http://bugs.winehq.org/show_bug.cgi?id=11098
Summary: Vaz Modular 3.03 hangs on exit
Product: Wine
Version: 0.9.51.
Platform: Other
URL: http://software-technology.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Created an attachment (id=10127)
--> (http://bugs.winehq.org/attachment.cgi?id=10127)
+dsound trace
Since this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=322cd0b9796ed2ed7c70f7298…
Vaz Modular 3.03 hangs when exit is selected, only after some sound has been
played.
i.e. to reproduce, start Vaz Modular 3.03, load a bank, and press play: then
stop play, and select file - exit or click top-right-X.
Note that the demo can't verify this, since a bug exists where an exception is
caused when you try to exit.
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http://bugs.winehq.org/show_bug.cgi?id=11734
Summary: App creates popups but fails to write expected text
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Under Windows, WXTide32 creates at least three popup windows with text in them.
Under Wine, the popups are created in the appropriate places on the screen,
but the contents of the popups is always blank. The sizes are consistent with
their Windows equivalents and both have pale, white, or gray backgrounds. It
is the contents of the popups that is the problem.
Tide station map popup: this popup should contain the name of the tide (or
current ) station closest to the cursor, when it passes over indicated tidal
stations on a world map. The names are extracted from a database of tide
stations and are shown in a scrolling window created as part of the tidal
station selecton process. That is, the names are known to the app. They are
not shown in the popup.
Tide status popup: left-clicking on the main window's tide graph in graph, or
realtime format, in any one spot, should produce a statement of date, time, and
tide level information in a popup. It does not.
Tide prediction time popup: under the realtime format, it's possible to create
two intersecting lines (a horizontal line at some tide level and a vertical
line at some time of day, respectively, intersecting at the tide level point
for a given date and time, and bounded by the inside of the window frame). A
popup with the time of day is attached at the top of the vertical line, with
the popup's left vertical side directly adjacent to the vertical line and the
top, horizontal side flush with the inside of the window frame. The popup is
drawn, its contents are not.
Bug 11562 and Bug 11714 report, respectively, the Tide status popup and Tide
station map popup bugs separately. However, it's highly likely that all three
popup failures point to a common bug or shortcoming in Wine and, therefore, it
may be more productive to treat the three popups as instances of a class of
problems instead of distinct, separate problems.
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http://bugs.winehq.org/show_bug.cgi?id=11586
Summary: disable F1 key winhelp association
Product: Wine
Version: 0.9.5.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hellweiss(a)gmx.de
I've an Terminal Emulation where the F1 key is 'Cancel'. Everytime when hitting
the F1 key, winhelp starts. This does not happen when the app runs on Windows.
Please provide a solution to disable the F1 key WINHELP association.
Thanks
Uli
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http://bugs.winehq.org/show_bug.cgi?id=11291
Summary: Error in Direct3DCreate9
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simone.pagangriso(a)gmail.com
Created an attachment (id=10384)
--> (http://bugs.winehq.org/attachment.cgi?id=10384)
backtrace
Hi,
I installed succesfully WSOP2008 with wine. When trying to run it I had to
copy manually d3dx9_35.dll to the program directory, for it not to complain
about missing library.
After that the program as soon as I run it with an error calling
WineDirect3DCreate. I attach a backtrace the output (a backtrace + list of
loaded modules, etc..)
Thank you in advance for any help with this.
Cheers,
Simone
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http://bugs.winehq.org/show_bug.cgi?id=11040
Summary: Gazillionaire freezes.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ismaelgfk(a)gmail.com
Created an attachment (id=10038)
--> (http://bugs.winehq.org/attachment.cgi?id=10038)
crash logs
While playing the game, it freezes and wine crashes. The window doesn't close
but you see that it has crashed. The bug is repeateable, and ocurrs always in
the same place (between turns, when unknown condition happens).
I'm running Debian Testing AMD64 with wine package 0.9.52-winehq0-debian-4.0-1
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http://bugs.winehq.org/show_bug.cgi?id=10752
Summary: Empire Earth 3 v1.1: Stops after loading a map
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonym001(a)supradigital.org
Created an attachment (id=9600)
--> (http://bugs.winehq.org/attachment.cgi?id=9600)
wine's output when running EE3
After loading a map, EE3 displays the Ingame screen (the GUI for controlling
units and so on, map in the corner, ressources at the top - the default
interfcae) but thats all, it just stops there.. after some minutes i kill it.
The musik continued playing all the time and the mouse also worked.
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http://bugs.winehq.org/show_bug.cgi?id=10390
Summary: Enemies and player's gun invisible in Serious Sam 2
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9070)
--> (http://bugs.winehq.org/attachment.cgi?id=9070)
Wine output
In Serious Sam 2 with D3D mode, the player's gun and enemies are invisible. The
enemies' guns are visible floating in the air. Everything shows up if I set
UseGLSL=disabled.
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http://bugs.winehq.org/show_bug.cgi?id=10243
Summary: GeoInfo focus changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.jaehne(a)googlemail.com
The app uses two windows. In the first window you can search for addresses and
choose them from a list. After double-clicking an address a new window opens
and shows the map for the selected address.
If you switch back to the start window and select another address it loads
correctly but the "map-window" don't move to the foreground.
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http://bugs.winehq.org/show_bug.cgi?id=10168
Summary: Bridge Base Online does not follow links with 0.9.46/47
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bridgebase.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.gurvich(a)verizon.net
With 0.9.46 and 47 clicking on links no longer works inside Bridge Base.
Versions 0.9.44 and 0.9.45 work. Many features in Bridge Base have a link that
opens a browser.
The easiest featrue to test is the 'HELP' button on the lower right, clicking
should open an external browser. More relevantly, to use the pay features of
the site conveniently also requires an external browser. The pay features can
be used without a browser but require many more steps and some knowledge of the
layout.
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http://bugs.winehq.org/show_bug.cgi?id=9847
Summary: Enemy Territory Quake Wars freezes on level loading
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
Created an attachment (id=8318)
--> (http://bugs.winehq.org/attachment.cgi?id=8318)
Output wine etqw.exe
I installed ET:QW Full Version using the instructions for the open beta client.
I installed patch 1.1.
I start a game vs the Computer (Bots) with default settings on Area 22 (but
High Graphics Detail).
The game is loading, but suddenly the music stops, the loading screen is
frozen, no cpu usage.
The game itself says: Spawning entities: 100%
(Log attached)
I can load other maps successfully, but then they freeze short after I join the
game:
I had that problem on the ET:QW Open beta client too (freeze at loading) - the
line I remember is:
*** glibc detected *** double free or corruption (fasttop): 0x601d9eb0 ***
Could that be an error in ET:QW that doesn't appear on every system(, but more
likely on wine/linux-systems (because it isn't tested on such systems),)? I
don't know anyone else who encounters this problem. (See appdb)
My operating system is Debian Etch x86
I choose component wine-files (guess), because the crash seems to appear "near"
some file operations.
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