http://bugs.winehq.org/show_bug.cgi?id=12126
Summary: programs which calls GetAsyncKeyState doesn't recognise
arrow keys
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
I tried to run a classmate's program which calls GetAsyncKeystate (from
windows.h), but the arrow keys doesn't work, neither running it with wine nor
compiling it using winelib.
the calls are like GetAsyncKeyState(VK_RIGHT) & 0x1
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http://bugs.winehq.org/show_bug.cgi?id=13196
Summary: Icons with inverted color or without transparent
background
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=13023)
--> (http://bugs.winehq.org/attachment.cgi?id=13023)
Problem in msn messenger
This problem is affecting MSN Messenger 7.0 and MetaTrader 4. See the
screenshots.
Tested in Ubuntu Hardy and Wine 1.0 RC1
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http://bugs.winehq.org/show_bug.cgi?id=15487
Summary: 3DS Max 7.0: Registration Window doesn't load properly
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=16385)
--> (http://bugs.winehq.org/attachment.cgi?id=16385)
Output trying to register the program
When running 3DS Max 7, you will get a Window that loads up asking if you want
to run the program or activate it. If you choose the option to activate it, a
pop-up will display which is supposed to show all the options for activating
your copy of the program. Unfortunately, when it loads up all that is inside of
it is a blank screen with two bullets on the top and a line under it.
The console spit out a few fixmes related to shdocvw and mshtml mainly (which I
will attach as well as a screenshot). I tried using dll overrides for shdocvw,
shwapi and mshtml but all it did was silence the errors and keep the
registration window from even popping up...
I'm not sure the URL is even good to download 3DS Max 7 at anymore, so I'll
keep looking if I have to.
Also, 3DS Max 7 will give you a 30 day grace period before they require you to
register it.
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http://bugs.winehq.org/show_bug.cgi?id=15615
Summary: setup_exception_record error durring print preview on
Prophet Business Software
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Windows 2000
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davemc(a)mcpond.co.nz
When using the Print Preview function of Prophet Business Software, a
setup_exception_record error occurs.
No additional detail is provided.
The application hangs.
err:seh:setup_exception_record stack overflow 972 bytes in thread 002d eip
7bc64fe0 esp 00240f64 stack 0x240000-0x241000-0x340000
The application's embedded internal reporting engine is a large and
sophisticated scripting language, so the error could be in many places. Not
sure how to provide more detail to assist with resolving this.
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http://bugs.winehq.org/show_bug.cgi?id=15612
Summary: Patrician 2 - Graphical problems
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.zwarts(a)mailinator.com
I have installed Patrician 2 from Ascaron succesfully. It runs fine under wine,
but if I start playing it, it takes about 5 till 10 minutes for the screen to
get graphical distortions.
When I start it looks like:
(screenshot top)
http://www.ics.mq.edu.au/~szwarts/Gallery/Wine_Patrician2_Good.png
Which looks all fine to me, but after a while the screen starts to look like
this:
(screenshot bottom)
http://www.ics.mq.edu.au/~szwarts/Gallery/Wine_Patrician2_Error.png
Don't know if it is related, but when starting the game starts wine displays:
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
But the game still runs fine after that for the first 5, 10 minutes.
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http://bugs.winehq.org/show_bug.cgi?id=15592
Summary: Installation program of Tweenies - Spelen met muziek
2003 crashes badly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Installation program crashes so badly that even killing processes in other
session (ctrl-alt-F6) does not bring original session back to life. After each
trial, needed to reboot computer.
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http://bugs.winehq.org/show_bug.cgi?id=15579
Summary: Spore always crashes when going into Civilisation mode
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skerit(a)kipdola.com
Created an attachment (id=16578)
--> (http://bugs.winehq.org/attachment.cgi?id=16578)
Error log
Spore runs quite well, but it always crashes when I want to go over to the
Civilisation part of the game. With -safe flag, without it. with compiz,
without it. ...
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http://bugs.winehq.org/show_bug.cgi?id=15541
Summary: Dynacadd Video andCrash issues
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmcnally(a)mcnally.ca
I am running Dynacadd 98 2D, a CAD program on Ubunto Hardy Heron. Dynacadd
loads OK and operates with these pecularities:
1.On some occasions Dynacadd opens and leaves "shadows" where task windows were
displayed. Closing and restarting Dynacadd will often resolve the problem.
2. On some occasions the cursor fails to display a selection window that would
normally show the CAD operator which area or entities of a drawing he had
selected. The program though appears to know what was selected.
3. After Dynacadd has been opened and closed several (say ten or 20,) times
attempting to open the transformation menu causes Dynacadd to crash.
Reinstalling Dynacadd from the CD resolves this problem.
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http://bugs.winehq.org/show_bug.cgi?id=15516
Summary: Wine set lowest available refresh rate
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: limoto94(a)gmail.com
Jakub Lužný <limoto94(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|enhancement |normal
Priority|P2 |P5
Wine set lowest refresh rate available at given resolution in GTA Vice City. It
happens in all Wine versions using XRandr.
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http://bugs.winehq.org/show_bug.cgi?id=15466
Summary: playing games in .iso
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljay1127(a)yahoo.com
assigned /mnt/iso/ as d:/ but starcraft could not find d:/ and states missing
files. started when wine updated into 1.1.5. works perfectly on 1.1.4
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http://bugs.winehq.org/show_bug.cgi?id=15061
Summary: Powers listed under Primary and Secondary headings are
not visible
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koosemose(a)gmail.com
Powers listed under Primary and Secondary headings are not visible, they can be
clicked on and act properly, but you cannot see the list.
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http://bugs.winehq.org/show_bug.cgi?id=12617
Summary: winebrowser does not handle commands with arguments
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuriy.kozlov(a)gmail.com
winebrowser doesn't work with browsers/commands that
are more than one word. For example, the command to run konqueror
with the webbrowsing profile on kubuntu is:
kfmclient openProfile webbrowsing [url]
Setting that to be the first attempted webbrowser in the registry:
[HKEY_USERS\S-1-5-4\Software\Wine\WineBrowser]
"Browsers"="kfmclient openProfile webbrowsing,firefox,mozilla,opera,dillo"
and running:
winebrowser http://www.winehq.org
yields this:
Considering: kfmclient openProfile webbrowsing
argv[1]: http://www.winehq.org
Considering: firefox
argv[1]: http://www.winehq.org
I sent in a patch for this a while ago, this is the latest revision:
http://www.winehq.org/pipermail/wine-patches/2007-January/034937.html
The patch had some problems and I haven't gotten back to working on it. Now it
probably needs to be updated for the latest changes to winebrowser.
As part of the solution, the patch changes the registry key that stores the
browsers to try to a REG_MULTI_SZ value. Since this changes the wineprefix,
this should be fixed before 1.0.
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http://bugs.winehq.org/show_bug.cgi?id=12571
Summary: iexplore gecko shows webpages in cursive font
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://dev.laptop.org/~bemasc/iexplore_cursive.png
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bens(a)alum.mit.edu
I am running 0.9.59 on Fedora 7. My install is slightly unusual because it is
running with a non-root prefix. The look fine in every application except
iexpore. The only relevant registry change from defaults is to increase DPI to
160.
Because of another bug involving fonts, this installation was created using the
patch in #12507. It is possible that these issues are related.
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http://bugs.winehq.org/show_bug.cgi?id=12552
Summary: wine doesn't open and returns memory error on terminal
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmbarbut(a)gmail.com
Hello,
When I want to do anything with wine, i.e. start winecfg, start a windows
program with wine, run regedit... wine crashes (in fact it doesn't even open)
and creates an "uninterruptible" process. See attached file for terminal output
when starting.
I don't use dos programs, I already tried to erase .wine folder, it happens
also when running winecfg.
I'm not alone in that case. See ubuntu-fr forums.
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http://bugs.winehq.org/show_bug.cgi?id=12508
Summary: C&C 3 screen divided into dark and bright part
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=12070)
--> (http://bugs.winehq.org/attachment.cgi?id=12070)
Screenshot of the problem
The screen in C&C 3 Tiberium Wars is divided into a bright and a dark part,
divided by a horizontal line; say 2/3 of the upper part is bright.
I'd assume this depends on graphics settings or minor differences in nVidia
card versions; I'll provide more info later.
There is a demo of this app; I'll test it as soon as I have determined the
offending card or graphics settings.
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http://bugs.winehq.org/show_bug.cgi?id=12479
Summary: SERIAL PORT BUG: Application freezes when reading data
from serial port.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nestorac(a)gmail.com
Created an attachment (id=12041)
--> (http://bugs.winehq.org/attachment.cgi?id=12041)
Serial port errors
Hi!!
This is my first time here. First of all, thanks to you folks for this great
piece of software.
My problem is as follows:
I'm using a VisualBasic 6.0 application on Linux using wine 0.9.58. This
application has some menus showing some icons so users can click on them using
a serial port device made by a friend of mine, through serial port, which acts
as a "keyboard". Serial port is connected to com1 symlinking it from
/dev/ttyS0. Everything works fine, except that sometimes, apparently randomly,
application freezes when changing from one screen to another, having to wait
many seconds for it to continue it's execution.
The best I have been able to do is to make the application run faster in
general, so this time gets shorter, but we are still speaking of many seconds.
Some information about the application: it reads and writes data from and to
the serial port, using 9600 baud rate, com1. It opens it, reads the
information, changes the screen or menu, and then closes the port again. It
does so many times during the execution. Everything works fine on Windows XP.
Can anyone help??
I attach some debugging information. Original file, using
"WINEDEBUG=trace+comm" was 100MiB sized, so I have just cut and pasted the more
relevant into the file
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http://bugs.winehq.org/show_bug.cgi?id=12381
Summary: MapCreate 6.3 Error '429' and CD access bug
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zecatfish(a)gmail.com
Created an attachment (id=11876)
--> (http://bugs.winehq.org/attachment.cgi?id=11876)
cd failure error
MapCreate 6.3 Lowrance GPS Software.
Program installed perfectly. No issues.
When trying to run it can't directly access the CD drive to check CD copyright
at 95/98 can as ME/XP/Vista.
Ok program tries to start, but crashes with Run-Time Error '429' AxtiveX
can't create component.
I wish I could get a log of it, seems that it can't access the CD to go forward
when started from a terminal.
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http://bugs.winehq.org/show_bug.cgi?id=12378
Summary: Raven Shield general protection fault when starting
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)curo.dk
Using wine 0.9.58 on Debian Lenny (x86_64).
Installed UK version, patched to 1.60 (no no-cd crack was applied).
When running wine RavenShield.exe, I see the splash screen, then it crashes:
CPU: GenuineIntel PentiumPro-class processor @ 2667 MHz with 2047MB RAM
Video: Direct3D HAL (6764)
General protection fault!
History: FD3DRenderInterface::DrawPrimitive <- FBspDrawList::Render <-
RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <-
UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <-
ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
terminal output:
wine RavenShield.exe
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f034,0x33f030): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33cb9c,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from Loading the PBO test texture
@ directx.c / 3512
This is the retail version, not a demo. I also tried the no-cd crack, but I got
the same error.
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http://bugs.winehq.org/show_bug.cgi?id=12347
Summary: Champion Profit V3.0: Can't finish installation OC25.dll
error
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sales(a)countrylane.com
Created an attachment (id=11828)
--> (http://bugs.winehq.org/attachment.cgi?id=11828)
Error dump / Error output messages
Champion Profit V3.0 is an accounting/inventory package. It was formerly called
Great Plains Profit and was intended to be run on Windows 3.1 and up. I Have
run it successfully on all Win OSs up through Win98. It will not run well on
WinXP.
When installing in WINE, this installs properly up through whre the program
attempts o modify registry entries, then stalls. The error message in the
terminal window begins:
fixme:ole:LoadTypeLib16 ("C:\\windows\\system32\\OC25.DLL",0x45059c):
Full trace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12317
Summary: runtime error 48,error in loading dll > running a Flash
Based CBT
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: debapriya.biswas(a)gmail.com
Created an attachment (id=11776)
--> (http://bugs.winehq.org/attachment.cgi?id=11776)
Terminal output while running a Flash Based CBT
When trying to start the CBT interface (CBT created in Flash & HTML) its
showing - runtime error 48,error in loading DLL.
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http://bugs.winehq.org/show_bug.cgi?id=12258
Summary: Dump on RPC using socks while accessing Remedy ARS
server
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xocotet1970(a)yahoo.es
Created an attachment (id=11708)
--> (http://bugs.winehq.org/attachment.cgi?id=11708)
Dump generated by the exception
I'm accessing a ARS Remedy (BMC) server using a socks client (Dante). The
command executed is:
socksify wine "c:\Program Files\AR System\aruser.exe"
After connection or while execution I get dumps and I'm requested to re-login
to the server.
I provide the dump after the first problem and after a second one.
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http://bugs.winehq.org/show_bug.cgi?id=12201
Summary: WordPerfect X3 ODF installs but cannot open or save
files
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schulmaandu(a)gmail.com
Created an attachment (id=11608)
--> (http://bugs.winehq.org/attachment.cgi?id=11608)
terminal output from successful installation with errors
WP will execute and let me create a new document and print it, but will not let
me open an existing file nor is there a Save button in the Save or Save As
dialogs, so WP will not let me save my work either. Pretty much useless other
than for the novelty to be able to say that it does indeed run on Linux.
Installation of WP X3 ODF/OOXML Beta succeeds (with errors on command line and
an installer error about needing to configure Borland app db). WP will execute
and let me create a new document and print it. Fonts rendering is a little
awkward, but readable.
Installed with Winecfg in Windows XP mode. No DLL overrides. No attempt made
to fix the BDE error.
Created a test report on Wine App DB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4268
Note that I substituted my real username for $USER in 3 locations in the
attached log.
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http://bugs.winehq.org/show_bug.cgi?id=12199
Summary: C&C3 too dark
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
CC: thunderbird2k(a)gmx.net
In Command and Conquer 3, the whole scenery in-game is way too dark, as if the
sunlight was gone; see screenshots. This is a regression caused by:
d44c2956512117f8f03f77b38d35fb0503418962 wined3d: Check the render target
capabilities of a resource type.
Graphics card is Geforce 8800 GTX.
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http://bugs.winehq.org/show_bug.cgi?id=12154
Summary: Jibberish in Photoshop 9 update view
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kopseng(a)stud.ntnu.no
Created an attachment (id=11551)
--> (http://bugs.winehq.org/attachment.cgi?id=11551)
Update tree-view with jibberish
When being notified of updates, you can choose to view updates. When viewing
these updates (using the Norwegian locale - don't know about the English one)
some text is just jibberish. See attached screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=12147
Summary: Getting error with text editing in Pagemaker 7 on Linux
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neel.hjs(a)gmail.com
Created an attachment (id=11547)
--> (http://bugs.winehq.org/attachment.cgi?id=11547)
this is ASCII text file containing errors
Linux Distro & Ver: Fedora 7
Wine Ver : 0.9.56
Pagemaker 6.5 & 7
I installed Pagemaker 6.5 with Wine on Linux. I could install it successfully.
But when I tried to edit Devnagri text into that i got errors in Pagemaker and
it got crashed.
I have attached file containing errors on command line.
Thanks
Neelesh
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http://bugs.winehq.org/show_bug.cgi?id=12145
Summary: Telephone activation is unstable
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kopseng(a)stud.ntnu.no
Created an attachment (id=11543)
--> (http://bugs.winehq.org/attachment.cgi?id=11543)
screen shots
First I was prompted to activate during the install process. The error
(screenshot attached) saying there wasn't enough disk space to start the
application then surfaced (after choosing the alternative phone process). After
pressing "OK", the install process continued, and finished. After starting
photoshop, I was once again reminded I had 30 days to activate, I once again
pressed "Options", and tried activating by phone. The error resurfaced.
I quit. Restarted photoshop. Error again. As I was writing this bug report, I
wanted to document this with some screenshots, and guess what. Suddenly no
error! I got to activate. I still thinks it needs reporting, though, because
most users would had enough the first or second time.
It was a clean new install using wine 0.9.57 on Ubuntu Hardy Heron Beta. I
installed the corefonts package using winetricks after installing photoshop.
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http://bugs.winehq.org/show_bug.cgi?id=12124
Summary: strange keys behaviour
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vicmailbox(a)ya.ru
It seems like "strange keys behaviour". For example, when I write ")" in some
windows application each next letter will CAPS LOCKED. I dont touch Ctrl, but
when I try to print some letters (V,C,W etc) wine can paste something from
buffer or copy or close windows. I caled it "hot keys reaction"
I had this bag with qip 8004 and LDK PCADMIN
I found it under wine 0.9.56 too. Older wine versions worked fine.
My system is Ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=12121
Summary: Child window doesn't raise over parent window -
unexpected behavior
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://rosepointnav.com/CoastalExplorer/Trial/default.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Created an attachment (id=11507)
--> (http://bugs.winehq.org/attachment.cgi?id=11507)
Parent window over child window
Using Tools -> Options -> Instruments -> Troubleshooter, the chid window,
Troubleshooter, is created but remains under the parent window, Instruments.
Because Troubleshooter is only slightly larger than Instruments, its creation
may be missed. Only by moving Instruments enough to uncover Troubleshooter is
it possible to raise the child window over the parent. This should happen as a
consequence of opening Troubleshooter, happens under Windows, but not under
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12113
Summary: BlockChainStream_WriteAt and
Storage32Impl_SmallBlocksToBigBlocks problems
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bon(a)elektron.ikp.physik.tu-darmstadt.de
Lattice has a Design package for FPGA/CPLD design. After registration, starter
packages may be downloaded on
http://www.latticesemi.com/dynamic/index.cfm?fuseaction=view_documents&docu…
The installer uses Installshield.
The base package (isp7_0m1.FPGA.exe) seems to install fine. Do design for
actual chips e.g. ispLEVER-Starter Precision RTL Synthesis Module module is
needed.
Running the installation of this package (isp7_0m1.Precision.exe), spits out a
lot of messages
> err:storage:BlockChainStream_WriteAt not enough blocks in chain to write data
and then
>err:storage:Storage32Impl_SmallBlocksToBigBlocks conversion failed: resRead = 0x
80030109, resWrite = 0x00000000
and on exit a message box pops up telling
An error (-5012: 0x80070057) has occured ..
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http://bugs.winehq.org/show_bug.cgi?id=12103
Summary: NewsLeecher - Starts as a small box
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smaglio81(a)gmail.com
CC: smaglio81(a)gmail.com
I used the Ctrl+C trick to improve startup times. But, after the third or
fourth time I used the trick the program started up as a small box. The box is
the icon from the upper left hand corner of the normal window. If you click on
the box the "window menu" opens up, but the minimize and maximize options are
greyed out. Also, the box cannot be resized, rendering NL unusable.
Closing NL and restarting the application will not fix the problem. Neither
will uninstalling and reinstalling the application through wine.
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http://bugs.winehq.org/show_bug.cgi?id=10644
Summary: DPGTools fails while converting during detecting
DirectShow Stream
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://http://home.att.ne.jp/blue/moonlight/20070716_dpg
tools131_for_moonshell171.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9456)
--> (http://bugs.winehq.org/attachment.cgi?id=9456)
Error log
DPGTools 1.3 (Distributed with Moonshell 1.71) fails to encode videos.
It gives an error message in japanese while "Detect DirectShow Stream"
(Engrish, lolz)
Then it just hangs at "Detect DirectShow" indefinitely.
Error log included.
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http://bugs.winehq.org/show_bug.cgi?id=9622
Summary: Binary/Text IO in C++ under Wine
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmnnotmyname(a)gmail.com
In C++ Input, Wine appears to act weird when reading a binary file as a text
file. In both Windows and Cedega, this condition does not exist. Since i am in
contact with the developer of the program that had this bug, I was able to have
him fix it. Actual code is given here:
ifstream fin(file.c_str(), ios::in | ios::binary); # this works for binary
files in wine, windows and Cedega
ifstream fin(file.c_str()); # this works for binary files in windows and Cedega
The first thing i thought of was in MSVCRT, but i don't know whether or not
wine implements that or it uses the real thing, or by default it uses its own
version. However, I can not trace the actual cause :( I've tried, and i have
the source. Maybe I'm missing it. After all, all i did was a quick scan
through.
I'd also like to note that I believe this is likely an bug by Microsoft:
Perhaps this is because Windows does not make an actual correlation between
binary and text files. I don't really know.
As a final note: I don't know how well Wine handles 64-bit computers (whether
it uses assembly to glue 64-bit wine libraries to 32-bit executables or doesn't
support 64-bit windows/wine libraries and programs or whatever) but i will note
once more this is a 64-Bit computer with 64-bit Sabayon(Modified Gentoo) (But i
did update wine by hand to get the latest version)
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http://bugs.winehq.org/show_bug.cgi?id=10709
Summary: Portal from Valve Software crashes on loading screen.
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahboybang(a)gmail.com
Created an attachment (id=9541)
--> (http://bugs.winehq.org/attachment.cgi?id=9541)
Portal run log
Portal, a game from Valve software, crashes on the loading screen after being
started. I'm using the steam version. Run log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=12395
Summary: NeverWinterNights 2 DM Toolkit crashes on 0.9.59
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Please Note: Version list did not have this release, so I used 0.9.58.
Startup dialog window comes up.
Crash.
Error :
Unhandled Exception: System.ComponentModel.Win32Exception: Unable to enumerate
the process modules.
at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId,
Boolean firstModuleOnly)
at System.Diagnostics.Process.get_MainModule()
at OEIShared.IO.ResourceManager..ctor()
at NWN2Toolset.NWN2ToolsetMainForm.Initialize()
at NWN2Toolset.NWN2ToolsetMainForm.StartupWindow()
at NWN2ToolsetLauncher2.LauncherStub.Main()
at main(String[] args)
wine: Unhandled exception 0xe0434f4d at address 0x7b844540 (thread 0009),
starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15678
Summary: Application Noddy stops in copy protection
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Attached the output of:
WINEDEBUG=+relay wine Noddy_Klok.exe &> /tmp/output.txt
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http://bugs.winehq.org/show_bug.cgi?id=12784
Summary: [regression] wine 0.9.57 and 0.9.60 lot more flickering
and artifacts in Panzer General III Scorched Earth
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
In recent versions of wine I experience a lot of flicker and visual artifacts
(probably transaparency-related, but not sure, see screenshots). I will attach
screenshots in a moment and briefly explain what's wrong here.
Please note: this issue didn't occur at least in wine 0.9.43 and earlier.
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http://bugs.winehq.org/show_bug.cgi?id=13259
Summary: COmpany Of Heroes : Game suffers from unberably slow
framerate.
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silver.quettier(a)gmail.com
Created an attachment (id=13097)
--> (http://bugs.winehq.org/attachment.cgi?id=13097)
Console log
Any playing mode with Company of Heroes will work, but massive slowdowns
occurs, making the game unplayable. See attached console log for details.
Feel free to ask me other details or to test solutions. I'm new to bug
reporting and n00b in wine / programming but would like this app to work, so
I'll gladly help.
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http://bugs.winehq.org/show_bug.cgi?id=10631
Summary: 3DMark01 - Test4 Nature is extremely slow
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.futuremark.com/download/3dmark2001/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
3DMark2001se - Game4 Nature is extremely slow. 208,6FPS before this patch and
0.5FPS after this one.
959212304dfaf0e7459374593b20b74fe22a0b57 is first bad commit
commit 959212304dfaf0e7459374593b20b74fe22a0b57
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 20 21:14:10 2007 +0100
wined3d: Track vertex declaration changes on vertex shaders.
If an attribute has type D3DDECLTYPE_D3DCOLOR, the red and blue channels
are swizzled in the shader. Since the attribute is stored in the vertex
declaration and not the vertex shader, it can change by setting a new
vertex declaration. If this happens, we have to recompile the shader
with the swizzling of that specific attribute turned on or off.
:040000 040000 327661a4d0f8a02bdc18380084589c891b64af9c
e35a2bcbf9514e4f261d8b7a93dcb24c0b3c89a7 M dlls
The console output is all the time:
fixme:d3d_shader:IWineD3DVertexShaderImpl_CompileShader Vertexshader 0x2481888
recompiled more than 50 times
This patch (http://bugs.winehq.org/attachment.cgi?id=9337) doesn't help.
My System: Fedora7, Geforce 8800GTS, Driver 100.14.23.
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http://bugs.winehq.org/show_bug.cgi?id=11072
Summary: Gun Metal thinks POV2 Up is permanently set
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
Created an attachment (id=10091)
--> (http://bugs.winehq.org/attachment.cgi?id=10091)
GunMetal demo v1.14, WINEDEBUG=+dinput, wine 0.9.52
Tested with Gun Metal full version 1.09.1.1, Gun Metal demo 1.01 and 1.14. Same
behaviour all-round.
When trying to set controls with a gamepad, Gun Metal picks up POV2 as pointing
up. My controller is PlayStation 2 style and has: X, Y, Z, Rz, POV1 and 12
buttons. The driver used is evdev (joystick_linuxinput.c), since Gun Metal
doesn't seem to detect joydev (joystick_linux.c) devices.
My theory is that at some point (I don't know where), the value for POV2, and
possibly POV3 and POV4, is getting set to 0 instead of -1. I haven't been able
to test this with other programs/games because they correctly detect that there
is only one POV.
Note that if you want to run even the demo of Gun Metal, you need native
quartz.dll, and I've had more luck getting the game to run when using
WINEDEBUG=+relay.
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http://bugs.winehq.org/show_bug.cgi?id=16662
Summary: build broken in dlls/ntdll/cdrom.c on OpenBSD 4.4
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing -Wwrite-strings
-Wpointer-arith -I/usr/local/include -g -O2 -o cdrom.o cdrom.c
cdrom.c: In function `DVD_ReadStructure':
cdrom.c:1942: error: syntax error before "s"
cdrom.c:1950: error: `s' undeclared (first use in this function)
cdrom.c:1950: error: (Each undeclared identifier is reported only once
cdrom.c:1950: error: for each function it appears in.)
*** Error code 1
Patch below fixes it. Not submitted yet, need to investigate more first.
diff --git a/dlls/ntdll/cdrom.c b/dlls/ntdll/cdrom.c
index 998b2dc..72b940e 100644
--- a/dlls/ntdll/cdrom.c
+++ b/dlls/ntdll/cdrom.c
@@ -1938,7 +1938,9 @@ static NTSTATUS DVD_GetRegion(int dev, PDVD_REGION
region)
*/
static NTSTATUS DVD_ReadStructure(int dev, const DVD_READ_STRUCTURE
*structure, PDVD_LAYER_DESCRIPTOR layer)
{
-#ifdef DVD_READ_STRUCT
+#if defined(DVD_READ_STRUCT) && defined(__OpenBSD__)
+ union dvd_struct s;
+#elif defined(DVD_READ_STRUCT)
dvd_struct s;
if (structure->BlockByteOffset.u.HighPart ||
structure->BlockByteOffset.u.LowPart)
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http://bugs.winehq.org/show_bug.cgi?id=16661
Summary: build broken in dlls/iphlpapi/ipstats.c on OpenBSD 4.4
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18289)
--> (http://bugs.winehq.org/attachment.cgi?id=18289)
openbsd patch
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wwrite-strings -Wpointer-arith
-I/usr/local/include -g -O2 -o ipstats.o ipstats.c
ipstats.c: In function `getIPStats':
ipstats.c:484: warning: implicit declaration of function `sysctlbyname'
ipstats.c: In function `getTCPStats':
ipstats.c:640: error: `TCPCTL_STATS' undeclared (first use in this function)
ipstats.c:640: error: (Each undeclared identifier is reported only once
ipstats.c:640: error: for each function it appears in.)
ipstats.c:643: error: storage size of `tcp_stat' isn't known
ipstats.c:657: error: `PR_SLOWHZ' undeclared (first use in this function)
ipstats.c:643: warning: unused variable `tcp_stat'
ipstats.c: In function `getNumRoutes':
ipstats.c:1014: error: `RTF_MULTICAST' undeclared (first use in this function)
ipstats.c: In function `getRouteTable':
ipstats.c:1091: error: `RTF_MULTICAST' undeclared (first use in this function)
ipstats.c: In function `getNumArpEntries':
ipstats.c:1284: error: dereferencing pointer to incomplete type
ipstats.c:1284: error: dereferencing pointer to incomplete type
ipstats.c: In function `getArpTable':
ipstats.c:1344: error: dereferencing pointer to incomplete type
ipstats.c:1344: error: dereferencing pointer to incomplete type
ipstats.c:1349: error: dereferencing pointer to incomplete type
ipstats.c:1358: error: dereferencing pointer to incomplete type
ipstats.c:1358: error: `SIN_PROXY' undeclared (first use in this function)
*** Error code 1
Attached patch fixes it, but is not correct. If anyone would like to implement
properly, I'll buy you a beer :-).
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http://bugs.winehq.org/show_bug.cgi?id=16660
Summary: build broken in dlls/inetcomm/internettransport.c on
OpenBSD
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wwrite-strings -Wpointer-arith
-I/usr/local/include -g -O2 -o internettransport.o internettransport.c
In file included from internettransport.c:31:
../../include/ws2tcpip.h:60: error: conflicting types for `socklen_t'
/usr/include/sys/types.h:163: error: previous declaration of `socklen_t'
internettransport.c: In function `InternetTransport_WndProc':
internettransport.c:348: error: syntax error before "infd"
internettransport.c:379: warning: implicit declaration of function
`Include_winsock_h_before_stdlib_h_or_use_the_MSVCRT_library'
internettransport.c:379: error: `infd' undeclared (first use in this function)
internettransport.c:379: error: (Each undeclared identifier is reported only
once
internettransport.c:379: error: for each function it appears in.)
*** Error code 1
Below patch fixes it. Haven't submitted to wine-patches yet, I got it from the
OpenBSD wine port, but I'm not familiar enough with the networking code to know
it's right. Would someone mind taking a look? Feel free to submit it yourself
if it's right ;-).
diff --git a/include/ws2tcpip.h b/include/ws2tcpip.h
index a38ccda..dd7a60c 100644
--- a/include/ws2tcpip.h
+++ b/include/ws2tcpip.h
@@ -57,7 +57,9 @@ typedef struct WS(addrinfoW)
struct WS(addrinfoW)* ai_next;
} ADDRINFOW, *PADDRINFOW;
+#ifdef USE_WS_PREFIX
typedef int WS(socklen_t);
+#undef
typedef ADDRINFOA ADDRINFO, *LPADDRINFO;
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http://bugs.winehq.org/show_bug.cgi?id=16597
Summary: Wrong detection of SelAttributes in RichEdit
Product: Wine
Version: 1.1.11
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teach2000(a)basement.nl
Created an attachment (id=18124)
--> (http://bugs.winehq.org/attachment.cgi?id=18124)
Application to show behavior of RichEdit
Open the attached Project10.exe. This is an test executable to demonstrate the
RTF problem.
Three text boxes are visible:
Text box 1: Plain text where you can enter BBCode.
Text box 2: RichEdit that converts the BBCode to display it WYSIWYG.
Text box 3: The opposite, this plain text memo displays the BBCode from 2. This
BBCode should be the same as the BBCode from 1.
Steps:
Clear the first text box.
Enter the text 'test'.
Exp: The third text box displays 'test'.
Act: The third text box displays '[i][/red]t[/red]e[/red]s[/red]t[/red]'.
This is a big problem for the application Teach2000 under Wine.
Wine version: 1.1.11
WineTricks:
wget http://kegel.com/wine/winetricks && sh winetricks allfonts gecko riched20
msxml3
Suse Linux 10.2
Project10.exe is built with Delphi 2007
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http://bugs.winehq.org/show_bug.cgi?id=16242
Summary: list apps installed with msi
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://home.scarlet.be/linux/compteco/testmsi.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Created an attachment (id=17503)
--> (http://bugs.winehq.org/attachment.cgi?id=17503)
with native msi.dll
See delphi test program and screenshots
With native msi.dll, it works but not with builtin msi.dll
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http://bugs.winehq.org/show_bug.cgi?id=15778
Summary: Counter Strike Source: bullet holes and knife mark don't
appear on walls
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kcjones1(a)gmail.com
When you shoot a wall, or slash it with a knife, bullet holes or knife marks
won't show up in DirectX9 using Wine 1.1.7, and the proprietary Nvidia driver.
Reproducible: Always
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http://bugs.winehq.org/show_bug.cgi?id=15644
Summary: Morrowind: Waterplane/sprite flickering with ORM=fbo
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
this is a regression introduces between wine-1.1.3 and wine-1.1.4
It affects Morrowind version 1.2.0722, when OffscreenRenderingMode is set to
fbo. GLSL settings don't seem to have any effect on the issue.
Console output doesn't seem to be related to the problem. I get a lot of those
though on my Nvidia NV35:
fixme:d3d_shader:shader_glsl_deselect_depth_blt >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3450
I'm currently bisecting and these msgs also appear when the state is good, so
they're probably not really related.
How does the issue look like:
The Waterplane (pixel shader water is on) and the sprites flicker a lot when
moving through the terrain. Sprites also does include parts of the trees and
e.g. lillies in the various pools outside of Seyda Neen.
Interesting observation:
When pressing ESC, which does bring up the ingame menu (Save, Load, Exit - you
get the idea) the graphics are perfect. Always.
Posting bisect info later.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=15358
Summary: In Civilization I for Win, if a city located in lower
1/3 of the screen, its name displayed in incorrect place
Product: Wine
Version: 1.1.4
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=16198)
--> (http://bugs.winehq.org/attachment.cgi?id=16198)
Screenshot
In Civilization I for Windows, if a city located in lower part of the screen
(about 1/3), its name displayed in incorrect place by vertical axis. See the
screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=15351
Summary: Lexware: Message "Fehler beim Erzeugen der FairUse
Komponente." during installation
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16183)
--> (http://bugs.winehq.org/attachment.cgi?id=16183)
wine output
During the installation of "Lexware financial office pro", version "2008
Juli"[1] the message "Fehler beim Erzeugen der FairUse Komponente" ("Error
during Creation of FairUse component")[2] sometimes shows up.
This is not fully reproducable and sometimes happens _before_ the installer
comes up and once it appeared after entering the serial-key.
The error does not seem to change anything in the installation-process, the
installer runs normally after it.
What the hack is FairUse? Is it a copy-protection?
Appended output of wine using WINEDEBUG=+relay,+msgbox.
[1] AppDB entry:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5505
[2] Screenshot of error:
http://appdb.winehq.org/appimage.php?iId=20154
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http://bugs.winehq.org/show_bug.cgi?id=15339
Summary: Black & White crashes, giving "fixme:d3d:state_zfunc"
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
3D-Apps crash after this:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
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http://bugs.winehq.org/show_bug.cgi?id=15231
Summary: Pro Pinball fails to change resolutions
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Created an attachment (id=16000)
--> (http://bugs.winehq.org/attachment.cgi?id=16000)
crashlog
When trying to change resolution in "Pro Pinball: Timeshock" and "Pro Pinball:
Big Race USA" it crashes wine. See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=15170
Summary: Word pro can not find screen extents in windowed mode
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
Lotus Word Pro 9.8.0208.1300, when switched from full screen mode to
windowed mode (the two boxes between the underscore and the "X" in the upper
right corner):
1) runs off the bottom and the right of the screen.
2) you can not get the double diagonal arrows on the upper left of
the windows to size it as it is too far to the upper left.
You can size it by moving the window down by dragging the upper bar to
the lower right, then you can catch the double sizing arrows on the
upper left.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=15149
Summary: Spore: many rendering issues
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
URL: http://spore.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.tereshko(a)gmail.com
Created an attachment (id=15870)
--> (http://bugs.winehq.org/attachment.cgi?id=15870)
land and other rendering issues
- land nod rendering correctly
- parts of creature transparent (in creature editor)
System:
AMD Thurion 64b
3072 mb ram
nvidia geforce 7000m
Software
Ubuntu 8.04 (x86_64)
wine 1.1.3 (with directx9c libs)
video driver - nvidia 177.70
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http://bugs.winehq.org/show_bug.cgi?id=14921
Summary: Incorrect rendering of creatures in the Spore Creature
Creator trial
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.spore.com/trial
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Rendering of the creatures in spore have problems (see screenshot attachment).
Steps to reproduce:
1) apply the patch in bug number 13988 to get the UI showing
2) load up spore in safemode "wine SporeCreatureCreator.exe -safe"
3) click create a creature
4) click test drive
I get the following errors which repeat in the console while in the "create a
creature" screen...
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor
@ state.c / 4845
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 257
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 231
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http://bugs.winehq.org/show_bug.cgi?id=14466
Summary: Immune Attack crashes on game start with an unhandled
exception.
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lars_gaarden(a)hotmail.com
Created an attachment (id=14787)
--> (http://bugs.winehq.org/attachment.cgi?id=14787)
crashlog immune attack
Immune Attack (http://fas.org/immuneattack/) installs fine but crashes when
attempting to start a game. This is with wine 1.1.1 in clean .wine folder,
ubuntu hardy x86-64.
See attachment for log.
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http://bugs.winehq.org/show_bug.cgi?id=14347
Summary: Toon Town Standalone Launcher error
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bmrgar(a)insightbb.com
Created an attachment (id=14647)
--> (http://bugs.winehq.org/attachment.cgi?id=14647)
ToontownLauncer.exe url error debug output
ToontownLauncher.exe (standalone launcher w/o need for web browser) fails at
login stating it cannot retrieve a url.
See attachment for full output.
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http://bugs.winehq.org/show_bug.cgi?id=13738
Summary: F.E.A.R : Crashes when sound is enabled
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.whatisfear.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=13770)
--> (http://bugs.winehq.org/attachment.cgi?id=13770)
Terminal output
Game crashes at certain points of the game when sound is enabled.The first time
this is encountered is when selecting a menu option of the main menu.Sometimes
you can get past this, but it will crash shortly after entering the first
building, when you get control of the player.There is a workaround posted on
the appdb page, however it doesn't work for me.
The crashes don't occur when sound is disabled through winecfg, or through the
game itself, however, because the driver of the car at the start of the game
doesn't say anything, you get out of the car earlier which results in you being
stuck inside/behind the rubbish bin and you can't move back to the other side.
Last few lines of terminal output are attached.I didn't post the entire log, as
it comes out as a 2.8M file, and I have a slow upload speed.The preceding
output is just the glDisable GL_FOG fixme, repeating over and over.
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http://bugs.winehq.org/show_bug.cgi?id=12997
Summary: The Lord of the Rings: The Return of the King: no sound
in movies and no background sound/voices ingame
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
URL: ftp://largedownloads.ea.com/pub/demos/rotk.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastian.friedel(a)s2005.tu-chemnitz.de
This was mentioned in all test results on AppDb but I found no bugreport for
this so far.
The Problem: the game movies do not have any sound whatsoever. Additionally
there are background sounds/music and character voices missing ingame. As far
as I can tell, the same problem exists in the downloadable demo I linked.
I have played around a bit with ALSA/OSS settings and emulation mode but had no
success with it. I'm testing on Ubuntu 8.04 x86_64 with kernel
2.6.24-17-generic and snd_intel_hda sound using wine-0.9.61 from
wine.budgetdedicated.com repository.
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http://bugs.winehq.org/show_bug.cgi?id=11958
Summary: Magic Workstation (mws play) Stops Displaying Cards
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grandmasterv(a)hotmail.com
Everything was working fine on Ubuntu Gutsy (updated to Feb 29th) then I
applied a wine update 0.9.55 to 0.9.56 and now I cannot see any of the card art
in mws play.
Upgrading to version 0.9.57 does not fix this problem.
I reverted to version Wine 0.9.55 i386 on ubuntu gutsy and now I can see the
cards again. If you have the same problem do the following:
1) Backup your .wine directory in your home folder
2) In a terminal window type in the following "sudo apt-get remove --purge
wine"
3) Download the 0.9.55 version from here
wine.budgetdedicated.com/archive/index.html
4) Install it by double clicking the .deb file
5) Run MWS. If its not there restore your .wine profile directory that you
backed up previously.
Hope this helps anyone who had the same problem
- Vince
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http://bugs.winehq.org/show_bug.cgi?id=16075
Summary: Wine can't open MGS1
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
When i try to open MGS1 with Wine, I get a black screen and I must press ALT+F4
to close the broken game.
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http://bugs.winehq.org/show_bug.cgi?id=15308
Summary: Black&White 1 - 1.3 patch
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taril_laszlo(a)yahoo.co.uk
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_DXT3 to WINED3DFMT_A4R4G4B4
Textures are missing
objects are missing
rocks, buildings are black
people are missing
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http://bugs.winehq.org/show_bug.cgi?id=16172
Summary: processing queued test data: misleading description
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluedzins(a)wp.pl
processing queued test data: misleading description
I am maintainer of two apps and I find to difficult maintaing it beacause of
page when you have to decide whether to process or reject the queued data.
Here is why -- the info says:
"
This is the list of test results waiting for submission, rejection or d
deletion.
"
but the available actions are not three but two -- process and delete.
Info says:
To view a submission, click on its name.
And there is no name field.
So please correct the information to be accurate -- you can view the data by
processing it, and on the next page (processing) you can submit, reject, delete
data not on the queue data page.
Each time I have to figure out and remember from the last time how this page
actually works.
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http://bugs.winehq.org/show_bug.cgi?id=15026
Summary: Ableton Live: Glitches in right channel of mp3 imports
Product: Wine
Version: 1.1.3
Platform: Other
URL: http://www.ableton.com/free-trial
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conrad(a)bebbington.org
When importing some mp3s into Live, short glitches appear in the right channel.
I think these are introduced in the import stage because they appear in the
waveform view, zooming in shows that these are a high frequency square wave.
This seems to happen mostly on mp3s from beatport.com, I have tried loading the
files into live running on windows xp and they are fine.
I'm running Wine 1.1.3 on gentoo amd64.
Which debug logs would be useful?
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http://bugs.winehq.org/show_bug.cgi?id=12766
Summary: Cursor incorectly drawn in Dungeon Siege
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roderick.greening(a)gmail.com
While not critical, it is quite annoying. The cursor is drawn without
transparency (appears black). Then, while moving the cursor, it inherits
artifacts from various parts of the screen. This gets in the way of the game,
as it is a "point-n-click" game and you need to be able to accurately click on
objects. I have died more than once due to this bug.
This happens with all 0.9.x releases up to 0.9.60 and including the most recent
git version.
I would like to assist in resolving, but I need some guidence as to how to
track down the issue. I assume the program is using a software cursor and the
code in DirectX8 related to that would be a good starting point.
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http://bugs.winehq.org/show_bug.cgi?id=12762
Summary: BattleLAN socket error crash
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://home.comcast.net/~sonicsmart/battlelan.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: afffect(a)gmail.com
BattleLAN app crashes with the following error when pressing "start":
Forwarding...
socket Error:10043
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http://bugs.winehq.org/show_bug.cgi?id=15479
Summary: DivX Player cannot display video, only audio
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaab_rs(a)hotmail.com
When I open a video file on DivX Player, all I get is audio output. Also, it
crashes my X if I don't close it faster.
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http://bugs.winehq.org/show_bug.cgi?id=15400
Summary: wine hangs on GDI operation with exception.c:
vectored_handlers_section message
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Marcin.Polak(a)indigo.pl
Created an attachment (id=16254)
--> (http://bugs.winehq.org/attachment.cgi?id=16254)
GDI log
Hello, I'm using this version on Debian 4.0. I have a program, for making map
images (graphics-intensive). After few minutes (2-6) of generating images it
hangs with such output:
err:ntdll:RtlpWaitForCriticalSection section 0x7bc917a8 "exception.c:
vectored_handlers_section" wait timed out in thread 001b, blocked by 001c,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ec93be0 "gdiobj.c: GDI_level"
wait timed out in thread 001d, blocked by 001b, retrying (60 sec)
then after approx 1 minute it finishes. I'm attaching log with GDI calls:
WINEDEBUG=+gdi wine "c:\\am5-1\\am5.exe" >&gdi.log
The same situation was in wine-1.1.1
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http://bugs.winehq.org/show_bug.cgi?id=15327
Summary: VMWare Virtual client
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: parames.k(a)gmail.com
I inshttps://vm01/client/VMware-viclient.exetalled Vmware Virtual client and
when i start the following error appears
I installed dotnet 2.0, core fonts, msxml3 and vcrun2005
Anyone has idea
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http://bugs.winehq.org/show_bug.cgi?id=15317
Summary: When attempting to exit Paintbrush and discard changes,
it does not exit
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When closing Paintbrush window or selecting 'exit' fromn menu appears a dialog
with a question and three options: 'Do you want to save current changes?'
Yes/No/Cancel. When selecting No, the effect is the same as when selecting
Cancel: the programm does not exit.
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http://bugs.winehq.org/show_bug.cgi?id=15300
Summary: Wine dies when trying to start up pando
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
URL: http://www.pando.com/downloadfree
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)afternight.org
Created an attachment (id=16123)
--> (http://bugs.winehq.org/attachment.cgi?id=16123)
Output from wine when running pando
When running pando (http://www.pando.com) wine crashes as pando is starting up.
Pando brings up a "We encountered an error, would you like to send feedback"
screen and nothing else. Please see attached log for wine output.
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http://bugs.winehq.org/show_bug.cgi?id=15208
Summary: Call of Cthulhu: Sky glitch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xeriouxi(a)hotmail.co.uk
There seems to be a bug in which the sky in the beginning of the game is all
white. This didn't happen in Windows XP. There's a screenshot of this in the
screenshot gallery of the game:
http://appdb.winehq.org/appimage.php?iId=12288
I think this happened on Vista though I can't confirm that at the moment, but
it definitely worked fine on XP. Unfortunately as there are no error messages
that I'm aware of that happen when this glitch occurs I can't post anything
here regarding that.
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http://bugs.winehq.org/show_bug.cgi?id=15204
Summary: X-Plane 7.60 closes crashing GUI
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin.linux(a)gmail.com
When executing X-Plane 7.60 it works fine (also installation) but when you
close it, then it crashes the GUI: all the screen is black flashing. If you are
able to close the session and reopen it again, the system comes back to
normality.
It seems that it is not able to come back from a resolution 1024x780 to
1280x1024 and it becomes crazy.
Anyway how could I get debug information from the process.
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http://bugs.winehq.org/show_bug.cgi?id=15164
Summary: [Photoshop elements 6] get files from desktop hangs PSE
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.joakim.sandstrom(a)gmail.com
Created an attachment (id=15904)
--> (http://bugs.winehq.org/attachment.cgi?id=15904)
nohup env WINEPREFIX="/home/joakim/.wine" wine "C:\Program
Files\Adobe\Photoshop Elements 6.0\Photoshop Elements 6.0.exe"
Steps to reproduce:
0. install and start pse6
1. Choose File -> get photos and videos -> from files and folders
2. Choose 'desktop' in 'Look in'.
-> photoshop elemements 6 hangs - see attached nohup.out
(Linux phobos 2.6.24-19-generic #1 SMP Wed Aug 20 22:56:21 UTC 2008 i686
GNU/Linux)
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http://bugs.winehq.org/show_bug.cgi?id=15086
Summary: Password prompt in multisim 8
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dude_rockr(a)yahoo.com
Created an attachment (id=15761)
--> (http://bugs.winehq.org/attachment.cgi?id=15761)
Screenshot and terminal output, showing fixmes.
Using Electronic Workbench MultiSim 8, I go to global restrictions, and I get a
username-less password prompt. Have no idea if this is multisim or wine
related, but my teacher whom has been using multisim since version 7 (now 10)
has never seen it before in windows. help. Attachment shows the applications
open with the password prompt, and the terminal output in a yakuake window
(just a dropdown terminal, google it). The Fixme: secur32: getusernameexa lines
were written during the application launch (splash screen). Nothing above them,
they just repeat all the way back to the prompt, with nothing else.
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http://bugs.winehq.org/show_bug.cgi?id=15038
Summary: MSVC 6: Cannot work on resources in MSDEV studio
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ is working to a large extent.
When I click on a resource file in the resource tab
of the left-hand navigation area, opening the resource
file and displaying the resources does not work.
(The various resource groups, like Dialogs,
Menus, ... don't appear in the tree).
After that, compilation will also fail because
it refuses to save.
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http://bugs.winehq.org/show_bug.cgi?id=14999
Summary: Subtitle Workshop 2.51 can't minimized
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diva_orhidea(a)abv.bg
Since Wine 1.1.3 the window of the program Subtitle Workshop 2.51 can't
minimized.
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http://bugs.winehq.org/show_bug.cgi?id=14532
Summary: wine fails to run
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rafmav(a)free.fr
Created an attachment (id=14867)
--> (http://bugs.winehq.org/attachment.cgi?id=14867)
error messages in console window.
With the messages in the attachment piece.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=16570
Summary: FineReader 7 Pro: won't save to multiple files.
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam.buchbinder(a)gmail.com
I'm running the ABBYY FineReader 7.0 try-and-buy under wine. The installer
package is here:
http://www.soft32.com/download/63-83213-1/FR70pro_eng.exe
FineReader allows page data to be saved in several formats, including
one-page-per-file, which functions under Windows. However, when trying to save
the text output of a batch under wine, even if one-page-per-file mode is
selected, the text is output entirely to a single file.
This would be a severe impediment to FineReader's functionality--it's used
heavily to prepare texts for Distributed Proofreaders, which takes input in
one-page-per-file form--but there's a straightforward workaround: FineReader
allows you to delimit pages within one-big-file mode with 0x0c; a simple perl
script can split the files by page. In light of that, I'm submitting this as a
minor bug.
Please let me know what kind of debug logs and/or backtraces you'd like me to
produce, or if you'd like me to attach a FineReader batch so you can reproduce
the issue.
I'm running wine 1.0.1-0ubuntu2 on Ubuntu Intrepid.
This was previously reported at the Ubuntu bug tracker here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/309779
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http://bugs.winehq.org/show_bug.cgi?id=16394
Summary: Trial version of the game.
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://www.download.com/Ever17-Out-of-Infinity/3000-
7494_4-10573528.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msacm32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyle7(a)hotmail.com
Created an attachment (id=17723)
--> (http://bugs.winehq.org/attachment.cgi?id=17723)
msacm trace of running the game, hearing a few stutters, and exiting
No sound in ever17.
After applying the patch http://bugs.winehq.org/attachment.cgi?id=17707 , it is
possible to start the game Ever17 without it crashing.
However, there is still no working sound, all that occurs is a scratchy sound
from the speakers now and then when the game tries to produce a sound effect.
When this happens, the message:
fixme:msacm:acmFormatEnumW Unsupported fdwEnum values 00200000
appears in the terminal window.
This is with latest wine from git, with the patch mentioned above applied.
Switching between Alsa and OSS makes no difference. Distribution is Ubuntu
8.10.
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http://bugs.winehq.org/show_bug.cgi?id=15411
Summary: Dragon NaturallySpeaking 10 takes a very long time to
finish loading
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait failed with error 87
(long pause)
err:ole:get_unmarshaler_from_stream Failed to read common OBJREF header,
0x00000000
err:ntdll:RtlpWaitForCriticalSection section 0x7ed67100 "rpc.c: dcom registered
server interfaces" wait timed out in thread 0090, blocked by 0091, retrying (60
sec)
(long pause)
err:ntdll:RtlpWaitForCriticalSection section 0x7ed67100 "rpc.c: dcom registered
server interfaces" wait timed out in thread 0090, blocked by 0091, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ea173e0 "rpc_server.c:
server_cs" wait timed out in thread 0092, blocked by 0091, retrying (60 sec)
... and then everything chugs along as normal...
As I said, these seem to affect nothing other than the program's loading time.
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http://bugs.winehq.org/show_bug.cgi?id=15356
Summary: Textures are not displayed in Final Fantasy XI with an
ATI card
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: einar(a)heavensinferno.net
Setup:
Intel Core 2 Duo 7200
Video card:ATI Radeon 3870 HD with Catalyst (fglrx) 8.9
OS: openSUSE 11.0
DE: KDE 4.1.1
When loading Final Fantasy XI (following the instructions on the AppDB),
textures are not rendered for the backgrounds (while the characters are OK),
that are shown only as grey polygons. The output from WINE when this happens
contains lines such as
fixme:imm:ImmGetDescriptionW (0x4100410, (nil), 0): semi stub
fixme:imm:ImmGetDescriptionW (0x4100410, 0x53d8530, 9): semi stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESIZE
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESTART
fixme:imm:ImmGetOpenStatus (0x131c30): semi-stub
fixme:d3d8:ValidateVertexShader (0x3845098 (nil) (nil) 0 (nil)): stub
fixme:d3d8:ValidateVertexShader (0x3845158 (nil) (nil) 0 (nil)): stub
fixme:d3d8:ValidateVertexShader (0x38453a0 (nil) (nil) 0 (nil)): stub
fixme:d3d8:ValidateVertexShader (0x3844f50 (nil) (nil) 0 (nil)): stub
fixme:d3d8:ValidateVertexShader (0x3845218 (nil) (nil) 0 (nil)): stub
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #1:
"Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:2:
extension 'GL_ARB_draw_buffers' is not supporte"
Since I was able to run FFXI on a NVIDIA card, I think it's an ATI-specific
issue. Unfortunately I cannot use the previous version of the driver (8.8) as
there is a known screen corruption issue with WINE, and the radeonHD driver
does not support 3D on this card yet.
I can provide full logs and screenshots if needed, as well as additional
information on my hardware.
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http://bugs.winehq.org/show_bug.cgi?id=14711
Summary: 'Type' command in cmd.exe does not line feed in the end
of a file
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
1. Run Wine's cmd.exe
2. Enter command 'type file.txt'
3. The command prompt after the file printed on the screen would appear not in
the new line, but in the end of the last line in file file.txt.
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http://bugs.winehq.org/show_bug.cgi?id=14703
Summary: Null character comparison problem in vb6 application
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Created an attachment (id=15189)
--> (http://bugs.winehq.org/attachment.cgi?id=15189)
simple vb6 chr0 comparison project
I've found a BIG problem in VB6 string (BSTR) comparison.
The VB6 program perform this very simple check. In Windows s is different from
chr$(0) (null char) but in wine NOT!
s = ""
If s = Chr$(0) Then MsgBox "ERROR, MUST NOT BE EQUAL!!!" Else MsgBox "OK!"
[see attachment]
This is a major bug, since chr$(0) is used in many ways in vb6 (and also in
API)
I've tried this simple program in Wine 0.9.49 and wine 1.1.2 with the same
result.
I think this bug should be fixed for wine 1.2!
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http://bugs.winehq.org/show_bug.cgi?id=14624
Summary: Metal Fatigue: crashes before game start
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=15027)
--> (http://bugs.winehq.org/attachment.cgi?id=15027)
Console output from wine while running Metal Fatigue
Game installs fine from the CDs, but needs a NO-CD crack to circumvent the copy
protection it has.
After applying the crack, the game starts successfully and the main menu
appears (the intro movie is skipped because of the unavailability of the video
codec, but that's not the problem here).
Various d3d7 errors are displayed on the shell (reported in the attachment) but
they are not blocking the menu from displaying and working correctly.
As soon as I choose to start a multiplayer game or a skirmish, the game shows a
screen for a bunch of seconds, then crashes to desktop.
If I choose to start a new campaign, I can select which campaign to start
(there are 3: Rimtech, Milagro and Neuropa), but, after this, the game crashes
to desktop because of an unhandled exception (as you can see in the log
attached).
I'm running on a Slamd64 12.0 machine, with a Athlon 64 FX 55 (single core)
CPU, 1GB RAM and an ATI Radeon X800XT (with 8.7 Catalyst drivers). This same
crash occurs even on a HP Pavillion ze4900 laptop I have (Intel Celeron M 1.2
Ghz, 512 MB RAM, Intel GMA 82855 Graphics card) running Slackware 12.1, so I
believe it is not related only to a 64 bit enviroment or to ATI proprietary
graphics card drivers.
I tried installing the game in a clean WINEPREFIX, but this didn't change
anything.
I've set wine to run as "Windows 98" and "Windows XP", but the crash still
happens in both cases.
Tell me what information you need and I will provide it.
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http://bugs.winehq.org/show_bug.cgi?id=14293
Summary: winhelp: Vertical scroll bar is missing in some cases
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Sometimes the vertical scroll bar is incorrectly omitted, when there is text
past the bottom of the window.
To demonstrate, download chess.hlp from
http://bugs.winehq.org/attachment.cgi?id=14571
Start Wine winhlp32, and without resizing its window, open chess.hlp. Click on
"Article: What is GNU Chess". The bottom line is not shown but there is no
vertical scroll bar. If you resize the window (e.g. reduce its width to make it
narrower) the scroll bar may appear, but sometimes it does not, depending on
the exact width you resize to.
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http://bugs.winehq.org/show_bug.cgi?id=14080
Summary: Red Faction: sound does not work
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=4716
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=14299)
--> (http://bugs.winehq.org/attachment.cgi?id=14299)
stderr when trying to load or begin the game.
Sound works correctly during the intro cutscene, however after entering the
menu it hangs. After trying to begin a new game or load an existing one, the
game becomes irresponsive.
Wine exits on clicking the "Audio" tab in the setup utility launched from the
Red Faction launcher.
The problem occurs on both ALSA and OSS.
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http://bugs.winehq.org/show_bug.cgi?id=14014
Summary: T-Online Browser: Crash on unimplemented Functions
(gdiplus.dll)
Product: Wine
Version: 1.0.0
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=12627
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=14203)
--> (http://bugs.winehq.org/attachment.cgi?id=14203)
+tid,+process,+loaddll
- Install T-Online Browser 6 from
ftp://software.t-online.de/pub/service/to60/T-Online_Browser_6.0.exe
- Start browser.exe
The First Dialog asks:
"Do you want to import the Favorites of Internet Explorer"
but crash on unimplemented Functions in gdiplus.dll:
- GdipCloneBitmapAreaI
- GdipCloneFontFamily
- GdipCloneImage
(Application starts with native gdiplus.dll)
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http://bugs.winehq.org/show_bug.cgi?id=13308
Summary: comctrl32 listview toggles election while scrolling with
ctrl key
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=13169)
--> (http://bugs.winehq.org/attachment.cgi?id=13169)
patch to call SetItemFocus while scrolling with ctrl down
The comctrl32 listview module will toggle the selection of all items scrolled
over when the ctrl key is held down. This is contrary to Windows behavior.
The fix is to check for the control key and set the item if it is down, unless
space is pressed, in which case the toggle should be performed.
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http://bugs.winehq.org/show_bug.cgi?id=12225
Summary: EVE Premium, graphics glitches: some effects missing.
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spedrosa(a)gmail.com
Created an attachment (id=11657)
--> (http://bugs.winehq.org/attachment.cgi?id=11657)
Minmatar Stargate - Windows
There are some effects missing when running under Wine, that are present
running on Windows.
I believe most of them are related to bloom and HDR, so they are easy to miss
if you don't have a Windows version to compare.
>From my comment in the APPDB:
"There are still numerous graphical glitches that are not easily spotted
without a side-by-side comparison with the client running on windows.
Things like missing bloom effects, missing engine exaust animations, cloak and
uncloak effects. Laser beams look different (and much better) when running on
windows.
"
I have taken some screenshots of EVE running on both operating systems so that
side-by-side comparisons can be made.
There are some wrong animation effects, but I am not sure how to capture that.
Video card; NVidia Geforce 8800 GT
Graphics settings; HDR, Bloom (high), shadows off
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http://bugs.winehq.org/show_bug.cgi?id=11856
Summary: Any application: keyboard focus lost after a popup is
unmapped, if SCIM is enabled
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angavrilov(a)gmail.com
Created an attachment (id=11143)
--> (http://bugs.winehq.org/attachment.cgi?id=11143)
WINEDEBUG=event,x11drv; generated using 0.9.52; edited
Applications stop receiving keyboard events after a popup window (for example,
a menu) is unmapped, until global focus is switched out of the application and
back.
Environment:
Fedora Linux 7, KDE 3.5.8, SCIM 1.4.5, Anthy 9100d, WINE 0.9.52~0.9.56
(basically, the latest versions from the official update repositories)
SCIM enabled and configured for Japanese input using Anthy.
Steps to reproduce:
1) Start WINE notepad with SCIM enabled.
2) Type some text to ensure that the keyboard works
3) Invoke a menu item, e.g. Undo or Paste
==> Once the menu popup disappears, keyboard focus is completely lost,
including all menu shortcuts
4) Do one of the following:
a) Move or resize the window
b) Switch focus to another application and back
c) Switch to a different keyboard layout using a global KDE shortcut
==> Keyboard functionality is restored
Possibly related problem:
Keyboard does not work at all when a virtual desktop is used, i.e:
XMODIFIERS=@im=SCIM wine explorer /desktop=test,1024x768 notepad.exe
Work-around:
XMODIFIERS='' fixes both problems.
P.S. It seems that keyboard input is restored when a FocusIn event is received,
but I may be wrong (all of the three actions above cause FocusOut+FocusIn to be
received).
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http://bugs.winehq.org/show_bug.cgi?id=11507
Summary: Resource files in nwn2 dm toolkit do not get loaded
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
This is dotnet fw 2 program.
Starting program gives these errors:
fixme:process:IsWow64Process (0xffffffff 0x34f8dc) stub!
fixme:virtual:NtAllocateVirtualMemory MEM_WRITE_WATCH type not supported
err:ole:CoGetObjectContext apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"NWN2Toolset"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"OEIShared"
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:shell:URL_ParseUrl failed to parse L"Accessibility"
fixme:shell:URL_ParseUrl failed to parse L"DotNetMagic2005"
fixme:win:EnumDisplayDevicesW ((null),0,0x7cf07fcc,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=12719
Summary: eDrawings CAD viewer fails to install
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
1. Enter the installation.
2. Dialog (see attached install1.png) comes up having text 'press next', but
the 'next' button does not appear - only cancel, making installing impossible.
Download free viewer from here :
http://www.edrawingsviewer.com/pages/products/eDrawingsViewerpage.html
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http://bugs.winehq.org/show_bug.cgi?id=13397
Summary: Neverwinter Nights 2 update fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
1. Start program: wine nwupdate.exe
2. dialog comes up nicely. Select update. Update fails with error "
A connection to the Internet was not detected.
For assistance, please visit Atari's support web page.
http://www.atarisupport.com
The patch has been aborted
On console window:
fixme:wininet:InternetGetConnectedState always returning LAN connection.
WARNING: Trying to use ICMP (network ping) will fail unless running as root
W
3. I logged in as root and tried and it fails withe the same error, but on
console :
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
xxxxxxxx
Game version 1.10.1115 English
NWUpdate version 1.13
xxxxxxxx
Same program on same computer running windows XP runs perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=13582
Summary: Guitar Pro 5: Instrument tracks are played even if their
volume slider is set to 0
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wfeltmate(a)gmail.com
Too reproduce this bug, select a portion of the music to play. Make sure the
program is set to use RSE and select it to loop playback of the selection. For
this run through, have all instrument volume at the max or default level and
then mute them while playing. The muted tracks will be muted, but when it
begins to play from the start of the selection again, the muted tracks will
play at the initial volume, even though the slider is still set to zero
A way around this is to mute the tracks first, then start play back.
Using Wine version 1.0-rc3. This was not an option in the version list.
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http://bugs.winehq.org/show_bug.cgi?id=12013
Summary: GTA San Andreas crash
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: microsoftenator(a)gmail.com
When trying to run GTA: San Andreas I get a crash with:
fixme:system:SystemParametersInfoW Unimplemented action: 8193
(SPI_SETFOREGROUNDLOCKTIMEOUT)
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http://bugs.winehq.org/show_bug.cgi?id=13794
Summary: Remove LATER and REMIND bug resolutions
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)codeweavers.com
LATER and REMIND are bad/meaningless choices for bug resolution and should not
be used in Wine bugzilla.
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http://bugs.winehq.org/show_bug.cgi?id=13598
Summary: Messiah (Game) Crashes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Created an attachment (id=13565)
--> (http://bugs.winehq.org/attachment.cgi?id=13565)
Log prior crash
1. game installs fine.
2. startup-commerical video from sacrifice is played.
3. Shily logo is shown.
4. Crash
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=13688
Summary: Age of Wonders Shadow Magic crashes
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Created an attachment (id=13683)
--> (http://bugs.winehq.org/attachment.cgi?id=13683)
Log before crash
This is commercial game : http://www.triumphstudios.com/ageofwonders/
Intro video plays fine, but game crashes.
When I start it, music plays but screen is black. When I press esc twice, game
exits. Please take a look at the attached log.
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