http://bugs.winehq.org/show_bug.cgi?id=9481
Summary: LOTRO crash with Alsa at Full Hardware Acceleration
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jenden0(a)gmail.com
Created an attachment (id=7824)
--> (http://bugs.winehq.org/attachment.cgi?id=7824)
Errors from using Alsa with hardware acceleration set to full
When starting Lord Of the Rings Online with Alsa and Hardware Acceleration set
to full the game crashes with the attached messages. When starting it with
Hardware Acceleration set to Emulated the game runs, but the in-game sound is
not present. Opening video sound is present.
When starting the game with OSS and Hardware Acceleration set to Full it
launches without incident and the in-game sounds are present, however the
opening video sound as well as cut scene video sound and voice chat sound is
not present.
System is Gentoo Linux with kernel 2.6.22-ck1 with in-kernel Alsa drivers
version 1.0.14, the sound driver used for my card is snd_au8830 and I am
experiencing no other sound problems on my system.
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http://bugs.winehq.org/show_bug.cgi?id=11065
Summary: Can't change rating of the app
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
As a super maintainer I can not change rating of any of the apps I maintain.
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http://bugs.winehq.org/show_bug.cgi?id=9754
Summary: Possible XSS exploit possibility
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?bIsQueue=false
&bIsRejected=false&sClass=application&iId=1369&sAction=s
howMoveChildren&sTitle=Could%20this%20be%20exploited?
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
While surfing the AppDB entry for GTA Vice City
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=1369), I
found a link at the bottom of the page stating "Move child objects".
I clicked on it and found out that the URL contains a parameter sTitle, which
apparently sets the page title and can be set to any text I think of.
Good news is that obvious Javascript does not work, but I think it'd be easy
for a pro to develop a working XSS exploit.
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http://bugs.winehq.org/show_bug.cgi?id=9596
Summary: There is no way to delete tests of versions that don't
exist
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: docbill+bugzilla(a)freeshell.org
It seems people regularly type in version numbers wrong. For example there are
test reports for Joost 0.10.4 and 0.10.4 and 0.12. This is interesting, since
the latest version is 0.10.2.
Obviously the one for 0.12 was intended for 0.10.2. I am not sure what version
was intended as 0.10.4. It seems there is no way to correct the version
numbers in these reports.
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http://bugs.winehq.org/show_bug.cgi?id=10313
Summary: Switched-On Schoolhouse 2.0R2: installer text not
displayed
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-dotnet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ross8040(a)bellsouth.net
I run Wine under Slackware GNU/Linux 12.0 on a Compaq Evo D500 CMT.
After I mounted the Switched-On Schoolhouse 2.0R2 Application Disk on "/cdrom",
I executed "wine cmd". I changed the directory to Z:\cdrom, and typed
"mainsetup(enter)". I expected to see the Switched-On Schoolhouse's
installation program display text describing dependencies that have been
met/are being met/will be met, but there was nothing except the app's
background.
I got the following error messages:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f6ac,0x00000000), stub!
fixme:font:WineEngCreateFontInstance Untranslated charset 126
fixme:dciman:DCICreatePrimary 0x328 0x77128c
fixme:font:WineEngCreateFontInstance Untranslated charset 126
fixme:msi:MSI_GetProductInfo L"InstallDate"
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http://bugs.winehq.org/show_bug.cgi?id=10216
Summary: Starcraft changes screen size
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfarroyo82(a)hotmail.com
Created an attachment (id=8834)
--> (http://bugs.winehq.org/attachment.cgi?id=8834)
StarCraft running in fulscreen (Theoretically)
i was playing it correctly but one day when i started Starcraft i found the
attached screen
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http://bugs.winehq.org/show_bug.cgi?id=11280
Summary: Mythos Beta will not pass Splash Screen
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=10368)
--> (http://bugs.winehq.org/attachment.cgi?id=10368)
Debug information
Game installs, but starts with following error dialoge:
Minimum System Requirements Not Met
This application requires a CPU speed of at least 990 MHz (0.9GHz).
Your detected CPU speed is 0 MHz (0.0 GHz). Check that any
power-saving options are set to the maximum performance mode. The
application will proceed, but performance may be adversel
The game gets stuck in it first screen after that (black with splash, not
login)
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http://bugs.winehq.org/show_bug.cgi?id=9482
Summary: Wulfram II - Random Mouse Movement
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jrwr00(a)gmail.com
Wulfram using a odd way of moving your tank (the main thing) when you are
moving the mouse, no matter how fast or what distance, it will only move when
the mouse is moving (like a hacked Joystick) It wants to move the tank around
randomly when ever i do really small movements it goes all over the place, also
it will some times not even move when im moving it all over the place, there is
no output in the console, please comment on any Debugging flags i should set,
also i have tried using native dinput and dinput8
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http://bugs.winehq.org/show_bug.cgi?id=10861
Summary: World of Warcraft CPU usage spikes when looking at the
sky
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
This has been happening for a while now, I'm just now reporting it. When I'm
playing WoW, and I have a scene where the skyline isn't obfuscated, WoW locks
up, and CPU usage spikes. Looking at the ground fixes the problem. This
happens a lot in coastal areas.
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http://bugs.winehq.org/show_bug.cgi?id=11441
Summary: dsound propset test hangs on exit sometimes
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=10572)
--> (http://bugs.winehq.org/attachment.cgi?id=10572)
+relay,+dsound,+ntdll log of hang
cd dlls/dsound/tests
make propset.ok
often hangs for me on exit with
err:ntdll:RtlpWaitForCriticalSection section 0x60335884 "loader.c:
loader_section" wait timed out in thread 0013, blocked by 0009, retrying (60
sec)
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