http://bugs.winehq.org/show_bug.cgi?id=16176
Summary: err:ntdll:RtlpWaitForCriticalSection on "Sacred 2:
Fallen Angel" startup
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=17417)
--> (http://bugs.winehq.org/attachment.cgi?id=17417)
Crashlog for Sacred 2 Fallen Angel with wine 1.1.9
Used system:
Kubuntu 8.10 64bit on
AMD Ati hd 2600 xt with
fglrx from Ubuntu repositories.
Sacred 2 Fallen Angel crashes on the intro movies. I never got behind the point
of seeing the "tested on dell" screen. The last line I see is always the
"err:ntdll:RtlpWaitForCriticalSection section 0x7e451800 "d3d9_main.c: d3d9_cs"
wait timed out in thread 003e, blocked by 002d, retrying (60 sec)" output. More
crash log attached.
It seems this is somehow related to 64 bit and/or ATI. Another guy using Nvidia
doesn't face these problems.
Can I provide any other useful information? Please ask.
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http://bugs.winehq.org/show_bug.cgi?id=9771
Summary: Steam Friends doesn't work
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xoxion(a)gmail.com
Steam Friends doesn't work.
When I type a message nothing pops up.
When I close the chat screen steam will say the message is send...
But my friends ain't receiving it!
System:
Dell Dimension E521
AMD Athlon X2 4000+ (64-bit)
Ubuntu Feisty AMD64
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http://bugs.winehq.org/show_bug.cgi?id=13375
Summary: Falcon 4 AF crash with wine 1.0RC1 not with
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flyzone(a)technologist.com
Created an attachment (id=13276)
--> (http://bugs.winehq.org/attachment.cgi?id=13276)
backtrace running falcon4 with wine 1.0RC1
I'm trying to run Flacon 4.0 Allied Force version 1.0.1.50613.
The installation works, but when running it crash.
The problem is with wine 1.0RC1, but wasn't present in wine 0.9.58 (but
attention, with RC1 crash before to see the first screen, with wine 0.9.58 che
first screen is seen but crash after, trying to play the game).
I tried settings wine as windows xp, windows 2000 and windows 98...same result.
I didn't try to install the patch of Falcon4.0 cause all people tell it give
more problems in wine (don't finish the installation or more).
The fixme GL_INVALID_OPERATION don't seem to create problem cause I get the
same in wine 0.9.58 but it doesn't stop the running.
I tried with a clean installation, installing also the directx but the problem
persist.
Seems a problem with amstream.dll, so I have tried to copy that file of a
windows xp installation setting the dll as native, but it crash however.
Reading on the web in same forums, tell to install windows media player to get
that library in wine...I have tried with wmp9 and wmp10 successfully but the
library is not installed.
I attach the log/backtrace
Sorry if I have missed some data but is my first bugreport, hope it's all ok.
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http://bugs.winehq.org/show_bug.cgi?id=13128
Summary: Unhandled privileged instruction at address
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: higuita(a)gmx.net
Created an attachment (id=12925)
--> (http://bugs.winehq.org/attachment.cgi?id=12925)
crash log
i'm testing medieval total war and the latest version (git or 1.0rc) crash very
early, when in the past it work longer... so this is a regression.
the crash log will be attached, but the error was:
wine: Unhandled privileged instruction at address 0x7c02edd8 (thread 0026),
starting debugger...
Unhandled exception: privileged instruction in 32-bit code (0x7c02edd8).
i tried to pin-point the patch that broke this and found this one:
653c7e7dcaf7ebee2cfc8a6e356779dc8974aac6 is first bad commit
commit 653c7e7dcaf7ebee2cfc8a6e356779dc8974aac6
Author: David Adam <david.adam.cnrs(a)gmail.com>
Date: Sun Apr 27 12:10:32 2008 +0200
amstream: Fix the condition of existence of the IMediaStream interface.
:040000 040000 93801c98208e6fd29aff759a12bbee6b02241de9
339a6b671e82ef9c29cb5627b7b2d24ef26f8df1 M dlls
before this patch, the game didnt crashed on start, after this patch, the game
crashes on startup
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http://bugs.winehq.org/show_bug.cgi?id=10563
Summary: Wine 64-bit build error in ole32 on x86_64 GNU/Linux
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devel.sjanki(a)gmail.com
Created an attachment (id=9325)
--> (http://bugs.winehq.org/attachment.cgi?id=9325)
Build error message
I'm getting this error building 64-bit Wine on x86_64 on Bluewhite64 Linux
12.0:
irot_c.c:638:2: error: #error Invalid build platform for this stub.
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http://bugs.winehq.org/show_bug.cgi?id=11506
Summary: Poor performance in
d3d_surface:fb_copy_to_texture_direct
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
This is dotnet fw 2 program.
When I create an area, the program draws a graphical area and everything else
on the window becomes black, including menu's and buttons. If I move cursor
over items, they clip nicely so they are there and useable, but for some reason
black. If I click picture and menu's, there is significant lag on switching
them. The following error is displayed on this:
d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
err:d3d:IWineD3DSwapChainImpl_Present Cannot change the destination window of
the owner of the primary context
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from
the framebuffer to a texture, expect major performance issues
err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in
direct blit
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http://bugs.winehq.org/show_bug.cgi?id=15899
Summary: EVE Online: some objects flicker when calling context
menu
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://www.eve-online.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Created an attachment (id=17062)
--> (http://bugs.winehq.org/attachment.cgi?id=17062)
System profile where issue has been observed
Repro steps:
1) Get into station (issue seems to reproduce not for all stations; some
doesn't contain bugged objects); i've used 'Gallente 5' station
2) Click using RMB on your ship to call context menu
Result:
For a short duration (couple of frames) projector's platform change its
location. Just small visual glitch.
Expected:
They should keep their location (checked on windows)
Attachments:
gallente_5.jpg - station interior, notice where platforms are located
contexted.jpg - platforms moved for a short time when i called context menu
hardinfo_report.html - my system profile
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http://bugs.winehq.org/show_bug.cgi?id=12431
Summary: programs window moves down when clicking in a menu
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gentosaker(a)gmail.com
Created an attachment (id=11968)
--> (http://bugs.winehq.org/attachment.cgi?id=11968)
The console output of the command wine .wine/drive_c/Program\ Files/E/E.exe
With wine 0.9.59 I get a strange problem with a specific program. A program
that only I have access to, and unfortunatly cant send to you. But I will
explain the problem to see if it can help to find any bugs in any way.
The program is written in Delphi and it works in wine, but with wine 0.9.59 it
starts to behave strange. When clicking in a menu (like, edit, file.. etc) the
window moves down a bit and the bottom is outside of the screen. Maximizing the
window makes it the correct size, but it is draged to the lower part of the
screen, and there is space left at the top, with a height equal to the desktops
statusbar below.
Repeated clicking in file menu makes the window go down even more.
The pgoram notepad++ works as it should.
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http://bugs.winehq.org/show_bug.cgi?id=16536
Summary: EVE Online: incorrect object selection size, regression
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Current wine version re-introduced issue #14245. Refer to its description for
additional info on bug. Commit that broke correct selection size:
0dc0444c14c34cf90aba8b8a1af401571c959ccd is first bad commit
commit 0dc0444c14c34cf90aba8b8a1af401571c959ccd
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Dec 15 19:14:15 2008 +0100
wined3d: Reinstall the G16R16F format surface load fixup.
We cannot remove this because we still have to load the surface as
RGB. The shader may take care of setting the blue channel to 1.0 now,
but we still get the red and green channels loaded incorrectly if we
don't insert a blue channel before loading.
:040000 040000 e480f62a88bf8f22b400c9bcafd63ba0da9e1227
0929cdef27cdc2d41c140ce52d6d09d65799a940 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=12143
Summary: Black halos surround NPCs in Fable
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=11540)
--> (http://bugs.winehq.org/attachment.cgi?id=11540)
Screenshot of the symptoms
In Fable: The Lost Chapters (Version 1.0), a graphical issue was introduced as
of 0.9.57. Unsightly black, halo-like artifacts surround NPC characters. I've
attached a screenshot to illustrate. I was able to reproduce the issue on two
different systems. Additionally, I've tried rolling back to 0.9.56 and 0.9.55,
and was unable to reproduce the issue on either version across the same two
test systems. I'm fairly sure this is a regression introduced in 0.9.57.
Best regards,
-Chris
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http://bugs.winehq.org/show_bug.cgi?id=16402
Summary: Counter Strike Condition Zero get Frozen
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
CSCZ get frozen when I'm starting a local game:
The game loads correctly, but it gets frozen when i try to click "OK", and i
must force closing the game.
Ubuntu 8.04
GNOME 2.22
GBU
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http://bugs.winehq.org/show_bug.cgi?id=16023
Summary: PC-BSD fails to launch majority of applcations, 'Invalid
address'
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: download, regression
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Tried running the conformance tests today on PC-BSD, but got a strange error:
wine: could not load L"Z:\\usr\\home\\pcbsd\\winetest-latest.exe": Invalid
address
googling around, seems it's a regression from 1.1.7 in 1.1.8:
http://fixunix.com/freebsd/557241-wine-1-1-8-regression-wine-could-not-load…http://unix.derkeiler.com/Mailing-Lists/FreeBSD/questions/2008-11/msg00585.…
I can get notepad to run, but that's about it. Seems to affect all but the most
basic of apps.
I've started the regression test, but this is a vm, so it's going to be a bit.
I've got a feeling it's one of Alexander's recent ntdll/kernel32 changes, but
we'll see soon.
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http://bugs.winehq.org/show_bug.cgi?id=15798
Summary: 3D Game Studio text objects newline characters
mistranslated
Product: Wine
Version: 1.1.7
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdirk(a)sympatico.ca
Until recently, I was sure that 3D Game Studio version A6.40.5 worked. But a
specific 3DGS game, which is really a tool to build shaders, could not be
tested earlier, because the built-in compilation of .fx files was not yet
implemented. This compiler-DLL is not the cause of the bug, but being able to
run SMEE2, which is this tool, only compiled with 3DGS as if it was a game,
shows a subtle glitch in the handling of strings of text.
3D Game Studio has its own system for displaying 3D sprites, 2D panels, text
objects and other 2D objects, which may not translate well into OpenGL.
But when displaying text objects, some internal form of newline characters are
interpreted by 3DGS running under Windows, by allowing a single string to
continue on the next line. The way this translates when running under Wine, the
next line overstrikes the previous line, without shifting downward.
This results in somewhat amusing display in the settings of SMEE2, where text
is supposed to be superimposed on a multi-colored background panel, to fit into
tabular form. But only a first line with superimposed characters displays
instead of each table of settings.
It makes the selection of shader parameters impossible from within this tool,
even though the shaders themselves may render well by now.
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http://bugs.winehq.org/show_bug.cgi?id=15707
Summary: winhttp: winhttp.ok test fails in OpenSolaris
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16786)
--> (http://bugs.winehq.org/attachment.cgi?id=16786)
+winhttp in git
../../../tools/runtest -q -P wine -M winhttp.dll -T ../../.. -p
winhttp_test.exe.so winhttp.c && touch winhttp.ok
err:winhttp:netconn_init Failed to load symbol i2d_X509
winhttp.c:740: Test failed: failed to open a request 12157
winhttp.c:743: Test failed: failed to send request 6
winhttp.c:747: Test failed: failed to retrieve certificate context 6
winhttp.c:751: Test failed: failed to retrieve key bitness 6
winhttp.c:754: Test failed: failed to receive response 6
winhttp.c:758: Test failed: failed unexpectedly 6
winhttp.c:759: Test failed: request failed unexpectedly 1
fixme:winhttp:set_option unimplemented option 63
fixme:winhttp:request_query_option unimplemented option 63
fixme:winhttp:request_query_option unimplemented option 63
make: *** [winhttp.ok] Error 7
+winhttp attached
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http://bugs.winehq.org/show_bug.cgi?id=15616
Summary: winecfg does not allow *.acm (or other non .dll)
overrides
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
winecfg does not allow overrides of "libraries" other than .dll via the
selection list.
Yet the game "Colin McRae Rally 2.0" needs one for msadp32.acm (I shall post a
separate bug report on that). These .acm files also have MS-Windows executable
format.
I had to edit the registry by hand (or use regedit) to obtain the effect, after
I figured out the correct format:
[Software\Wine\AppDefaults\CMR2.exe\DllOverrides]
"msadp32.acm"="native"
I believe that any shared object for which wine provides an implementation or
stub (a .spec file in the source tree) should appear in winecfg's list.
BTW, neither does current winecfg allow setting the default order, e.g.
"*"="native, builtin", which is sometimes handy for trying and guessing what's
wrong. IIRC it was in earlier versions. Maybe it was too easy to abuse?
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http://bugs.winehq.org/show_bug.cgi?id=15314
Summary: winhelp: transition to richedit breaks minigolf1997.hlp
file
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: eric.pouech(a)orange.fr
Created an attachment (id=16145)
--> (http://bugs.winehq.org/attachment.cgi?id=16145)
11 year old minigolf.hlp file, broken display since wine-0.9.61
MINIGOLF.HLP is displayed incorrectly in 1.0 and 1.1.4, whereas
0.9.16 and 0.9.57 worked. More precisely, winhlp32 displays roughly 6
odd chars instead of all text. The 6 index entries are shown correctly,
though.
An educated-guess regression testing (reading about richedit while looking for
duplicates) located the cause between wine-0.9.60 and .61 in commit
9b24f2a0507d173e65641649a70fced300afab26 bad winhelp: make richedit the default
for rendering, on 2008-04-28.
This version still had the ability to switch renderer via $WINHELP_RICHEDIT,
which got lost in "Get rid of the old internal rendering" on 2008-05-01. Via
this variable, I could very that this transition indeed causes the bug.
The file (11kB) is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15264
Summary: Audio broken under Solaris
Product: Wine
Version: 1.1.4
Platform: Other
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreww591(a)gmail.com
Created an attachment (id=16056)
--> (http://bugs.winehq.org/attachment.cgi?id=16056)
log of winecfg crash
Audio appears to be broken under Solaris (I'm running Solaris Express Community
Edition snv_89). Audio programs cannot play or record anything (audio just
fails silently, no visible errors occur), and the winecfg "Audio" tab causes
winecfg to crash. winecfg doesn't crash on the audio tab if the Audio value in
the HKCU\Software\Wine\Drivers registry key is set, but audio still doesn't
work and winecfg displays an error message that says "Found driver in registry
that is not available", no matter what driver the key is set to.
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http://bugs.winehq.org/show_bug.cgi?id=15007
Summary: The Lost Crown's menu is no longer accessible in-game
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_norris1989(a)hotmail.com
The Lost Crown, an adventure game, used to work near perfectly in wine. Now
clicking the icon to display the menu causes it to crash. This prevents the
user from saving the game, or quitting the program in the usual way. I don't
know what to about a backtrace because if I try to run the game via the
terminal, it won't work at all. So you'll have to tell me where I can find a
log or something.
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http://bugs.winehq.org/show_bug.cgi?id=14968
Summary: DrawPrim.c needs to handle more than 4 vertex shader
prims causes crash
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Draw Prim needs to handle this in drawStridedSlow :
The vertex shader definition in direct x calls for 16 vertex shader types
currently several game applications call for vertex shader 7 initialization and
wine fails with :
fixme:d3d_draw:drawStridedSlow Should not get here as coordsToUse is two bits
only (7)!
which is a valid mode :
which should map to the 4s gl call in opengl
here is the Direct X definition for mode 7
D3DDECLTYPE_SHORT4
Four-component, signed short expanded to (value, value, value, value).
The link for the definition is :
http://msdn.microsoft.com/en-us/library/bb172533(VS.85).aspx
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http://bugs.winehq.org/show_bug.cgi?id=10831
Summary: Guild Wars: "Observe" menu does not display additional
information about selected game
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoppq(a)mbnet.fi
Created an attachment (id=9698)
--> (http://bugs.winehq.org/attachment.cgi?id=9698)
Working Observe menu shot (Cedega)
The Observe menu allows to observe past PvP matches. When a game is selected,
it should show at the bottom the tabards/flags of the teams, the map being
played on and when the game was played. This display is completely missing when
playing with Wine. Attached is a working menu shot (from Cedega) to show what
it SHOULD look like.
I do not know why it is not displaying it (or what wine component this should
be filed under, wine-net was a pure guess). From the looks of it there is no
apparent display glitch (a Wine user who has never seen GW on Windows or Cedega
wouldn't necessarily know there is anything missing, hence the attached shot to
show what should be there). It seems more like GW is deciding not to display
it, which might be due to missing data (problem with networking?) or some other
issue.
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http://bugs.winehq.org/show_bug.cgi?id=10900
Summary: database corrupted when download with Troopmaster DOTNET
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timgelvin(a)gmail.com
When using the Troopmaster DOTNET feature, I unlock the database to download
the current database from Troopmaster's server to install on my computer. It
even acts like this was done successfully, so I click on the icon for scout
management and the entire program closes. But when clicking the icon for adult
management everything is fine until I switch to a different adult database. So
I'm thinking whatever got downloaded got corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=16406
Summary: Command & Conquer Renegade is unplayably slow
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)nathanshearer.com
Created an attachment (id=17737)
--> (http://bugs.winehq.org/attachment.cgi?id=17737)
Console Output
Command & Conquer Renegade is unplayably slow, yet everything works. According
to most of the comments in the AppDB it worked before.
This could be related to my video card, which is an ATI Radeon HD 2900, however
I doubt it since I am able to play many other new 3D games without any
problems.
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http://bugs.winehq.org/show_bug.cgi?id=15071
Summary: Sometimes mutex aren't destroyed after app terminate
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackgilmor(a)gmail.com
I often run some app which uses mutex to protect before multiple instances of
that app. From time to time, I have to kill that app process, and run it again
in very short time.
I observed that sometimes mutex created by my app stays, afer that I closed or
killed my app. Because of that I can't run it again before whole system reboot.
As I know, windows frees all apps mutex, just after app terminate
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http://bugs.winehq.org/show_bug.cgi?id=15043
Summary: Acclaim Re-Volt: Crash at the start.
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=15698)
--> (http://bugs.winehq.org/attachment.cgi?id=15698)
Notice the D3D:dump errors and the crash
This seems to be a regression sense version 1.1.3, because it works in 1.1.2
etc.
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http://bugs.winehq.org/show_bug.cgi?id=15037
Summary: MSVC 6: Debug-compiled executable not calling MSVC
debugger on "Retry"
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: claus.fischer(a)clausfischer.com
CC: claus.fischer(a)clausfischer.com
Microsoft Visual C++ 6 is working to a large extent.
When a program is compiled in DEBUG mode and violates
an assertion (in WTL), the MSVC on Windows will give the
user the choice to press "Retry" and start a debugger.
On Wine, a debugger is not started, or at least the
MSDEV-Studio doesn't show the Debug menu.
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http://bugs.winehq.org/show_bug.cgi?id=15015
Summary: outlook messenger which is an intranet chat tool is not
working with wine.
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prashen(a)gmail.com
outlook messenger which is an intranet chat tool is not working with wine.
it gives run time error
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http://bugs.winehq.org/show_bug.cgi?id=11804
Summary: NWN2 Crashes on Chat
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: furstenwerth(a)mac.com
NWN2 crashes on trying to chat in Multiplayer. It is quite game breaking as it
does not allow you to talk to anybody and they must only assume you are quite a
jerk.. Sadly I have no idea what is causing this or how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=11682
Summary: [wine-0.9.44] [Origin 7.0] crash when I'm trying to save
a project
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruppertus(a)o2.pl
Created an attachment (id=10895)
--> (http://bugs.winehq.org/attachment.cgi?id=10895)
Log from a console
I use wine 0.9.44 from debian lenny/testing distribution. I've installed Origin
7.0220 (B220). It works quite good but when I'm try to save a project.
Can you check it, please?
Robert
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http://bugs.winehq.org/show_bug.cgi?id=10837
Summary: DirectDrawRenderer opengl ATI: screen flickers,
partially updates
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Created an attachment (id=9716)
--> (http://bugs.winehq.org/attachment.cgi?id=9716)
screenshot
When setting DirectDrawRenderer to opengl the screen flickers and partially
updates, making graphics look bad.
Apps affected: All games exported from windows version of Blender 2.45.
Hardware affected: ATI R200
Hardware not affected: Nvidia 6800, others?
Steps to reproduce: Install Blender 2.45 under wine (or in windows). Create a
very simple game and export to .exe format. Open up regedit and set
DirectDrawRenderer to opengl. Run the game under wine.
Result: Flickering, tearing, page flipping not updating, See attachment
Workaround: Set DirectDrawRenderer to gdi
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http://bugs.winehq.org/show_bug.cgi?id=10789
Summary: Half Life 2 crashes when trying to apply video settings
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahboybang(a)gmail.com
Created an attachment (id=9651)
--> (http://bugs.winehq.org/attachment.cgi?id=9651)
Run log
Half Life 2 crashes when I try to apply video settings changes in the options
dialog. Run log attached.
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http://bugs.winehq.org/show_bug.cgi?id=16690
Summary: Inking in MS Office 2007 isn't working.
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ljuwaidah(a)gmail.com
MS Office 2007 has inking feature for tablet PCs, however, it's turned on only
when it detects that, however, in WINE it doesn't.
Can you do anything about it?
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=15667
Summary: make winecfg accept appname.exe as a command line
parameter
Product: Wine
Version: 1.1.6
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
It would be convenient if "winecfg appname.exe", ran from the command line,
opened "Wine configuration of appname.exe", adding appname to the list if it
isn't already in it. This way, you'd be able to easily configure your Windows
apps from any file manager.
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http://bugs.winehq.org/show_bug.cgi?id=14967
Summary: audiovis.dll does not always load
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajlmv(a)cheerful.com
Created an attachment (id=15574)
--> (http://bugs.winehq.org/attachment.cgi?id=15574)
output of starting video deluxe 2006 in wine.
Video Deluxe 2006 for windows 98SE has been installed.
Installation went fine.
wine is configured to behave as windows 98SE.
Startup shows a popup saying error loading audiovis.dll.
The dll has been registered and investigation shows that the wine registry
entries are conforming to the windows 98SE registry entries.
The following dll's found in windows are all present in de wine installation:
C:\WinProgs\Music_Manager\AudioVis.dll
C:\WinProgs\Photo_Manager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\mxcdr\CDR_MediaManager\AudioVis.dll
C:\WinProgs\VideoDeLuxe\RegModule\AudioVis.dll
The log attached shows that audiovis.dll IS loaded 3 times before the popup
indicating failure to do so.
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http://bugs.winehq.org/show_bug.cgi?id=15559
Summary: winealsa vs. kotor regression: scratchiness/stutter
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
CC: m.b.lankhorst(a)gmail.com
717df5b2972b3cb998ca5a43279ae2283b117eaa
winealsa.drv: Don't hang on last few bytes not played.
... in current git causes a regression for me in Knights of the Old Republic.
Music is stuttery, sounds like it plays old/uninitialized data for small
fractions of a second.
Reverting it makes sound return to normal.
Doesn't happen in Medieval Total War 2, so seems to be a winmm/waveout-specific
regression, dsound unaffected.
Nothing triggers in a warn+wave trace.
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http://bugs.winehq.org/show_bug.cgi?id=16556
Summary: Dragon NaturallySpeaking 10 New User Box displays
training text incorrectly
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
wine-1.1.10-497-gcda8e44
Regression in today's git. New User training box displays text incorrectly.
Regression test will be done tomorrow. (18-Dec)
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http://bugs.winehq.org/show_bug.cgi?id=16199
Summary: Miranda IM options page crash
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Created an attachment (id=17431)
--> (http://bugs.winehq.org/attachment.cgi?id=17431)
Options page loading until 32%
To reproduce:
1 - Download last Miranda IM version:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
2 - Extract on a folder
3 - Open Miranda IM
4 - Go to menu and open options page.
5 - The options page will load until 32% and stop to work
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http://bugs.winehq.org/show_bug.cgi?id=15907
Summary: Dragon NaturallySpeaking 10 crashes after
SelectStyleFont
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=17081)
--> (http://bugs.winehq.org/attachment.cgi?id=17081)
winedebug=+gdiplus,+ole, last 1000 lines in a typical crash
Dragon NaturallySpeaking sometimes crashes. Because the program's purpose is to
print out text, I believe that sometimes it may crash because of a text-display
command it does not understand.
A frequent message in logs, coming right before the crash, is the following.
style.c:376: ME_SelectStyleFont: Assertion `c->hDC' failed.
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http://bugs.winehq.org/show_bug.cgi?id=15641
Summary: Tile Studio 2.55: Toolbar icons get resized when
switching to Map mode
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://tilestudio.sourceforge.net/
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalbrain_coder(a)gmx.net
Clicking on the "Map Editor" button in the toolbar (right below "Palette"
menu), the program will switch to Map editor mode, and icons on the toolbar
will become smaller and misplaced, but the active area where you should click
them will still be the same as before.
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http://bugs.winehq.org/show_bug.cgi?id=15545
Summary: .net app works in 32-bit wine, crashes in 64-bit wine
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rggjan(a)gmail.com
Created an attachment (id=16525)
--> (http://bugs.winehq.org/attachment.cgi?id=16525)
What I get when trying to start the Program...
When I start the application Photomatix 3, which depends on .net, it works fine
on a normal Ubuntu 32-bit installation with the winehq - repository.
When starting the same application in a 64-bit Ubuntu, again using the winehq
repository, the application crashes when I'm trying to start it. The log is
attached.
Tell me if you need more informations...
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http://bugs.winehq.org/show_bug.cgi?id=15528
Summary: Miranda has severe problems showing history in
conversation windows
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://www.miranda-im.org/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=16485)
--> (http://bugs.winehq.org/attachment.cgi?id=16485)
Appearance
Steps to reproduce:
1) Install Miranda with default options
2) Register any protocol
3) Go to Options -> Events -> Messaging Log
Set this option:
Load History Events -> Load number of previous events : 10
4) Chat with someone for a while
5) Close chat window and open it again
6) Chat window is empty even though you can see a scroll bar
The bug was introduced in Wine >= 1.0.1.
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http://bugs.winehq.org/show_bug.cgi?id=15063
Summary: Silent hill 4 demo crashes very early
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.gamershell.com/download_7963.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=15732)
--> (http://bugs.winehq.org/attachment.cgi?id=15732)
winedebug=+relay
The demo of Silent hill 4 installs fine, one can watch some introduction
movies. But the game crashes before the menu appears.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=14982
Summary: Supreme Commander: Lighting changes on zoom level
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=15594)
--> (http://bugs.winehq.org/attachment.cgi?id=15594)
zoomed out, displayed properly
The Lighting changes when you zoom in, it becomes darker. No suspicious console
log. I don't know what else to say about this, see the screens
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http://bugs.winehq.org/show_bug.cgi?id=14964
Summary: Missing symbols in Microsoft Word
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=15571)
--> (http://bugs.winehq.org/attachment.cgi?id=15571)
File with the missing symbols
After opening a file that contain mathematics symbols, this ones doesn't
appear. You can see them if you open the file in Windows XP or even in
OpenOffice in Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=14780
Summary: FoxPro for Windows 2.5 setup.exe crashes with page fault
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.koller(a)surfeu.at
I try to install FoxPro for Windows 2.5 (this is NOT Visual FoxPro) on openSuse
11.0 with wine 1.1.2.
I removed ~/.wine before. When running "wine SETUP.EXE" some setup steps can be
done, but at the point before it begins to copy the files, I get a dialog from
the FoxPro setup, which tells me "FoxPro needs at least FILES=40 in CONFIG.SYS.
Please insert this line in your CONFIG.SYS and reboot" (this is translated and
shortened from my german FoxPro version)
Clicking on OK leads to a crash of wine.
In the terminal from where I started I have only the follwing lines:
/tmp/foxpro> wine ./SETUP.EXE
wine: created the configuration directory '/home/martin/.wine'
Could not load Mozilla. HTML rendering will be disabled.
wine: configuration in '/home/martin/.wine' has been updated.
wine: Unhandled page fault on write access to 0xff000004 at address 0x7bc44252
(thread 0023), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc44252
When I create .wine/drive_c/CONFIG.SYS with the line FILES=40
the mentioned dialog does no longer appear, but wine crashes with the same
message again.
I can provide the FoxPro files for some tests if needed (note: FoxPro is not a
free application)
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http://bugs.winehq.org/show_bug.cgi?id=14469
Summary: America does not run
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: changaco(a)laposte.net
Created an attachment (id=14791)
--> (http://bugs.winehq.org/attachment.cgi?id=14791)
errors log
Everything's in the title : this old game doesn't run on Wine. At least it
doesn't work out of the box because I already succeeded at launching the game
but I don't remember how I did ...
As the game check for the Windows version I tried with every version available
in Wine 1.1.0 :
- on 2.0, 3.0, 3.1, 95, 98 and ME : the game ask for the original CD which is
of course already in
- on NT 3.5/4.0, 2000, XP, 2003, Vista, 2008 : the game find the CD but crashes
( see attachment for log )
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http://bugs.winehq.org/show_bug.cgi?id=14310
Summary: Dungeon Keeper 2 cannot be navigated with the arrow keys
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
While playing Dungeon Keeper 2, attempting to navigate with the arrow keys
results in the screen scrolling in whatever direction is pressed without
stopping until another arrow key is pressed - thereby causing it to scroll in
that direction endlessly.
Never worked, true with native dinput.dll as well, not true in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14308
Summary: Dungeon Keeper 2 cursor fails to render correctly with
hardware rendering enabled
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
With hardware rendering mode enabled, Dungeon Keeper 2 fails to render the
cursor correctly - the cursor itself renders, but the surrounding box is
rendered oddly, and makes clicking with the cursor an exercise in guesswork.
Attachments demonstrate what happens with vs. without hardware rendering.
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http://bugs.winehq.org/show_bug.cgi?id=13676
Summary: Lemmings Revolution: does not start anymore, still did
in 0.9.43.
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://downloads.gamezone.com/demosfiles/t1178.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evaarties(a)xs4all.nl
Created an attachment (id=13673)
--> (http://bugs.winehq.org/attachment.cgi?id=13673)
Backtrace shown in terminal after program crashed.
The program installs fine from the CD but does not start and closes without any
trace. The terminal shows erros, see the attachment.
The URL is for a demo that still does work.
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http://bugs.winehq.org/show_bug.cgi?id=13389
Summary: Victoria, an Empire under the sun. Crashes on startup
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Gaute65(a)gmail.com
Victoria, An Empire under the sun.
Crashes under start up, when initializing the graphics.
It could be this old bug coming back:
http://bugs.winehq.org/show_bug.cgi?id=8194
There is no demo of this game.
The game did work two months ago.
I'm using the latest ati driver for my graphic card.
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http://bugs.winehq.org/show_bug.cgi?id=12345
Summary: Live For Speed S2: could not detect suitable screen
modes
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://www.lfs.net/?page=downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vbuell(a)gmail.com
Live For Speed S2 (version 'Y') can't start and produces error window "could
not detect any suitable screen modes".
wine LFS.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f844,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11864
Summary: iTunes - Show in Windows Explorer link broken
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://apple.com/itunes
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Since iTunes is one of those big apps desired to run on Wine, thought I'd give
it a spin for my music playing...
This is in iTunes 7.6.19:
Open up your music library (after importing some music).
Right click any song
Choose 'Show in Windows Explorer'
Expected result:
Winefile should launch the folder of the file, with the file selected.
Actual result:
Winefile isn't launched.
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http://bugs.winehq.org/show_bug.cgi?id=11861
Summary: regedit does not correctly display unicode value data
Product: Wine
Version: 0.9.56.
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=11149)
--> (http://bugs.winehq.org/attachment.cgi?id=11149)
screenshot
With my locale set to zh_CN.UTF-8, I ran regedit and set a registry value to
"图片" (picture)
It's correctly displayed in the listview, but not in the edit dialog box -- see
screenshot. I tested this on Ubuntu Feisty.
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http://bugs.winehq.org/show_bug.cgi?id=11164
Summary: midtown madness 2 menus are not displayed correctly
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.gamershell.com/download_4084.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=10208)
--> (http://bugs.winehq.org/attachment.cgi?id=10208)
screenshot of problem
wine-0.9.53, nVidia FX 5200, Ubuntu 7.10
following on from bug 1832
the game works well except for the menus, see attached screenshot
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http://bugs.winehq.org/show_bug.cgi?id=10213
Summary: Pegasus Mail: program closes when sub-program closes
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.pmail.com/downloads_maine_t.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbarntt(a)aracnet.com
CC: jbarntt(a)aracnet.com
Version to look at is 4.41, a free download.
This email app does a normal shutdown whenever the editor is closed, e.g.,
after a new email is sent. This is not normal behaviour. In Windows the app
stays open, so that one can continue sending, receiving, reading, writing
email, etc.
In old versions of wine, this error doesn't happen, (ver. 20050830). The
regression error occurs as early as 0.9.20. Based on posts to the wine appdb
for this app, it is likely that the regression error ocurred >=0.9.14.
The editor in Pmail was not written by the developer and maintainer, David
Harris, but rather licensed by him. Recent wine code seems to interpret an
ordinary call to close the editor as a call to close the program itself.
When Pmail starts, a 0 byte file, mailbox.lck is created in the mail box of the
user. When the user closes the program normally, this file is deleted.
Since the shutdown regression error deletes the lock file, I conclude the call
to close the editor is being misinterpreted by wine as a call to shutdown
Pmail.
Joel Barnett
New super maintainer for Pegasus Mail
p.s. - I'm new at this, please forgive me if my report is funky. I did check
bugzilla and didn't find anything relevant.
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http://bugs.winehq.org/show_bug.cgi?id=10685
Summary: Morrowind hangs on region loads with pbuffers
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jschimke(a)gmail.com
TES: Morrowind occasionally ceases to respond or function when outdoors if a
region load boundary is reached, but only when using pbuffers. With FBO's, no
crashes have been encountered, though the loading screen is abnormally drawn in
bright cyan.
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http://bugs.winehq.org/show_bug.cgi?id=16177
Summary: Adobe Illustrator CS3 refuses to install
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobopantoja(a)yahoo.es
Adobe Illustrator CS3 installer doesn't work, the process appears during 0,3
seconds (more or less..) and then dissapear (in the system monitor, I mean). (I
don't know how to see a log, so I don't attach anything)
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http://bugs.winehq.org/show_bug.cgi?id=10288
Summary: wine_gecko download hangs when not started by iexplore
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexeagar(a)gmail.com
CC: alexeagar(a)gmail.com
The wine_gecko download hangs when it is started by some programs other than
iexplore. I have experienced this in many different versions of iTunes when
accessing the help documentation. It also occurs in Framemaker 8 as documented
in bug 9658.
The current workaround is to run 'wine iexplore http://winehq.org' which
succeeds in downloading and installing wine_gecko.
I wanted to avoid logging this bug by changing the summary of bug 9658 to make
it more generic but I couldn't find a way to change tho summary. Although this
bug was logged after bug 9658, I think that bug 9658 is the duplicate because
the behavior is not specific to Framemaker8. I apologize if this bug should not
have been logged.
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http://bugs.winehq.org/show_bug.cgi?id=14809
Summary: Mafia: Fails to respond to executing MafiaSetup.exe
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xeriouxi(a)hotmail.co.uk
Apparently there are no issues with previous versions of Wine with this as it
has a Platinum status, so this might be a regression.
When trying to run the MafiaSetup.exe file to install the game, absolutely
nothing happens. When ran via 'wine MafiaSetup.exe' in the terminal it just
spins the HD for a few seconds and then goes to a new line like it's finished.
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http://bugs.winehq.org/show_bug.cgi?id=15261
Summary: fixme:d3d:streamsrc Tweening is only valid with vertex
shaders -- Counter-Strike Source
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have constantly received the message:
fixme:d3d:streamsrc Tweening is only valid with vertex shaders
While running CS: Source, Counter-Strike Source, Steam... Any Steam related
app. This floods the console window at a very high rate.
I have received this error on all wines I have tried, 0.9.58 through 1.1.4, the
version that I'm using now.
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http://bugs.winehq.org/show_bug.cgi?id=15921
Summary: NTE Quick Cross 14.0 gdiplus.dll error
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
NTE Quick Cross is a free downloadable parts lookup database. You can download
it here: http://nte01.nteinc.com/webforms.nsf/qcsignin?openform
Click to install. Run it.
Using the program's own native gdiplus.dll (wine nte)
Access violation at address 70D375A4 in module 'gdiplus.dll'. Read of address
00000048.
using built-in gdiplus (WINEDLLOVERRIDES="gdiplus=b" wine nte):
fixme:gdiplus:GdipSetPathGradientSurroundColorsWithCount not implemented
A pop-up is generated, saying "Invalid floating point operation."
I can attach error logs, but you may prefer to generate your own error logs,
since the program is a small, free download.
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http://bugs.winehq.org/show_bug.cgi?id=13252
Summary: Warcraft III: Unable to Host
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: D3RGPS31(a)maine.rr.com
Unable to host maps on Warcraft III, Battle.Net
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http://bugs.winehq.org/show_bug.cgi?id=15887
Summary: msi_cabextract FDICopy fails: Unable to Install Word
Perfect Office
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pbronline-wine(a)yahoo.co.uk
With Wine 1.1.3 I am no longer able to install any MSI based version Word
Perfect Office. I have tried all Wine development versions up to 1.1.7 without
success. By contrast, these version of Word Perfect Office install OK with
Wine 1.1.2 and back to Wine 1.0.0 and earlier. So this is a regression.
The InstallShield installer reports:
"The wizard was interrupted before Paradox could be completely installed."
The console log symptoms are:
fixme:msi:msi_unimplemented_action_stub RemoveFolders -> 45 ignored
L"CreateFolder" table values
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"Data1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1627
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction"
returned 1627
It is also necessary to kill an InstallShield program before Wine will exit:
C:\PROG~FBU\COMM~CP1\INST~JM1\Driver\7\INTE~MEX\IDriver.exe -Embedding
I have run a 'full regression' between Wine 1.1.2 and Wine 1.1.3. The end
result of which was:
74239fcd915cddcff5bf52d62a7082db9b4586c3 is first bad commit
commit 74239fcd915cddcff5bf52d62a7082db9b4586c3
Author: James Hawkins <jhawkins(a)codeweavers.com>
Date: Mon Aug 18 22:59:44 2008 -0500
msi: Factor out media handling and use the new interface to efficiently
extract assemblies.
:040000 040000 76a058ff1df5bb81aa725dd99de183529e4121ff
8eb21dd9dbeec58f5dfae1050d5ac230b0120ece M dlls
I will attach console log output with WINEDEBUG=+msi
Sorry, but trial versions of these releases of Word Perfect Office are no
longer available for download.
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http://bugs.winehq.org/show_bug.cgi?id=9812
Summary: Bad some czech characters in older coursewares
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ja.k(a)seznam.cz
CC: mgrzeskowiak(a)tlen.pl
Created an attachment (id=8259)
--> (http://bugs.winehq.org/attachment.cgi?id=8259)
Bad czech characters in wine-0.9.34 - 0.9.45
Wine 0.9.34 and later does not display right some czech characters (ě,č,ř)
in many older coursewares. This problem was reported from other school, where
they work with Linux. We must still use wine-0.9.33 - it is last version, where
all is OK.
I did regression test and here is result:
b5ee7aee23e886e8cde842cf05e2c742e8ca18f5 is first bad commit
commit b5ee7aee23e886e8cde842cf05e2c742e8ca18f5
Author: Marcin GrzeĹowiak <mgrzeskowiak(a)tlen.pl>
Date: Mon Mar 26 22:58:20 2007 +0200
user32: Use charset of currently selected font in DrawTextExA.
:040000 040000 bd9c0c62d4033dde95eac66f7f0c8964c7f23998
84d404a96166132a705cccd9
b95afea467106c44 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=14685
Summary: Packet Trace 4.11 from cisco bug
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbox2xxx(a)gmail.com
Created an attachment (id=15158)
--> (http://bugs.winehq.org/attachment.cgi?id=15158)
Little log what happend...
hi
I use Cisco Packet Tracer program to learn CCNA and test a network topology. I
didnt use this program for a while (2-3 months) Now I start the program and
main window look different, there are 2 squares on the top left side and bottom
right side. Picture on the devices which I want to put didnt show and on the
rooters when I insert some Serial or Other interfaces I cant remove them again.
I make a little log and I attached here. I try to reinstall the application but
with no effect.
Thank you.
p.s.Ubuntu 8.04 64bit
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http://bugs.winehq.org/show_bug.cgi?id=14905
Summary: PaperPort installation fails to respond under "Wine"
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nolanzoe(a)yahoo.com
Created an attachment (id=15477)
--> (http://bugs.winehq.org/attachment.cgi?id=15477)
Error message show Paperport did not install under "Wine"
I am using Ununtu. Trying to install PaperPort for my Brothe MFC 240c printer.
Wine launches the installation but I get an error message that says:
"PaperPort installer failed to respond." I have included a screen shot
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http://bugs.winehq.org/show_bug.cgi?id=14887
Summary: Winecfg FAIL in audio options.
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megalin2(a)gmail.com
Created an attachment (id=15452)
--> (http://bugs.winehq.org/attachment.cgi?id=15452)
winecfg fail
Hello.
If I try to change settings in winecfg "Audio" tab, winecfg fail with error:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ea6eb89
(thread 0022), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7ea6eb89).
Full output in attachment.
My system:
Gentoo 2008.0, ALSA, wine 1.1.0.
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http://bugs.winehq.org/show_bug.cgi?id=14845
Summary: Battle Realms Network/Internet Games do not Work
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: statix0(a)gmail.com
After about 15 seconds of joining a battle realms game on LAN or gamespy, the
entire game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=14843
Summary: Rosetta Stone v.2.0.7 regression: crashes with 1.1.2
when it worked with 1.0-rc2
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yuri(a)rawbw.com
Created an attachment (id=15385)
--> (http://bugs.winehq.org/attachment.cgi?id=15385)
error log
I know it worked based on records in WineDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2497
Now it hangs for me when LC_CTYPE isn't set.
But when I run it with LC_CTYPE=zh_TW.UTF-8 it crashes with the log (see
attachment).
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http://bugs.winehq.org/show_bug.cgi?id=14701
Summary: GTA SA crash after logos
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pldaiger(a)yandex.ru
game crash after video logos at start screen before main menu.
p.s. check on wine 0.9.6x and 1.0 and 1.1.1
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http://bugs.winehq.org/show_bug.cgi?id=13974
Summary: Dialog box gray (semi inactive)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezoby(a)click21.com.br
On calling dialog box (Find, Replace etc.) it is with title bar gray. It accept
normal typing but not special characters (ç, é, ", ', ú, ü...). If to click
with mouse in it, the title bar grows active and normal. Tested Msword 97,
Folio Views 3.11, Pegasus mail. This bug is on since wine-0.9.59 or
wine-0.9.60. Wine-0.9.58 and older are ok, 0.9.60 and newer have bug.
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http://bugs.winehq.org/show_bug.cgi?id=16000
Summary: Office Word 2003 crash upon startup after upgrade to
1.1.6
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sagikliwon(a)gmail.com
Created an attachment (id=17203)
--> (http://bugs.winehq.org/attachment.cgi?id=17203)
Words2003startupissue
Hi.
I am having problem starting Office Word 2003 since wine 1.1.6.
Word will try to start but it will prompting that it will need to recover my
work and restart Microsoft Office although i did not open any document yet.
If I try to close the prompt with the default option on:"Recover my work and
restart Microsoft Office Word", the same error message will appear.
I have since install wine 1.1.7 and wine 1.1.8 but none seems to work.
I attached the screenshot of the issue.
If you need some logging, please tell the commands to do so as I am not very
familiar with logging with wine.
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http://bugs.winehq.org/show_bug.cgi?id=10923
Summary: JDK 6 offline installer fails to display README contents
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://java.sun.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The JDK 6 offline installer, jdk-6u3-windows-i586-p.exe,
tries to display the README at the end via our embedded web browser,
but nothing appears in the window; it's blank.
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http://bugs.winehq.org/show_bug.cgi?id=16410
Summary: 3dmark2000 dialog window very large
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randrik(a)mail.ru
I have slackware-current on this computer, and usually test new wine versions
as they appear in download section for Slackware.
Somewhere between wine 1.1.5 and wine 1.1.7 dialog about saving results after
test run become very large in one dimension (screenshot follow). In wine 1.1.10
this bug (mostly cosmetic in 3dmark2k) still present
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http://bugs.winehq.org/show_bug.cgi?id=16181
Summary: istool: toolbar spacing way too wide
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://sourceforge.net/project/showfiles.php?group_id=20
6943&package_id=247619&release_id=547026
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17421)
--> (http://bugs.winehq.org/attachment.cgi?id=17421)
screenshot in 1.1.9
Screenshot says all. Terminal is filled with:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=15847
Summary: rpcrt4's server crosstest crashes on windows
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://test.winehq.org
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: niko.lecam(a)gmail.com
CC: robertshearman(a)gmail.com
The rpcrt4's server crosstest crashes on my WinXP and Win2k boxes (same seems
to happen on other systems according to test.winehq.org).
I have tried to find out the problem but this part of the code is really out of
my competence.
The problematic commit is a05923e1d303788c9b7bfda61eb2ca9ae48653f7
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Mon, 24 Dec 2007 17:01:20 +0000
rpcrt4: Add tests for varying and conformant varying arrays.
The conformance test crashes in NdrpEmbeddedRepeatPointerUnmarshall with an
access violation.
Stack trace is :
0022fa50 77e82a17 00249568 d6fb03f4 00000003
rpcrt4!NdrpEmbeddedRepeatPointerUnmarshall+0x9e
0022fa84 77e914ea 00000001 0022fcd4 00430652
rpcrt4!NdrpEmbeddedPointerUnmarshall+0x68
0022fab8 0041a200 00000001 0022fc54 0000003c
rpcrt4!NdrVaryingArrayUnmarshall+0x177
NdrVaryingArrayUnmarshall is called from function get_5numbers() in server_c.c
Reverting the patch fix the problem.
CC'ed to Rob Shearman as it's his patch.
Hope this will help fixing the problem.
regards,
Nicolas Le Cam
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http://bugs.winehq.org/show_bug.cgi?id=15565
Summary: Wine Gecko needs .pdb file and defined build procedure
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
It would be great if our gecko had an optional .pdb
file you could install if you wanted to generate
symbolic stack dumps on crashes involving gecko.
Furthermore, it would be nice if the build procedure for
our gecko was documented. There is a little doc at
http://wiki.winehq.org/Gecko
including a link to the source tarball, but
nothing there says which compiler to use or how to run it.
(It would be cool sometime to include valgrind annotations
in our gecko. That would be a nifty trick; I don't know
if anyone's tried doing that in windows code before.)
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http://bugs.winehq.org/show_bug.cgi?id=14756
Summary: Guitar Pro 5: Alt+Down on score activates menubar
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fallenblood(a)gmail.com
In Guitar Pro, Alt+Up and Alt+Down are expected to shift notes between strings.
However, at first Alt+Down focuses on the menubar as if only Alt had been
pressed. When switching from GP5 to another window and back, it starts behaving
normally.
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http://bugs.winehq.org/show_bug.cgi?id=14754
Summary: freenet SMS-Program crashed during the start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Sascha.Manns(a)gmx.net
Created an attachment (id=15254)
--> (http://bugs.winehq.org/attachment.cgi?id=15254)
freenet SMS-Manager crash-Log
i've an Question about Freenet SMS-Manager. This Program allows to send SMS
over the Internet SMS-Server from Freenet. The Installation was good. After the
Installation i copied the dlls from the freenet Folder to system32. Then i
tried "wine SMSStarter.exe".
Then a little Icon is visible in the Systemiconbar. Then the Icon is invisible,
and the Program crashed. I tried this 3 times, but it crashed on the same
place.
The output from shell and winedbg is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14708
Summary: in The White Chamber game in video scenes video and
audio is not in sync
Product: Wine
Version: 1.1.2
Platform: Other
URL: http://www.studiotrophis.com/site/projects/thewhitechamb
er
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
the best way to see this problem is to install game, launch it and wait for
intro video. audio and video are completely out of sync. but video files
(theora in .ogg) play fine using mplayer
appdb entry for game is:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3553
i tried version 1.3
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=5244). there is
already 1.7 available on site, i didn't tried it yet
i use almost default wine settings, only thing i set was virtual desktop
1024x768 and alsa for sound
there was no crash so i attach no logs, if wou will need me to test something
just let me know
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http://bugs.winehq.org/show_bug.cgi?id=14585
Summary: Anquet maps won't install with "internal installer
error" number 536870920.
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prlewis(a)letterboxes.org
When running the demo installer, downloadable from http://www.anquet.com/
(version 6.2) the installer fails with "internal installer error". The error
code is 536870920.
Upon clicking OK to close the error pop-up, the installer tries to download and
install the .NET framework, but after downloading, fails again with "Failed to
verify digital signature of file
http://download.microsoft.com/download/5/6/7/567758a3-759e-bf8f-52154438565…".
Upon clicking OK, the installer dies. Nothing is installed.
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http://bugs.winehq.org/show_bug.cgi?id=14504
Summary: Ableton Live fails to install -- crashes at setup
Product: Wine
Version: unspecified
Platform: Other
URL: http://www.ableton.com/free-trial?product_key=D_00_70
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crush(a)crushkill.com
Created an attachment (id=14827)
--> (http://bugs.winehq.org/attachment.cgi?id=14827)
warn+all Trace output when running Setup.exe
When running the Ableton Live 7.07 (trial version) setup program to install,
the setup program crashes as soon as the "licensing agreement" window is
supposed to show up.
This previously worked fine under wine 1.0.
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http://bugs.winehq.org/show_bug.cgi?id=14467
Summary: Photoshop CS2 update installer doen't work...
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jxjani(a)gmail.com
Hi,
In wine 1.1.1 ,I couldn't update to Photoshop 9.0.2 from adobe website.The
installer stops midway and doesn't do anything.I downgraded to Wine 1 and it
worked.
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http://bugs.winehq.org/show_bug.cgi?id=13890
Summary: Zmodeler: freezes and crashes
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=7572
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=13979)
--> (http://bugs.winehq.org/attachment.cgi?id=13979)
The small log that I got in the terminal on my attempt to see what the problem
was. Notice it has OpenGL errors... fixme! :)
I am running WINE 1.0 RC4 on Ubuntu hardy. So far so good, but when I run
Zmodeler I get the attached file (terminal log) just before it crashes.
It loads but does nothing (freezes) and I have to terminate it.
I have a Nividia Geforce FX5200 PCI. All other programs work graphics wise but
this one... :-/ Please help, I use this one often. :)
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http://bugs.winehq.org/show_bug.cgi?id=12862
Summary: Fullscreen does not appear correctly
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
URL: http://prdownloads.sourceforge.net/yabause/yabause-
0.9.4-win.zip?download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.jrp015(a)gmail.com
I think this may be a regression from 0.9.58, but I need to go back and verify.
When changing to fullscreen, the screen does not seem to be detected properly
and you end up with a smaller window instead. At this point, I've been unable
to switch back to original non-screen normal operation in the same session.
This may be related to another bug I'm about to post.
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http://bugs.winehq.org/show_bug.cgi?id=12692
Summary: Final Reality: DX5 benchmark fails to start
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://www.3dconcept.ch/files/benchmark.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Hi there,
the DirectX 5 based benchmark "Final Reality" fails to start up. It never even
creates a window. In my case the virtual desktop does not appear.
I post the console log inline (because it's rather short):
fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:win:EnumDisplayDevicesW ((null),0,0x32f69c,0x00000000), stub!
err:ddraw:PixelFormat_DD2WineD3D 16 bit RGB Pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D 32 bit RGB pixel format does not match
err:ddraw:PixelFormat_DD2WineD3D Invalid dwRGBBitCount in Pixelformat structure
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:wgl:X11DRV_GetPixelFormat Unable to find a WineGLPixelFormat for
iPixelFormat=0
err:d3d:CreateContext SetPixelFormat failed on HDC=0x394 for iPixelFormat=1
err:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Failed to create a new
context
fixme:ddraw:D3D7CB_CreateAdditionalSwapChain (0x133090) call to
IWineD3DDevice_CreateAdditionalSwapChain failed
err:ddraw:IDirectDrawImpl_CreateSurface IDirectDrawImpl_AttachD3DDevice failed,
hr = 8876086a
fixme:ddraw:DllCanUnloadNow (void): stub
Any traces needed?
Thanks,
Tobias Jakobi
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http://bugs.winehq.org/show_bug.cgi?id=12558
Summary: Can't record long MIDI sysex data
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ramalhais(a)serrado.net
Using WINE from CVS (2008-04-12) and trying to run VDrumLib to capture sysex
messages from a Roland TD-6 drum module, VDrumLib can't capture the whole sysex
messages sent from the TD-6, and i get some "fixme:" messsages from WINE. See
the attached WINE output. I tried to change the way
wine/dlls/winealsa.drv/midi.c saves the incoming data but i don't understand
how buffer allocation is done or how it is passed to the apps. Need some help
:)
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http://bugs.winehq.org/show_bug.cgi?id=11729
Summary: Unreal Tournament: dinput mode makes game unplayable
Product: Wine
Version: 0.9.56.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
new Unreal Tournament bug after the "error on exit" bug was fixed. This one is
different however, because it has to do with input.
The problem is that once you active direct input in the UT configuration menu
and restart (so the change becomes active) the input sort of stops working.
What exactly happens:
I'm currently not talking about being in-game. I'm just in the menu where you
land after pressing ESC in the intro sequence. Upon pressing ESC you end up
with the cursor in the upper left position on the virtual windows (currently
using virtual desktop, so debugging is easier).
The first entry of the game menu is opened automatically (Game), and I can now
move the cursor through the opened game entry, selecting the children. Or I can
move over to the next entry (Multiplayer, Options, Stat, Tools, ...) and select
children there.
OK, this is when dinput is OFF.
Now I go into the options, activate dinput and leave the game. Then I start the
game again and encounter this.
Upon pressing ESC the cursor is still transferred to the upper left position
and the menu opens.
What is different:
When clicking the menu "away" (click on non-menu components) and then trying to
open them again (by clicking on them) the menu item won't open (no drop-down
effect). I can hear the soundeffect of the menu opening, but nothing more. I
can even click something (suspecting that the menu is invisible, but there). So
the only thing I can do is switching the app to window mode (there is a button
in the upper right corner that does that) and then use the X-button on the
window to close the application.
Another difference is that marking checkboxes doesn't work anymore. I was going
to make another try and restarted the app, this time moving right into the
config menu to deactivate input. This works, because ESC always lets the menu
pop up. However removing the tick from the checkbox proved to be impossible.
I had to modify the UnrealTournament.ini to switch dinput off.
I created a log from the dinput run, going to attach this.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10611
Summary: VMware Infrastructure Client: Fails to install. MSIEXEC
high CPU usage
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.vmware.com/beta/server/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jmdoles(a)digitaldeviation.com
Created an attachment (id=9412)
--> (http://bugs.winehq.org/attachment.cgi?id=9412)
Console output from wine
When I attempt to install this application, it consumes large amounts of CPU
(60% on a dual core box) for about 30 minutes. Eventually it fails to install.
This application is contained in the Linux download package.
/vmware-server-distrib/lib/hostd/docroot/client
This was a clean wine install with .NET Framework 2.0 (required by this app).
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http://bugs.winehq.org/show_bug.cgi?id=13589
Summary: Team Fortress 2/TF 2: Black rectangles instead of the
correct sprites are displayed
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingo(a)gerth-ac.de
Created an attachment (id=13548)
--> (http://bugs.winehq.org/attachment.cgi?id=13548)
This image displays the bug. Note the black rectangles.
When somebody is hit in TF2, black rectangles instead of the fitting sprites
are displayed. I have attached a screenshot of this bug to show you its
behaviour.
I am using the latest version of TF 2 and the proprietary Nvidia drivers that
come along with Ubuntu 8.04 Hardy Heron.
If you need additional information feel free to ask me.
This is my first bug report at winehq, hooray ;-). I am sorry if it does not
meet the quality standards, but I'll try to improve my next bug report if you
let me know what/if I did anything wrong.
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http://bugs.winehq.org/show_bug.cgi?id=16110
Summary: Photoshop Elements 4.0 will not run
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
Running Photoshop Elements 4.0.exe does not work. The application silently
fails to launch with some output in the terminal about a fake device and
c:\windows\system32\photoshop.exe module not being present (verified that it is
not).
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=13826
Summary: Everest Poker fails to load
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.EverestPoker.org.uk
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=13875)
--> (http://bugs.winehq.org/attachment.cgi?id=13875)
Bash printout.
Following advice for using a native gdiplus.dll in bug 12906, Everest Poker
gets to the startup screen, then fails to progress.
Without the native gdiplus.dll, Everest Poker does not progress this far.
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http://bugs.winehq.org/show_bug.cgi?id=16248
Summary: Dragon Naturally Speaking 7: Regression
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdirk(a)sympatico.ca
Even though I had bought only "Dragon Naturally Speaking 7: Essentials", this
version used to work fine under Wine 1.1.7 . Thus, I had assumed to expect the
behavior to have been improved enough for the Essentials Edition to work from
now on.
But after upgrading Wine to version 1.1.9, a Regression took place. Still
installed properly, and having a user profile for me, DNS 7 no longer works.
The behavior is that after launching, the message appears "Initializing
Dictation". But this message stays, which should get replaced by something
else. For a fraction of a second, the toolbar menus become fully colored, which
would indicate that the program is ready for use. But next, the toolbar becomes
grayed again, and does not respond to input of any kind. The icon indicating
whether the microphone is switched on or not, stays unfilled. And trying to
position the mouse cursor over the toolbar, causes the Linux cursor to
disappear, for which reason the menus can also not be clicked on. Keyboard
shortcuts don't work. The system tray icon also stays unreachable by the mouse,
only displaying a trivial balloon but no menu. The toolbar fails to reposition
itself as it did before, onto any available window awaiting a dictation.
And after about a minute, the application dies.
Trying to re-establish an OSS sound driver audio profile succeeds with the
message that "The sound quality is unacceptable." But then trying to establish
an ALSA sound driver audio profile causes a crash before the new profile gets
saved. In this mode, the main toolbar has already gone into its unresponsive
mode, but control over the app's events is taken care of successfully by more
normal-looking windows.
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http://bugs.winehq.org/show_bug.cgi?id=12444
Summary: Serious Sam TFE lockups and input delays
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
Serious Sam TFE will frequently freeze for a short time for no apparent reason,
after which all user input is severely delayed (feels like the time of the
freeze approximately). So you end up pressing a key or moving the mouse and one
or three seconds later Sam moves. In between the freezes, the game is
completely smooth with no hints of stress. Strangely enough, loading such a
game will continue with the delayed input. Sometimes the game appears to catch
up again (I think prolongued time in the console is what does the trick), but
not for long. Resolution doesn't have anything to do with it, the same thing
happens in 640x480 and besides I've played Far Cry and Prey on this machine (in
my standard resolution of 1600x1200) without problems, so I doubt the machine
is too weak. I tried using native dinput.dll and msvcrt.dll, but that didn't
change anything. The game states it uses OpenGL for GeForce2 on my GeForce7900,
could this be a problem? I also tried disabling sound or using other network
devices, but to no avail either. Anything else I can try?
I'm aware of the native Linux ports, but these are highly beta and it doesn't
look like they'll finally be finished one day. They only work in 640x480, you
frequently fall out of the level and need console cheats to get back in, and
other stuff doesn't work at all (like the end fight). I was hoping to finally
be able to play the game as it was meant to be played...
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http://bugs.winehq.org/show_bug.cgi?id=13596
Summary: utorrent cannot associate with .torrent files
Product: Wine
Version: 1.0-rc3
Platform: Other
URL: http://download.utorrent.com/1.7.7/utorrent.exe
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
uTorrent's installer (and the program itself if asked) can associate uTorrent
with .torrent files. However, running wine start on a .torrent file with
uTorrent installed reports "Application could not be started, or no application
associated with the specified file." and does not open the file in uTorrent. On
Windows, start.exe does open .torrent files in uTorrent.
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http://bugs.winehq.org/show_bug.cgi?id=16148
Summary: Runaway 2: cannot install
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=17393)
--> (http://bugs.winehq.org/attachment.cgi?id=17393)
Installation debug
Runaway 2 installation process cannot start.
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http://bugs.winehq.org/show_bug.cgi?id=14345
Summary: Clickable text doesn't appear on Garmin Mobile PC
installation screen
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dcovert(a)comcast.net
Created an attachment (id=14643)
--> (http://bugs.winehq.org/attachment.cgi?id=14643)
winedbg stack trace after splash screen appears, and process is qiuet.
I am running wine 1.0 on an eee pc. Wine installs fine, and I can run notepad
and explorer.
I am trying to install Garmin Mobile PC.
on a 'real' pc, a splash screen appears, then some clickable text
(Install Exit)
in Wine, the splash screen shows up, but no more text, then everything
is quiet. Running this in winedbg, shows the application has made a
call to GetMessageW, as if it were waiting for me to click.
I have probed the splash screen, but can't find the active area.
I realize that this is not 'the most current version'
I considered 'making sure that the libraries were up to date' -
the eee pc is a Xandros release, (Debian based). Running
apt-get build-dev wine suggests that I'll need to install 64 updates,
which worries me a bit.
I ran StraceNT while starting on a real pc, I can attach this if you want, but
it does not appear to be interesting.
the winedbg stack trace appears similarly uninteresting, but I've attached it.
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http://bugs.winehq.org/show_bug.cgi?id=12093
Summary: Desktop icons displayed no more
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oponek(a)gmail.com
It is a regression. Wine was creating proper icons for applications in desktop
shortcuts but desktop icons are displayed no more.
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