http://bugs.winehq.org/show_bug.cgi?id=421
ddcc <d.c.ddcc(a)gmail.com> changed:
What |Removed |Added
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CC| |d.c.ddcc(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=9152
--- Comment #26 from ricardo filipe <ricardo_barbano(a)hotmail.com> 2008-12-27 14:01:38 ---
Created an attachment (id=18247)
--> (http://bugs.winehq.org/attachment.cgi?id=18247)
stub for RtlDecompressBuffer
ok, as you can see the other 2 functions of the previous log are no longer
called.
apply this new patch and we'll go from there.
i have a feeling the app won't work with only stubs, but hey let's try, we
might be lucky :p
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http://bugs.winehq.org/show_bug.cgi?id=2748
ddcc <d.c.ddcc(a)gmail.com> changed:
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Attachment #18246|application/octet-stream |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=2748
--- Comment #11 from ddcc <d.c.ddcc(a)gmail.com> 2008-12-27 13:55:50 ---
Created an attachment (id=18246)
--> (http://bugs.winehq.org/attachment.cgi?id=18246)
terminal output
On wine-1.1.11 it install and runs, though it is a little slow. It seems to die
on "fixme:d3dxof:parse_object Unknown template TextureFileName," however,
because the application pops up an error "Unable to load map 'C:\Program
Files\Shrapnel Games\Malfador Machinations\Starfury Demo\CurrGame\5.map'" even
though the file exists.
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http://bugs.winehq.org/show_bug.cgi?id=16640
Summary: Steam Community when enabled breaks loading of all
source games (maybe others too)
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
If the Steam Community in-game support is enabled, any attempt to play a game
(at least the four source games included in hl2) fails with an exception:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ee12708
Or similar.
The fix I have seen on another steam/hl2 related bug, however afaik that bug is
now closed, and may not have been directly related. I can't find it anyway.
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http://bugs.winehq.org/show_bug.cgi?id=16638
Summary: Crash trying to run CivII
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.pott(a)ntlworld.com
Crash: no idea what or why.
openSuse 11.1 x86-64
exists in build from GIT.
see attachment
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http://bugs.winehq.org/show_bug.cgi?id=2181
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
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CC| |tony.pott(a)ntlworld.com
--- Comment #25 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-12-27 12:42:30 ---
*** Bug 16638 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=5048
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2008-12-27 11:42:35 ---
TransmitFile has been implemented since July 2008 in mwsock,
by forwarding it to wsock32. So this problem should be fixed.
If it's not, please reopen.
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http://bugs.winehq.org/show_bug.cgi?id=16645
Summary: Shiny Messiah using Glide crashes on start
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Created an attachment (id=18235)
--> (http://bugs.winehq.org/attachment.cgi?id=18235)
termout from crash
1. Install game shiny messiah
2. Select Glide interface
3. Crash
Please take a look at the provided log, last item after crash is
xgd error (glide): fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to
(0,0)-(1
280,1024)
even if I set the screen smaller, e.g. 640x480, it crashes.
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