http://bugs.winehq.org/show_bug.cgi?id=12841
Summary: User32: win test fails
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
User32's win.c test fails for me consistently in git. +win log attached. This
is on a fresh install of Ubuntu Hardy on an few years old toshiba laptop.
Tested metacity 2.22.0 as well as 2.23.8.
win.c:2652: Test failed: hwnd 0x10026 message 0200
win.c:2664: Test failed: hwnd 0x10026 message 0200
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http://bugs.winehq.org/show_bug.cgi?id=11911
Summary: Soldier of fortune 2 has problems with textures
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Created an attachment (id=11210)
--> (http://bugs.winehq.org/attachment.cgi?id=11210)
in-game screenshot showing some problems
Many textures are missing, for examples on walls, and so are icons. On the HUD,
the text appears in plain white instead of a greeny LCD colour, and the health
bar is white too instead of red.
This bug is present since some Wine versions (I think it's present since
0.9.52), but the game used to work very well before that.
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http://bugs.winehq.org/show_bug.cgi?id=9482
Summary: Wulfram II - Random Mouse Movement
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrwr00(a)gmail.com
Wulfram using a odd way of moving your tank (the main thing) when you are
moving the mouse, no matter how fast or what distance, it will only move when
the mouse is moving (like a hacked Joystick) It wants to move the tank around
randomly when ever i do really small movements it goes all over the place, also
it will some times not even move when im moving it all over the place, there is
no output in the console, please comment on any Debugging flags i should set,
also i have tried using native dinput and dinput8
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http://bugs.winehq.org/show_bug.cgi?id=15825
Summary: MS Chat does not run through the terminal
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Elliotw2(a)gmail.com
Microsoft Chat will not run through a terminal, it crashes giving a
"err:seh:setup_exception_record stack overflow 892 bytes in thread 0009 eip
7bc74650 esp 00230fb4 stack 0x230000-0x231000-0x330000"
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http://bugs.winehq.org/show_bug.cgi?id=10861
Summary: World of Warcraft CPU usage spikes when looking at the
sky
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
This has been happening for a while now, I'm just now reporting it. When I'm
playing WoW, and I have a scene where the skyline isn't obfuscated, WoW locks
up, and CPU usage spikes. Looking at the ground fixes the problem. This
happens a lot in coastal areas.
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http://bugs.winehq.org/show_bug.cgi?id=11441
Summary: dsound propset test hangs on exit sometimes
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=10572)
--> (http://bugs.winehq.org/attachment.cgi?id=10572)
+relay,+dsound,+ntdll log of hang
cd dlls/dsound/tests
make propset.ok
often hangs for me on exit with
err:ntdll:RtlpWaitForCriticalSection section 0x60335884 "loader.c:
loader_section" wait timed out in thread 0013, blocked by 0009, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=15416
Summary: Garena : division by zero in comctl32
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.garena.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)email.si
Shortly after starting garena it crashes with :
wine: Unhandled division by zero at address 0x7e9295d8 (thread 0009), starting
debugger...
I traced the crash to:
dlls/comctl32/listview.c:1716:
vertInfo.nPage /= infoPtr->nItemHeight;
changing the line to:
vertInfo.nPage /= (infoPtr->nItemHeight == 0) ? 1 : infoPtr->nItemHeight ;
lets garena continue, but there are problems later on (not in comctl32), but
thats for another bugreport.
LP Matej
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http://bugs.winehq.org/show_bug.cgi?id=13421
Summary: Lotus Notes 6.5.4 - wrong windows behavior
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: branislav.klocok(a)orava.sk
Created an attachment (id=13332)
--> (http://bugs.winehq.org/attachment.cgi?id=13332)
Screenshot
After a recent update of wine, windows with notes behave strangely. They have
smaller size and show only the part of notes to be wisable. When minimizing and
maximazing the behave correctly, but the same problem appears again when
switching from another application to the wine window with notes.
I run OpenSuse 10.3 with kde 3.5.9 (release 61.4) and wine wine-1.0-rc1 from
suse build system.
Snapshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=14991
Summary: static sound makes a return
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidenn(a)gmail.com
CC: wine-bugs(a)winehq.org, killertux(a)suomi24.fi,
m.b.lankhorst(a)gmail.com, goce_jeb(a)yahoo.com
+++ This bug was initially created as a clone of Bug #9465 +++
all apps generate static sound with ALSA driver, it has been that way since
1.1.2, I think (i didn't check 1.1.1 of 1.1.0). switching to OSS fixes the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=15854
Summary: Age of Mythology: Vertex pipeline replacement patches
break water transparency.
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
CC: stefan(a)codeweavers.com
Created an attachment (id=16989)
--> (http://bugs.winehq.org/attachment.cgi?id=16989)
Before and after screenshot
The first eleven patches of the vertex pipeline replacement patchset posted by
Stefan Dösinger don't seem to cause any problems, but the twelth causes the
water to lose its transparency.
Tested in Age of Mythology Gold (Titans 1.03) and the Age of Mythology demo [1]
(from [2]).
wine-1.1.7-106-g38815e1
Linux 2.6.26-gentoo-r2 #2 SMP Sat Oct 25 00:59:40 BST 2008 x86_64 GenuineIntel
GNU/Linux
NVIDIA GeForce 6800XT 177.80
[1]
http://download.microsoft.com/download/4/7/8/4785f001-bec0-44c3-8adb-5bb5f8…
[2] http://www.microsoft.com/games/ageofmythology/egypt_downloads.aspx
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