http://bugs.winehq.org/show_bug.cgi?id=10587
Summary: xcovator crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://xkovator.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
A user submitted this app into appdb with garbage test result. It starts fine
using native mshtml. The crash is likely related to :
fixme:mshtml:HTMLDocument_write (0x132c30)->(0x1507f28)
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http://bugs.winehq.org/show_bug.cgi?id=10832
Summary: Dark Age of Camelot has page fault exception if
pixelshaders are enabled
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
URL: http://daoc.goa.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerry(a)linuxgl.ch
To use the new character models in daoc, pixelshaders need to be enabled. If
they are, a page fault exception occurs as soon as the first character gets
drawn (character selection screen). If I skip the character selection screen,
the same pagefault occurs at a different position in the game. (I have only
uploaded the logs for the selectionscreen version). Pixelshaders have never
worked in this game, but they become more important with every release.
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http://bugs.winehq.org/show_bug.cgi?id=9853
Summary: Splinter Cell: CT crashes with an unahanfled exception
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: register(a)goodoldalex.net
Created an attachment (id=8329)
--> (http://bugs.winehq.org/attachment.cgi?id=8329)
Wine console log
Splinter Cell: Chaos Theory 1.05 crashes with an "Unhandled exception: page
fault (...)" right on startup.
This affects the cracked version. Originally, SCCT is procted by StarForce
which doesn't allow the game to run at all. Only affects single player
(multiplayer has a different executale, which kinda works).
Sorry if this happens to be a dupe, but I can't know whether other reported
Unhandled exceptions are related to this.
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http://bugs.winehq.org/show_bug.cgi?id=10080
Summary: City of Heroes crashes when costume selection menu
appears
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matthew.b.gerber(a)gmail.com
When I request the costume selection menu - either by attempting to access the
Icon Tailor or by bringing it up directly - City of Heroes reports a fatal
video driver error:
"pbuffer creation error: Couldn't query pixel formats."
CityOfHeroes.exe then exits gracefully, so no backtrace is generated.
To ensure clarity - the crash is not on entering the costume *editor*;
character creation works fine. It's on attempting to display the window that
shows you all of your character's costumes and allows you to select one.
OS: Ubuntu 7.0.4
CPU: Core 2 Duo
GPU: NVIDIA GeForce 6800 Ultra
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http://bugs.winehq.org/show_bug.cgi?id=10877
Summary: Chessmaster 9000 graphics problems in wined3d
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julianlubenov(a)abv.bg
The problem is that the "chessmaster 9000" game can't display most of it's
graphics. When you enter to the game room or class room no 3d graphics are
displayed because of problem in the IWineD3DSwapChainImpl_Present function. The
messages in the console are:
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x5afe90/0x5afe90
err:d3d:IWineD3DSwapChainImpl_Present Cannot change the destination window of
the owner of the primary context
The err message is critical. Because the destination window of the primary
context can't be changed no graphics are displayed in the destination window.
The fixme message is problem too because if the error with the destination
window is corrected the graphics probably won't be displayed correctly.
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http://bugs.winehq.org/show_bug.cgi?id=11401
Summary: Sometimes, Lotus Notes 7.0.2 loose the connection with
unexpected TCP error
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ploum(a)fritalk.com
I use Lotus Notes 7.0.2 under Wine 0.9.53/Ubuntu 7.10 and it works great.
I usually launch it when I start my computer and close it at the end of the
day. Nevertheless, Lotus Notes sometimes loose the connection and display the
following error :
"Unexpected TCP error"
First thought : Dude, if it was expected, it's not an error.
Then, I consult the log and I can see :
Unexpected TCP/IP error func: 0006h error Notes: 1C5B, NTI: 1000h, Stack:
00002728h
The only solution to that problem is to restart Lotus Notes.
The problem happens usually one, sometimes twice a day. It can happens after
one or two hours or you can stay the whole day without being confronted to it.
On the same computer under Windows with exactly the same Lotus Notes, there is
no problem. That's why I think it might be a wine bug.
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http://bugs.winehq.org/show_bug.cgi?id=10928
Summary: DSound error in NHL 2004
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blackdragon1157(a)gmail.com
Created an attachment (id=9848)
--> (http://bugs.winehq.org/attachment.cgi?id=9848)
Wine console backtrace
When attempting to run NHL 2004, there is a page fault, seemingly from Dsound.
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http://bugs.winehq.org/show_bug.cgi?id=9943
Summary: cannot activate Microsoft Office 2003 over the internet
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8445)
--> (http://bugs.winehq.org/attachment.cgi?id=8445)
console output
When i press activate now over the internet in EXCEL 2003 I get a dialog box
saying communications failed.
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http://bugs.winehq.org/show_bug.cgi?id=11675
Summary: Flatout 2 demo refuses to run - unimplemented function
in d3dx9_36.dll
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.gamershell.com/download_16702.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: tony.wasserka(a)freenet.de
While testing Bug #10418, the demo refuses to run because of unimplemented
functions in d3dx9_36:
d3dx9_36.dll.D3DXCreateEffect
d3dx9_36.dll.D3DXCreateEffectCompiler
d3dx9_36.dll.D3DXCreateEffectCompilerFromFileA
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http://bugs.winehq.org/show_bug.cgi?id=9624
Summary: Far Cry: Installer of the Ad-Supported version does not
work
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elmargol(a)googlemail.com
The installer gets to the "Ubi.com Login" screen, but when I click the Next
button, a dialog box pops up with "Internal error."
You can download Far Cry for free at
http://www.fileplanet.com/180410/180000/fileinfo/Far-Cry-Full-Game-%5BFree-…
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http://bugs.winehq.org/show_bug.cgi?id=9983
Summary: hl.exe / CSS crashs at startup
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spreetec(a)gmx.net
steam install fine (blank) but if i start CSS i get this error. tested with
0.44 and 0.46, have this error with nvidia(geforce4-mx400) and with ati(9600)
on intel p4-1600
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http://bugs.winehq.org/show_bug.cgi?id=9633
Summary: Window Decoration Missing
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkvater(a)operamail.com
Created an attachment (id=8031)
--> (http://bugs.winehq.org/attachment.cgi?id=8031)
image of what I mean
I think this started with wine 0.9.42. When I run *any* application the window
decoration is missing.
Eg the top bar which you can grab to move a window, or close with [x],
minimize, etc. For these windows ALT+click move doesn't work either. Some of
the applications regain this window decoration after a while and then behave
normally. Until then these windows are always-on-top and have no icon in the
taskbar.
I am running compiz right now, but I don't think this is the issue, as in wine
0.9.41 things worked just right. See the attached screenshot for what I mean.
I will revert back to 0.9.41 to double check this, but not now as utorrent is
busy downloading...eh..linux isos.
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http://bugs.winehq.org/show_bug.cgi?id=9462
Summary: Mouse cursor appears only when clickling left mouse
button (Star Wars: KOTOR)
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=7799)
--> (http://bugs.winehq.org/attachment.cgi?id=7799)
basic output dump when running program and getting to main menu
Application: Star Wars(R): Knights of the Old Republic(TM) v1.03
I've recently managed to install KOTOR off the Best of PC DVD set, and noticed
that the standard mouse cursor won't display unless the left mouse button is
held down. Other custom context-based cursors, however, will display when no
buttons are held down (e.g. the hand icon when the mouse is over the
footlocker, or the arrow when hovering over doors).
I am not able to display the cursor in a screenshot, and am not sure currently
of other ways to give examples.
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http://bugs.winehq.org/show_bug.cgi?id=9840
Summary: Font file (ttf) causes fatal Fortress Forever crash
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tsukasa1105(a)gmail.com
The files Crosshairs.ttf, HUDfont.ttf, and HUDfont_caps.ttf in Fortress Forever
cause the game to crash upon launching. Removal of these files fixes the
problem, but in turn causes the in-game GUI to become invisible. Attached is
the log of the crash with the font files in use.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=10701
Summary: Renegade 64 RAM viewer fonts are too small.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9535)
--> (http://bugs.winehq.org/attachment.cgi?id=9535)
Renegade 64's RAM viewer.
Renegade 64 has this nice RAM viewer that views the RAM of whatever emulator
R64 happens to be attached to.
Thing is, that the font used to render the addresses and their data are a tad
too small. The application seems to be programmed with one font size in mind,
and has no tolerance for fonts being a size their not supposed to.
Since the separators separating the RAM addresses are fixed, the characters
display over the separators rendering them useless. This also makes it display
too much information before a line break. I've included a picture with the
problem.
There is one fixme that also seems somewhat important:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
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http://bugs.winehq.org/show_bug.cgi?id=9397
Summary: focus problems in list view with editors
Product: Wine
Version: 0.9.43.
Platform: Other
URL: ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
If I have a list view with editors, clicking on other items in the list view
doesn't remove the editing windows. Meaning, I have a richedit editing an
item, and I click on another list view item, the first richedit doesn't go
away.
Using keys to navigate instead works fine.
I'm seeing this problem in Personal Ancestral File 5.2.
I commented out the SetFocus() done in LISTVIEW_LButtonDown(), and the problem
went away. Though I'm not sure that's the right fix.
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http://bugs.winehq.org/show_bug.cgi?id=9786
Summary: gpuViewer fails to start, trying to change HDC
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.gpuviewer.com/index.php/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
gpuViewer Tech Preview does not start. Wine displays errors about the app
doing an invalid operation on the root window, then one about changing the
device context which OpenGL does not allow. An X error follows.
fixme:win:EnumDisplayDevicesW ((null),0,0x34bde0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x135c18) : stub,
simulating 64MB for now, returning 64MB left
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext HDC=0x320 is already set to iPixelFormat=1 and OpenGL
doesn't allow changes!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 473
Current serial number in output stream: 473
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http://bugs.winehq.org/show_bug.cgi?id=11342
Summary: NFS3 demo version does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
NFS3 demo version reports error when trying to uninstall. Possibly related to
bug http://bugs.winehq.org/show_bug.cgi?id=11266.
Download NFS3 demo version: http://www.gamershell.com/download_4364.shtml
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http://bugs.winehq.org/show_bug.cgi?id=9548
Summary: pxtone: Can't save new project files (*.ptcop), or
*.pttune
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://hp.vector.co.jp/authors/VA022293/pxtone.html
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
Using pxtone (v 0.8.3.3), everything seems to work perfectly, *except* for
saving a new .ptcop project file (also some d3d warnings in the terminal, but
those seem harmless). Exporting to .pttune also doesn't work. Attempting to
save either of these results in a dialog box titled "error" containing the text
"open file". Interestingly, exporting to new .wav files works fine. (Wild
shot in the dark, but could this be related to the filename extension of both
.ptcop and .pttune being more than 3 chars?) Ran with freshly generated
~/.wine, and changing the emulated Windows version has no effect.
Loading existing .ptcop files work fine. Saving to existing .ptcop files also
work fine. Thus, the problem is only saving to new .ptcop files (and .pttune
files) that doesn't already exist in the file system. (This also works fine in
real Windows.)
Using pxtone v 0.8.3.3, available from this page:
<http://hp.vector.co.jp/authors/VA022293/pxtone.html>
Steps to reproduce (works every time):
1. Download pxtone: <http://homepage2.nifty.com/rochet/storage/pxtone_0833.zip>
2. Delete japanese.ico to enable english mode
3. Run the program, go to File->Save project or File->Save project as
4. Enter a new filename, click save
5. Watch error dialog pop up
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http://bugs.winehq.org/show_bug.cgi?id=10795
Summary: UI-view32.exe does not show maps on screen
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.ui-view.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: jpgrohn(a)gmail.com
Created an attachment (id=9654)
--> (http://bugs.winehq.org/attachment.cgi?id=9654)
Console texts
When starting UI-view32.exe, program starts ok, but map view is black. Map can
see very short time and then view goes black.
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http://bugs.winehq.org/show_bug.cgi?id=11043
Summary: Black screen after laucnhing domo
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
Created an attachment (id=10046)
--> (http://bugs.winehq.org/attachment.cgi?id=10046)
Logs from the winterm
When I launch DOMO, Wine crashe jsut after the Splash screen.
I hear the sound, but have a black screen.
Last driver fomr nvidia are installed
and DirectX9 is installed, DXDiag reports no errors
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