http://bugs.winehq.org/show_bug.cgi?id=12787
Summary: Magic Online III crashes at startup in .net 2.0 with
System.IO.FileNotFoundException: Could not load file or
assembly 'System, Version=2.0.0.0
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.wizards.com/default.asp?x=magic/moliii2/downl
oad
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With yesterday's git, Magic III installs fine in an empty .wine directory,
but the game itself (renamer.exe) crashes early in .net 2 initialization
with bug 10467:
Unhandled Exception: System.TypeInitializationException: The type initializer
for 'System.Globalization.TextInfo' threw an exception.
at System.Globalization.TextInfo.GetNativeTextInfo(Int32 cultureID)
at System.Globalization.TextInfo.get_InvariantNativeTextInfo()
...
Work around that by copying http://kegel.com/wine/l_intl.nls to
drive_c/windows/system32/
The next problem is a crash with
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or
assembly 'System, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from
HRESULT: 0x80070002^M
File name: 'System, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089'^M
at Renamer.Renamer.Rename()^M
at Renamer.Renamer.Main(String[] args)
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http://bugs.winehq.org/show_bug.cgi?id=12734
Summary: Vanguard trees/leaves in face (billboard X axis not
locked?)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
When walking around in Vanguard SoH, the trees bend down toward you as you
approach and the leaves get stuck in your face, obscuring your view. This tends
to discourage exploration of and participation in heavily treed areas. Turning
down tree detail limits the issue to some extent, but it is still there. What
it looks like is some sort of billboarding glitch where the rotation axis is
either substituted or not being locked properly.
Todo: If I get time during my busy schedule, I may attempt to write a simple
test case for Windows based on the NeHe tutorials and trace it. If you have
more time/knowledge and can duplicate the problem, feel free. It does seem like
it might be a simple typo, but where?
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http://bugs.winehq.org/show_bug.cgi?id=10691
Summary: Dragon Naturally Speaking 9 can't enter text into
Firefox window
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
DNS 9 can enter text into Notepad, but not into Windows Firefox 2.0.0.8.
Two lines from the log look somewhat suspicious:
fixme:oleacc:AccessibleObjectFromWindow 0x20032 0
{618736e0-3c3d-11cf-810c-00aa00389b71} 0x34f680
fixme:menu:GetSystemMenu not supported on other process window 0x20032
Incidentally, roughly this same problem was reported three years ago:
http://www.kerneltraffic.org/wine/wn20051104_298.html#4
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http://bugs.winehq.org/show_bug.cgi?id=10687
Summary: Dragon Naturally Speaking 9 gets stuck on "Click File"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat:
Follow current best recipe for installation:
Close all other apps (esp. Firefox)
Run Audacity and make sure you can record and play back
Run winecfg and select OSS (ALSA stutters horribly lately)
Then do following script:
test -f wordview.exe || wget
http://downloads.pcworld.com/pub/new/business/word_processing/wordview.exe
cp wordview.exe ~/.wine/drive_c/wvinstall.exe
mv ~/.wine/dosdevices/z: ~/.wine/dosdevices/oldz
cd ~/.wine/drive_c
wine wvinstall.exe
cd ../..
mv ~/.wine/dosdevices/oldz ~/.wine/dosdevices/z:
sh winetricks fakeie6 gdiplus vcrun6
wine /media/cdrecorder/setup.exe
Train as normal (avoid Dave Barry and Alice In Wonderland samples,
as they have text that can't be seen in Wine)
Start Dragonpad (click on mic, tools / dragonpad)
Say a few words to make sure it's working
Say "Click File"
Say a few words, note that none of them are recognized.
Occasionally some of the words you say after Click File
come out after you quit Dragonpad, so something's getting
stuck somewhere.
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http://bugs.winehq.org/show_bug.cgi?id=10163
Summary: Thomas Guide Digital Edition 2005 doesn't start
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.thomas.com/prod/tgde/tgde.html
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This cd-rom came with a Los Angeles map I bought
a few years ago, but somehow I never filed a
bug for it until now. Go figure... anyway, the
first hitch is the installer wants mshtml.dll in system32,
so I sent a patch for that,
http://winehq.org/pipermail/wine-patches/2007-October/045726.html
The next hitch is, starting the app just yields
a dialog box that says "?". If you do
sh winetricks jet40
the dialog box changes to say
"Item not found in this collection."
So Jet isn't happy somehow?
There's one err on the console:
err:ole:CoGetClassObject class {444c8d5a-87a0-494c-a7b2-3df16e1d5cce} not
registered
No idea what that is, but it happens way earlier in the +relay
log than the "item not found" string.
None of native dcom98, mdac27, msxml3 help.
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http://bugs.winehq.org/show_bug.cgi?id=15664
Summary: Quake live beta - can't install firefox/IE plugin for QL
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wujek_bogdan(a)tlen.pl
It is impossible to install firefox plugin for Quake Live beta.
After executing QuakeLiveNP.msi file an error apears:
"The installer was interrupted before Quake Live Mozilla plugin could be
installed. You need to restart the installer and try again
"
I have also tried to install plugin for IE. Instalation was successful, but
game (and IE browser) crashes while executing.
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http://bugs.winehq.org/show_bug.cgi?id=14413
Summary: Freedom: First Resistance problems
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Makitk(a)gmail.com
Created an attachment (id=14729)
--> (http://bugs.winehq.org/attachment.cgi?id=14729)
Open command + log for Freedom - First Resistance
Freedom: First Resistance (Labeled to work with Win98 on the box, hence having
set wine to Win98 mode) often fails to load past the first screen (Rotating
logo and text saying: loading config file) or manages to load full screen in
800x600 mode.
Exiting Freedom: First Resistance forces the normal desktop to appear in
800x600 mode. (I usually run 1600x1200)
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http://bugs.winehq.org/show_bug.cgi?id=12512
Summary: Ctrl+Home and Ctrl+End don't match Windows behaviour for
the edit control
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Run notepad from wine
2. Enter "Hello
World"
3. Go to the beginning of the document
4. Press Ctrl+End
This should take you to the end of the document. Instead, it takes you to the
end of the current line (like End does).
5. Go to the end of the document
6. Press Ctrl+Home
This should take you to the beginning of the document. Instead, it takes you to
the beginning of the current line (like Home does).
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http://bugs.winehq.org/show_bug.cgi?id=16234
Summary: World Of Warcraft: chat + minimap major graphic glitchs
ATI
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.guzman85(a)gmail.com
Created an attachment (id=17487)
--> (http://bugs.winehq.org/attachment.cgi?id=17487)
In this area the runs ok
Hello, (It's my first bug submit, correct me if i did something wrong)
I have:
Dell studio laptop
Ubuntu 8.04
kernel: 2.6.24-21-generic
Intel Core 2 Duo T5800 2GHz
ATI Mobility Radeon 3450
I installed the latest ATI Restricted drivers and when i can play the game in
opengl.
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http://bugs.winehq.org/show_bug.cgi?id=15598
Summary: Full Screen mode in World of Warcraft (WoW) broken in
1.1.16 with Gnome.
Product: Wine
Version: 1.1.6
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dfgilbert(a)50ftRobot.com
Full screen mode in world of warcraft is broken in 1.1.16 with Gnome. When
using gnome and launching the game, the gnome panels are displayed over the
game window. It then makes the mouse freak out and making the game un
playable, almost as if the mouse is trying to decide whether it's on the
desktop or in the game window.
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http://bugs.winehq.org/show_bug.cgi?id=13209
Summary: Autoexecutable msi installer from XSens fails.
Product: Wine
Version: 0.9.61.
Platform: Macintosh
URL: http://xsens.com/Static/Documents/UserUpload/Xsupport/MT
SDK_v3.0.2.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carl.fischer(a)laposte.net
Created an attachment (id=13042)
--> (http://bugs.winehq.org/attachment.cgi?id=13042)
Wine terminal output
I'm trying to install a piece of software that seems to be an
autoexecutable MSI installer (if that's the correct term). When I run it
a small 'Setup' window pops up for about 30 seconds but the content
never gets painted. Then the installer quits and I get the msiexec usage
message. Software available from
http://xsens.com/Static/Documents/UserUpload/Xsupport/MTSDK_v3.0.2.exe.
The installer runs OK on native Windows and the previous version of the
same software (released in Feb 2007) installs OK in Wine.
Installation starts if I extract the .msi file with:
dd if=MTSDK_v3.0.2.exe of=MTSDK_v3.0.2.msi bs=512 skip=488
and then run 'wine msiexec /i MTSDK_v3.0.2.msi'. Note that this then fails for
other reasons [http://bugs.winehq.org/show_bug.cgi?id=13054].
The .exe file can also be unpacked with cabextract but this doesn't help
install it.
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http://bugs.winehq.org/show_bug.cgi?id=13054
Summary: XSens SDK installer won't handle 'Next' button
Product: Wine
Version: 0.9.61.
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carl.fischer(a)laposte.net
Created an attachment (id=12814)
--> (http://bugs.winehq.org/attachment.cgi?id=12814)
wine terminal output
Trying to install this software:
http://xsens.com/Static/Documents/UserUpload/Xsupport/MTSDK_v3.0.2.exe.
.exe won't install so first step was to extract the .msi file with:
dd if=MTSDK_v3.0.2.exe of=MTSDK_v3.0.2.msi bs=512 skip=488
Running 'wine msiexec /i MTSDK_v3.0.2.msi' starts the installer but when it
reaches the page that asks for the name, organisation and registration number,
the 'Next' button no longer responds and wine prints an 'unhandled control
event' message. Same message if I just hit the Return key. Clicking 'Back' or
'Cancel' has the expected effect but there is no way to get any further in the
installation process.
I don't think a valid serial number is required to test this. If a wrong number
is entered there should be an error dialog.
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http://bugs.winehq.org/show_bug.cgi?id=9784
Summary: Wine Emulators hangs with no error
Product: Wine
Version: 0.9.45.
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: youngjova(a)optonline.net
I'm running a program for remote control software and the program boots with
the intial screen but then just hangs with out an error. The attached code it
was happens in the terminal, and I get up and leave an come back in 30 minutes
and same screen.
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http://bugs.winehq.org/show_bug.cgi?id=15413
Summary: dualcad crashes into msvcrt
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pcscad.com/setupdualcad.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
a user sent this into appdb, and i gave it a try . When you start the app,
choose "new", enter a name for the new drawing, and hit enter. Then try to draw
a rectangle for example, and it crashes. With native msvcrt it works fine
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http://bugs.winehq.org/show_bug.cgi?id=15298
Summary: Highway Pursuit crashes with a X Error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://retrospec.sgn.net/game-
links.php?link=highwaypursuit
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: divan.burger(a)gmail.com
Created an attachment (id=16118)
--> (http://bugs.winehq.org/attachment.cgi?id=16118)
Crash_Log.txt
Highway Pursuit, a arcade racing game, installs perfectly but crashes with a X
Error when you try to start it. This did not happen with earlier versions (like
1.1.2) as can be seen in the AppDB.
It complains that Wine is trying to lock a already locked connection. A fixme
of "WineD3D_ChoosePixelFormat : Add OpenGL context recreation support to
SetDepthStencilSurface" is found just before that line.
The log file is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15243
Summary: Google Chrome URL bar edits and text selections always
begin at start of bar
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Regardless of where the URL bar is clicked to begin editing or selecting text,
the cursor begins the action from the start of the URL bar. Probably some sort
of richedit bug.
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http://bugs.winehq.org/show_bug.cgi?id=15209
Summary: winedbg has an infinite loop at
wine/programs/winedbg/memory.c:426
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15965)
--> (http://bugs.winehq.org/attachment.cgi?id=15965)
The backtrace made by another winedbg instance of the other winedbg.
What I did:
I typed bt to get the current backtrace. I didn't notice that the backtrace is
incomplete and typed list -. I waited some seconds and then I did [control] +
[c]. That didn't help and I pressed the key combination again multiple times.
As that didn't help I decided to give the program about 10 more minutes, but
still the program was frozen. I started another winedbg instance and attached
the one who could be in an infinitive loop. With that other instance I tried to
find the infinitive loop. I think I have found it at:
wine/programs/winedbg/memory.c:426
as I can execute the "n" command multiple times, but the program will not leave
the loop. I might be wrong.
Used wine version: c2de38ea47046039d21c2ef38e8c4b01d95663f5 + one test patch of
mine.
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http://bugs.winehq.org/show_bug.cgi?id=15201
Summary: Google Chrom crashes when downloading an exe file
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15956)
--> (http://bugs.winehq.org/attachment.cgi?id=15956)
Terminal output after crash running chrome with --no-sandbox --new-http
Google Chrome crashes when downloading an executable file. Other types of
downloads appear to be fine.
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http://bugs.winehq.org/show_bug.cgi?id=15141
Summary: Embedded window does not scroll with main window
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=13635
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsh(a)linux.ucla.edu
I noticed this with flash videos (any youtube.com/watch page). If you scroll
the page down, the video just sits there as the rest of the page goes by
underneath. The embedded window may get clipped at a certain point. I see the
debug output
X11DRV_SetWindowRgn not supported on other thread
so this is most likely the problem.
Sometimes flash videos appear upside-down (currently-watched videos on the
youtube homepage, and lots of stuff on http://worstofmyspace.com/). I'm not
sure if this is related to this bug or not.
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http://bugs.winehq.org/show_bug.cgi?id=15116
Summary: Google Chrom URL bar does not render properly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15812)
--> (http://bugs.winehq.org/attachment.cgi?id=15812)
Test case isolating Google Chrome URL bug
The status bar in Google Chrome is not rendering properly. Google Chrome
intercepts the BeginPaint and EndPaint messages for the URL bar (see
autocomplete_edit.cc in their chromium source) and uses a memory mapped DC for
the bar itself. An initial workaround uses winetricks:
winetricks riched20 riched30
Attached is a small test case that reproduces the bug. It creates a RichWindow
view that inherts from CRichEdit. RichWindow intercepts BeginPaint / EndPaint
messages and uses a memory mapped DC, as done in Google Chrome. The RichWindow
is used in a simple application that displays the same behavior as the Google
Chrome URL bar.
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http://bugs.winehq.org/show_bug.cgi?id=15074
Summary: System Shock 2: randomly disappearing sound (esp. when
loading level)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.download.com/System-Shock-2-demo/3000-7539_4-
10031250.html
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
CC: m.b.lankhorst(a)gmail.com
In recent builds sound started disapppearing randomly in SS2 (retail version
2.3). It's semi-random but with a reasonable consistence it can be produced by
entering-quitting menu (from the actual game level) or when going into "loading
zones" between levels.
This isn't occuring in wine-1.1.2. I did a regression test and got this:
2cd620802a3a7a1011a89c301270737ac1a1cfe5 is first bad commit
commit 2cd620802a3a7a1011a89c301270737ac1a1cfe5
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Aug 8 20:50:02 2008 +0200
winealsa.drv: Add ability to recover from underruns to directsound driver.
Fixes handling of buffer underruns that might still occur.
Makes sense to me, because the moments when the bug occurs are the mostl likely
to cause a CPU-load spike and buffer underruns. After reverting the patch, I
don't get the problem any more in current git.
There is a demo for the game, I added it to URL, but, unfortunately, the
problem is not as readily reproducible there as it is with full retail version,
for unknown reason (sound does seem to disappear sometimes after going to and
from menu / sound settings).
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http://bugs.winehq.org/show_bug.cgi?id=14994
Summary: Haskell's removeDirectoryRecursive fails on Wine
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=15616)
--> (http://bugs.winehq.org/attachment.cgi?id=15616)
testcase
attached is a test executable which does the shell equivalent of
mkdir -p wine-bug/1
touch wine-bug/1/xyz
rm -rf wine-bug
Works fine on Windows XP, fails under wine-1.1.2-551-g34aa6b7 with the message
"Directory not empty"
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http://bugs.winehq.org/show_bug.cgi?id=14913
Summary: Regression: Dawn of war, transperent characters become
invisable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja.gofer(a)gmail.com
Regression in current git version since 1.1.2. Chracters in the game that are
opaque, such as infiltartors, have become compleatly invisable. and cannot be
seen.
This only happens in certain maps, such as "deadman's crossing", but onces the
effect of the bug has kicked in, it will happen on all maps after that, until
you restart the game.
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http://bugs.winehq.org/show_bug.cgi?id=14781
Summary: Kontakt, Kore Player: crash on start
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.profittlich(a)gmx.de
Created an attachment (id=15319)
--> (http://bugs.winehq.org/attachment.cgi?id=15319)
Let RegisterDeviceNotificationW behave like RegisterDeviceNotificationA
Kontakt 3.0.2, Kore Player 2.0.3 and probably more applications from Native
Instruments crash on startup.
Both apps call RegisterDeviceNotificationW() before crashing. This is a stub
and always returns 0 (=failure). RegisterDeviceNotificationA() behaves
differently and returns a fake handle. When I change
RegisterDeviceNotificationW() to match RegisterDeviceNotificationA()'s
behavior, both apps work as expected (see patch).
Demo versions of those applications can be downloaded from
www.native-instruments.com, but you need to register to obtain a download link.
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http://bugs.winehq.org/show_bug.cgi?id=14779
Summary: Painkiller regression - Make game crash
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.painkillergame.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Created an attachment (id=15316)
--> (http://bugs.winehq.org/attachment.cgi?id=15316)
Output in the terminal when crashing
In latest version of wine, painkiller doesn't start anymore. It output some
lines in the terminal (see attached log) and exit.
I did a regression test, and the problem comes from this patch :
54ae3ebfd4bc6fab1e322b92fe84909535f9f26e is first bad commit
commit 54ae3ebfd4bc6fab1e322b92fe84909535f9f26e
Author: H. Verbeet <hverbeet(a)gmail.com>
Date: Wed Jul 9 17:59:39 2008 +0200
wined3d: Destroy depth_blt resources in the backend's destructor.
No need to expose this in the interface.
:040000 040000 b94c1412e2d815f4abda0a5a013d9470975c12ec
dad8c29b5afcb77f83d1b6b1f34ab9e3567deb94 M dlls
To reproduce the bug, simply start painkiller and it will crash before
displaying the introduction screen.
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http://bugs.winehq.org/show_bug.cgi?id=14773
Summary: Adobe Photoshop CS3 crashes at startup on unimplemented
function gdiplus.dll.GdipGetFontHeight, GdipGetFontStyle
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://adobe.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Adobe Photoshop CS3 crashes on startup (after the trial dialog), complaining
wine: Call from 0x7b840ed0 to unimplemented function
gdiplus.dll.GdipGetFontHeight, aborting
wine: Call from 0x7b840ed0 to unimplemented function
gdiplus.dll.GdipGetFontStyle, aborting
(plus
wine: Call from 0x7b840ed0 to unimplemented function gdiplus.dll.GdipGetFamily,
aborting
but that one is already entered as bug 14422.)
winetricks gdiplus gets past this and lets you actually start the trial app.
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http://bugs.winehq.org/show_bug.cgi?id=14751
Summary: Max Payne 2: PP effects produce black screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
I already mentioned in http://bugs.winehq.org/show_bug.cgi?id=14724 that MP2
breaks even more in current git master (snapshot from today, latest commit is
428fd07e73c08e01f463982fab0d4b4267695b8f).
Tested this with ORM=fbo and PPE=medium.
The screen simply goes black as soon as PP effects are used.
Regression testing between wine-1.1.2 (no such issue there) and
428fd07e73c08e01f463982fab0d4b4267695b8f reveals that this commit introduces
the problem:
[bc4435e4063c70d0ef2fcc2ab7bb6df3efcfc0e7] wined3d: Use a hashmap to store the
ffp shaders.
Adding Stefan Dösinger to CC.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=14744
Summary: Burning Sea: draw regression under alpha UI elements
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam.torgerson(a)colorado.edu
CC: stefan(a)codeweavers.com
I recently noticed when upgrading Wine from 1.1.0 to 1.1.2 that a drawing
glitch is encountered under Pirates of the Burning Sea. There is a very bad
flickering under alpha-blended UI elements and also on in general on the sea.
I've done a git bisect and it looks like this is the patch that caused it:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=2d4d18b59dc26b8aee045…
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http://bugs.winehq.org/show_bug.cgi?id=14724
Summary: Max Payne 2: PP effect performance (ORM=fbo)
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.rockstargames.com/maxpayne2/mp2_downloads.htm
l
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: onety-three(a)gmx.net
Hi,
this bug is about performance issues with post-processing (PP) effects in the
demo of the game "Max Payne 2".
This bug is only about issues that happen when OffscreenRenderingMode is set to
fbo. Please don't report issues with backbuffer or pbuffer mode here.
This is a split from this bug:
http://bugs.winehq.org/show_bug.cgi?id=14038
Furthermore the bug should only focus on performance issues, since there are a
lot more issues with PP effects, which are not related to performance.
The problem mostly seems to happen on nvidia Geforce FX 5xxx series cards.
Where are PP effect used in the game:
- Bullettime mode is using a sepia tone filter
- Cutscenes are motion blurred
What is BAD performance: One frame rendered every 5 seconds, which makes the
game essentially unplayable.
While cutscenes can be skipped, bullettime is crucial for the game and I'm sure
there is noone out there who has finished it without using the feat.
There are two PP effect modes selectable ingame:
(i) medium (which is the better working one)
(ii) high (this is the more problematic one)
The issue itself:
PP effects used in the game lead to severe slowdowns, resulting in BAD
performance (as described above).
People confirming the problem:
(i) Me, with a Geforce FX 5900
(ii) Frank Roscher, with a GeForce FX 5700
Driver versions:
(i) Currently I have version 173.14.09 installed, but the problem also existed
with nvidia-drivers-100.14.19
(ii) Frank has reported the problem with driver version 169.12
Possible reasons for the slowdown:
The nvidia Geforce FX 5xxx series does report OpenGL 2.0 capabilities in the
glxinfo, but does NOT explicitly advertise the GL_ARB_npot in the extension
string.
The only NPOT-like extension advertised is the texture_rectangle one.
OpenGL 2.0 support however implies support of GL_ARB_npot, since this one is
now in core. Stefan Dösinger comments on that behaviour in
http://bugs.winehq.org/show_bug.cgi?id=14038#c28
According to him the FX hits a (slower) software fallback as soon as the
ARB_npot/"unconditional NP2 support" extension is used.
That also seems to be the core of the problem. Wine should not use
unconditional NP2 for the FX and instead of the (conditional) texture_rectangle
support, which should be supported by the FX in hardware.
New problems arise in latest git master when disabling usage of NP2 in
directx.c (by commenting out the line with the extension).
I will comment on these (new) problems later.
----------------------------------------------------------------------------
But first, some HISTORY about the problem:
With PPE (PP effects) = medium (and a resolution of 800x600):
wine-0.9.25: Performance in bullettime is OK, but visuals are suffering from
cropping bug (*) and room-disconnection errors (**)
---- somewhere here the cropping bug is solved for fbo ----
wine-0.9.45: Performance in bullettime is OK, visuals are also OK (no cropping,
no room-disconnections)
But there is a problem with intro and outro videos (those are not rendered
fullscreen and leave a lot of black borders around them)
wine-0.9.56: Performance in bullettime is OK, visuals also OK
No problems with intro/outro videos
---- somewhere here is currently the best version to play MP2 ----
wine-1.0.0: Performance in bullettime is OK, visuals also OK
texture_shader FIXMEs flooding the console (not only in scenes with PP effects)
wine-1.1.0: Same like wine-1.0.0
wine-1.1.1: Same like wine-1.0.0, furthermore in scenes with PP effects (not
only bullettime) these FIXMEs flood the console (I filtered the ones about
nvts):
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913
fixme:d3d_shader:shader_arb_deselect_depth_blt >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glDisable(GL_VERTEX_PROGRAM_ARB) @
arb_program_shader.c / 1840
wine-1.1.2: Performance in bullettime is BAD (same applies to PP effects in
cutscenes), visuals however are OK
nvts FIXMEs are gone, but there are new ones which are generated while PP
effects are displayed on screen:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 920
wine git master from 2.8.2008: Performance like wine-1.1.2, visuals are now
completly broken - the screen goes black after going into bullettime, returns
to normal view after bullettime is over (takes some time after pressing the bt
key again). The FIXMEs from wine-1.1.2 are still there.
We see here that MP2 is gradually broken.
(*): For the cropping bug see: http://bugs.winehq.org/show_bug.cgi?id=14686
(**): A screenshot is going to be attached
----------------------------------------------------------------------------
With PPE (PP effects) = high (and a resolution of 800x600):
wine-0.9.25: Performance is BAD, sepia filter is correctly applied, but game
suffers again from the room-disconnection bug, no cropping issue here.
Cutscenes however are rendered incorrectly, looks like some sort of zooming is
going on.
wine-0.9.45: Performance is OK, both bullettime and cutscenes are rendered
correctly (no room-disconnections, sepia filter correct, motion blur working),
BUT:
As soon as PP effects are used the used screen content is shrinked to a subarea
of the original screen. Note that this is NOT a cropping effect, it's just that
the rendered pictures are now confined in the subarea.
Like with PPE=medium the intro/outro videos are rendered incorrectly.
Apart from that this is the best version if you wanna use high PP effects.
---- rendering breaks by introducing commit
d09cbcec91561186bee77aaba55b29cbf2d7e7ef ----
wine-0.9.56: This one has broken rendering. Performance is still OK, but as
soon as bullettime is enabled the screen is filled with a solid color.
HOWEVER cutscenes (which also use postprocessing) work without problems.
Cutscenes are rendered with motion blur, no cropping and GOOD performance.
wine-1.0.0: Like wine-0.9.56 but the nvts FIXME flooding is introduced.
Cutscenes still working perfectly, but bt is broken.
wine-1.1.0: Same like wine-1.0.0
wine-1.1.1: Same like wine-1.0.0, but now these FIXMEs flood the console as
soon as PP effects are used:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913
fixme:d3d_shader:shader_arb_deselect_depth_blt >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glDisable(GL_VERTEX_PROGRAM_ARB) @
arb_program_shader.c / 1840
---- commit c088edeae7fed4645fa3f34fb5bacc1eeaa87706 from Stefan Dösinger
fixes the bt sepia filter but introduces the major slowdowns ----
wine-1.1.2: Bullettime PP is restored, but performance is BAD now. Cutscene PP
has the same issues now, it suffers from major slowdown. As soon as PP effects
are used I see these FIXMEs on console:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 920
The nvts FIXMEs are gone with this version.
wine git master from 2.8.2008: Breaks even more, as soon as PP effects are on
screen the screen goes black. Leaving bt restores the scene, but when canceling
cutscenes the scenes stays black. I have to enter bt and leave it again to
restore the view. Very strange.
----------------------------------------------------------------------------
This concludes my current research (for now).
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=14716
Summary: distant objects not obscured by fog in bf1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
When looking into the distance, objects such as trees or shrubs do not appear
to be obscured by fog. See attachment.
Reverting the commit 14b24058d69d73ebf6b70bc36c8aa62993351079
wined3d: GL_ARB_fragment_program ffp implementation.
Author: Stefan Dösinger <stefan <at> codeweavers.com>
makes the objects display correctly.
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http://bugs.winehq.org/show_bug.cgi?id=14714
Summary: intermittant crashes while playing bf1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Somewhere in the last few commits that affect wined3d, a regression has
occurred which causes a crash somewhere about 10 minutes into play it seems to
reproduce itself. See attached log.
wine-1.1.2-43-g634d73e
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http://bugs.winehq.org/show_bug.cgi?id=14712
Summary: offcolour ingame text in Battlefield 1942
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
The commit 14b24058d69d73ebf6b70bc36c8aa62993351079
wined3d: GL_ARB_fragment_program ffp implementation.
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Makes the in-game text the wrong colour. Red and Blue are lighter than
normal, attached is a screenshot, and for comparison from bug 12943 see this
attachment where the colours are correct
http://bugs.winehq.org/attachment.cgi?id=14517 .
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http://bugs.winehq.org/show_bug.cgi?id=14706
Summary: Max Payne 2: Windows no longer transparent
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
somewhere between version 1.2.1 and git master (snapshot from today) a bug was
introduced that removes transparency of the ingame windows.
I'm going to provide a screenshot and the result of a bisect.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=14683
Summary: Microsoft Money 2007: Crash on program startup
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbodycott(a)comcast.net
Created an attachment (id=15151)
--> (http://bugs.winehq.org/attachment.cgi?id=15151)
Redirected output (&>) of "wine msmoney.exe", no special flags
When starting Microsoft Money 2007: Home and Business Edition for the first
time after an install, the program briefly shows its window frame with black
content and then crashes.
Wine version: wine-1.1.2-42-g9566051
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http://bugs.winehq.org/show_bug.cgi?id=14615
Summary: rks_trial game is drawn out of place in its window
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://kurotama.sakura.ne.jp/product/rks/download.html#t
rial
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
For the game Rosenkreuz Stilette, in windowed mode, the game is not drawn
correctly unless the window is at (0, 0) or bottom-left of the screen.
Otherwise, the game is offset in the window by as much as it is moved from the
corner.
Screenshot attached shows the problem (along with uninteresting Wine messages).
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http://bugs.winehq.org/show_bug.cgi?id=14578
Summary: Thief, System Shock 2 - video intros hang/crash in the
end
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
CC: m.b.lankhorst(a)gmail.com
After recent fixes, videos now start playing in Wine with builtin quartz.dll.
But some new problems now appeared.
There was a regression - some crashes because of "quartz: Fix reference leak in
avi splitter on end of stream." (28d6203ca9bd0ba17ce38e309f340b518f954c08)
patch. So far it appears to have been fixed by recently submitted "quartz: Fix
handling of zero byte samples and endofstreams".
The latter patch, although fixing the crash, seems to introduce hangs of intro
videos in Thief (i.e. it works before "fix reference leak", it crashes after
"fix reference leak" and it doesn't crash but hangs after also applying "fix
handling of zero byte samples". Very likely it simply exposes a previously
hidden underlying problem. Because, for example, system shock 2 (also a Looking
Glass game with similar engine) has some videos for which I can't find a
working Wine version, probably they always had this hang problem. I've analyzed
+quartz logs for differences, and it looks to me that the critical difference
is lack of AVISplitter_SendEndOfFile on the video (0) stream in NON-working
cases, which possibly makes game unaware that video ended. Non-working cases
have either "END OF STREAM" detected on stream 1 only or not at all.
+quartz log of Thief session in Wine build that works fine has:
err:quartz:AVISplitter_next_request END OF STREAM ON 1
trace:quartz:AVISplitter_SendEndOfFile End of file reached
[...]
err:quartz:AVISplitter_next_request END OF STREAM ON 0
trace:quartz:AVISplitter_SendEndOfFile End of file reached
+quartz log of Thief session in Wine build that hangs has no SendEndOfFile at
all.
+quartz log of System Shock 2 in Wine build that works for Thief (but SS2 still
hangs) has
err:quartz:AVISplitter_next_request END OF STREAM ON 1
trace:quartz:AVISplitter_SendEndOfFile End of file reached
System Shock 2 with 28d6203ca9bd0ba17ce38e309f340b518f954c08 and "fix zero size
samples" patch - can't compare because it now crashes (assert failed) :/
filesource.c:1250: FileAsyncReader_WaitForNext: Assertion `rtStop ==
rtSampleStop' failed.
This pattern shows when watching videos outside the game in the graphedit tool
as well.
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http://bugs.winehq.org/show_bug.cgi?id=14566
Summary: comctl32_test header: crash on win9x in
test_hdm_filterMessages at DestroyWindow
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=14918)
--> (http://bugs.winehq.org/attachment.cgi?id=14918)
test-output on win98
The test "header" for comctl32 crash on win9x on various systems.
Working systems as example:
comctl32 4.72.3110.1 with user32 4.10.0.1998
comctl32 5.81.4134,100 with user32 4.90.0.3000
crashed systems as example:
comctl32 5.81.4807.2300 with user32 4.0.0.950
comctl32 5.81.4916.400 with user32 4.10.0.2222
my system has:
comctl32 5.81.4916.400 with user32 4.10.0.2233
Attached is a log for the test with additional debug output.
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http://bugs.winehq.org/show_bug.cgi?id=14513
Summary: msysgit installer fails due to missing CreateHardLinkA
stub
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://msysgit.googlecode.com/files/Git-1.5.6.1-
preview20080701.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.barros(a)gmail.com
When attempting to install msysgit on wine-1.1.1-55-g6dd7f06, it fails with a
MessageBox "Runtime Error (at -1:0):\r\n\r\nCannot Import dll:Kernel32.dll.". A
relay trace shows the failure is because of a failed GetProcAddress of
CreateHardLinkA.
A message found at http://www.spinics.net/lists/git/msg53517.html confirms the
problem and has a patch which simply uncomments the stubs for CreateHardLinkA
and CreateHardLinkW on kernel32.spec. I tested uncommenting both stubs and it
is enough for the installation to succeed.
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http://bugs.winehq.org/show_bug.cgi?id=14381
Summary: Google Lively installer does not work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Created an attachment (id=14679)
--> (http://bugs.winehq.org/attachment.cgi?id=14679)
+relay,+seh,+tid
wine-1.1.0-402-g4904c80, installed firefox3.
The installer livelysetup.exe (sha1 220aba6d869e5c52428c7efbd249d7c89e95e77b)
exits silently.
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http://bugs.winehq.org/show_bug.cgi?id=14374
Summary: Diablo2:LOD Digital Distribution: "Agree" button never
enables
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neonphog(a)gmail.com
Created an attachment (id=14670)
--> (http://bugs.winehq.org/attachment.cgi?id=14670)
wine error log
The digital distribution of blizzard's Diablo II expansion "Lord of
Destruction" (and likely the original game as well) will not install.
The license agreement is supposed to enable the "Agree" button when you scroll
to the bottom, but does not.
The error log shows fixme errors from the mshtml module related to scrolling
(see attached).
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http://bugs.winehq.org/show_bug.cgi?id=14351
Summary: RtlpWaitForCriticalSection times out towards end of
tests
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
I've been getting a crash all the time in winetest since 1.0. Seems there is
not
a problem with any of the tests themselves (i.e. running make test works).
The last few lines of output from winetest is:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
1440x900x24 @0! (XRandR)
err:ntdll:RtlpWaitForCriticalSection section 0x7bc91824 "loader.c:
loader_section" wait timed out in thread 0039, blocked by 0036, retrying (60
sec)
wine: Critical section 7bc91824 wait failed at address 0x7bc3ab60 (thread
0039), starting debugger...
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc3ab60
I did a bisection and I got it to occur first at this commit:
commit 3434935f44eadecae1e8aa11d08142a40b671978
Author: Hans Leidekker <hans(a)it.vu.nl>
Date: Mon Jun 23 20:57:46 2008 +0200
wininet: Clear last error upon successful return from HttpSendRequest.
But when reverting this commit, it still happens.
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http://bugs.winehq.org/show_bug.cgi?id=14344
Summary: Morrowind crashes with: filesource.c:1355:
FileAsyncReader_EndFlush: Asserzione `!This-
>sample_list[x].pSample' fallita.
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattemod(a)gmail.com
I use Wine GIT and I could play Morrowind with wine-1.1.0-253-g2f1c7b1.
A few hours ago I updated my local GIT, recompiled and tried. Morrowind opens
normally, but when I try to load a game, it prints this out
filesource.c:1355: FileAsyncReader_EndFlush: Asserzione
`!This->sample_list[x].pSample' fallita.
(translation, just to be sure: Asserzione -> Assertion; fallita -> failed)
and then crashes (I'm going to attach backtrace). I found 'filesource.c' in
'dlls/quartz/', so I think it should be a quartz regression.
As I said, it worked with wine-1.1.0-253-g2f1c7b1 but not with current GIT
(this is the HEAD:
http://source.winehq.org/git/wine.git/?a=commit;h=2734fb44e0f4065179044b9eb…).
If I'll have some free time I'll try to identify the commit which caused the
regression, but it should be easy even without my help, considering the [small]
number of patches to check ;)
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http://bugs.winehq.org/show_bug.cgi?id=14333
Summary: WALL-E demo displays upside down.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://wall-e.playthq.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=14630)
--> (http://bugs.winehq.org/attachment.cgi?id=14630)
picture of error
The demo for wall-e displays upside down upon launch.
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http://bugs.winehq.org/show_bug.cgi?id=14326
Summary: CAJViewer 7.0 hangs on startup
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://viewer.cnki.net/cajview_page/CAJViewer%207.0.1.sf
x.exe
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hzhrong(a)gmail.com
Created an attachment (id=14606)
--> (http://bugs.winehq.org/attachment.cgi?id=14606)
error log on startup
CAJViewer is a thesis reader which is popular in Chinese education and research
institutions.
CAJViewer 6.0 runs on Wine, but 7.0 hangs on startup.
See attached log.txt
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http://bugs.winehq.org/show_bug.cgi?id=14261
Summary: Black rectangle covers most of the screen in Psychonauts
when using FBO
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
CC: stefandoesinger(a)gmx.at
Created an attachment (id=14552)
--> (http://bugs.winehq.org/attachment.cgi?id=14552)
screen shot of the problem
Big part of the screen is covered by a black rectangle. Some times it turns
white. Some times it disappears. And some elements are still drawn over it.
This happens only with OffscreenRenderingMode=fbo.
Regression is caused by this patch:
commit 2d4d18b59dc26b8aee04553671b942071d9213b9
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Jun 17 01:42:55 2008 +0200
wined3d: Delay render target activation.
The ActivateContext in SetRenderTarget was an old regression prevention,
but now it is time to remove it.
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http://bugs.winehq.org/show_bug.cgi?id=14250
Summary: richedit: Deleting text at end of edit control is
improperly handled
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
The following steps will show the bug:
1. Open Wine's Wordpad
2. Enter plenty of lines of text so that the vertical scrollbar appears (extra
lines are fine, and typing the line number for each line makes it easier to see
what is happening).
3. Move the cursor to the end of the text
4. Press enter followed by backspace
Builtin Result: The second last line will be repeated twice at the end until
the control is repainted by doings something like minimizing and restoring the
window.
Native Result: The text will not be scrolled despite the fact that the end of
the text is before the end of the control, and more text remains invisible
because of the scroll position.
Notes:
- Lines don't need to be deleted at the end of the text, as long as you scroll
to the end of the text.
- It doesn't matter how the text is entered or deleted, so instead of hitting
backspace on the last step feel free to move the cursor back and press the
delete key, select with the mouse and cut, or undo.
Wine seems to avoid having the scroll position so that there is extra space at
the end of the control when there is enough text to fill the control, but
native seems to allow this extra space to be shown. This is probably done like
this in Wine because scrolling manually with the mouse wheel or using the
scrollbar control doesn't allow the scroll position to be this far down.
I modified wordpad's status bar to print the scroll info via GetScrollInfo and
noticed that nPos and nMax increase and decrease with native richedit controls
when I add lines and remove lines to the end of the text without causing the
richedit control to seem to scroll. This might indicate that a copy of
SCROLLINFO.nPos might be stored in the richedit control.
This can be further shown with the following steps:
1. Open Wine's Wordpad
2. Enter plenty of lines of text. More than enough to cause the vertical
scrollbar to shown.
3. Move the cursor to the end of the text.
4. Increase the height of the window to increase the height of the richedit
control.
Builtin result: The text will be scrolled down so the end of the text is at the
end of the richedit control.
Native result: The text will remain in the same place, with extra space left at
the end of the control, until the richedit control is resized to be large
enough to show all the text. Once all the text can be displayed the scrollbar
will disappear, and start of the text will be at the top of the control.
I hope this is detailed enough, if not let me know which steps are not clear
enough to reproduce this.
I tested this on Windows and in Ubuntu 8.04 with native and builtin
riched20.dll on both platforms.
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http://bugs.winehq.org/show_bug.cgi?id=14249
Summary: Hearts of Iron 2: Armageddon crashes
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
Created an attachment (id=14541)
--> (http://bugs.winehq.org/attachment.cgi?id=14541)
Last 10000 lines of logging with WINEDEBUG=+tid,+quartz
Hearts of Iron 2: Armageddon version 1.2 occasionally crashes like this:
0022:err:ntdll:RtlpWaitForCriticalSection section 0x47ece44 "pin.c:
PullPin.thread_lock" wait timed out in thread 0022, blocked by 0009, retrying
(60 sec)
wine: Critical section 047ece44 wait failed at address 0x7ef9a930 (thread
0022), starting debugger...
A longer debug log is attached. I tried both with and without removing the avi
directory to skip the movies, this particular log is for a session where movies
are not found.
To reproduce, sit idle at the main menu for a few minutes.
Is it in some way related to bug 14161?
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http://bugs.winehq.org/show_bug.cgi?id=14241
Summary: FedExShipManager installer fails with
"fixme:msxml:domdoc_createNode unhandled node type 2"
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://fedex.com/us/software/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
wget http://kegel.com/wine/winetricks
sh winetricks dotnet20 vjrun20 wsh56 vcrun2005 vcrun2005sp1 vb6run
wget ftp://ftp.fedex.com/pub/us/software/FedExShipManager_2356.exe
wine FedExShipManager_2356.exe
This fails with the dialog
"The wizard was interrupted before FedEx Ship Manager could be completely
installed."
and the console output
fixme:msxml:domdoc_createNode unhandled node type 2
Doing
sh winetricks msxml3
lets the install complete; I'll file a bug for the first problem running it.
See also bug 12483 and possibly bug 3756 for other affected apps.
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http://bugs.winehq.org/show_bug.cgi?id=14161
Summary: quartz regression - crash in PullPin_Thread_Process
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
CC: m.b.lankhorst(a)gmail.com
Blocks: 12722
New quartz crash started occuring since commit
6aabf5d39e1a5bd13d95a9ad7a9b318f775c95fd (quartz: Create thread after
connection is made.). I get this with a game Thief The Dark Project where I'm
trying to fix another bug. Unfortunately, to even get far enough to see the
crash some hacks and semi-ready patches that I've in my tree are necessary,
e.g. hack for querying IFilterMapper from IFilterGraph (see
http://bugs.winehq.org/show_bug.cgi?id=12722). Also as of today's git reverting
6ad6ff0198df385706e53d246d0ca9b023dd758d and
d54c53a4b64223cb5744571b9f56064543e385c0 (different regressions that cause
program to go blow up earlier) is necessary to get to this crash. I don't have
much quartz test cases so I don't know what else may be affected. I'll attach a
+quartz log and I'll be around if any other info or patch testing is required.
So far I found out that it crashes in PullPin_Thread_Process(), because
This->fnCustomRequest is NULL, hope that helps.
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http://bugs.winehq.org/show_bug.cgi?id=14131
Summary: No sound in Morrowind using software mixing
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=14374)
--> (http://bugs.winehq.org/attachment.cgi?id=14374)
Wine output with software mixing
When running Morrowind on my integrated sound card (00:1b.0 Audio device: Intel
Corporation 82801I (ICH9 Family) HD Audio Controller (rev 02) and dmix for
software mixing) I do not get any sound or music in Morrowind (except for the
opening logo movie). When using a proper programmable sound card with hardware
mixing (05:02.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1
(rev 07)) I do get sound and music.
Comparing the logs one can see that the one using software mixing crashes or
hangs;
err:ntdll:RtlpWaitForCriticalSection section 0x2986348 "transform.c:
TransformFilterImpl.csFilter" wait timed out in thread 0009, blocked by 001d,
retrying (60 sec)
.
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http://bugs.winehq.org/show_bug.cgi?id=14024
Summary: Photoshop CS2 installer crashes immediately
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=14214)
--> (http://bugs.winehq.org/attachment.cgi?id=14214)
backtrace
The Photoshop CS2 trial installer crashes immediately with the current git. The
bad commit is:
commit efcdb202b2c37f1696f196955c6bbf4a523da4c3
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Jun 18 18:53:05 2008 +0900
winmm: Clear the fccType in mmioDescend for a not RIFF/LIST case.
one day after the release and we're back to breaking things. ;-)
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http://bugs.winehq.org/show_bug.cgi?id=14019
Summary: systray icon not displayed in dual screen
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeisom(a)gmail.com
I have found that utorrent doesn't display its systray icon unless
I switch from dual screen to single screen. When I login to twinview the
systray icon is missing but if I use nvidia-settings I can switch to a single
screen.
Then restart the utorrent and have a systray icon. Turning back on the screen
doesn't remove then icon and it works. However if I restart utorrent
it will be as before and no systray icon.
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http://bugs.winehq.org/show_bug.cgi?id=13855
Summary: CVS head dlls/msxml3/domdoc.c doesn't compile
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.ronis(a)mcgill.ca
Build has been failing for several weeks (I'm following the cvs head using
gcc-4.2.4). The error is:
/usr/bin/gcc -c -I. -I. -I../../include -I../../include
-I/opt/garnome-svn-2.23.3/include/libxml2 -I/opt/garnome-svn-2.23.3/include
-I/opt/garnome-svn-2.23.3/include/libxml2 -D__WINESRC__ -DCOM_NO_WINDOWS_H
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -O3
-march=pentium4 -ffast-math -funroll-loops -fomit-frame-pointer -o domdoc.o
domdoc.c
domdoc.c: In function 'domdoc_createCDATASection':
domdoc.c:1051: error: 'comment' undeclared (first use in this function)
domdoc.c:1051: error: (Each undeclared identifier is reported only once
domdoc.c:1051: error: for each function it appears in.)
make[2]: *** [domdoc.o] Error 1
make[2]: Leaving directory `/home/ronis/Project/notar/wine/dlls/msxml3'
I've tried purging the msxml3 directory and reloading, but I get the same
error.
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http://bugs.winehq.org/show_bug.cgi?id=13731
Summary: Unbreakable spaces are not rendered correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan(a)ernstfamily.ch
In French unbreakable spaces have to be used before or after some punctuation
marks (eg. :,;,etc.).
Wine fails to render these spaces in resources files and they are replaced by
squares.
Alexandre Julliard guess it might be some sort of font issue.
To reproduce :
LC_ALL=fr_FR.UTF8 wine notepad
Aide->À propos de Bloc-notes
And you'll see :
"Wine est une réalisation de[SQUARE]:"
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http://bugs.winehq.org/show_bug.cgi?id=13723
Summary: Sound buffer freed by both winealsa.drv and dsound
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
So, who owns the buffer? Looks like dsound and winealsa.drv
are having a little argument here. This doesn't happen on every
run, but it seems kinda bad:
$ cd dlls/dsound/tests
$ RUNTEST_USE_VALGRIND=1 ../../../tools/runtest -P wine -M dsound.dll -T
../../.. -p dsound_test.exe.so ds3d.c
...
Invalid free() / delete / delete[]
at notify_free (heap.c:199)
by RtlFreeHeap (heap.c:1284)
by DirectSoundDevice_Release (dsound.c:1285)
by IDirectSoundImpl_Release (dsound.c:304)
by IDirectSound_IDirectSound_Release (dsound.c:442)
by test_for_driver (ds3d.c:1004)
by dsenum_callback (ds3d.c:1281)
by DirectSoundEnumerateA (dsound_main.c:315)
by ds3d_tests (ds3d.c:1324)
by func_ds3d (ds3d.c:1344)
by run_test (test.h:421)
by main (test.h:470)
Address 0x466ef78 is 0 bytes inside a block of size 65,536 free'd
at free (vg_replace_malloc.c:323)
by snd_pcm_munmap (in /usr/lib/libasound.so.2.0.0)
by snd_pcm_hw_free (in /usr/lib/libasound.so.2.0.0)
by snd_pcm_generic_hw_free (in /usr/lib/libasound.so.2.0.0)
by snd_pcm_hw_free (in /usr/lib/libasound.so.2.0.0)
by (within /usr/lib/libasound.so.2.0.0)
by snd_pcm_hw_free (in /usr/lib/libasound.so.2.0.0)
by snd_pcm_close (in /usr/lib/libasound.so.2.0.0)
by IDsDriverBufferImpl_Release (dsoutput.c:274)
by DSOUND_PrimaryClose (primary.c:299)
by DSOUND_PrimaryDestroy (primary.c:331)
by DirectSoundDevice_Release (dsound.c:1268)
by IDirectSoundImpl_Release (dsound.c:304)
by IDirectSound_IDirectSound_Release (dsound.c:442)
by test_for_driver (ds3d.c:1004)
by dsenum_callback (ds3d.c:1281)
by DirectSoundEnumerateA (dsound_main.c:315)
by ds3d_tests (ds3d.c:1324)
by func_ds3d (ds3d.c:1344)
by run_test (test.h:421)
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http://bugs.winehq.org/show_bug.cgi?id=13672
Summary: mIRC 6.32 script editor crashes with assertion failure
in riched20
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.mirc.com/get.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13666)
--> (http://bugs.winehq.org/attachment.cgi?id=13666)
mIRC 6.32 backtrace
With Wine version wine-1.0-rc3-54-gb483b68, opening the script editor (Tools ->
Script Editor) causes an assertion failure in riched20. Installing native
riched20 through winetricks fixes the crash.
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http://bugs.winehq.org/show_bug.cgi?id=13552
Summary: eDrawings CAD Viewer crashes into shell32 while opening
a file
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted garbage test result for this app. It crashes into shell32
while trying to open a file (a *dwg file in my case) I' ll attach a log
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http://bugs.winehq.org/show_bug.cgi?id=13425
Summary: The Punisher demo sound effect from launcher gets stuck
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.gamershell.com/download_7780.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ode5002(a)blueyonder.co.uk
Created an attachment (id=13335)
--> (http://bugs.winehq.org/attachment.cgi?id=13335)
punisher demo hangs on loading with debug on and sound problem happening
The 'racking' sound effect that plays when you press play button in the
launcher game. It stays stuck all through the game.
You can workaround the sound by turning off 'Enable Launcher Sounds' check box
in the audio tab of the launcher setup.
I tried running the demo with the WINEDEBUG=+relay but the demo hangs on the
loading screen. The tail of that is in report_file.
I ran it normally from the console and the output of that is in the
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http://bugs.winehq.org/show_bug.cgi?id=13403
Summary: fcc hangs , unless using native dbghelp
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www3.firstclass.com/ClientDownloads/FC90ClientDow
nloadFiles/FC9106US.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user sumitted garbage test results into appdb, so i gave it a try as well.
The only output is:
fixme:dbghelp:SymGetModuleInfo64 Wrong size
That's it basically, nothing further happens. With native dbghelp (the app
comes with it's own dbghelp, so no need to copy it) it gets a lot further, the
tray icon comes up fine; not sure if a main window is also to pop up, i'm not
familiar with this program, but that might be subject of another bug report
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http://bugs.winehq.org/show_bug.cgi?id=13374
Summary: ComboBoxEx list get selected on mouse button down and
release
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=13272)
--> (http://bugs.winehq.org/attachment.cgi?id=13272)
comctl32: Added tests to show a ComboBoxEx bug caused by incorrect focus change
The quickest way to see the error is to use Wine's clone of wordpad. There are
two dropdown lists (ComboBoxEx controls) that are on the toolbar. Click the
button to drop down the list, then left click on an item in the list. You will
probably notice that the wrong item is selected, and if you do it slowly (i.e.
hold down the mouse button for a second then release it), then you will notice
that the selection is made and the list disappears when the mouse button is
pressed, and when it is released another selection is made even though the list
has disappeared.
I ran wordpad on Windows XP SP2, and noticed that the correct behavior is the
item is only selected when the mouse button is released.
Note that there are two other separate bugs that you might notice:
- The font size is 0 to start with (richedit bug)
- Selecting a new font size will give you an "Invalid number format" error when
the control loses control (wordpad bug)
- The selected items from the list are not applied until the combobox loses
focus (wordpad bug)
I have submitted patches that fix these other bugs to the wine-patches mailing
list.
I have done some created tests that show the bug is in ComboBoxEx from the
comctl32 and not in ComboBox from the user32 dll. I have attached the patch
that adds these, and will submit it to the wine-patches mailing list after I
get the bug number to mention in the commit message.
I did some debugging, and to my suprise it was a call to SetFocus was rolling
up the ComboBoxEx's list. Digging deeper I found it was actually the
WM_KILLFOCUS call to the window that previously had focus, which was the
ComboBox (a child of ComboBoxEx). The ComboBox saw that it was losing focus,
and what was losing focus it didn't recognize as itself, it's edit control, or
its list control, so it incorrectly decided to roll the dropdown up. It turns
out that what was losing focus was an edit control that ComboBoxEx and child
ComboBox control didn't know about created since, oddly enough, native Windows
does not use the child ComboBox's edit control.
My tests for ComboBox and ComboBoxEx show what had focus before and after
pressing the dropdown button, and selecting an item in the dropdown list. In
both causes the top level (main) window had intial focus. With ComboBox the
focus was correctly on the edit control after each of the mouse button up/down
messages are sent. For ComboBoxEx the focus was supposed to be on ComboBox
when the list is dropped down then on the edit control after it's rolled up,
according to my crosstests, but instead it was on the edit control after the
list is dropped down. Some debugging found that the focus was being changed to
the ComboBox, but each time it did that, the ComboBoxEx was notified with a
CBN_SETFOCUS command message, which had no case for it in the COMBOEX_Command
function, so the default case was used. The default case contains two lines
that sets the focus back to the edit control, thus causing the bug, however
taking out those lines caused missing notifications of the change.
Hopefully this is enough information for someone else more familiar with the
code to properly fix the problem.
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http://bugs.winehq.org/show_bug.cgi?id=13361
Summary: firefox 3 can't handle local paths in location window
[dogfood]
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Today I tried to install Acrobat Reader,
and for some reason it decided to use the
download manager rather than a direct download.
The download was interrupted (that's another story),
and the download manager left a handy link on the
desktop to resume the download. The launcher contained:
env WINEPREFIX="/home/dank/.wine-firefox" wine "C:\Program Files\Mozilla
Firefox\firefox.exe" C:\windows\temp\nosget_start_manager.html
That's not going to fly for several reasons:
1) the backslashes aren't quoted or escaped (but that's a different bug)
2) Firefox 3 on Wine doesn't seem to recognize
local paths as valid URLs; typing
c:\foo.txt
into the location window yields errors like
Firefox can't find the file at /c:/foo.txt.
Firefox 2 doesn't seem to have this trouble.
(I have not verified that Firefox 3 can handle c:\foo.txt
on Windows, but I'll eat a box of doughnuts if it can't.)
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http://bugs.winehq.org/show_bug.cgi?id=13343
Summary: Regression error in today's git, Microsoft Office 2003
won't install
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmuncrief(a)comcast.net
Between yesterday and today the installation of Microsoft Office 2003 was
broken in git. If you try to run the installation from the CD it will complain
that "D:\FILES\SETUP\setup.INI" doesn't exist and exits.
I confirmed that this is a filename case sensitivity problem (everything is
lower case on the CD - it's D:\files\setup\setup.ini) by copying the CD to
disk, changing the case of the directories and filename to those Wine expected,
and then the installation worked normally.
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http://bugs.winehq.org/show_bug.cgi?id=13342
Summary: Winedbg doesn't handle longlong's well
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=13228)
--> (http://bugs.winehq.org/attachment.cgi?id=13228)
Test program
A simple test function that passes LONGLONG's as arguments and is compiled with
mingw gets parsed incorrectly by the winedbg.
i586-mingw32msvc-gcc test.c -g -O0 -Wall -Werror -gstabs -W
will result in having 0xef found as argument
i586-mingw32msvc-gcc test.c -g -O0 -Wall -Werror -gstabs+ -W
will result in thinking 0xbeefbeef is passed '0xbeefbeef' as argument
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http://bugs.winehq.org/show_bug.cgi?id=13338
Summary: cygwin installer crashes in /etc/postinstall/00bash.sh
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installation was smooth until it tried to run
the postinstall scripts; it got to 14%, then
complained
393321 [proc_waiter] bash 37! _cygtls::handle_exceptions: Exception:
STATUS_ACCESS_VIOLATION
fixme:advapi:ImpersonateLoggedOnUser (0xd8)
fixme:advapi:ImpersonateLoggedOnUser (0xd8)
393865 [proc_waiter] bash 37! open_stackdumpfile: Dumping stack trace to
bash.exe.stackdump
but no good stack dump is output.
You can reproduce this by running 'wine bash.exe' in cygwin's bin.
+relay seems to show it's inside a call to ReadFile():
003d:Call KERNEL32.ReadFile(000000e4,7e39e790,000000a4,7e39e78c,00000000)
ret=61099eaa
trace:file:ReadFile 0xe4 0x7e39e790 164 0x7e39e78c (nil)
003c:Call KERNEL32.WaitForSingleObject(00000110,0000ea60) ret=61097f94
003c:Ret KERNEL32.WaitForSingleObject() retval=00000000 ret=61097f94
003c:Call KERNEL32.CloseHandle(00000110) ret=61097fa8
003c:Ret KERNEL32.CloseHandle() retval=00000001 ret=61097fa8
003c:Call KERNEL32.WaitForMultipleObjects(00000002,0067b928,00000000,ffffffff)
ret=61048886
003c:Ret KERNEL32.WaitForMultipleObjects() retval=ffffffff ret=61048886
trace:seh:raise_exception code=c0000005 flags=0 addr=0x610476d9
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=0000019c
trace:seh:raise_exception eax=00000000 ebx=611697b8 ecx=ffffffff edx=61124b01
esi=00000000 edi=611030e4
trace:seh:raise_exception ebp=0067c528 esp=0067c4b0 cs=0073 ds=007b es=007b
fs=0033 gs=003b flags=00010286
trace:seh:call_stack_handlers calling handler at 0x61018970 code=c0000005
flags=0
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http://bugs.winehq.org/show_bug.cgi?id=13329
Summary: World of Warcraft (WoW) trial installer crashes with
unimplemented function js3250.dll.JS_SetGCParameter
Product: Wine
Version: CVS/GIT
Platform: Other
URL: https://signup.worldofwarcraft.com/trial/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running TryWoW.exe doesn't get too far.
Our mshtml doesn't seem to be good enough for it.
Unhandled exception: unimplemented function js3250.dll.JS_SetGCParameter called
in 32-bit code (0x7bc42f17).
...
Backtrace:
=>1 0x7bc42f17 stub_entry_point+0x4c(dll=0x149afb6, name=0x149afb6)
[/data/dkegel/wine-git/dlls/ntdll/loader.c:196] in ntdll (0x0032c790)
2 0x0147e87c in xpc3250 (+0xe87c) (0x0032c7e8)
...
11 0x0039575c in xpcom_core (+0x575c) (0x0032ce14)
12 0x7d563ebd NSContainer_Create+0x23(doc=<register EAX not in topmost
frame>, parent=0x0) [/data/dkegel/wine-git/dlls/mshtml/nsembed.c:1583] in
mshtml (0x0032ce74)
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http://bugs.winehq.org/show_bug.cgi?id=13311
Summary: winetest always fails on shell32:shelllink, but "make
test" doesn't
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Every recent report at http://test.winehq.org
says shell32:shelllink fails, yet "make test" doesn't
show it failing for me. Is there some timing issue
in winetest?
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http://bugs.winehq.org/show_bug.cgi?id=13280
Summary: Klipfolio 4 hangs on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.klipfolio.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13129)
--> (http://bugs.winehq.org/attachment.cgi?id=13129)
Klipfolio 4 logs
When trying to start Klipfolio 4 with today's Git (wine-1.0-rc1-104-g2470b0b),
a nonpainted invisible window appears and does not respond to UI input. In the
middle of the logs, a page fault occurs in wininet, so I have attached that
information.
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http://bugs.winehq.org/show_bug.cgi?id=13269
Summary: ntdll/tests/exception crashes
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
test_exceptions crashes in NtSetContextThread on access to the passed CONTEXT.
I have managed to avoid the crash by doing one of the following things:
* Put the CONTEXT on the stack.
* Skip the memset call.
* WINEDEBUG=trace+relay
Toolchain bug? Wine magic?
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http://bugs.winehq.org/show_bug.cgi?id=13176
Summary: Fails to compile
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grahame(a)regress.homelinux.org
Seeing as RC1 has been released I decided it was time to try compiling and
testing wine again. I checked out the latest version of wine as of 13th May
2008 and tried to compile using the /tools/wineinstall script. The compile
faillls with the following error:
gcc -m32 -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_WINX32_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -g -O2 -o
netconnection.o netconnection.c
netconnection.c: In function 'NETCON_init':
netconnection.c:134: error: 'SONAME_LIBCRYPTO' undeclared (first use in this
function)
netconnection.c:134: error: (Each undeclared identifier is reported only once
netconnection.c:134: error: for each function it appears in.)
make[2]: *** [netconnection.o] Error 1
I have searched with google and looked for any obvious missing dev packages.
I'm using gcc version Debian 4.2.3-5 and I'm trying to build on an AMD64
platform.
If any further information is required please let me know.
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http://bugs.winehq.org/show_bug.cgi?id=13173
Summary: Dragon NaturallySpeaking 9.0 Preferred gdiplus.dll error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
gdiplus does not run Dragon NaturallySpeaking. (It does install it.)
The most important error message is as follows.
wine: Call from 0x7b8446d0 to unimplemented function
gdiplus.dll.GdipCreateLineBrushFromRectWithAngleI, aborting
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http://bugs.winehq.org/show_bug.cgi?id=13035
Summary: Bad HAVE_XSLTINIT in msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
I think the HAVE_XSLTINIT in dlls/msxml3/main.c is wrong because it does not
take into account potential differences between the compilation environment and
the runtime environment.
Case 1
------
If the libxslt.so available at compile time does not have xsltinit(), then
HAVE_XSLTINIT will be undefined and thus msxml3 will not call it... So what
happens then if at runtime the libxslt.so that's used does have that function?
Will it crash randomly because it's uninitialized?
Conversely, the compilation environment could have xsltinit() but no the
runtime environment. This this would cause msxml3.dll to fail to load.
Compile vs. runtime environment differences is why we dlopen() a lot of the
Unix libraries and it seems to me that we should be using dlsym() here.
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http://bugs.winehq.org/show_bug.cgi?id=13026
Summary: winetest may start without a tag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
winetest (see programs/winetest) currently opens a small dialog asking for a
tag if none was supplied on the command line.
However one can click on 'Start' and start the tests with an empty tag anyway,
that's the first bug. And the second bug is that it would be much better to ask
for this tag in the main dialog which already has a field for the tag. This
would require to:
* make the tag field editable
* add space for telling the user that the tag must be supplied
* add a 'Start' button to start the tests
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http://bugs.winehq.org/show_bug.cgi?id=12998
Summary: FtpVC applicaton does not run
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.prestosoft.com/fvc_ftpvc.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slyf(a)slyf.info
The application http://www.prestosoft.com/fvc_ftpvc.asp, does not run, just
closes with a giant back trace or something. I believe the splash screen shows
up. If you need any more information please tell me, I hope this program will
be able to run in wine, as I need it for work, and am stuck using windows.
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http://bugs.winehq.org/show_bug.cgi?id=12974
Summary: Crash of Max Payne v1 on radeon DRI
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: theycallhimart(a)gmail.com
CC: thunderbird2k(a)gmx.net
Max Payne v1 started crashing on my hardware in newer versions of wine. It git
bisected it down to
http://source.winehq.org/git/wine.git/?a=commit;h=8f18eeea359f9f09ea878c893…
Reverting the commit on the git HEAD stops the crash. I have no idea why this
is or why it works/fails. I have not tested with other D3D apps, and I know
that my friend who has the same version of wine can run max payne without
incident. The only difference between our two systems (both running gentoo,
both Thinkpad T40s) is that he has a radeon r300 based GPU while I have a
radeon r100 based GPU.
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http://bugs.winehq.org/show_bug.cgi?id=12921
Summary: kernel32: toolhelp test fails in PC-BSD but not Linux
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sorta sketchy...Haven't ran regression test yet. Doesn't always fail, but about
2/3 of the time:
../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p
kernel32_test.exe.so toolhelp.c && touch toolhelp.ok
trace:toolhelp:CreateToolhelp32Snapshot 2,0
trace:toolhelp:CreateToolhelp32Snapshot 4,0
trace:toolhelp:CreateToolhelp32Snapshot 8,8
warn:toolhelp:next_thread Result buffer too small (5)
trace:toolhelp:CreateToolhelp32Snapshot 8,16
toolhelp.c:256: Test failed: Module kernel32.dll is not listed
toolhelp.c:256: Test failed: Module kernel32_test.exe is not listed
toolhelp.c:256: Test failed: Module shell32.dll is not listed
toolhelp.c:274: Test failed: Module kernel32.dll is not listed
toolhelp.c:274: Test failed: Module kernel32_test.exe is not listed
toolhelp.c:274: Test failed: Module shell32.dll is not listed
warn:toolhelp:next_thread Result buffer too small (5)
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http://bugs.winehq.org/show_bug.cgi?id=12919
Summary: kernel32: virtual test fails in PC-BSD but not Linux
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Sorta sketchy...Haven't ran regression test yet. Doesn't always fail, but about
1/2-2/3 of the time:
virtual.c:95: Test failed: 0 bytes read
virtual.c:96: Test failed: Data from remote process differs
*** Error code 2
Seems that if I use +seh or +relay, doesn't fail. I only tried a few times,
though...
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http://bugs.winehq.org/show_bug.cgi?id=12905
Summary: EVE Online light effects and some other objects are not
blended correctly when HDR is enabled
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download/windows.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
CC: thunderbird2k(a)gmx.net, epssyis(a)gmail.com,
diafoirus(a)gmail.com
+++ This bug was initially created as a clone of Bug #12656 +++
Initially this problem was described here:
http://bugs.winehq.org/show_bug.cgi?id=12409
Someone errorneously reported that issue was fixed; so, it was marked as
resolved/fixed/closed. <12656 was also closed as fixed; however, this fix is
not applicable to the situation when in-game HDR setting is enabled>
So, issue is that LOTS of effects in EVE Online cause major glitches. You even
don't need account to check it. Screenshots of login screen attached.
Additional screenshots may be found here (summary may be confusing, but
actually poster meant this problem):
http://bugs.winehq.org/show_bug.cgi?id=12422
Only clue i've noticed is that all light-related effects are broken. See
screenshots "Amarr station in 0.9.58"
(http://bugs.winehq.org/attachment.cgi?id=12289) and "Amarr station in 0.9.60"
(http://bugs.winehq.org/attachment.cgi?id=12288) for good example.
Broken commit info:
76014205de3cbd73fe761db8f86fcdb178bb0189 is first bad commit
commit 76014205de3cbd73fe761db8f86fcdb178bb0189
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Mar 29 14:48:15 2008 +0000
wined3d: Fix a postpixelshader_blending bug.
:040000 040000 7ff864a3521e2d3274f5f5450d9b7f0173bfb1ac
df0929cc8c7df9d641583ad2c94a107bb15361cb M dlls
As far as i understand any setup is affected. I have Debian Testing
(current)/NVIDIA 169.12 drivers/GF8600GT Mobile
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http://bugs.winehq.org/show_bug.cgi?id=12866
Summary: wineserver assertion failure when TMG7 installer
completes
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.whollygenes.com/files/tmg7setup.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After the TMG7 installer completes, and you say "Yes" to the "Want to reboot"
question, five seconds later, you see
wineserver: winstation.c:383: close_process_desktop: Assertion `desktop->users
> 0' failed.
This is with git from april 25 and also with git from today.
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http://bugs.winehq.org/show_bug.cgi?id=12837
Summary: Stack trace in socket.c when starting Call of Duty
multiplayer
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aeleneski(a)comcast.net
When trying to start Call of Duty multiplayer I receive the stack trace
attached. Also note that when compiling this package I receive the warning:
socket.c: In function ‘WS_gethostbyname’:
socket.c:3247: warning: comparison between pointer and integer
Which is the same line where the stack points to.
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http://bugs.winehq.org/show_bug.cgi?id=12772
Summary: imm32: imm32.ok test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression, testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: slash(a)ma.neweb.ne.jp
../../../tools/runtest -q -P wine -M imm32.dll -T ../../.. -p imm32_test.exe.so
imm32.c && touch imm32.ok
fixme:imm:ImeSetCompositionString PROBLEM: This only sets the wine level string
imm32.c:198: Test failed: Windows does not post WM_IME_COMPOSITION in response
to NI_COMPOSITIONSTR / CPS_CANCEL, if the composition string being canceled is
non empty.
fixme:imm:ImmGetCompositionStringA Unhandled index 0x8
fixme:imm:ImmReleaseContext (0x10024, 0x127488): stub
make: *** [imm32.ok] Error 1
Regression since:
83ae4a92e52ff7dabafad0336d587a026a1678aa is first bad commit
commit 83ae4a92e52ff7dabafad0336d587a026a1678aa
Author: Kusanagi Kouichi <slash(a)ma.neweb.ne.jp>
Date: Thu Apr 24 08:32:03 2008 +0900
imm32: Fix a meaningless test.
ImmSetCompositionString generates WM_IME_COMPOSITION. Therefore test always
fails if messages are not flushed.
Hmm, seems we need an imm component...
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http://bugs.winehq.org/show_bug.cgi?id=12769
Summary: control + enter sending the wrong key code
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
On Windows, holding down control and pressing enter sends WM_CHAR / WM_KEYDOWN
messages with the keycode as 0x0A, not 0x0D.
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http://bugs.winehq.org/show_bug.cgi?id=12767
Summary: Crash on close of hh when showing any real help file
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
View a .chm file with hh.exe, then close it by clicking the go-away box.
Boom! WINEDEBUG=warn+heap makes it happen slightly sooner, I'll attach the
log.
I can reproduce this with the .chm files from autohotkey and 7-zip,
probably any will do. Log highlights:
trace:shdocvw:WebBrowser_Release (0x1351e8) ref=0
wine: Unhandled page fault on read access to 0xaaaaaab2 at address 0x7db782f7
(thread 0009), starting debugger...
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7db782f7 ESP:0032f740 EBP:0032f758 EFLAGS:00010202( - 00 - -RI1)
EAX:aaaaaaaa EBX:7db8f51c ECX:00000003 EDX:00134d98
ESI:00135284 EDI:001351e8
Backtrace:
=>1 0x7db782f7 DocHost_Release+0x34(This=0x135284) [dlls/shdocvw/dochost.c:544]
2 0x7db8670e WebBrowser_Release+0x56(iface=?) [dlls/shdocvw/webbrowser.c:155]
3 0x7db7f3d5 OleObject_Release+0x15(iface=?) [dlls/shdocvw/oleobject.c:270]
4 0x7e5ac339 ReleaseWebBrowser+0xa9(info=?)
[dlls/hhctrl.ocx/webbrowser.c:660]
...
0x7db782f7 DocHost_Release+0x34 [dlls/shdocvw/dochost.c:544] in shdocvw: call
*0x8(%eax)
544 IOleInPlaceFrame_Release(This->frame);
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http://bugs.winehq.org/show_bug.cgi?id=12763
Summary: Wineboot: Can't run wine cross test, error about
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression, source
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
After Alexandre's commit:
wineboot: Automatically update the prefix directory if wine.inf changes.
http://source.winehq.org/git/wine.git/?a=commitdiff;h=e44dd0f8f2bdcbb113036…
I can no longer run the crossbuilt conformance suite. To reproduce, in git:
$ rm -rf ~/.wine
$ wget
http://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/winetest-latest.exe
$ ~/wine-git/wine winetest-latest.exe # input your test alias
ERROR:
Setting priority to major since this blocks conformance testing.
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http://bugs.winehq.org/show_bug.cgi?id=12666
Summary: Wine should refuse to run if pointed at a real Windows
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Several people have recently screwed up their Windows systems
by pointing Wine at their real C:\Windows directories.
Wine should detect this condition and refuse to run.
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http://bugs.winehq.org/show_bug.cgi?id=12656
Summary: EVE Online light effects and some other objects are not
blended correctly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download/windows.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
CC: thunderbird2k(a)gmx.net
Initially this problem was described here:
http://bugs.winehq.org/show_bug.cgi?id=12409
Someone errorneously reported that issue was fixed; so, it was marked as
resolved/fixed/closed.
So, issue is that LOTS of effects in EVE Online cause major glitches. You even
don't need account to check it. Screenshots of login screen attached.
Additional screenshots may be found here (summary may be confusing, but
actually poster meant this problem):
http://bugs.winehq.org/show_bug.cgi?id=12422
Only clue i've noticed is that all light-related effects are broken. See
screenshots "Amarr station in 0.9.58"
(http://bugs.winehq.org/attachment.cgi?id=12289) and "Amarr station in 0.9.60"
(http://bugs.winehq.org/attachment.cgi?id=12288) for good example.
Broken commit info:
76014205de3cbd73fe761db8f86fcdb178bb0189 is first bad commit
commit 76014205de3cbd73fe761db8f86fcdb178bb0189
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Mar 29 14:48:15 2008 +0000
wined3d: Fix a postpixelshader_blending bug.
:040000 040000 7ff864a3521e2d3274f5f5450d9b7f0173bfb1ac
df0929cc8c7df9d641583ad2c94a107bb15361cb M dlls
As far as i understand any setup is affected. I have Debian Testing
(current)/NVIDIA 169.12 drivers/GF8600GT Mobile
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http://bugs.winehq.org/show_bug.cgi?id=12647
Summary: Cepstral voices garble the first part of the sentence
they are reading
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.cepstral.com/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
When using Cepstral SwiftTalker with a Cepstral voice (tested using Cepstral
Callie), the first part of the audio gets garbled.
It sounds as if the audio gets looped onto itself making the first word or so
unintelligible.
NOTE: This only happens when using licensed voices, the unlicensed ones read
the text without a problem.
NOTE: The audio does not get garbled when you set the Windows version to
Windows ME or earlier; setting it to 2000 or later causes the issue to surface.
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http://bugs.winehq.org/show_bug.cgi?id=12644
Summary: GTA 3 Liberty City: texture corruption on cards with
GL_EXT_paletted_texture
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
Lots of textures are becoming garbage on cards like geforce 2 mx and geforce 5,
yet p8_texture_test passes. Works fine if disabling this extension in
directx.c.
Displays a lot of these errors when running with GL_EXT_paletted_texture
enabled (but not when it's disabled), so I think that's where it's coming from:
fixme:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glGetTexImage() @ surface.c / 150
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http://bugs.winehq.org/show_bug.cgi?id=12640
Summary: Applications written in Delphi has got minimize,
maximize and size controls disabled for its item in
taskbar
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.pspad.com
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
This bug was risen after correcting of bug 12264.
I am testing this on PSPad on Gnome 2.22.
The item in taskbar of this application have controls for minimize, maximize
and size disabled. In 0.9.58 is everything OK; in 0.9.59 was no item in taskbar
(bug 12264).
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http://bugs.winehq.org/show_bug.cgi?id=12621
Summary: Abilty to set virtual desktop on a per app basis
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
This is frequently requested, but couldn't find a bug for it, so filing one
just for this issue. From wine-devel:
Scott Richie:
I have a few full screen applications that I'd like to run contained in
small windows. Currently, in order to run them this way, I have to
either open winecfg and set a virtual desktop or launch the application
on the terminal with: wine explorer /desktop=name,1024x768 app.exe
What I'd like is something that does this for me similar to app
defaults. That way I could run the application by double clicking it
(or from the shortcut in the start menu) and have it contained in the
window I want.
Ideally I'd be able to enable this setting from a right
click->properties menu, however that work isn't necessarily needed
within Wine other than support for modifying this new key using
something like reg.exe on the terminal.
Austin English:
What would be lost by having those apps that someone wants to be in
their own virtual desktop each having their own (with unique names).
I.e., if you choose to give Starcraft and Wow each their own desktop,
but not notepad:
$ wine notepad #works in regular managed mode
$ wine wow.exe # would be equivalent to running wine explorer
/desktop=wow,1024x768 wow.exe
$ wine starcraft.exe # would be equivalent to running wine explorer
/desktop=starcraft,800x600 starcraft.exe
With the desktop names being either assigned by program name,
automatically assigned, or chosen by the user. Resolution could
default to 800 x 600, but also be customizable in winecfg.
Alexandre Julliard:
That's clearly something that would be nice to have, but it's not
trivial to do; otherwise it would have been done already, it has been
requested for a while now. Patches are welcome of course...
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http://bugs.winehq.org/show_bug.cgi?id=12610
Summary: Ctrl and Alt does not work in Guild Wars
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.gill(a)gmail.com
In Guild Wars, the Ctrl and Alt keys should, when pressed, make certain subsets
of the characters around the player show.
That does not happen. It used to work in the past, so it is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=12607
Summary: Quake Wars demo crashes on startup
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://community.enemyterritory.com/index.php?q=node/130
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 9711
Created an attachment (id=12228)
--> (http://bugs.winehq.org/attachment.cgi?id=12228)
Backtrace in git
Quake Wars demo crashes on startup. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=12584
Summary: Hovering the pointer over characters or objects blocks
3/4ths of the screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
Created an attachment (id=12176)
--> (http://bugs.winehq.org/attachment.cgi?id=12176)
Screen blacked out (the pointer of the mouse is on the character but the Gimp
doesn't capture pointers)
I installed NWN2 and its expansion Mask of the Betrayer. I ended up with
version 1.010.1115 of the game. I installed the 'hatred' no-cd to get the game
starting.
I could create a character, and start playing. However, whenever I put the
mouse pointer over a character or object, about the 3/4ths of the screen become
black (see attached image), making the game tedious to play.
I'm using Slamd64 11.0, on a Turion64 TL-60 laptop, with Nvidia GeForce 7600Go
vidcard and 169.12 Nvidia drivers.
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http://bugs.winehq.org/show_bug.cgi?id=12579
Summary: regression : cohabitation between windows in "mdi"
application
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://home.scarlet.be/linux/compteco/test3.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
In this test program (http://home.scarlet.be/linux/compteco/test3.zip)
a message box appears with wine 0.9.58 but not with wine 0.9.59.
Regression test says :
--
cb3ff54789c652b02d852f40db71cafd9fd67ca9 is first bad commit
commit cb3ff54789c652b02d852f40db71cafd9fd67ca9
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Mar 25 16:52:41 2008 +0800
winex11.drv: Don't add owned windows to the taskbar.
:040000 040000 b5aacd661276c67ba4e09eb9f777dfe34abd4b87
33799f10903f1342db701ef812bbb39400b6949d M dlls
--
That's prevents my software - http://home.scarlet.be/linux/compteco/index.html
- to start.
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http://bugs.winehq.org/show_bug.cgi?id=12577
Summary: BYOND: Crashing on login
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://games.byond.com/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12161)
--> (http://bugs.winehq.org/attachment.cgi?id=12161)
+relay,+seh,+tid log in git
Steps to reproduce this:
1. Download the BYOND suite for Windows (byond_355.exe)
2. Run byond_355.exe. It should install normally.
3. Run the file "byond.exe" which will be located in C:\Program Files\BYOND\bin
(or wherever you chose to install it) relative to WINE.
4. Login: Username - Winehq , password - winehq
+relay,+seh,+tid attached
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http://bugs.winehq.org/show_bug.cgi?id=12576
Summary: BYOND: Clicking url doesn't launch native browser
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://games.byond.com/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12160)
--> (http://bugs.winehq.org/attachment.cgi?id=12160)
+relay,+seh,+tid log in git, bzip2 -9'ed
+++ This bug was initially created as a clone of Bug #8273 +++
It's a bit annoying. In DreamSeeker of the BYOND suite, it's missing letters
where it shouldn't be. Also, bold text isn't made bold!
Steps to reproduce this:
1. Download the BYOND suite for Windows (byond_355.exe)
2. Run byond_355.exe. It should install normally.
3. Run the file "byond.exe" which will be located in C:\Program Files\BYOND\bin
(or wherever you chose to install it) relative to WINE.
4. Click 'Get an Account'
Results in:
kioclient(13778) ClientApp::kde_open:
KUrl("file:///home/austin/.wine/drive_c/Program
Files/BYOND/bin/栢瑴獰⼺眯睷戮潹摮挮浯㼯慰敧䨽楯≮Ⱜㄭ〬ⰬⰬ㼀㼿㼿㈿㼿")
instead of the url opening in konqueror.
+relay,+seh,+tid attached
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http://bugs.winehq.org/show_bug.cgi?id=12573
Summary: Notation Composer: font glitch - boxes scattered around
on initial screen
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc321(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=12155)
--> (http://bugs.winehq.org/attachment.cgi?id=12155)
Box symbols scattered on main screen, visible in Wine 0.9.59 to current Git
When trying to run Notation Composer (demo here:
http://notation.com/download/NotationComposer233TrialSmallSetup.exe), I see a
bunch of box symbols scattered around on the initial screen. Before 0.9.59, the
symbols resembled colons. From my regression tests, it seems the problem was
introduced several months ago by the following:
bc2a4dbee086de69cd05a30f3d717cb6858d030c is first bad commit
commit bc2a4dbee086de69cd05a30f3d717cb6858d030c
Author: Huw Davies <huw(a)codeweavers.com>
Date: Fri Oct 12 14:36:44 2007 +0100
gdi32: Try to load Wine's TrueType fonts from the build directory.
:040000 040000 db790cab79623baf99dc6e69ee888adcb075c70b
22558bc1db95d81a98203233cb7e32bdbf4aef9b M dlls
Hopefully it's not too late to take a look at it. Usually, I see those box
symbols when certain Unicode symbols are not on my system.
I marked this as trivial, since it doesn't seem to affect the operation of the
program (at first glance). This bug may be somehow related to
http://bugs.winehq.org/show_bug.cgi?id=12298, but I'm shooting in the dark on
that one.
To reproduce, download the demo, use "winetricks vcrun6" to get mfc42.dll
(otherwise the trial period immediately expires), and install the program.
Composer will start automatically after the installation finishes. You can then
observe the "scattered symbols."
I will attach a couple screenshots showing the behavior on my system.
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http://bugs.winehq.org/show_bug.cgi?id=12541
Summary: Test Drive: Unlimited fails to start
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=12098)
--> (http://bugs.winehq.org/attachment.cgi?id=12098)
console
ab86a4e963ac30e56d9b6f21a3cd1b1be92fc7e1 is first bad commit
commit ab86a4e963ac30e56d9b6f21a3cd1b1be92fc7e1
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Fri Mar 28 23:46:38 2008 +0100
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos.
:040000 040000 8693519110a9bb27748e978d19d25d8f0401b7fd
f058e8ab7cdd59a75c537e6efe7ec8d7f447e917 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=12534
Summary: Cepstral voice configuration tools are not displayed in
the control panel
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://downloads.cepstral.com/cepstral/windows/Cepstral_
Callie_windows_4.2.0.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
1. Install a Cepstral voice (Callie in the URL provided)
2. Run wine control
The "Cepstral Tools" control panel applet should be visible, but control
reports that there are no control panel applets available.
Looking in the registry, the applet is listed under
"HKLM\Software\Microsoft\Windows\CurrentVersion\Control Panel\Cpls". The
registry value name is the name that appears in the XP control panel, and its
value (REG_SZ) is the path to the cpl applet to run.
Looking at that registry path on XP, there are 4 entries, including one for the
Cepstral Tools and one for the sapi configuration. There are some (like
NetSetupWizard) that don't match the name displayed on the control panel.
It therefore looks like Windows has several builtin control panel applications
that it references, while the others it looks in that registry key for.
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