http://bugs.winehq.org/show_bug.cgi?id=12560
Summary: Perfect World: Corrupt Bitmap Images
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.perfectworld.com.my/downloads-client.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strntydog(a)gmail.com
The game Perfect world exhibits corrupted bitmap images for some icons, and
specifically the game map. Attached are some screen shots showing the
corruption.
I have run the logs extensively and nothing seems to coincide in the log with
the corruption.
I would have listed the bug as trivial, except it effects the map, which is
pretty major and makes navigating around the game tough. But it certainly
doesn't crash the game.
The bug LOOKS like some sort of image span problem, where the width of the
image is different to what wine is trying to draw. Or there is a gap between
rasters that should be skipped on each line and isn't. Leaves the images
looking torn.
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http://bugs.winehq.org/show_bug.cgi?id=16218
Summary: Trendy Site Builder crashes on startup
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.trendyflashdownload.com/download/desktopdownl
oad_lite.asp?r=tuf
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17454)
--> (http://bugs.winehq.org/attachment.cgi?id=17454)
Trendy Site Builder backtrace
With today's Git (wine-1.1.9-91-gf552c90), after installing MDAC 2.8 and Jet
4.0 SP8 application dependencies via winetricks, when attempting to start the
application, the app displays a message box complaining of an access violation,
and with a few message boxes later, aborts. Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13428
Summary: some not grave bug
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
There is a bug in toolbar component.
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=16348
Summary: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @
glsl_shader.c
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://pouet.net/prod.php?which=28479
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=17661)
--> (http://bugs.winehq.org/attachment.cgi?id=17661)
fr-052_platinum.exe
Gazillions of
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 429
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 266
errors when running this application (1024x768; no full screen; don't wait for
VSync).
At other resolutions or/and parameters it might crash.
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http://bugs.winehq.org/show_bug.cgi?id=10487
Summary: Half Life 2: game hangs on loading screen after valve
video
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wbaghdadi(a)gmail.com
Created an attachment (id=9226)
--> (http://bugs.winehq.org/attachment.cgi?id=9226)
Dump after exec cs:source
Wine 0.9.49 on Gutsy (Ubuntu 7.10) x64 with 8.42.3 fglrx on a HD2600.
fglrx is working fine (tested using fgl_glxgears and et:qw, ut2004 and doom 3)
Compiz is disabled.
Steam + downloading games work perfectly fine.
Upon launching HL2, TF2 or CS:S the opening videos (valve logos) play perfectly
fine - the loading screen then comes up (a blurred image with loading in the
bottom right hand corner) and wine kills itself.
Changing dx level, heapsize, sound driver produce the same error.
Setting video memory size in regedit, launching directly through commandline &
using a virtual desktop also produce the same error.
I've attached a dump from the terminal window (cs:s) + the loading screen it
freezes on (hl2).
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http://bugs.winehq.org/show_bug.cgi?id=9988
Summary: IOCTL_SERIAL_WAIT_ON_MASK does not always return correct
answer
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombrus(a)gmail.com
The io_control() function with IOCTL_SERIAL_WAIT_ON_MASK in dlls/ntdll/serial.c
does not seem to always return the equivalent status as windows.
Unfortunately I only have an proprietary windows application (no source) that
shows this. It is an application called FanControl shipped with a water cooling
control unit from Innovatek (germany). The application controls the unit via an
USB FTDI serial port. The application only works if there is such a device
available. Rather difficult to reproduce on the average system :(.
The fix is to remove a few lines of code from the wait_on() function:
*events = check_events(fd, commio->evtmask,
&commio->irq_info, &commio->irq_info,
commio->mstat, commio->mstat);
if (*events) goto out_now;
where the 'if' is the essential bit. The status returned to the caller will be
zero when the check_events() returns something. This seems to confuse the
windows application. When the above lines are taken out the returned code is
always "STATUS_PENDING" and the handling through wait_for_event() will always
return the right things to my windows application.
The code mentioned above looks like a shortcut to avoid starting a workitem
with RtlQueueWorkItem(). My feeling is that this shortcut is not always valid.
I will attach a patch.
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http://bugs.winehq.org/show_bug.cgi?id=15558
Summary: No graphics on Radeon HD2600 with FGLRX driver
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sauroN(a)rpg.pl
Tested on Witcher Extended Edition - with Wine 1.1.5 (Debian Experimental
Packages) I had no graphics at all and lots of errors on Wine output (but the
game was "working" - sound, mouse (even visible) etc). When I'v tested the game
with Wine 1.0.0 there was a graphics (but with "rag doll effect" - BUG #11285).
Then I'v made regression tests between 1.0.0 and 1.1.5 - like in FAQ.
The result of this tests is:
Bisecting: 0 revisions left to test after this
[d76de4eede91634011a93b05b5a0fe1b1b6a8028] wined3d: Specify the GLSL language
version our shaders are written to.
Regards :)
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http://bugs.winehq.org/show_bug.cgi?id=9393
Summary: "EURO-Fahrschule 2007" starts and runs into an endless
loop
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Created an attachment (id=7692)
--> (http://bugs.winehq.org/attachment.cgi?id=7692)
Screenshot from starting stage
Hi,
I wanted to run EURO-Fahrschule 2007, a German program which helps you learning
for your driving license.
The installation went well.
After that I tried starting it.
The starting window appeared and the little sound has been played (choppy
though, but this is not of interest for me and we can let that out) - see
screenshot one.
After that the GUI should change it's look and the program ought to ready to
use - like in screenshot two (taken from Microsoft® Windows®™ XP.)
But this never happens. Instead, the application seems to hang and use 100%
CPU, which lead me and other people to the conclusion that Wine is running into
an infinitive loop.
I tried to put a little mark in the near of where the program finished playing
the sound.
I hope that can be fixed.
Have a nice day,
-Ionic
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http://bugs.winehq.org/show_bug.cgi?id=11749
Summary: PlayOnline doesn't launch anymore
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: loacoon(a)hotmail.com
Created an attachment (id=11005)
--> (http://bugs.winehq.org/attachment.cgi?id=11005)
Console log of the bug
Since Wine 0.9.56, PlayOnline doesn't launch. The screen remains black and the
app freezes.
I'm attaching a console log.
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http://bugs.winehq.org/show_bug.cgi?id=11918
Summary: Playonline viewer blank screen
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Winehq(a)cnormington.plus.com
Created an attachment (id=11216)
--> (http://bugs.winehq.org/attachment.cgi?id=11216)
Wine log from console using default WINDEBUG
Hi
Ran Playonline viewer, came up without splash screen (no biggie) music playing
but no graphics. Probably simular to bug 11749 but didn't freeze on me. Mouse
could be used and buttons in pol responded to mouse moving and clicking.
Linux: Ubuntu 7.10
Wine: 0.5.57
Graphics card: GeFore 8800GST
Drivers: 100.14.23
I have another log with +d3d but its rather large.
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