391: warning: enumeration value `FP_SNAN' not handled in switch
math.c:391: warning: enumeration value `FP_QNAN' not handled in switch
math.c:391: warning: enumeration value `FP_NINF' not handled in switch
math.c:391: warning: enumeration value `FP_PINF' not handled in switch
math.c:391: warning: enumeration value `FP_NDENORM' not handled in switch
math.c:391: warning: enumeration value `FP_PDENORM' not handled in switch
math.c:391: warning: enumeration value `FP_NZERO' not handled in switch
math.c:391: warning: enumeration value `FP_PZERO' not handled in switch
math.c:391: warning: enumeration value `FP_NNORM' not handled in switch
math.c:391: warning: enumeration value `FP_PNORM' not handled in switch
http://publib.boulder.ibm.com/infocenter/tpfhelp/current/index.jsp?topic=/c…
The following patch gets rid of the error, but I'm not sure if it's correct. We
need to have a 'default: return;' statement of some sort.
diff --git a/dlls/msvcrt/math.c b/dlls/msvcrt/math.c
index 25ac69f..30d7956 100644
--- a/dlls/msvcrt/math.c
+++ b/dlls/msvcrt/math.c
@@ -420,8 +420,8 @@ int CDECL _fpclass(double num)
#ifdef FP_PNORM
case FP_PNORM: return MSVCRT__FPCLASS_PN;
#endif
+ default: return MSVCRT__FPCLASS_PN;
}
- return MSVCRT__FPCLASS_PN;
#elif defined (fpclassify)
switch (fpclassify( num ))
{
This only appears when I compile on Open Solaris. Compiling on Ubuntu gives no
warning.
bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds/sfwnv-99/usr/src/cmd/gcc/gcc-3.4.3/configure
--prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc
--enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)
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http://bugs.winehq.org/show_bug.cgi?id=15446
Summary: Install Aware doesn't work with wine
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://www.astrologia.pl/urania.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inaus(a)wp.pl
When I try do install Urania at Ubuntu Hardy Heron, installation is finished by
an error that file can be damaged or incompleted.
I've installed Urania from the same file at Windows Vista, so the file is not
damaged. When I try to run the installed version from windows vista, an error
appeare that it's impossible to connect with Database Borland.
Probaby that's an problem with compatibility of Wine with Install Aware.
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http://bugs.winehq.org/show_bug.cgi?id=15289
Summary: Warlords Battlecry II and III crash on wine 1.1.3 and
1.1.4
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sichemist(a)hotmail.com
Games Warlords Battlecry III and Warlords Battlecry II crash when drawing the
playing field. This bug appeared in 1.1.3 and remains in 1.1.4. The game
plays perfectly in 1.1.2. The last output on the console when running the game
is as follows:
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x818c350): Want to change
the window parameters of HWND 0x1002a, but another style is stored for
restoration afterwards
wine: Unhandled page fault on write access to 0x08655000 at address 0x46ed2a
(thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x08655000 in 32-bit code
(0x0046ed2a).
This is followed by the register dump and debug stuff. I can supply more debug
info if needed.
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http://bugs.winehq.org/show_bug.cgi?id=15233
Summary: FamiTracker 0.2.7 does not work
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danweiss(a)gmail.com
FamiTracker 0.2.7 does not play any sound, or advance the cursor when playing a
song.
The problem has been discussed on the FamiTracker message board already.
The previous version of Famitracker (0.2.6) works.
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http://bugs.winehq.org/show_bug.cgi?id=15055
Summary: implement undocumented window message 0x0313
(WM_POPUPSYSTEMMENU)
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=15711)
--> (http://bugs.winehq.org/attachment.cgi?id=15711)
test application (C source)
In order to display the system menu of a window that belongs to a different
process, the Windows taskbar sends the undocumented message 0x313 to the window
with the following parameters:
wparam = always 0 (changing it seems to make no difference)
lparam = MAKELONG(x,y), where x and y are screen coordinates where the menu
should be displayed
I've found that sending this message on Windows does cause a window to display
its system menu.
WM_POPUPSYSTEMMENU is a popular name for it according to Google.
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http://bugs.winehq.org/show_bug.cgi?id=14885
Summary: System freeze/reboot required after switching from wine
to other apps
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: john.moonsugar(a)gmail.com
So far this only happens when I play the game Morrowind.
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=3383)
While in the game, running in full-screen, I use a window-manager(sawfish)
function to switch to a firefox browser window. At this point I often
experience difficulties in the browser within seconds to minutes of switching,
manifesting itself as losing the ability to do any mouse/keyboard input, as if
wine has stolen input focus without the game raising itself to the top. If I
switch back to the game at this point, everything is fine. I can switch back
again to the browser and continue to work, until the input problem happens
again. It's like something is reset by switching back to the game.
Now, if I leave the browser window on top, in the time it takes to go make a
cup of coffee my system will often enter into an abnormal state, the symptoms
of which are that when I try to do anything in the browser, it starts to work,
as evidenced sometimes by the little "wait" mouse pointer change, but then my
entire system locks up, I can't even log in from a remote system and I have to
reboot. There is nothing in my syslog.
The system freeze could well be a driver problem, I don't know how to find out.
I strongly suspect that the input problems are Wine though. And the 2 problems
seem related.
I feel pretty confident I can reproduce it at will, so if there's any more
debugging or instrumentation I can do on my part to shed light on the cause,
I'd be happy to try.
Here's some info about my system:
OS: Ubuntu 8.04
Wine: 1.1.2
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+
RAM: 2GB
GPU: nVidia Corporation G71 [GeForce 7950 GT] (rev a1)
nVidia Driver: NVIDIA-Linux-x86_64-173.14.12 (very recent)
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http://bugs.winehq.org/show_bug.cgi?id=14600
Summary: Oblivion has wrong thunderbolt spell
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=14979)
--> (http://bugs.winehq.org/attachment.cgi?id=14979)
Screenshot_1
I see this when a goblin attack me after the Imperial prison. You can see this
in screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=14498
Summary: VB6 App problem on MouseIcon property
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=14824)
--> (http://bugs.winehq.org/attachment.cgi?id=14824)
Test for VB6 App problem on MouseIcon property
This is VB6 example program that work fine in Win Xp (and 2000,Vista...)
but in wine there is a problem in the WriteProperties of the morphbutton
object:
Private Sub UserControl_WriteProperties(PropBag As PropertyBag)
...
Call .WriteProperty("MICON", UserControl.MouseIcon) (*)
...
doesn't work in wine!
The problem is here(*). If I write
Call .WriteProperty("MICON", UserControl.MouseIcon, Nothing)
it works in wine!
Maybe is a problem related to the variants...
NOTE:
The WriteProperties event is a standard VB6 event utilized for storing
properties values.
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