http://bugs.winehq.org/show_bug.cgi?id=11961
Summary: Zinc-based apps don't run? (Go Diego Go Wolf Pup
Rescue, Virble)
Product: Wine
Version: 0.9.57.
Platform: Other
URL: http://flashgamesite.com/download/new/602-Virble
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Go Diego Go won't run unless you do 'winetricks mdac27'.
Once past that, it seems to hang with a white window on startup.
Go Diego Go's log had lines like
0009:Call KERNEL32.MultiByteToWideChar(00000000,00000000,03d553a8
"onFormReposition!}}v{}!MainForm!}}v{}!0!}}v{}!0",0000002f,0033e24c,000007ff)
ret=004051ff
...
0009:Call KERNEL32.MultiByteToWideChar(00000000,00000000,006782e8
"mdm.__callFunction",00000012,0033e248,000007ff) ret=004051ff
and it turns out mdm is Zinc; see http://www.multidmedia.com/
Zinc is like a predecessor to Adobe Air, it lets you build single
.exe's that bundle the flash runtime, etc.
I looked around for another app based on Zinc, and found Virble,
which is downloadable from
http://flashgamesite.com/download/new/602-Virble
It seems to also hang with a white screen on startup
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http://bugs.winehq.org/show_bug.cgi?id=11912
Summary: Wine desktop minimized icon on top
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
Created an attachment (id=11212)
--> (http://bugs.winehq.org/attachment.cgi?id=11212)
game main menu screenshot showing the problem
When playing "Duke Nuke Manhattan Project", the "minimized icon" of the game
appears on the wine desktop (although the game is NOT minimized to me), and,
more problematically, appears on top of the game, which is in fullscreen mode
(I really mean "the game", not the Wine window)
This bug is present in 0.9.57 and 0.9.56 but not in earlier versions (I haven't
tested with 0.9.55 and some others, but quite a long ago, it worked)
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http://bugs.winehq.org/show_bug.cgi?id=11634
Summary: erratic mouse in Starfleet Command Volume II Empires at
war
Product: Wine
Version: 0.9.4.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LEC1313(a)Roadrunner.com
New laptop Inspiron 1420 and new to Ubunto 7.1 and Wine. I think I am running
Wine 0.9.55, I try to dowload and get a message that I have the newest version
of Wine. Yet the about tab says I am running version 0.9.46
There are two driver configureizations in SFC2setupMFC, 1 software: mouse
behaves normally no mouse problem, however, the starship models in the game
have no skins, they are just white with no detail.
2 Directdraw HAL, game plays normally skins on models but mouse is highly
erratic, when I slow the mouse acceleration and sensitivity to the lowest and
slowest settings this helps but mouse is still erratic.
Mouse works fine in Ubuntu and all other applications.
I am using a USB mouse, I have tried other USB Mice so it is not just one
mouse, I have also tried a USB wireless mouse they are all erratic in the
Starfleet Command II game and only in this game.
I am new to a laptop and the touchpad is difficult for me to use. It seems that
without a mouse and just the touchpad the game is not erratic. In this case I
am the only thing that is erratic. Is there a way to disable the touchpad to
see if it is a problem when using a mouse and active touchpad in this game.
Thanks for any help Jim Collum LEC1313(a)Roadrunner.com
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http://bugs.winehq.org/show_bug.cgi?id=11544
Summary: Audio problems with Heroes II and ALSA Driver
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=2402
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When using the ALSA driver with Heroes of Might and Magic II, there are two
major sound problems, probably related:
- Audio/Video is not syncronized in films: the audio lags behind
- When playing, the audio lags behind in such a way that when a sound effect is
played, you hear the one that was supposed to be played previously. For
example, the first sound effect in the game is replaced by a segment of the
intro film music. Next time a sound effect is to be played it will be the one
previously replaced by the film music segment, and so on.
With the OSS driver everything works fine (and ALSA works fine for other
games). The background MIDI music plays as it should.
Sound card: SoundBlaster Audigy 2 ZS, emu10k1 driver
There is a demo version of the game; although it does not have films it might
be helpful.
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http://bugs.winehq.org/show_bug.cgi?id=11444
Summary: Pirates Of the Caribbean Online having login issue
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfenstein8jp(a)hotmail.com
Disney's Pirates of the Caribbean Online has an issue with login. possibly wine
cant connect to the http server to the game because PotCo uses a very basic dx
and open GL for graphics
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http://bugs.winehq.org/show_bug.cgi?id=11403
Summary: Installation fails after selecting the install folder
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.jtl-software.de/jtlwawi.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wakmoo(a)gmail.com
Hey,
after I having selected the install folder the installation failed. In the
attachment is the hole output of the shell. User name and group is displaced
with x.
The program is a german erp for free with a wide range of useres in germany. As
a database you can use Sybase ASE Express Edition (Linux) or Microsoft SQL
Server 2005 Express Edition.
Thanks for your attention!
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http://bugs.winehq.org/show_bug.cgi?id=11376
Summary: Origin 7.5 crashes while plotting data
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prolineserver(a)gmail.com
Created an attachment (id=10488)
--> (http://bugs.winehq.org/attachment.cgi?id=10488)
error message
Origin 7.5 crashes when I select a column and click on the button for plotting
the data. This crash also occurs in version 0.9.53, however version 0.9.51
works fine
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http://bugs.winehq.org/show_bug.cgi?id=11229
Summary: Sonic Adventure DX 3D models leave behind a "ghost"
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.sega.jp/pc/sonicdx/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=10318)
--> (http://bugs.winehq.org/attachment.cgi?id=10318)
Symptoms
3D models on the character selection screen for the demo for Sonic Adventure DX
leave behind a "ghost". The model is drawn in it's new location while the old
location still has the model drawn to it. I can't really explain it too well,
but the picture can.
Only errors given are:
fixme:imm:ImmDisableIME (0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x34f8d8,0x00000000), stub!
fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
set_tex_op_nvrc()
With the last on repeating several times.
The demo is available at the url.
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http://bugs.winehq.org/show_bug.cgi?id=11186
Summary: Worms 2 regression: Page fault if you start the game by
throwing a grenade
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
Created an attachment (id=10243)
--> (http://bugs.winehq.org/attachment.cgi?id=10243)
trace
After regression testing it points out this patch:
216c3b0d0aee29728adcd8f0b7846563fca030fb is first bad commit
commit 216c3b0d0aee29728adcd8f0b7846563fca030fb
Author: Mikołaj Zalewski <mikolaj(a)zalewski.pl>
Date: Mon Aug 13 10:55:08 2007 -0700
kernel: Allocate global memory with execute permission.
:040000 040000 7986f16fb6a4ee32a75679e1f60cc29c58883b39
3f0c684de9f8aba983eabbdf8a375503c064b96d M dlls
Before it works without problems.
Attaching a trace from Wine 0.9.53.
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