http://bugs.winehq.org/show_bug.cgi?id=14140
Summary: Entropia Universe installer hangs
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.project-entropia.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The current installer,
94aaad630331ce64c219f45e31175f913e9ba402 entropia_installer.exe
goes into a loop forever, scanning backwards from the end
of the commandline, but not hitting its expected termination condition.
You can watch this with
WINEDEBUG=+relay ~/wine-git/wine entropia_installer.exe
grep Call.*strcmp log
Interestingly, it compares each char to both / and \.
And if you pass /, it gets happy and compares against u.
Passing /u makes it really happy, and it shows a ui briefly.
It seems to install a few files, then exits.
It should have launched the real downloader,
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/ClientLoader.exe
Running that by hand downloads a bunch of stuff, then exits.
I think it's supposed to run
~/.wine/drive_c/Program Files/MindArk/Entropia Universe/Entropia.exe
When you do this by hand, wine complains
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileA' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx8.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_36.dll". If you are using builtin
L"d3dx9_36.dll", try using the native one instead.
err:module:find_forwarded_export function not found for forward
'd3dx9_36.D3DXGetImageInfoFromFileInMemory' used by
L"C:\\windows\\system32\\d3dx9_30.dll". If you are using builtin
L"d3dx9_30.dll", try using the native one instead.
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\MindArk\\Entropia Universe\\Entropia.exe") not found
and exits. Doing winetricks directx9 wmp10 gets around this.
Entropia then puts up a window very briefly, then quits.
If you then do winetricks vcrun2005sp1, you get bug 14137
(i.e. the app loads msvcp80 wrong and exits).
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http://bugs.winehq.org/show_bug.cgi?id=9548
Summary: pxtone: Can't save new project files (*.ptcop), or
*.pttune
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://hp.vector.co.jp/authors/VA022293/pxtone.html
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Using pxtone (v 0.8.3.3), everything seems to work perfectly, *except* for
saving a new .ptcop project file (also some d3d warnings in the terminal, but
those seem harmless). Exporting to .pttune also doesn't work. Attempting to
save either of these results in a dialog box titled "error" containing the text
"open file". Interestingly, exporting to new .wav files works fine. (Wild
shot in the dark, but could this be related to the filename extension of both
.ptcop and .pttune being more than 3 chars?) Ran with freshly generated
~/.wine, and changing the emulated Windows version has no effect.
Loading existing .ptcop files work fine. Saving to existing .ptcop files also
work fine. Thus, the problem is only saving to new .ptcop files (and .pttune
files) that doesn't already exist in the file system. (This also works fine in
real Windows.)
Using pxtone v 0.8.3.3, available from this page:
<http://hp.vector.co.jp/authors/VA022293/pxtone.html>
Steps to reproduce (works every time):
1. Download pxtone: <http://homepage2.nifty.com/rochet/storage/pxtone_0833.zip>
2. Delete japanese.ico to enable english mode
3. Run the program, go to File->Save project or File->Save project as
4. Enter a new filename, click save
5. Watch error dialog pop up
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http://bugs.winehq.org/show_bug.cgi?id=15019
Summary: Solaris binary link wrong
Product: WineHQ.org
Version: unspecified
Platform: Sun
URL: http://www.winehq.org/site/download
OS/Version: Solaris
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsparapa(a)mcw.edu
The old link to the Solaris binary is 404. There is a new link that should be
used instead http://ocean1.ee.duth.gr/SolarisX/ And, if you have a News
section, I would mention that Wine v. 1.1.3 actually works on Solaris 10.
Earlier versions, although compiling and installing, seemed to work on
OpenSolaris variants only and Solaris 10 was out-of-luck. Three or more recent
fixes in 1.1.3 get Wine working on Solaris 10 as well as OpenSolaris :o)
Thanks for a great web site and great software!
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http://bugs.winehq.org/show_bug.cgi?id=14185
Summary: Wine 1.0 networking issues - /proc/net/route doesn't
exit on Solaris hosts.
Product: Wine
Version: 1.0.0
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmihai(a)boreas.ro
Applications running in Wine 1.0 on Solaris hosts don't have any networking
support. Wine attempts to use /proc/net/route to count route entries. There is
no such thing on Solaris hosts.
Instead, it should use something like netstat -rn.
Behaviour:
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
To test this, I have created a /route file with a similar syntax to Linux
/proc/net/route:
cthulhu% cat /route
Iface Destination Gateway Flags RefCnt Use Metric Mask
MTU Window IRTT
iwk00 00000000 0001A8C1 0003 0 0 0
00000000 0 0 0
And have modified wine sources by replacing /proc/net/route with /route in
dlls/iphlpapi/ipstats.c
After recompiling wine, I was able to run applications like EVE and connect to
the Internet.
Anyway, atm this is just a poor hackjob. It should not use /proc/net on
non-Linux hosts at all.
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http://bugs.winehq.org/show_bug.cgi?id=14816
Summary: Build breaks on "Solaris Express Community Edition"
(SX:CE) (Solaris 11) at git + many warnings
Product: Wine
Version: 1.1.2
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rob1weld(a)aol.com
My Operating System is "Solaris Express Community Edition".
bash-3.2$ uname -a
SunOS unknown 5.11 snv_93 i86pc i386 i86pc
I am using the default (vendor supplied) gcc.
bash-3.2$ gcc -v
Reading specs from /usr/sfw/lib/gcc/i386-pc-solaris2.11/3.4.3/specs
Configured with: /builds2/sfwnv-gate/usr/src/cmd/gcc/gcc-3.4.3/configure
--prefix=/usr/sfw --with-as=/usr/sfw/bin/gas --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld --enable-languages=c,c++,f77,objc
--enable-shared
Thread model: posix
gcc version 3.4.3 (csl-sol210-3_4-20050802)
You will notice that when the Programmers at Sun compiled gcc for their
Operating System that they used the configure options
"--with-as=/usr/sfw/bin/gas --with-gnu-as --with-ld=/usr/ccs/bin/ld
--without-gnu-ld". This is in accordance with Sun's recommended practice (use
Sun's "ld" and not another).
When I configured Wine in keeping with the accepted practice on this platform
and to identify X11's correct location I edited "tools/wineinstall". That file
says such a change is permitted. Here is the small portion I edited:
#--- defaults (change these if you are a packager)
#CONFARGS="" # configure args, e.g. --prefix=/usr
CONFARGS="--prefix=/opt/gnu/wine --with-x --x-includes=/usr/include/X11
--x-libraries=/usr/X11/lib --with-as=/opt/gnu/bin/as --with-gnu-as
--with-ld=/usr/ccs/bin/ld --without-gnu-ld"
Issue 1.): (Not a "bug", a problem)
There are way too many warnings of this nature:
warning: visibility attribute not supported in this configuration; ignored
My build log was created by running the builder/installer with this command:
bash-3.2$ ./tools/wineinstall 2>&1 | tee gmade_wine_1a_log.txt
bash-3.2$ ggrep visibility\ attribute\ not\ supported gmade_wine_1a_log.txt |
wc -l
13820
My build log would be 13820 lines shorter if I did not get those warnings.
Issue 2.): (A "bug")
The build breaks here:
../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole
generated.o misc.o protocol.o stream.o url.o testlist.o -o
urlmon_test.exe.so ../../../libs/port/libwine_port.a -lurlmon -lole32 -luser32
-ladvapi32 -lkernel32 -lsocket -lnsl
cp ../../dlls/mshtml/tests/mshtml_test.exe.so mshtml_test.exe && strip
mshtml_test.exe
cp ../../dlls/msxml3/tests/msxml3_test.exe.so msxml3_test.exe && strip
msxml3_test.exe
cp ../../dlls/shdocvw/tests/shdocvw_test.exe.so shdocvw_test.exe && strip
shdocvw_test.exe
cp ../../dlls/urlmon/tests/urlmon_test.exe.so urlmon_test.exe && strip
urlmon_test.exe
../../tools/wrc/wrc --nostdinc -I. -I. -I../../include -I../../include
-DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD 2>/dev/null`\"
-fowinetest.res winetest.rc
*** Error code 137
make: Fatal error: Command failed for target `winetest.res'
Current working directory /aux0/wine-1.1.2/programs/winetest
*** Error code 1
The following command caused the error:
cd winetest && make
make: Fatal error: Command failed for target `winetest'
Current working directory /aux0/wine-1.1.2/programs
*** Error code 1
The following command caused the error:
cd programs && make
make: Fatal error: Command failed for target `programs'
Compilation failed, aborting install.
bash-3.2$
If I type the exact same command by hand I do not get an error:
bash-3.2$ cd /aux0/wine-1.1.2/programs/winetest
bash-3.2$ ../../tools/wrc/wrc --nostdinc -I. -I. -I../../include
-I../../include -DBUILD_SHA1=\"`GIT_DIR=../../.git git rev-parse HEAD
2>/dev/null`\" -fowinetest.res winetest.rc
bash-3.2$ cd /aux0/wine-1.1.2
bash-3.2$
Perhaps if you used "ksh93 -c ..." or "bash -c ..." to execute that line you
would have success.
Issue 3.): (A "bug")
The first time I compiled and installed Wine I got this error when I tried to
run Wine:
start_wineboot failed to start wineboot, err 1359
I tried to search your bug list and the Internet to discover what error 1359
was with very little luck, see here
http://www.google.ca/search?q=start+wineboot+"err+1359" . Another reporter has
made this entry (with a different error number):
[Bug 11158] Wineboot and virtual desktop
http://www.winehq.org/pipermail/wine-bugs/2008-February/093660.html
The Wine executable resulting from my first build attempt had no debugging info
so second time I compiled Wine I first set two environment variables:
bash-3.2$ set | grep FLAGS
CFLAGS=-g
CXXFLAGS=-g
I should be able to use gdb to trace what the error is. Sometimes Wine simply
terminates with the above message and on other occasions the OS mentions an
"Illegal Instruction".
Issue 4.): (A "bug")
My config.log says this (edited):
...
configure:7340: checking ldap.h usability
configure:7357: gcc -c -g conftest.c >&5
configure:7363: $? = 0
configure:7377: result: yes
configure:7381: checking ldap.h presence
configure:7396: gcc -E conftest.c
configure:7402: $? = 0
configure:7416: result: yes
configure:7449: checking for ldap.h
configure:7457: result: yes
...
configure:9811: result: yes
configure:9763: checking for X11/extensions/Xrandr.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:110:35: X11/extensions/Xrandr.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XINERAMA_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/Xrandr.h>
configure:9811: result: no
configure:9763: checking for X11/extensions/Xrender.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
configure:9795: $? = 0
configure:9811: result: yes
configure:9763: checking for X11/extensions/xf86vmode.h
configure:9789: gcc -c -g -I/usr/include/X11 conftest.c >&5
conftest.c:111:38: X11/extensions/xf86vmode.h: No such file or directory
configure:9795: $? = 1
configure: failed program was:
| /* confdefs.h. */
...
| #define HAVE_X11_EXTENSIONS_XRENDER_H 1
| /* end confdefs.h. */
| #ifdef HAVE_X11_XLIB_H
| # include <X11/Xlib.h>
| #endif
| #ifdef HAVE_X11_XUTIL_H
| # include <X11/Xutil.h>
| #endif
|
| #include <X11/extensions/xf86vmode.h>
configure:9811: result: no
...
configure:10681: checking for -lXinerama
configure:10716: gcc -o conftest -g -I/usr/include/X11 conftest.c -lXinerama
-L/usr/X11/lib -R/usr/X11/lib -lXext -lX11 -lsocket -lnsl >&5
configure:10722: $? = 0
configure:10749: result: libXinerama.so.1
...
configure:14597: checking for esd-config
configure:14615: found /usr/bin/esd-config
configure:14627: result: /usr/bin/esd-config
configure:14647: checking for esd_open_sound in -lesd
configure:14682: gcc -o conftest -g conftest.c -lesd -L/usr/lib -lesd
-laudiofile -lm >&5
configure:14688: $? = 0
configure:14706: result: yes
...
configure:17730: checking for LDAPSortKey
configure:17761: gcc -c -g conftest.c >&5
conftest.c:226: error: syntax error before "ac__type_new_"
conftest.c:226: warning: data definition has no type or storage class
conftest.c: In function `main':
conftest.c:230: error: syntax error before ')' token
...
| /* end confdefs.h. */
| #include <ldap.h>
|
| typedef LDAPSortKey ac__type_new_;
| int
| main ()
| {
| if ((ac__type_new_ *) 0)
| return 0;
| if (sizeof (ac__type_new_))
| return 0;
| ;
| return 0;
| }
configure:17782: result: no
configure:17942: checking for ldap_count_references
configure:17998: gcc -o conftest -g conftest.c -lsocket -lnsl -lpthread >&5
Undefined first referenced
symbol in file
ldap_count_references /var/tmp//ccI1aqbB.o
ld: fatal: Symbol referencing errors. No output written to conftest
collect2: ld returned 1 exit status
The result of those tests not being written in a manner that is compatible with
Solaris and thus failing (when given a chance they could work) is this message:
config.status:1665: executing include/wine commands
configure:24483: libXxf86vm development files not found, XFree86 Vidmode won't
be supported.
configure:24483: libxrandr development files not found, XRandr won't be
supported.
configure:24483: libcapi20 development files not found, ISDN won't be
supported.
configure:24483: libldap (OpenLDAP) development files not found, LDAP won't be
supported.
configure:24491: WARNING: No sound system was found. Windows applications will
be silent.
I do have Xrandr.h and xf86vmode.h (note how "xinerama.h" in the same directory
is found). You are using "gcc -I/usr/include/X11 ..." and in the conftest
program you have "#include <X11/extensions/Xrandr.h>".
That would mean that "Xrandr.h" would have to be in the
"/usr/include/X11/X11/extensions/Xrandr.h" file, instead of the
"/usr/include/X11/extensions/Xrandr.h" file.
# ls -l /usr/X11/include/X11/extensions/
...
-r--r--r-- 1 root bin 11583 Jun 20 16:04 Xrandr.h
...
-r--r--r-- 1 root bin 8569 Jun 20 15:14 xf86vmode.h
...
-r--r--r-- 1 root bin 1999 Jun 5 13:37 xinerama.h
I do have libldap and if you used "-lldap" in your test it would work better:
# ls -l /usr/lib/libldap.so
lrwxrwxrwx 1 root root 12 Jul 18 15:28 /usr/lib/libldap.so ->
libldap.so.5
There are a few things that need fixing to support Solaris (and in some of the
above cases the other OSes also).
Want a free copy of Solaris 11 (with ZFS) ?
Solaris Express Community Edition DVD - Build 95
http://opensolaris.org/os/downloads/sol_ex_dvd/
Thanks for the free software. I had Wine working quite well on GNU/Linux
(Debian) so hopefully it will be working on Solaris sometime soon.
BTW: The link to the 'binary' at Blastwave is 404.
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http://bugs.winehq.org/show_bug.cgi?id=13187
Summary: Apps hang on startup in X11DRV_CritSection
Product: Wine
Version: 1.0-rc1
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurent(a)elanor.org
Created an attachment (id=13005)
--> (http://bugs.winehq.org/attachment.cgi?id=13005)
Wine console output
Hello,
Since a few versions ago, Adobe Reader installers do not start anymore,
blocking on thread errors. They used to work on version 0.9.54. I built Wine
each time using the same ./configure options.
The wine processes are stuck, but they do not die, they stay in memory, not
showing.
My system is Sun Solaris 10 U3, with patches. The compiler is Solaris' GCC
3.4.3.
Attached is the console output and the list of processes
I used the following to configure:
export PATH=/usr/bin:/usr/ccs/bin:/usr/sfw/bin:/opt/csw/bin:/opt/fontforge/bin
SHELL=/bin/bash \
CPPFLAGS='-I/usr/sfw/include -I/usr/X11/include -I/opt/csw/include' \
LDFLAGS='-lm -L/usr/sfw/lib -L/usr/X11/lib -L/opt/csw/lib -R/usr/sfw/lib
-R/usr/X11/lib -R/opt/csw/lib' \
./configure --prefix=/opt/wine-1.0-rc1 \
--without-alsa \
--without-audioio \
--without-capi \
--without-cms \
--without-coreaudio \
--without-esd \
--without-gphoto \
--without-hal \
--without-jack \
--without-ldap \
--without-nas \
--without-opengl \
--without-oss \
--without-sane
gmake depend
gmake
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http://bugs.winehq.org/show_bug.cgi?id=13227
Summary: 100% CPU Usage with notepad - with dtrace output
Product: Wine
Version: 0.9.61.
Platform: Sun
OS/Version: Solaris
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mritun(a)gmail.com
Created an attachment (id=13061)
--> (http://bugs.winehq.org/attachment.cgi?id=13061)
DTrace stacktrace of most often executed functions
wineserver is consuming 100% of CPU while running any application. I have
created a test-case with notepad provided with wine. This bug is reproducible
every time.
The system is openSolaris build 84 (nevada SXCE build 84).
Specifics are as following:
$ WINEDEBUG=-all wine notepad
$ wine --version
wine-0.9.61
$ uname -a
SunOS spot 5.11 snv_84 i86pc i386 i86pc
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
RAM: 2 GB DDR2 (single channel 2 GB x 1)
The dtrace script I used to create the backtrace log of where the "wineserver"
process is spending most of its time is as following:
# cat wine.d
#!/usr/sbin/dtrace -s
pid14618:wineserver::
{
@[ustack()] = count();
}
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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http://bugs.winehq.org/show_bug.cgi?id=10303
Summary: WMA playing
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=8952)
--> (http://bugs.winehq.org/attachment.cgi?id=8952)
wma log from test-drive 6
It seems to be impossible to load WMA files with wine. All game using these
won't get music and/or sound effect.
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http://bugs.winehq.org/show_bug.cgi?id=15675
Summary: WM_MOVING desn't work
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitel(a)nomi.cz
Created an attachment (id=16740)
--> (http://bugs.winehq.org/attachment.cgi?id=16740)
Test code. Should print dots when moving window.
I've a small project to school about WinAPI. And the tutorial on school webpage
suggest using WM_MOVING signal to react at window movement. But it doesn't work
in Wine.
In attachement is part of the tutorial using WM_MOVING. Use "winegcc -mwindows
wmmoving.c" to build it. I tested it on virtualized Win XP using MinGW, and
WM_MOVING works there.
I also tested using WM_MOVE instead, and it works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=15589
Summary: SSE (Steuer-Spar-Erklärung) 2008 font rendering problem
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://https://www.steuertipps.de
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Reported at
http://www.tuxlog.de/keinwindowsmehr/2008/steuererklarung-unter-gentoo-linu…
This may be a dim echo of bug 9107/10505/10995.
To reproduce, start the app, choose Ansicht / Kurzberechnung (Shift F8).
In the upper right corner of the window will be a black blob that
is probably large fat letters all on top of each other.
I'll attach a screen shot.
I have a copy of the app, you can buy it only for $25 or so.
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http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=14785
Summary: Cyberstorm 2 hangs on intro movie
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=15329)
--> (http://bugs.winehq.org/attachment.cgi?id=15329)
bzipped +mciavi,+relay log
Cyberstorm 2 hangs on start up while trying to play a movie. If I remove the
.avi files from the Avi directory, then the game starts up fine.
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http://bugs.winehq.org/show_bug.cgi?id=16685
Summary: redraw problem in AIM_675
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: James(a)superbug.demon.co.uk
App has no installer, just unzip into folder.
App fails to redraw graphics properly.
Minimise app, maximise app, graphics display.
Select menu, when the menu disappears, graphics display.
App can be sourced from:
http://www.w5big.com/AIM_675A.zip
Also listed in appdb under title "AIM_675A.zip"
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http://bugs.winehq.org/show_bug.cgi?id=12908
Summary: Battle Zone I does not start.
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=12620)
--> (http://bugs.winehq.org/attachment.cgi?id=12620)
The console output for "software" mode
The game displays a question, in which mode to start: software or hardware. Any
answer results in a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=13417
Summary: FlashFXP - No mouse support systemwide if window is open
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: geist1(a)sms.at
Created an attachment (id=13328)
--> (http://bugs.winehq.org/attachment.cgi?id=13328)
Photo of input window
Unable to click on any buttons (even outside FlashFXP) when a popup menu is
open.
Login into a ftp server, and press right mouse button, then in the popup menu
choose create new folder.
The opened input window doesnt let you use the mouse button anymore until this
input window is closed. (The mouse doesn't work system wide anymore)
The keybord works correctly.
Also the popup window should disappear after the input box is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=9952
Summary: Sketch Studio shows corrupt cursor
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.sketchandsmudge.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sketch Studio 2007.2 installs and runs ok,
but when inside the drawing canvas, the
mouse cursor is a big corrupt block.
It switches to a normal cursor when outside the active canvas.
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http://bugs.winehq.org/show_bug.cgi?id=13757
Summary: Outcast (and Outcast Demo 1) : can't skip credits when
exiting the game.
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://dld-9.tomsgames.net/get/f4063e2070f59e6abd1b12881c517235/484
ae50e/9/4/4/16449/outcast_demo_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Hello,
When exiting the Outcast game or the Outcast demo 1, I can't skip credits by
pressing "escape"... It lasts about 4 minutes!
This is annoying because Outcast runs in 512x384 so if I kill wine, my desktop
resolution doesn't come back in 1680x1050.
Nevertheless, If I wait 4 minutes it's ok!
You can try the Outcast demo 1, maybe it's easy to solve.
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http://bugs.winehq.org/show_bug.cgi?id=15669
Summary: Lego Loco hangs on startup attempting to play back intro
video
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=16729)
--> (http://bugs.winehq.org/attachment.cgi?id=16729)
Lego Loco thread backtraces
With today's Git (wine-1.1.6-314-g36d0140), when attempting to start the Lego
Loco application, the application simply hangs on a black screen. A bit of
tracing shows the hang to be due to the mciavi asynchronous playback thread
being blocked in a ShowWindow call:
if (!(GetWindowLongW(wma->hWndPaint, GWL_STYLE) & WS_VISIBLE))
ShowWindow(wma->hWndPaint, SW_SHOWNA);
which seems to suggest that the problem lies in user32. Thread backtraces and
trace logs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=12223
Summary: MSN Messenger Winks doesn't apear
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Steps to reproduce:
- Set wine to Win2K
- Set riched20 to native with winetriks riched20 (if you don't do this you
can't open a new conversation window)
- Install flash player from
http://fpdownload.macromedia.com/get/flashplayer/current/licensing/win/inst…
- Sign in and open a conversation window, and try to send a wink. You won't see
the winks.
After do winetricks msxml3 the winks will work.
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http://bugs.winehq.org/show_bug.cgi?id=13221
Summary: Reason 4,0 display bugs and "out of memory errors"
whilst playing music
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stupidcatofdoom(a)gmail.com
Reason 4.0 by Propellerhead Software installs and works well on Linux, however
it seems to have limited access to memory on my box (Ubuntu 8.04 x64, newest
kernel, newest version of WINE, OSSv4 for sound) - after opening around two
files (one after another, not at the same time) and playing them, the program's
GUI stops painting sections of the screen when they update.
The program then begins to throw infinite "Out of Memory" error windows which
prevents the user from being able to close the program (even ctrl+c in console
won't close the program, have to kill manually via another terminal). Program
completely locks up after a while, with none of the GUI being painted. However,
the music playing thread is unaffected and will continue to play the music
without any stuttering or slowdowns or issues playing back samples.
Shortly before I start receiving error messages, these two messages are printed
repeatedly in the console (included here instead of an in attachment as it's
only two lines):
"err:imagelist:ImageList_Create Error creating mask bitmap!"
"err:region:CombineRgn Invalid rgn=(nil)"
The program reports no other error messages.
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http://bugs.winehq.org/show_bug.cgi?id=14115
Summary: Tina Pro: Creates a status bar that covers the entire
screen
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://focus.ti.com/docs/toolsw/folders/print/tina-
ti.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: endolith(a)gmail.com
Created an attachment (id=14334)
--> (http://bugs.winehq.org/attachment.cgi?id=14334)
A gray box that fills up the screen
TINA creates a status bar at the bottom of the screen outside of the normal
window. In Wine, this is created as a gray box that fills up the entire
screen.
A workaround for this is to run the program in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=16474
Summary: MSN Messenger 7.0: Tabs content not loading
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
After you sign in into you msn messenger account you can see some tabs at the
left of the contact list. If you click on this tabs they will load some flash
content and other kind of web pages. But using wine 1.1.10 the tabs doesn't
show the flash animations.
You can workaround the bug using winetricks ie6 in the wineprefix that has
installed msn messenger.
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http://bugs.winehq.org/show_bug.cgi?id=14775
Summary: Visere fails to run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.dmmd.net/
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15306)
--> (http://bugs.winehq.org/attachment.cgi?id=15306)
+relay,+seh,+tid,+heap
While testing bug 10903, seems the new version of visere fails to run, get a
heap error:
austin@ubuntu:~/.wine/drive_c/Program Files/DMMD/Visere$ wine Visere.exe
fixme:heap:HeapSetInformation 0x110000 0 0x33fe30 4
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x1380a0 next
block has PREV_FREE flag
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9dd0a
+relay,+seh,+tid,+heap attached
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http://bugs.winehq.org/show_bug.cgi?id=16371
Summary: Evernote treeview icons black
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.evernote.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Evernote installs and starts fine. However, the treeview on
the left of the main screen has black icons instead of the
expected + and - signs.
Tried a few native DLLs (cc580, gdiplus) but that didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=15672
Summary: getpagesize() is deprecated, sysconf(_SC_PAGE_SIZE)
should be used instead
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: Linux
Status: NEW
Keywords: patch, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16732)
--> (http://bugs.winehq.org/attachment.cgi?id=16732)
Patch replacing getpagesize() with sysconf(_SC_PAGE_SIZE)
Tried compiling Wine with the Linux Standard Base SDK (Beta 4), which works
fine, using the following script:
#!/bin/sh
set -ex
PATH=/opt/lsb/bin:$PATH
CC=lsbcc
CXX=lsbc++
LSBCC_SHAREDLIBS=wine
export CC
export CXX
export LSBCC_SHAREDLIBS
./configure
make clean
make depend
make
Though you may need to use the following to work around another bug, according
to an old report (didn't verify):
make depend LDFLAGS=-ldl
make LDFLAGS=-ldl CFLAGS="-g -O2 \"-DRTLD_DEFAULT=((void *)0)\" -DMAP_FILE=0"
Once you've done that, try compiling. You'll get a few warnings :-P. First one:
lsbcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-DWINE_UNICODE_API="" -D_REENTRANT -fPIC -Wall -pipe -fno-strength-reduce
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -Werror -o loader.o loader.c
cc1: warnings being treated as errors
loader.c: In function ‘map_dll’:
loader.c:333: warning: ‘getpagesize’ is deprecated (declared at
/opt/lsb/include/unistd.h:420)
make[2]: *** [loader.o] Error 1
make[2]: Leaving directory `/home/austin/wine-git/libs/wine'
make[1]: *** [wine] Error 2
make[1]: Leaving directory `/home/austin/wine-git/libs'
make: *** [libs] Error 2
I've patched most of them, but didn't touch the configure stuff, wasn't sure
how to handle it. Seems like Alexandre's area of expertise...
These are the areas that I didn't look at:
include/wine/port.h:#ifndef HAVE_GETPAGESIZE
include/wine/port.h:size_t getpagesize(void);
include/wine/port.h:#endif /* HAVE_GETPAGESIZE */
include/wine/port.h:#define getpagesize ___WINE_NOT_PORTABLE(getpagesize)
libs/port/getpagesize.c: * getpagesize function
libs/port/getpagesize.c:#ifndef HAVE_GETPAGESIZE
libs/port/getpagesize.c:size_t getpagesize(void)
libs/port/getpagesize.c:#endif /* HAVE_GETPAGESIZE */
server/mapping.c:# ifdef HAVE_GETPAGESIZE
server/mapping.c: page_size = getpagesize();
Though should give someone who wants to fix it somewhere to start.
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http://bugs.winehq.org/show_bug.cgi?id=9765
Summary: iTunes 7.4.2 can't connect to the iTunes music store
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://apple.com/itunes/download/
OS/Version: All
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=8197)
--> (http://bugs.winehq.org/attachment.cgi?id=8197)
Error dialog
Install iTunes 7.4.2. Ignore the error during installation, and run 'wine
c:\\Program\ Files\\iTunes\\iTunes.exe". When the dialog comes up warning that
system components that iTunes needs are missing and corrupted, press Continue.
Finally the main iTunes window appears, but complains that it can't connect to
the iTunes music store, showing the attached dialog.
The suspicious entry in the console is:
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4
4 is CERT_CHAIN_POLICY_SSL in wincrypt.h.
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http://bugs.winehq.org/show_bug.cgi?id=14898
Summary: Delphi 6 Personal Edition will not install.
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mentalnotes314(a)gmail.com
Created an attachment (id=15469)
--> (http://bugs.winehq.org/attachment.cgi?id=15469)
Error messages on console
Delphi 6 Personal Edition will not install. Upon entering a valid license key
it shows the following Message Box: "The serial number or authorization key is
invalid. Please check these values and enter them exactly as printed on the
label of the CD jacket." Testing results are here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=813&iTestingId…
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http://bugs.winehq.org/show_bug.cgi?id=15817
Summary: King's Bounty : The Legend crashes/freezes when loading
fight sequences
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
The game crashes/freezes randomly when unit approaches to enemy army and fight
sequence loading screen is present, sometimes the fight loads sometimes the app
crashes.
these two bug reports also state the problem is present
http://appdb.winehq.org/objectManager.php?sClass=version&iId=13954http://appdb.winehq.org/objectManager.php?sClass=version&iId=11999
without that "small" problem the game would be gold/platinum
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http://bugs.winehq.org/show_bug.cgi?id=10138
Summary: exec* function family expands * and ?
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclouds(a)gmail.com
This is the output from running "you.exe" in XP:
0001: I
0002: call
0003: me.exe
0004: you.exe
FYI the directory contains only you.exe and me.exe
Here is the output from wine-0.9.42-278-gf40bdba
0001: I
0002: call
0003: *
Sources of you.exe and me.exe follow
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http://bugs.winehq.org/show_bug.cgi?id=11340
Summary: Regression: Warcraft 3 displays the start splashscreen
forever and doesn't continue with the game start.
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
CC: julliard(a)winehq.org
Warcraft 3 displays the start splashscreen forever and doesn't continue with
the game start.
I noticed a new log line:
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
which appears now as last log line.
2921f5c156b368b4ce6e615eb61dad5c5f423bf8 is first bad commit
commit 2921f5c156b368b4ce6e615eb61dad5c5f423bf8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jan 22 20:06:35 2008 +0100
server: Invalidate the correct region when custom valid rects are
specified.
:040000 040000 1385d5899b5b6affd5da84328e1bc15985406976
5c8756013a67c0402f3bb5fb9f3ee7b4a50e124a M server
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http://bugs.winehq.org/show_bug.cgi?id=14893
Summary: WoW Crashes without any error but wine has console
output...
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=15463)
--> (http://bugs.winehq.org/attachment.cgi?id=15463)
console error output
This crash seems to be a random one, i could not locate where it's happening.
WoW Client crashes without any error and in wine Console i get the attached
error output. Looks not very helpful eh?
Does anyone else have this error?
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http://bugs.winehq.org/show_bug.cgi?id=9612
Summary: Silent Hunter III: Crashes on loading a savegame at sea
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
On loading a career-mode savegame at sea that has worked in earlier wine
versions, I get a Unhandled exception: page fault on write access to 0x00000000
in 32-bit code (0x601d3e77).
The traceback refers to memset
IDirectSoundBufferImpl_Duplicate
DirectSoundDevice_DuplicateSoundBuffer
IDirectSound8_IDirectSound8_DuplicateSoundBuffer
Will attach a +dsound trace. Changing from alsa to oss and playing around with
sound settings in winecfg doesn't cure the crash.
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http://bugs.winehq.org/show_bug.cgi?id=11073
Summary: crash in kernel32 with lib.exe (VC++6.0)
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: picca(a)synchrotron-soleil.fr
Created an attachment (id=10092)
--> (http://bugs.winehq.org/attachment.cgi?id=10092)
crash in lib.exe
Hello
I am using scons with VC6++ to compile a library and with the upgrade 0.9.50->
0.9.52 it now crash.
I attached the dump of the crash
hope it can help.
Frederic
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http://bugs.winehq.org/show_bug.cgi?id=13828
Summary: Direct3D only shows garbage when rendering to a child
window on intel
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=13878)
--> (http://bugs.winehq.org/attachment.cgi?id=13878)
Example of corruption, this should be a white square in a black square.
If you have a program that creates a child window and then tries to render
something to it, you will only see garbage, instead of the expected image.
This doesn't seem to happen with the nvidia drivers, so it could be an intel
bug only.
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http://bugs.winehq.org/show_bug.cgi?id=16513
Summary: locomotive like noise effects with Syberia 2
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.4players.de/4players.php/download_start/PC-
CDROM/Download/6172.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: dmitry(a)codeweavers.com
To close bug #12255 for 1.1.6, Dmitry Timoshkov wrote a patch to winmm/mmio.c
that stopped a loud locomotive-like noise that plagued Syberia2 (retail & demo)
between versions 1.1.0 and 1.1.5.
1.1.6 worked perfectly.
Alas, Dmitry's post-1.1.6 patch to the same file
commit d40e003303d4ae2a2239ddfd5ef8b0be61959ac4
winmm: MMIO_ALLOCBUF is ignored if mmioOpen gets a valid buffer
reintroduced the noise.
Vitaliy Margolen asked that I create a new bug item for this issue, i.e. the
old one be kept closed.
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http://bugs.winehq.org/show_bug.cgi?id=16238
Summary: Star Wars: The Battle of Endor: Crashes while starting.
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7864
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flossl(a)live.com
Created an attachment (id=17496)
--> (http://bugs.winehq.org/attachment.cgi?id=17496)
Terminal log.
The game gives the error "Game could not be initialized.
Error:430
Description:Class does not support Automation or does not support expected
interface" and crashes after clicking the "Ok" button on the error window.
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http://bugs.winehq.org/show_bug.cgi?id=14164
Summary: Command and Conquer flashing screen and no full-screen
video
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weed_richard(a)hotmail.com
Command and Conquer (the original recently released as a freebie), has major
graphics issues. Screen flashes while you move the mouse around and
full-screen video in cut scenes does not play (you can hear the audio).
This used to work fine...the only setting I had to put in the configuration for
the EXE was for the OS (set to 'Windows 95'). That still is necessary or it
hangs/crashes on startup.
I tried setting the virtual desktop option to get it to run in a window, but it
did not solve the problem.
I am running Fedora 8 (kernel 2.6.25.6-27.fc8) and version 173.14.09 of the
nVidia 64-bit video driver.
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http://bugs.winehq.org/show_bug.cgi?id=15787
Summary: The I of the Dragon: black screen with grafic errors
after start
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiep(a)arcor.de
Created an attachment (id=16904)
--> (http://bugs.winehq.org/attachment.cgi?id=16904)
screenshot
After starting the game, i get a just a black sreen with a grafic error and the
it does not react on any key or mouse movement.
There is a screenshot as attachment
the game demo can be downloaded here:
http://www.gamershell.com/download_5386.shtml
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http://bugs.winehq.org/show_bug.cgi?id=11306
Summary: software built with Visual C++ software library crashes
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ketil(a)vestby.name
Created an attachment (id=10414)
--> (http://bugs.winehq.org/attachment.cgi?id=10414)
console dump with the errormessages as described
When running the latest wtlib, wine crashes. It tart by complaining about the
spooler - and continues from there. Earlier versions of wtlib install and run
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=12651
Summary: Bad sound quality in Starcraft when running with
hardware acceleration
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanceil(a)gmx.net
When starting Starcraft with any kind of sound DirectSound hardware
acceleration enabled (Basic, Standard, Full (in winecfg)), the ingame sound has
a very bad sound quality, it sounds like it was output by an 8bit sound card.
This is particularly noticeable when you click on any of the buttons in the
starting screen.
Here is an 'lspci -v' of the used soundcard:
---
00:1b.0 Audio device: Intel Corporation 82801H (ICH8 Family) HD Audio
Controller (rev 03)
Subsystem: Apple Computer Inc. Unknown device 00a0
Flags: bus master, fast devsel, latency 0, IRQ 20
Memory at db500000 (64-bit, non-prefetchable) [size=16K]
Capabilities: [50] Power Management version 2
Capabilities: [60] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0
Enable-
Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00
Capabilities: [100] Virtual Channel <?>
Capabilities: [130] Root Complex Link <?>
Kernel driver in use: HDA Intel
Kernel modules: snd-hda-intel
---
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http://bugs.winehq.org/show_bug.cgi?id=13465
Summary: Overlord: adding native d3dx9_36.dll results in a crash
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=13382)
--> (http://bugs.winehq.org/attachment.cgi?id=13382)
backtrace/log "wine Overlord.exe"
Reason for adding native dll: bug 13406
Overlord: adding native d3dx9_36.dll results in a crash
added the backtrace/log
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http://bugs.winehq.org/show_bug.cgi?id=15973
Summary: Bad encoding on help Metatrader 4
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zburguy(a)gmail.com
Created an attachment (id=17164)
--> (http://bugs.winehq.org/attachment.cgi?id=17164)
screenshot
Bad Russian encoding help MENU in Metatrader 4 http://www.metaquotes.ru/
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http://bugs.winehq.org/show_bug.cgi?id=16471
Summary: New version of Mplus (5.2) does not work under wine
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gg.alex.weiss(a)gmail.com
Created an attachment (id=17848)
--> (http://bugs.winehq.org/attachment.cgi?id=17848)
Message I get when trying to run Mplus 5.2 under wine
I am a user of Mplus, a statistical software package. For some time and from
versions 4.2 to 5.1, I successfully ran Mplus under wine in Linux.
Unfortunately, the newest version (5.2) no longer runs under wine.
I contacted the authors of Mplus and they indicated that the problem appears to
have arisen due to their use of the latest version of the Intel Fortran
compiler (10.1.025).
At present, I am using version 5.1 of Mplus, though it would be nice to be able
to use the more recent version.
If any more information is needed, I can ask the people who produce Mplus; they
are quite good about supporting their product and this would likely benefit
them as well.
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http://bugs.winehq.org/show_bug.cgi?id=16366
Summary: Wine crashes with graphics exception
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
Created an attachment (id=17685)
--> (http://bugs.winehq.org/attachment.cgi?id=17685)
Shell dump
Once I tricked A Vampyre Story into thinking it was properly installed (broken
installer did the registry things and I copied the files from a windows
installation) I get an error message. I start the game in Windows XP mode and
with a replaced d3d_x38 (or whatever the name is) DLL.
The really weird thing are these two lines which is the last of the output I
get before it crashes completely:
Assertion failed: _pipe == (GraphicsPipe *)NULL at line 194 of
c:\orenpanda\panda\src\display\graphicsOutput.cxx
Assertion failed: _window == (GraphicsOutput *)NULL at line 99 of
c:\orenpanda\panda\src\display\displayRegion.cxx
There is no such thing as "panda" installed by the game and I didn't do it
either. I have no clue what that is.
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http://bugs.winehq.org/show_bug.cgi?id=15336
Summary: DirectInputCreate(): hInst is ignored; NULL value
doesn't result in an error.
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerbilsoft(a)verizon.net
While porting an application from Linux to Win32, I noticed a bug in Wine's
implementation of DirectInputCreate(). Specifically, Wine allows a NULL value
for hInst, whereas on Windows, specifying a NULL hInst results in error
0x80070057 ("The parameter is incorrect.")
Code:
HRESULT rval;
LPDIRECTINPUT lpDI;
HINSTANCE ghInstance = NULL;
rval = DirectInputCreate(hInst, 0x0500, &lpDI, NULL);
Expected Result: rval should contain 0x80070057 and lpDI should remain
uninitialized.
Actual Result: rval contains 0 and lpDI is initialized.
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http://bugs.winehq.org/show_bug.cgi?id=15539
Summary: quartz: referencemapper.ok sometimes fails in pc-bsd
(race condition?)
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looks like it might need some slop:
[pcbsd@pcbsd ~/wine-git/dlls/quartz/tests]$ rm referenceclock.ok ; make
referenceclock.ok
../../../tools/runtest -q -P wine -M quartz.dll -T ../../.. -p
quartz_test.exe.so referenceclock.c && touch referenceclock.ok
referenceclock.c:89: Test failed: SystemClock - Expected difference around
10000000, got 11750000
*** Error code 1
Fails around 1/4 time.
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http://bugs.winehq.org/show_bug.cgi?id=12069
Summary: native msvcp60.dll enhaces wines
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hi.
This is not exactly a bug, but i think that you should have it in mind. I dont
know how can it be related to wines internal behavior or not.
I only play one game. Tactical Ops 3.5
This game uses Unreal99 Engine.
It works in Wine as a Gold and sadly with at most 30 fps with all builtin.
With only one override it can grow to 70 fps in the same test conditions.
This native is msvcp60.dll
The game runs better with this dll present on the system. I dont know why or
what does this dlls or why the game can run without it but, it does makes a
difference.
I think that this override can improve all Unreal99 based games.
Close this bug if you think that it is invalid. I post to contribute and
documentate to other looking for the same issue.
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=15510
Summary: Rockwell check for OS fails
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.rockwellautomation.com/rockwellsoftware/desig
n/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Created an attachment (id=16455)
--> (http://bugs.winehq.org/attachment.cgi?id=16455)
Setup Log
RS Logix demo software for programming PLC's works for 90days. On clean wine,
without net1.1 installed and also using winetricks with net1.1 on a clean wine,
the install terminates quickly. The install log shows
RSLogix 5000 Setup: Begin loading step: Verifying operating system is
supported
RSLogix 5000 Setup: OS check failed: There is no available software that
will run on this OS
RSLogix 5000 Setup: End loading step: Verifying operating system is
supported
to reproduce:
run setup.exe
The window will open for the RSLogix 5000 series
Click Install RS Logix 5000 Demo Edition V16 and select English.
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http://bugs.winehq.org/show_bug.cgi?id=11972
Summary: not able to chat in the chat rooms
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: durgesh2487(a)gmail.com
The chat/messenger client Rediffbol is getting correctly installed via wine but
when in a private message or in a chat room , the messages of other users and
myself cannot be seen. The user list can be seen.
While the message typed from here on linux can be seen by the ones on windows.
To make the long story short, it is not possible to "chat" in the chat rooms
or in the private messaging windows.
here is a link to the 8th version of that software:
http://imdownloads.rediff.com/newbol/bolinstaller.exe
while the website for that software:
http://messenger.rediff.com/newbol/
am attaching the 7th, i.e the older version of this software as an attachment.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=15118
Summary: PokerTracker HUD dysfunctional (UpdateLayeredWindow
needs implementing?)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wtipton(a)hmc.edu
Created an attachment (id=15822)
--> (http://bugs.winehq.org/attachment.cgi?id=15822)
normal output
PokerTracker (www.pokertracker.com -- trial version available) creates a bunch
of small windows which overlay poker clients' windows and give various
statistics about opponents' play.
The most recent versions of PokerTracker include updates to this functionality
which, unfortunately, break the application under wine. Instead of the small,
information-bearing dialog appears a very large blank gray one with which the
user can not interact.
The most relevant-seeming line in the normal output is:
fixme:win:UpdateLayeredWindow
(0x10a40,0x354,0x33f300,0x33f2d4,0x380,0x33f2bc,0x007b7b7b,0x33f334,2): stub!
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http://bugs.winehq.org/show_bug.cgi?id=10763
Summary: Window movement in virtual desktop mode should match
real Windows
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
This is a suggestion about the way window borders are drawn when windows are
dragged or resized, when in virtual desktop mode.
Windows (2000) operation seems to be like this:
- Window movement:
- When the pointer is stationary over the window title bar, pressing and
holding the left button causes the highlighted border frame to be drawn
after approximately 1 second. (Wine only draws the border frame once the
pointer is moved.)
- For non-resizeable windows, the border is highlighted by a 1-pixel thick
rectangle with dotted lines (Wine does this currently). For resizeable
windows, the border is highlighted by a 4-pixel thick rectangle with
crosshatch/checkerboard lines. (Wine uses XOR/complement highlighting in
this case.)
- Window resizing:
- As with movement of resizeable windows, the Windows border frame drawing
differs from Wine's complement type highlighting.
My suggestion is that by default Wine's behaviour should match the Windows
behaviour. However some users may prefer the complement type highlighting. (In
some cases parts of the Windows border frame are invisible, depending on the
background colour.) Maybe have an option or registry setting to tell Wine to
always complement (including when moving non-resizeable windows)?
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http://bugs.winehq.org/show_bug.cgi?id=13797
Summary: wineconsole curses backend wraps cursor in cmd
incorrectly
Product: Wine
Version: 1.0-rc4
Platform: All
OS/Version: Solaris
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trisk+winehq(a)acm.jhu.edu
When wineconsole is built with SVR4 curses instead of ncurses, cmd.exe appears
to work correctly until enough text has been printed to reach the bottom of the
screen, at which point the cursor jumps to the topmost line of the screen.
Entering text will move the cursor along the topmost line, but the text will
not be visible. The cursor will remain on that line indefinitely.
As an example:
Start cmd: wineconsole --backend=curses cmd
Press return lots of times or run dir on a large directory.
The cursor will jump to the top of the screen and stay there.
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http://bugs.winehq.org/show_bug.cgi?id=15970
Summary: MuckClient introduction CHM windows are spawned
incorrectly
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.xcalibur.co.uk/MuckClient/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: hhctrl.ocx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17159)
--> (http://bugs.winehq.org/attachment.cgi?id=17159)
MuckClient standard error traces
While testing bug 9522, I noticed that on first-time launch of the MuckClient
application, the introduction CHM help window is spawned twice with no client
area, while on Windows only one such window is displayed with a normal client
area. Standard error traces are attached.
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http://bugs.winehq.org/show_bug.cgi?id=14545
Summary: Baldur's Gate Trilogy: installation fails
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.shsforums.net/index.php?autocom=downloads&sho
wfile=54
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: janukato(a)hotmail.com
Installation fails with wine and wineconsole, nothing else can be done.
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http://bugs.winehq.org/show_bug.cgi?id=10176
Summary: rFactor Dedicated not working anymore after update
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.buchmann(a)uni-bayreuth.de
Created an attachment (id=8780)
--> (http://bugs.winehq.org/attachment.cgi?id=8780)
console output
Hello,
rFactor Dedicated Server (http://www.rfactor.net) used to work until rFactor
Version 1.250. After upgrading to Version 1.255 it is not working anymore.
Please find the output messages attached.
My System is x86 32-bit, ubuntu 7.04 and wine 0.9.47.
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http://bugs.winehq.org/show_bug.cgi?id=10087
Summary: MessageBox-based Win95 Program Loads Frame only
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: John(a)SVTIi.com
CC: John(a)SVTIi.com
Created an attachment (id=8650)
--> (http://bugs.winehq.org/attachment.cgi?id=8650)
ZIP file with executable and readme.
A simple, messagebox based Win32 application will not run in wine v. 0.9.47.
The messagebox window frame appears in the correct size, and the banner
text is correct, but nothing else appears. The inert window can be moved but
not operated. If the wine file manager is dismissed while the inert
window is visible, wine does not terminate as usual.
I am running wine in Fedora 4, with all sw fully updated.
The application is in a file named RandIntG.exe and is freeware
available at:
http://www.simtel.net/product.php%5Bid%5D18258%5Bsekid%5D0%5BSiteID%5Dsimte…
A copy of the release package containing the application
executable is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16409
Summary: Ableton Live 7.0.12 crashes on startup
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://www.ableton.com/pages/downloads/trial
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I saw this plea:
http://www.kvraudio.com/forum/viewtopic.php?p=3286380
so I tried Ableton again, this time on Ubuntu Intrepid on
my Compaq r3000. Sadly, it crashes on startup.
In winedbg, the crash looks like this:
First chance exception: page fault on read access to 0x00000000 in 32-bit code
(0x7e4444a7).
Backtrace:
=>1 0x7e4444a7
IDirectSoundCaptureBufferImpl_GetCurrentPosition+0x1b7(iface=0x1b4648,
lpdwCapturePosition=(nil), lpdwReadPosition=0x33f3c0)
[dlls/dsound/capture.c:931] in dsound (0x0033f3a4)
2 0x00cdd628 in live 7.0.12 (+0x8dd628) (0x0033f3c4)
...
0x7e4444a7 IDirectSoundCaptureBufferImpl_GetCurrentPosition+0x1b7
[/home/dank/wine-git/dlls/dsound/capture.c:931] in dsound: movl
0x0(%eax),%ecx
931 pos =
(DWORD_PTR)This->device->pwave[This->device->index].lpData -
(DWORD_PTR)This->device->buffer;
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http://bugs.winehq.org/show_bug.cgi?id=11496
Summary: cube hangs on startup attempting to play music /
SDL_mixer 1.2.6
Product: Wine
Version: 0.9.54.
Platform: All
URL: http://downloads.sourceforge.net/cube/cube_2005_08_29_wi
n32.exe?modtime=1125359443&big_mirror=0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
cube is a free (zlib licensed) portable first person shooter which runs on
Windows, GNU/Linux and others, it uses SDL and SDL_mixer.
wine-0.9.54, Ubuntu 7.04 it hangs on startup
If I untick any selected sound devices in winecfg the program does not hang.
Looking at the output of WINEDEBUG=+dsound, it appears to loop endlessly as if
it is playing audio samples but nothing is heard.
The version of SDL_mixer.dll distributed with cube is 1.2.6.0 - I tested
substituting a later version and it does not hang.
http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.6.tar.gz
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http://bugs.winehq.org/show_bug.cgi?id=16255
Summary: AOM Gold does not show marker when setting tasks for
citizens
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goonstk(a)yahoo.com
AOM Gold does not show marker when setting tasks for citizens
It will only show a marker when moving a unit or when a Town Center attacks an
undeveloped wall.
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http://bugs.winehq.org/show_bug.cgi?id=10001
Summary: Lack of hardware mixing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
Directsound properly plays most games correctly but there is no support for
hardware mixing. Various cards support it through Alsa. Support for this would
reduce latency and improve audio quality. Further multiple audio channels can
be supported on such cards more efficiently.
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http://bugs.winehq.org/show_bug.cgi?id=16611
Summary: Regression: WoW crashes on startup in git
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Created an attachment (id=18162)
--> (http://bugs.winehq.org/attachment.cgi?id=18162)
Crashlog
Tested in today's git. Log attached.
Crashes on 9800GTX+.
878c2a83325b66cea79c24dc7379e5a6ee976044 is first bad commit
commit 878c2a83325b66cea79c24dc7379e5a6ee976044
Author: Vincent Pelletier <plr.vincent(a)gmail.com>
Date: Mon Dec 22 21:56:14 2008 +0100
user32: Fix SPI_GETMOUSESPEED and SPI_SETMOUSESPEED.
:040000 040000 560e75ac4aead92227abf3bbb013abce85f82fd9
420d368616bb19877d5395a87c74df658211a476 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=16311
Summary: World of Warcraft crashing on start with nVidia 180.x
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Using nVidia beta drivers 180.11 on 9800 GTX+.
WoW runs incredibly well (90 fps average instead of 15-20 fps average) under
those new drivers.
On first startup, nothing unusual happens. On exit, everything is fine.
However, if I startup WoW a second time:
adys@azura:~/wow$ wine wow
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 142 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 147
Current serial number in output stream: 147
Locking assertion failure. Backtrace:
#0 /usr/lib32/libxcb-xlib.so.0 [0xf7da1767]
#1 /usr/lib32/libxcb-xlib.so.0(xcb_xlib_lock+0x2e) [0xf7da181e]
#2 /usr/lib32/libX11.so.6 [0x7e9f6dc9]
#3 /usr/lib32/libX11.so.6(XESetCloseDisplay+0x44) [0x7e9d8e14]
#4 /usr/lib32/libGL.so.1 [0x7e960249]
#5 [0x7dec0af8]
Restarting X fixes the problem until next startup. Numbers seem to always be
the same.
Using latest git. I don't know if this is a bug with wine or nVidia; maybe
related to bug 15926.
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http://bugs.winehq.org/show_bug.cgi?id=16500
Summary: Gothic 3 Forsaken Gods: Water textures not working
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muspiepen(a)hotmail.com
Water textures are not working at all and distort overall scenery
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http://bugs.winehq.org/show_bug.cgi?id=11641
Summary: GGclient: winefile inappropriately launched instead of
winebrowser upon installation completion
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://stats.gg-game.com/clientdownload.php?lang=en&mirror=0
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=10837)
--> (http://bugs.winehq.org/attachment.cgi?id=10837)
Output with process traces.
Just after completing the file copy/progress bar phase of the installation of
the GG client, the installer is supposed to invoke the local web browser to
display a link, but on Wine, winefile is invoked, when winebrowser should be
started. Attached are outputs with process traces.
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http://bugs.winehq.org/show_bug.cgi?id=13066
Summary: Moving child window hangs X with flashing cursor
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL.
When running on the KDE desktop using the Window Manager, moving the window
causes the cursor to flash between the normal pointer and the cross shaped move
window icon, and the mouse buttons and keyboard to become unresponsive for
between 20 seconds and one hour. Eventually the flashing stops and the window
can then be moved.
When run on the desktop without using the window manager or decorations, this
problem does not occur. However, when the 3D window is manipulated, the child
windows all disappear behind the main window (bug # 13065)
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=11178
Summary: Legacy 5 freezes on closing its data file.
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aganderson(a)ukonline.co.uk
Created an attachment (id=10231)
--> (http://bugs.winehq.org/attachment.cgi?id=10231)
Console log taken on closing database - freezes up
Installed Legacy 5. Loaded my database OK.
Changed font and colours in Preferences. These were not retained.
Exit from program caused lockup - had to kill.
Could not then reload Legacy - had to re-install.
Closing my file causes freeze, too. (console log taken from this)
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http://bugs.winehq.org/show_bug.cgi?id=12570
Summary: AutoCAD 2008 Register Today window contents not
displayed
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Created an attachment (id=12150)
--> (http://bugs.winehq.org/attachment.cgi?id=12150)
log
I cannot register and thus use AutoCAD 2008, because I cannot see the contents
of the Register Today window. Attached is a log and a screenshot.
WINE git from today.
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http://bugs.winehq.org/show_bug.cgi?id=10086
Summary: Liero Xtreme: Unknown DirectDraw Error
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.spectrumfire.net/files/LieroX_v0.56_Pack_1.9.
zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=8648)
--> (http://bugs.winehq.org/attachment.cgi?id=8648)
Wine output
When launching Liero Xtreme via wine LieroX.exe, the application performs a
resolution change, but fails with a DirectDraw unknown error, then gracefully
exists. Attached are logs and the screenshot of the error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=15886
Summary: In Kvirc the text cursor moves faster than the text is
imputed if input is in Cyrillic, UTF-8
Product: Wine
Version: 1.1.7
Platform: PC
URL: ftp://ftp.kvirc.ru/pub/win32/KVIrc-3.4.2-setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=17041)
--> (http://bugs.winehq.org/attachment.cgi?id=17041)
screenshot
See the screenshot.
It seems that when evaluating the cursor position counted string length in
bytes not in characters (in UTF-8 Cyrillic characters require more bytes than
Latin ones).
This emerged in one of the recent Wine versions.
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http://bugs.winehq.org/show_bug.cgi?id=16122
Summary: Output area of a window moves twice as fast as the
window itself
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.emulator3000.emuita.it/Emulator3000/E3000.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Output area of the program's window moves twice as fast as the window itself
dragged.
See the video.
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http://bugs.winehq.org/show_bug.cgi?id=16013
Summary: xmllitesetup (subinstaller of IE7) fails to install
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://support.microsoft.com/kb/915865
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
I'm trying to get the IE7 installer to work, but getting a part of it to work
is proving difficult too.
So far I've gotten it sort of to work, by using hacks, and a native pidgen dll.
The xmllitesetup can be installed from the url.
The tree I used for installing is http://repo.or.cz/w/wine/multimedia.git
WINEPREFIX/drive_c/windows/KB915865.log is used by the installer for
minimalistic logging
The failing lines seem to be
15.344: GetCatVersion: Failed to retrieve version information from
C:\windows\system32\CatRoot\{F750E6C3-38EE-11D1-85E5-00C04FC295EE}\Tmp.0.KB915865.cat
with error 0x57
15.372: InstallSingleCatalogFile: MyInstallCatalog failed for
Tmp.0.KB915865.cat; error=0x000004c7.
15.373: DoInstallation:MyInstallCatalogFiles failed:STR_CATALOG_INSTALL_FAILED
15.378: CleanupTrustedInfFile: GetFileAttributes for
C:\windows\system32\CatRoot\{F750E6C3-38EE-11D1-85E5-00C04FC295EE}\update_SP2GDR.cat
failed: 0x2
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http://bugs.winehq.org/show_bug.cgi?id=16641
Summary: Call of Duty 4 - Depth of field and soften smoke edges
broken
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://files.filefront.com/Call+of+Duty+4+Modern+Warfare
+Demo/;8774322;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=18223)
--> (http://bugs.winehq.org/attachment.cgi?id=18223)
Depth of field
If depth of field is enabled, and you look down your sight with the right mouse
button, the whole screen becomes hazy and black and white.Similar effect with
soften smoke edges enabled, only it occurs in all situations were your
character is playable, not just with the sight enabled.During game rendered cut
scenes, soften smoke edges also has lines/patterns all over the screen.Check
the screenshots to see the effect(s) for yourself.
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http://bugs.winehq.org/show_bug.cgi?id=9509
Summary: System Shock 2 weak performance
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
Created an attachment (id=7869)
--> (http://bugs.winehq.org/attachment.cgi?id=7869)
System Shock 2 demo bugs
I'm observing extremaly weak performance while gaming System Shock 2 full and
demo version. I don't know why this ocurrs but maybe this fixme:
'fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel' is responsible for the slow
fps?
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http://bugs.winehq.org/show_bug.cgi?id=11303
Summary: WinHelp causes problems in Elster
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.elster.de/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)joachim-breitner.de
Hi,
Elster is the official German program required to submit income tax statements
etc., so I consider it rather important. It is nice that it mostly installs and
works fine with wine by now. But one problem is left:
The built-in help (which seems to be winhelp) does not work, neither the
on-screen display of the help relating the currently selected field, nor the
regular help browser.
It would be good if this can be fixed. You can download elster for free on
https://www.elster.de/elfo_down4.php?who=2007/2008
Thanks,
Joachim
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http://bugs.winehq.org/show_bug.cgi?id=9617
Summary: monster and me in wine
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trungnthut(a)gmail.com
Hi !
Sorry for post this late !
I posted this on wine-devel mailing list but Jeff told me to post here.
I'm playing monsterandme(www.monsterandme.com) in wine.
- With 0.9.7 version, there's a little bug at login screen, but i still can
login.The game seem ok.
- with 0.9.37 or higher version, seem there isn't any bug with login screen,
but
there's another bug when talking with NPC made me can't play this game. That
bug is : I can't select the answer in that dialog. Same bug when selecting
action in battle.
Hope some one can find and fix this.
trungnt
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http://bugs.winehq.org/show_bug.cgi?id=12257
Summary: NK2.info.exe slow even for small input files
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: serman_d(a)hotmail.com
Created an attachment (id=11707)
--> (http://bugs.winehq.org/attachment.cgi?id=11707)
Minimal nk2 file sample
NK2.info.exe is an application that parses the contents of an "Outlook auto
completion file" (extention .nk2), and converts it to a csv file. It allows
users of the Microsoft Outlook email client to back up and migrate email
addresses.
The parsing process in NK2.info.exe is very time-consuming in wine compared to
native WinXP. The attached sample nk2 file (976 bytes) takes appr. 10 seconds
to process in the test environment.
A file of 300Kb was also tested and consumed all CPU for more than 5 minutes
without completing. The same file was used under WinXP completing in less than
5 seconds.
I wonder if something could be done to investiage the matter. Thanks.
$ uname -srvmpio
Linux 2.6.9-55.0.12.EL #1 Fri Nov 2 10:57:39 EDT 2007 i686 i686 i386 GNU/Linux
$ ./wine-0.9.58/wine --version
wine-0.9.58
$ ./wine-0.9.58/wine NK2.info.exe
fixme:ole:OleLoadPictureEx
(0xa9ee2c,68607,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,90134,0,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fae8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,626,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,633,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,663,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,743,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,744,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,653,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OleLoadPictureEx
(0xa9ee2c,601,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x34fab8),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0xcb0028)->(0xcd6690, 0, (nil)), hacked
stub.
TO REPRODUCE:
1: Download NK2.info.exe v.09b from the nk2.info site (see below)
2: Download Visual Basic Virtual Machine, v. 6.0.97.82, from dll-files.com
(see below)
3: Start ./wine-0.9.58/wine NK2.info.exe
4: Click Browse, choose the attached "Default Outlook Profile.NK2" file.
5: Observe the time spent to parse the file.
RESOURCES:
http://www.nk2.info/http://filext.com/file-extension/NK2http://www.dll-files.com/dllindex/dll-files.shtml?msvbvm60
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http://bugs.winehq.org/show_bug.cgi?id=13846
Summary: Paint Shop Pro X (PSP10) installer window features
randomly missing
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=13903)
--> (http://bugs.winehq.org/attachment.cgi?id=13903)
Screenshot showing a tickbox and a missing tickbox
Some of the features of the PSP10 installer Window don't appear to get drawn
such as tickboxes, drop-down menus, progress bars etc. If you click them then
they will appear, but moving the window off the screen, hovering the mouse over
them, or in the case of progress bars them updating themselves doesn't cause
them to show up. It's not major but can be confusing.
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http://bugs.winehq.org/show_bug.cgi?id=14598
Summary: Skype crash after first run
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luca.cappelletti(a)gmail.com
Created an attachment (id=14973)
--> (http://bugs.winehq.org/attachment.cgi?id=14973)
The complete console output
Ubuntu Hardy Heron 8.04
Wine 1.1.1 via PlayOnLinux
Downloaded official Windows version of Skype than installation done.
Starting first skype istance with:
heron@hardy:~$ export
PATH=/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/bin:$PATH
heron@hardy:~$ export
LD_LIBRARY_PATH=/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/lib:/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/lib/wine:$LD_LIBRARY_PATH
env WINEPREFIX="/home/heron/.PlayOnLinux/wineprefix/prefixSkype" wine
"C:\\Programmi\\Skype\\Phone\\Skype.exe"
At this point the Skype windows appear for about 10 seconds than crashes.
Attached you can find the entire console output
Thanks,
Luca Cappelletti
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http://bugs.winehq.org/show_bug.cgi?id=16281
Summary: Wine lacks support for fully animated cursors
Product: Wine
Version: 1.1.9
Platform: All
OS/Version: All
Status: NEW
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
As per the title, currently only the first frame of the animated cursor is
shown, the cursor itself doesn't "play".
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http://bugs.winehq.org/show_bug.cgi?id=15776
Summary: MyspaceIM fails to connect to server
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
MyspaceIM installs correctly but when you try to connect to the server it
cycles through a list of ports, then reports there was a problem connecting to
the server.
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http://bugs.winehq.org/show_bug.cgi?id=16245
Summary: No action when clicking a menu entry, but the menu
appears again with a shift
Product: Wine
Version: 1.1.9
Platform: All
URL: http://www.esnips.com/nsdoc/3ad3b4a2-ddc7-4bea-98a9-
8e76969420fb/?action=forceDL
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=17510)
--> (http://bugs.winehq.org/attachment.cgi?id=17510)
Video showing the bug
In the R3x program, if you click on a context menu entry, no action performed,
but the menu appears again with a shift. After you ckick the same entry second
time, the action performed as usual.
See the video.
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http://bugs.winehq.org/show_bug.cgi?id=14089
Summary: GVox Encore: note entry
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mnmus(a)thirdworldcounty.us
Note entry via MIDI keyboard non-functional
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http://bugs.winehq.org/show_bug.cgi?id=16290
Summary: Microsoft's logging version of wininet.dll doesn't work
with Wine
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=57ad7099-de71-4b1c-8147-725545454146
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
OK, this might be a bit unreasonable, but:
Microsoft has a logging implementation of wininet that they give out
to users to help in troubleshooting; see
http://support.microsoft.com/kb/884931
and
http://www.microsoft.com/downloads/details.aspx?FamilyID=57ad7099-de71-4b1c…
It might come in handy to have their version running on
Wine and generating nice log files, so I gave it a shot.
That comes with several versions of wininet.dll. I tried the WinXP SP2
one by doing
cabextract IE-KB884931-v2-x86-enu.exe
cp wininet.x86.6.0.2900.2180.dll ~/.wine/drive_c/windows/system32/wininet.dll
and then setting native override on wininet in winecfg, then tried
running a wininet test case,
cd dlls/wininet/tests
~/wine-git/wine wininet_test.exe.so ftp.c
This crashed because a crazy length was passed to a string compare function:
Unhandled exception: page fault on read access to 0x772c6d0a in 32-bit code
(0xb7e60174).
Backtrace:
=>1 wine_compare_string+0x24(flags=268435457, str1=0x77063d2c, len1=1251312,
str2=0x770f0968, len2=1251312) [libs/wine/sortkey.c:329] in libwine.so.1
2 CompareStringW+0x104(lcid=1031, style=268435457, str1=0x77063d2c,
len1=1251312, str2=0x770f0968, len2=1251312) [dlls/kernel32/locale.c:2678] in
kernel32
3 StrIsIntlEqualW+0xcf(bCase=0, lpszStr=0x77063d2c, lpszComp=0x770f0968,
iLen=1251312) [dlls/shlwapi/string.c:2063] in shlwapi
4 0x770c7a3d in wininet (+0x77a3d) (0x0032fb7c)
...
I also tried the Win2003 SP2 version:
cp wininet.x86.6.0.3790.1830.dll ~/.wine/drive_c/windows/system32/wininet.dll
This crashed with
Unhandled exception: page fault on read access to 0x00000007 in 32-bit code
(0x7ee3fddf).
Backtrace:
=>1 CreateMutexExW+0x30(sa=0xffffffff, name=0x32f92c, flags=0, access=2031617)
[dlls/kernel32/sync.c:742] in kernel32
2 CreateMutexExA+0xc4(sa=0xffffffff, name="_!MSFTHISTORY!_", flags=0,
access=2031617) [dlls/kernel32/sync.c:725] in kernel32
3 CreateMutexA+0x3a(sa=0xffffffff, owner=0, name="_!MSFTHISTORY!_")
[dlls/kernel32/sync.c:698] in kernel32
4 0x75ba879e in wininet (+0x7879e)
...
742 attr.Attributes = OBJ_OPENIF | ((sa &&
sa->bInheritHandle) ? OBJ_INHERIT : 0);
Not sure how much effort it's worth to track these down, but filing a bug just
in case.
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http://bugs.winehq.org/show_bug.cgi?id=10392
Summary: Sunny Data control SW does not recognise USB device
Product: Wine
Version: 0.9.4.
Platform: PC
URL: http://www2.sma.de/en/solar-
technology/products/communication/communication-
products-software/software/sunny-data-
control/overview/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mbbs(a)telenet.be
Installation & program startup pose no problems.
When I try to connect to the sunny beam data logger, the connection menu only
shows com ports. In windows, I can also select the usb port.
With my newly delivered Photovoltaic solar panels comes a little device
called sunny beam to track the power production of the panels, and load the
data to a PC.
I setup the SW with wine with no problems.
When I want to access the device via USB, the application only shows com
ports, and not the USB port.
When I do the same in Xp, It shows the com ports and a menu entry for USB
connection.
It looks like the USB interface is not recognised in linux.
it does not show in lsusb
marc@L1:/media/cdrom0$ lsusb
Bus 005 Device 003: ID 04f2:0200 Chicony Electronics Co., Ltd
Bus 005 Device 002: ID 0b0e:444b GN Netcom
Bus 005 Device 001: ID 0000:0000
Bus 001 Device 001: ID 0000:0000
Bus 002 Device 002: ID 1587:002d
Bus 002 Device 001: ID 0000:0000
Bus 004 Device 001: ID 0000:0000
Bus 003 Device 002: ID 0db0:4011 Micro Star International Medion Flash XL
V2.0 Card Reader
Bus 003 Device 001: ID 0000:0000
When looking in Kinfocenter, the device is recognised, so I guess
wine does not recognise the usb interface
Sunny Beam
Manufacturer: SMA Technologie AG
Serial #: 00014365
Class 0
Subclass 0
Protocol 0
USB Version 1.01
Vendor ID 0x1587
Product ID 0x2d
Revision 0.00
Speed 12 Mbit/s
Channels 0
Max. Packet Size 8
Any ideas on how to get this working ?
The website of the manufacturer can be found at
http://www2.sma.de/en/solar-technology/products/communication/communication…
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http://bugs.winehq.org/show_bug.cgi?id=14743
Summary: DNS 9.5 install fails to extract cabinet: L"ENUGen~1.cab
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nuance.com
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=15238)
--> (http://bugs.winehq.org/attachment.cgi?id=15238)
terminal output on installation
DNS 9.5 does not install completely. The terminal output includes this:
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"ENUGen~1.cab
The ENUGen~1 file being referred to is large -- about 95MB. I believe the file
includes the English language (sound) models, with the US regional accent.
I also believe that it loads in conjunction with the grammar model file, which
is ENGGen~1.
(See attached screenshot with a list of the program's largest files.)
The other similarly-named files are regional accent options. (SouthEast Asian,
Australian, Indian and UK.)
---------------------------
FWIW: Below is the total output when I try to run program.
---------------------------
fixme:reg:RegSetKeySecurity :(0x64,4,0x379fd8): stub
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
fixme:dbghelp:fetch_thread_info Couldn't open thread 142 (87)
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http://bugs.winehq.org/show_bug.cgi?id=16226
Summary: Office XP keeps reinstalling at program startup
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexis.deruelle(a)laposte.net
Microsoft Office XP installs with no error, although each time I run
WINWORD.EXE an installer window pops up and seems to (successfully)
reinstall/re-register some components before displaying the main program
window.
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http://bugs.winehq.org/show_bug.cgi?id=13436
Summary: Checkbox at finish screen is invisible unless checkbox
is given focus
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.trendyflash.com/builder-trial/TrendyFlash-
site-Builder-Trial.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
After installing the TrendyFlash program, the wizard should show a checkbox at
the finish screen, but the checkbox is shown invisibly unless focus is given.
No relevant output was seen at the terminal.
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http://bugs.winehq.org/show_bug.cgi?id=16580
Summary: S.T.A.L.K.E.R: sky not redrawn correctly with dynamic
lighting
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: default_357-line(a)yahoo.de
Created an attachment (id=18097)
--> (http://bugs.winehq.org/attachment.cgi?id=18097)
S.T.A.L.K.E.R. SoC Sky bug
When dynamic lighting is enabled on my GeForce Go 7900GS, the sky texture in
STALKER SoC is not redrawn (all quality settings on minimum). No console output
beside the usual "err:d3d:state_colorwrite
(WINED3DRS_COLORWRITEENABLE1/2/3,0,0,0) not yet implemented. Missing of cap
D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?".
Screenshot attached.
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http://bugs.winehq.org/show_bug.cgi?id=10469
Summary: Radmin viewer 3.1: Mass selection of users does not work
in the text chat mode
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer and connected to Radmin server in the "Text Chat"
mode.
Mass selection of users in user list with mouse cursor does not work.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=13868
Summary: Starlancer crashes with force feedback enabled
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcarthew(a)mbarron.net
I enabled force feedback in StarLancer and launched the game with wine
Lancer.exe. When the game loads/runs it's fine until you get into a mission.
The 3d scene loads fine and the audio plays but as soon as you begin to launch
which normally causes a force feedback rumble effect the game crashes out to
the command line. If you disable force feedback with the same joystick and
rerun the game you can get into the mission fine and play it normally. The
joystick is a Microsoft Sidewinder Force Feedback 2 and the force feedback
drivers are enabled in the kernel as per the instructions on force feedback in
wine.
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http://bugs.winehq.org/show_bug.cgi?id=9256
Summary: S.T.A.L.K.E.R. - Major slowdown near anomalies or in
high RAD areas
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iAppId=4794
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
S.T.A.L.K.E.R. slows down to 1-2 fps near the anomalies or in high radiation
areas - places with "white noise" special effect.
Game is set to static lighting, medium quality.
This is with GLSL=enabled and OffscreenRenderingMode=fbo. Using
'WINEDEBUG=-all wine XR_3DA.exe -dsound -nointro -nodistort' command line to
start the game.
Without "fbo" I'm getting bug 7979.
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http://bugs.winehq.org/show_bug.cgi?id=14053
Summary: Winamp 5.53 fails to start due to a loader crash
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.winamp.com/player
OS/Version: other
Status: NEW
Keywords: download
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=14265)
--> (http://bugs.winehq.org/attachment.cgi?id=14265)
+loaddll,+module crash
The latest version of winamp fails to get loaded into memory due to a crash in
LdrProcessRelocationBlock. I used the dutch version, not sure if it makes any
difference.
Backtrace is attached, with +loaddll and +module.
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http://bugs.winehq.org/show_bug.cgi?id=10028
Summary: rappelz updater is slow because of
dlls/mshtml/htmlnode.c:get_node(...)
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://rappelz.gpotato.com/download/index.php
OS/Version: All
Status: NEW
Severity: minor
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.wine(a)zerebecki.de
CC: jacek(a)codeweavers.com
The update for the game rappelz changes the embedded html regularly to update
the progress bar and seems to spend most of it's cpu time on that which seems
to slow the downloading. By using oprofile I found it is spending most of it's
cpu on "if(iter->nsnode == nsnode)" in get_node(...) from
dlls/mshtml/htmlnode.c . The comment above the function already suggests: "We
should use a better data structure or (better) find a way to store
HTMLDOMelement poiner in nsIDOMNode."
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http://bugs.winehq.org/show_bug.cgi?id=16274
Summary: Mortyr 2093-1944: Shots leave black squares
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=17551)
--> (http://bugs.winehq.org/attachment.cgi?id=17551)
Mortyr game log
Mortyr 2093-1944 is an old WW2/futuristic FPS (I could not find any official
page or demo) with a couple of sequels.
Anytime a bullet hits the floor or a wall, a big black square appears
surrounding the hit point. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16151
Summary: Dragon 10 crashes with 'err:region:CombineRgn Invalid
rgn=(nil)'
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunfish7(a)gmail.com
Start Dragon 10
I've set it to start in trayicon mode
Click icon once to turn mic on
and leave to bake
...
after a few minutes, it will crash!
Each time, this is the first error:
err:region:CombineRgn Invalid rgn=(nil)
(spud) ~ ---> wine /home/spud/.wine/drive_c/Program\
Files/Nuance/NaturallySpeaking10/Program/natspeak.exe 2>&1 | uniq -c
:
(blah)
:
2519 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:region:CombineRgn Invalid rgn=(nil)
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:ole:OleLoadPicture IPersistStream_Load failed
1 fixme:gdiplus:GdipGetImageGraphicsContext not implemented for image
type 1114288
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
tails from 3 logs + one complete log attached
Searching 'CombineRgn' finds 2 bugs related to Dragon. This appears to be
non-overlapping of these.
Sam|Ohmu
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