http://bugs.winehq.org/show_bug.cgi?id=10028
Summary: rappelz updater is slow because of
dlls/mshtml/htmlnode.c:get_node(...)
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://rappelz.gpotato.com/download/index.php
OS/Version: All
Status: NEW
Severity: minor
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.wine(a)zerebecki.de
CC: jacek(a)codeweavers.com
The update for the game rappelz changes the embedded html regularly to update
the progress bar and seems to spend most of it's cpu time on that which seems
to slow the downloading. By using oprofile I found it is spending most of it's
cpu on "if(iter->nsnode == nsnode)" in get_node(...) from
dlls/mshtml/htmlnode.c . The comment above the function already suggests: "We
should use a better data structure or (better) find a way to store
HTMLDOMelement poiner in nsIDOMNode."
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http://bugs.winehq.org/show_bug.cgi?id=16274
Summary: Mortyr 2093-1944: Shots leave black squares
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=17551)
--> (http://bugs.winehq.org/attachment.cgi?id=17551)
Mortyr game log
Mortyr 2093-1944 is an old WW2/futuristic FPS (I could not find any official
page or demo) with a couple of sequels.
Anytime a bullet hits the floor or a wall, a big black square appears
surrounding the hit point. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16151
Summary: Dragon 10 crashes with 'err:region:CombineRgn Invalid
rgn=(nil)'
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunfish7(a)gmail.com
Start Dragon 10
I've set it to start in trayicon mode
Click icon once to turn mic on
and leave to bake
...
after a few minutes, it will crash!
Each time, this is the first error:
err:region:CombineRgn Invalid rgn=(nil)
(spud) ~ ---> wine /home/spud/.wine/drive_c/Program\
Files/Nuance/NaturallySpeaking10/Program/natspeak.exe 2>&1 | uniq -c
:
(blah)
:
2519 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:region:CombineRgn Invalid rgn=(nil)
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:ole:OleLoadPicture IPersistStream_Load failed
1 fixme:gdiplus:GdipGetImageGraphicsContext not implemented for image
type 1114288
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
tails from 3 logs + one complete log attached
Searching 'CombineRgn' finds 2 bugs related to Dragon. This appears to be
non-overlapping of these.
Sam|Ohmu
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http://bugs.winehq.org/show_bug.cgi?id=16200
Summary: Miranda IM can't connect on MSN and Gmail protocol
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: lleoliveirabr(a)gmail.com
Miranda IM can't connect on MSN and Gmail protocol.
Message on terminal log: fixme:secur32:schan_InitializeSecurityContextW Using
hardcoded "NORMAL" priority
To reproduce:
1 - download last Miranda IM version:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
2 - Extract files on a folder.
3 - Create a MSN account and try to connect.
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http://bugs.winehq.org/show_bug.cgi?id=15485
Summary: EVE Online hangs on focus loss/restore after applying
Empryan Age 1.1.1 patch
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Repro steps:
1. Get latest wine (i've used latest snapshot from git) and windows premium
client (it's very likely that classic client is affected too, but i din't test
it) from http://www.eve-online.com/download/windows.asp, install them
2. Launch EVE (premium or classic graphic mode - doesn't matter, i've tested
both)
3. Switch focus from game and return it back (i've tried both windowed and
fullscreen, it doesn't matter)
4. Repeat step 3 if game wasn't affected
Game crashes (20%) or hangs (80% - sound doesn't stop when game hangs) when i
restore focus back to it (_not_ on focus loss) with the following messages in
console (3 different instances):
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0021), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0019), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 001a), starting debugger...
---
I don't know how to use wine debugger, will try to put my hands on it next
weekend.
Following links describes patch notes:
http://myeve.eve-online.com/updates/patchnotes.asp
It doesn't include any info on Stackless IO though:
http://myeve.eve-online.com/devblog.asp?a=blog&bid=584
Information on Stackless IO deployment dates (server-side - 16th sep,
client-side - 30th sep with EA 1.1.1 patch):
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=883386&page=4#…
I don't see any serious technological changes in EA 1.1.1 patch except for
stackless IO, so this one should be blamed first in my opinion (or CCP again
changed something w/o informing us).
My EVE-specific wine settings:
[Software\\Wine\\AppDefaults\\ExeFile.exe\\Direct3D] 1214073207
"DirectDrawRenderer"="opengl"
"OffScreenRenderingMode"="fbo"
"VideoMemorySize"="512"
Global wine settings:
WM is able to both control and decorate windows
Applications are not allowed to prohibit mouse leaving window
My rig:
Acer Aspire 5920G (C2D 2x2400, 2GB RAM, GF8600GTM)
Debian Lenny current (nearly vanilla with nearly no changes), NVIDIA 177.76
drivers.
I don't know to which wine module assign this one, so set unknown for mow.
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http://bugs.winehq.org/show_bug.cgi?id=14476
Summary: Display window placed in wrong location
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.grlevelx.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ando140(a)hotmail.com
CC: ando140(a)hotmail.com
Created an attachment (id=14800)
--> (http://bugs.winehq.org/attachment.cgi?id=14800)
GRLevel2 Screenshots
The radar image is only drawn when the window is maximized. When maximized,
the window that displays the radar images is offset up and to the left and
draws over toolbars, menus and other windows when it redraws. The point where
the mouse pointer is and where the click is effective is offset up and to the
left of the actual mouse position. The mouse offset appears to match the
screen offset.
Screenshots are attached, descriptions from top to bottom:
1. Non-maximized window, a radar image should be displayed, but is not. You
can see the toolbar that is normally covered by the offset image.
2. Normal view with radar image offset and toolbar covered
3. Shows active window being overwritten by radar image
4. Shows zoombox, you can't see the mouse pointer, but it is down and to the
right of the box.
5. Image did not automatically redraw when a window from another application
was closed.
A 21 day free trial of this program may be downloaded from
http:www.grlevelx.com
To get the radar sites, click File > Configure Polling, then click Add and
paste in http://mesonet.agron.iastate.edu/data/nexrd2/raw/
When you return to the program's main screen, click Sites and a list of
available radar sites should be displayed. After a site is selected, click
File > Start Polling or click the second icon from the left in the top toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=11793
Summary: Hulk demo crashes in DSOUND
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.jeuxvideo.com/downloads/0000/00008022_demo.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11055)
--> (http://bugs.winehq.org/attachment.cgi?id=11055)
console output
The Hulk demo crashes with a dsound error (see the attached console output
below).
Disabling the sound in winecfg makes the demo working.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=12240
Summary: Scar fails to launch
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://www.download.com/SCAR-Squadra-Corse-Alpha-Romeo-
demo/3000-7523_4-10391218.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11672)
--> (http://bugs.winehq.org/attachment.cgi?id=11672)
+relay
Installation works fine, but game doesn't start.
A messagebox pops up saying that "...a file is damaged or missing".
I think its:
0009:Call KERNEL32.GetLastError() ret=00644510
0009:Ret KERNEL32.GetLastError() retval=00000715 ret=00644510
(ERROR_RESOURCE_TYPE_NOT_FOUND)
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http://bugs.winehq.org/show_bug.cgi?id=14391
Summary: MagicISO interface flickers
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.magiciso.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
MagicISO (application to manage disc images) is a quite complex app with nice
interface. It works properly on Windows, but on Wine the interface redrawing is
very slow.
I can see every icon popping up on the screen, and every menu entry drawn one
by one (btw menu is draw twice).
Wine shows no errors at all, application works perfectly (which is IMHO -
MAGIC).
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http://bugs.winehq.org/show_bug.cgi?id=14796
Summary: Stack overflow opening HTML emails in Lotus Notes 8.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)nextgen.net
Opening a HTML email (multipart message with Content-Type: text/html) in Lotus
Notes 8.0.1 causes the following:
err:seh:setup_exception_record stack overflow 1256 bytes in thread 001f eip
601b119e esp 00240e48 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0032, blocked by 001f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0026, blocked by 001f, retrying (60 sec)
Application hangs, eventually needing to be killed manually.
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