http://bugs.winehq.org/show_bug.cgi?id=11076
Summary: msxml depends on libxml2 without checking for it
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w.winkelhorst(a)gmail.com
msxml_private.h has the following piece of code:
/* IXMLDOMNode Internal Structure */
typedef struct _xmlnode
{
const struct IXMLDOMNodeVtbl *lpVtbl;
const struct IUnknownVtbl *lpInternalUnkVtbl;
IUnknown *pUnkOuter;
LONG ref;
xmlNodePtr node;
} xmlnode;
this piece of code is not surrounded by #ifdef's but does use a libxml2
variable type: xmlNodePtr
This causes cryptic compile errors if you don't have libxml2 installed.
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http://bugs.winehq.org/show_bug.cgi?id=11062
Summary: CSLU toolkit doesn't create menus when you run its
setup.bat
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.cslu.ogi.edu/toolkit/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The CSLU toolkit installer is a complex
thing that downloads all sorts of stuff.
When it finishes, c:\program files\cslu seems to
be there ok. Inside that directory is a setup.bat
that creates start menu entries. Running that
batch file with
wine start setup.bat
does indeed create .lnk files in
c:/windows/profiles/All Users/Start Menu/CSLU Toolkit
but no menu entries are created in ~/.local/share/applications/wine.
Running
WINEDEBUG=+shell,+menubuilder,+process wine cmd /c setup.bat
I see
trace:shell:StartLinkProcessor starting L"winemenubuilder.exe -w \"RAD.lnk\""
...
warn:menubuilder:InvokeShellLinker Unknown link location
L"C:\\windows\\profiles\\ALL_~DGY\\STAR~DZT\\CSLU Toolkit\\RAD.lnk". Ignoring.
GetLinkLocation calls GetFullPathNameW() to get the full
path, but it also needs to call GetLongPathNameW(),
or the names won't match its hardcoded list of allowed locations.
I'll submit a patch that fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=11038
Summary: spurious messages and calls to unimplemented
ntoskrnl.exe functions
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This just started happening today. Oftentimes when I quit a program like
notepad, a message like the following would appear on the terminal a few
seconds later:
0x81c6a08:1: Event manual=1 signaled=0 name=""
0x81c9828:2: Thread id=000d unix pid=27619 unix tid=27619 teb=0x7ffd8000
state=1
0x81c9548:1: Security token
0x81c92c8:2: Process id=000c handles=(nil)
0x81c5b28:1: Security token
0x81c58a8:1: Process id=000a handles=(nil)
0x81b2288:1: Security token
0x80a1cf0:1: Process id=0008 handles=(nil)
Other times, I get non-fatal crashes with messages like the following:
wine: Call from 0x7b8404c0 to unimplemented function
ntoskrnl.exe.KeInitializeTimerEx, aborting
wine: Call from 0x7b8404c0 to unimplemented function
ntoskrnl.exe.KeInitializeSpinLock, aborting
Also, running wineprefixcreate now says:
err:wineboot:ProcessRunKeys RegOpenKey failed on
Software\Microsoft\Windows\CurrentVersion (2)
I tracked all this down to the following patch:
commit d55b2de5747da90666065b5ed2fdeb8049282419
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jan 4 12:51:04 2008 +0100
kernel32: Launch wineboot on first startup of a wine process.
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http://bugs.winehq.org/show_bug.cgi?id=10576
Summary: TOP.exe crashing with EAccessViolation
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.fischer(a)tennis-unterfranken.de
Created an attachment (id=9365)
--> (http://bugs.winehq.org/attachment.cgi?id=9365)
output
TOP provides an interface to some kind of Applicationserver.
Simple Logic. Only seen in our System.
I'am trying to get some more Information (...what YOU need)
As announced it crashes with a
Exception EAccessViolation in Module Top.exe at 00000000
Output attached.
d
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http://bugs.winehq.org/show_bug.cgi?id=10319
Summary: Autodesk Inventor R5: Crash when creating/opening a part
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: me(a)acm.jhu.edu
When Autodesk Inventor R5 is loaded in wine 0.9.47 and a new drawing is created
or an old one opened, the application crashes. It worked correctly
(opened/loaded the part, allowed editing) in wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=10896
Summary: Richedit function missing for Yahoo! 9
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anderson(a)sonic2000.org
When running Yahoo! 9 most things work except that you are unable to write
messages to people due to some missing functions for richedit.
fixme:richedit:fnTextSrv_OnTxSetCursor 0x29da258: STUB
fixme:richedit:fnTextSrv_TxSendMessage 0x29da258: STUB
fixme:richedit:fnTextSrv_TxSendMessage 0x29da258: STUB
This appears to be the only problem
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http://bugs.winehq.org/show_bug.cgi?id=10971
Summary: Skype 3.5.x crash after few seconds of running
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.skype.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
CC: julliard(a)winehq.org
Created an attachment (id=9916)
--> (http://bugs.winehq.org/attachment.cgi?id=9916)
+io,+int log
Regression. Happens since this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=e2a366ce338d5b6b0f3c8962d…
kernel32: Forward interrupts in 32-bit code to winedos too.
Prior to this - Skype could be started in win9x mode (it doesn't work in
XP/2000 because of other bugs), then it would show "OLE error" message, but
afterwards would be perfectly usable. Now the app starts just like before, but
crashes after a few seconds of running. Attaching log
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http://bugs.winehq.org/show_bug.cgi?id=10956
Summary: Adobe AIR needs better stub for CryptFindLocalizedName
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=9893)
--> (http://bugs.winehq.org/attachment.cgi?id=9893)
Shell script showing how to install Adobe Media Player
Looking around for ways to break Wine, I tried
Adobe media player prerelease 2,
http://labs.adobe.com/technologies/mediaplayer/install/
atop AIR beta 3 and the latest flash player.
Sadly, installing the media player crashed:
0009:Call crypt32.CryptFindLocalizedName(105f2498 L"ROOT") ret=10300461
fixme:crypt:CryptFindLocalizedName L"ROOT" - stub
0009:Ret crypt32.CryptFindLocalizedName() retval=00000000 ret=10300461
trace:seh:raise_exception code=c0000005 flags=0 addr=0x100295e1
...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x100295e1).
Backtrace:
=>1 0x100295e1 in adobe air (+0x295e1) (0x0034e79c)
To repeat, run the attached script.
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http://bugs.winehq.org/show_bug.cgi?id=10949
Summary: Photoshop 6 divide by zero crash on startup in wintab
with 0.9.52
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: jwhite(a)codeweavers.com
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
http://appdb.winehq.org/objectManager.php?sClass=version&iId=88#Comment-287…
says:
"0.9.52 Divide by zero regression
PS 6 loads and then crashes.
Unhandled exception: divide by zero in 32-bit code (0x7c752897).
Backtrace:
=>1 0x7c752897 AddPacketToContextQueue+0x347() in wintab32 (0x0034f198)
2 0x7c7534ab in wintab32 (+0x134ab) (0x0034f218) "
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http://bugs.winehq.org/show_bug.cgi?id=10948
Summary: Photoshop CS2 menu z-order problem
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
- install and start photoshop cs2 (I used the trial)
- File / New to start a new image
- select a brush if needed
- click on color picker to change colors
- observe that menus (e.g. Filters) now pop up *under* the image window instead
of *over* like they should
This could be quite an annoying bug.
Observed in both 0.9.50 and 0.9.52 (haven't tried any others).
Does not affect Photoshop 7 or CS, only CS2.
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http://bugs.winehq.org/show_bug.cgi?id=10942
Summary: Alsa uses plughw:0,0 instead of default
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=9872)
--> (http://bugs.winehq.org/attachment.cgi?id=9872)
use "default" as the default card name instead of "default:0"
When starting wine I get messages like:
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2144:(snd_pcm_open_noupdate) Unknown PCM default:0
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib pcm.c:2144:(snd_pcm_open_noupdate) Unknown PCM default:0
this is caused by wine trying to use default:0 as sound device which doesn't
seem to be allowed according to
http://www.alsa-project.org/alsa-doc/alsa-lib/pcm.html
Using plughw:0,0 also causes problems when people are using an dmix plugin to
allow sharing the input and output. As the dmix plugin uses the output in an
exclusive way. So it's eighter wine audio or dmix/alsa audio.
When using "default" instead of "default:0" the messages disappear and wine
uses the default path as defined in ~/.asoundrc
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http://bugs.winehq.org/show_bug.cgi?id=10926
Summary: Regression causes graphic problems with Grim Fandango
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sileon(a)gmail.com
Hi,
With yesterday's git, a commit caused a regression in Grim Fandango. I did a
regression test, and the bad commit was:
2bec23fd7c059e0d4c90652f12d8c0675a620602 is first bad commit
commit 2bec23fd7c059e0d4c90652f12d8c0675a620602
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Dec 25 22:57:01 2007 +0100
wined3d: Fix a problem in BltOverride.
:040000 040000 59e9cb8e213a18e2438352e3694932fb60418a39
b6ec40f289a6c26d5c700b7b392a37ad071cec81 M dlls
It seems that the previously rendered graphics are not cleared correctly. See
the attached screenshots for an example of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=10906
Summary: Thinstall openoffice demo aborts on unimplemented
advapi.QueryServiceConfig2A
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://thinstall.com/examples/OpenOffice.2.0.4.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
0009:Call KERNEL32.GetProcAddress(7eab0000,7fef036c "QueryServiceConfig2A")
ret=004012f5
0009:Ret KERNEL32.GetProcAddress() retval=00000000 ret=004012f5
...
0009:Call user32.MessageBoxA(00000000,0013efb0 "Invalid module type for
ADVAPI32.dll\r\n",7fef036c "QueryServiceConfig2A",00000030) ret=004010ea
This error was mentioned in IRC back in september '07, so it's hit at least
one real user.
Incidentally I noticed a document that mentions this function,
http://hackersforge.com/smb-dce-rpc/win_net_srv.pdf,
and has interesting context that might be helpful to whoever implements it.
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http://bugs.winehq.org/show_bug.cgi?id=10891
Summary: Multiple Games just "hang" at certain stage
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.strategyinformer.com/pc/painkiller/demo/697.h
tml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Happens in Anno1701, Painkiller and Gothic 3
When the games are finished loading, they just hang or crash instead going
ingame.
83c0b13c5b2bf710542f365b6aa876b103a46147 is first bad commit
commit 83c0b13c5b2bf710542f365b6aa876b103a46147
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Dec 16 00:18:20 2007 +0100
wined3d: Split up the render target -> render target blit.
:040000 040000 aba6e653887274eab0cb7daaa5af3ef2a21c3ee1
47b97f71ac60dff9d6259dc4be3a8fafdaa7dbf7 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10883
Summary: C&C 3 extremely slow in current GIT
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://largedownloads.ea.com/pub/demos/Commandand3/CnC3De
mo.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
With current GIT, C&C 3 Tiberium Wars is extremely slow. Looking at the
console log it appears to be doing software blits, which should explain the
problem.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Unexpected render target ->
render target blit
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement blit from a
swapchain to the active render target
In Wine 0.9.51 the blitting operation is not supported, it seems:
err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in
direct blit
I have an nVidia GeForce 7600 GT with 256 MB RAM
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http://bugs.winehq.org/show_bug.cgi?id=10854
Summary: Codeblocks - black box in the about window
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.codeblocks.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=9748)
--> (http://bugs.winehq.org/attachment.cgi?id=9748)
Black box in the about window
Codeblocks (svn 4630) show a "black box" in the about window. Every time it is
opened an error is shown in the console:
err:x11drv:X11DRV_CreateBitmap Trying to make bitmap with planes=1, bpp=24
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http://bugs.winehq.org/show_bug.cgi?id=10847
Summary: Dragon NaturallySpeaking 9.0 Preferred sound level
unstable
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
wine-0.9.51-190-g16aadb2
Starting with yesterday's git (I think--might have been day's before) training
and recognition have suffered tremendously in DNS 9.0 Preferred.
I believe this has to do with the sound level, but I am not sure.
Yesterday, (Thu 20071220) when training a new user, the microphone volume had a
great deal of trouble adjusting. When it finally did adjust, training went
poorly, often showing a red bar to indicate that the sound was too loud.
Today using the above git, the red bar appears less frequently but it still
shows up. In addition, recognition has suffered, and the program sometimes
hangs after a long utterance.
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http://bugs.winehq.org/show_bug.cgi?id=10843
Summary: Tray icon popup menu does not go away until clicked
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
For many applications that have system tray icons, when you click on the icon
to get the popup menu, the popup menu would not go away until you click on one
of the menu items.
On Windows, you can just click somewhere else, and the moment the popup menu
loses focus, it goes away. I noticed on Linux, the popup menu does not have
keyboard focus.
This bug affects multiple application: Picasa and Winamp are a couple examples.
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http://bugs.winehq.org/show_bug.cgi?id=10766
Summary: Starcraft completely red with registries set to opengl
and readtex
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghettopolak04(a)hotmail.com
Running the latest GIT as of today.
Starcraft is completely red when running with DirectDrawRenderer set to opengl
and RenderTargetLockMode set to readtex.
I have a GeforceFX5700LE, running the latest NVIDIA beta driver 169.04. The
same thing occurs with the stable 100.14.23 driver.
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http://bugs.winehq.org/show_bug.cgi?id=10757
Summary: Dragon Naturally Speaking 9 can't control mic volume
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On one of my systems, DNS 9 pops up a warning during
initial user training, complaining that it can't
automatically set the mic volume. Indeed, you have
to do it manually (via right clicking on the
volume control icon on the system toolbar) on that system.
Susan confirms this happens for her, too.
This is with the default ALSA settings.
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http://bugs.winehq.org/show_bug.cgi?id=10756
Summary: Dragon Naturally Speaking 9 training feedback lags
behind until you pause
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://nuance.com
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, during initial user training,
the words you speak are quickly (with maybe one word lag)
highlighted as such.
On Linux, they are not highlighted until you
stop speaking briefly.
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http://bugs.winehq.org/show_bug.cgi?id=10750
Summary: shdocvw carshes after showing webpage
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.bridgebaseonline.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paniemin(a)cc.hut.fi
Created an attachment (id=9594)
--> (http://bugs.winehq.org/attachment.cgi?id=9594)
wine error output with trace enabled for mshtml and shdocvw
Wine version is todays git pull and build in ubuntu gutsy.
Steps to reproduce:
1. start&login to bbo client
2. click "Help me to find game"
3. click in popup either of submit buttons
result:
program crashes
excepted result:
Software would move to a table to play or observe.
If I use my firefox to access the webpage that is opened to popup I can choose
to play or observer from there. After I press button in firefox game works fine
and I end up to a table.
Reason for crash:
shdocvw crashes because of null pointer in navigate_hlink.
IMoniker pointer is null that is coming from HlinkFrame_Navigate calling
IHlink_GetMonikerReference.
For me it seems like wine is trying to access the content of popup after
closing it. But can't be sure because everything happens too fast.
I couldn't yes solve more about this because I'm not too familiar with wines
code.
I have added a test if moniker pointer is null and output a message with ERR
macro.
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http://bugs.winehq.org/show_bug.cgi?id=10736
Summary: iTunes 7.5 causes display distortion & fails to run
fully
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zac(a)zacbrown.org
Created an attachment (id=9579)
--> (http://bugs.winehq.org/attachment.cgi?id=9579)
screenshot of display corruption while trying to run iTunes.exe
iTunes75Setup.exe installs iTunes without issue aside from blacking out the
display at a point late in the install sequence.
When trying to run iTunes, the following is printed to console and then there
is no change:
zbrown[iTunes]$ wine iTunes.exe
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:heap:HeapSetInformation 0x1ac0000 0 0x34f514 4
fixme:win:EnumDisplayDevicesW ((null),0,0x34e9b0,0x00000000), stub!
fixme:font:CreateScalableFontResourceA
(0,"c:\\windows\\QTFont.for","c:\\windows\\QTFont.qfn",(null)): stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10028 0x00000000
The program neither crashes nor functions. A screenshot of the display
distortion is attached.
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http://bugs.winehq.org/show_bug.cgi?id=10697
Summary: Starcraft:Broodwar (using OpenGL renderer) regression.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazikcz(a)gmail.com
Lately (since 0.9.47) Starcraft became unplayable for me in the OpenGL mode
rendering. I suppose this is since the hardware color conversion was
implemented.
I guess a little background history may also help:
?.?.?? - 0.9.46:
** 'textex' and 'readtex':
The game works. But if the wine window lost it's focus, the would freeze
forever and never resume (though the sounds were working, and you could
actually try playing).
** 'auto'/others:
I don't remember. Propably crashed.
0.9.47 - 0.9.49:
** 'textex' and 'readtex':
The game starts. Sound is working, you can start the game, but all you can
see is an upscaled upper-left (or so I've heard from someone) pixel to
fullscreen - i.e. you see solid colored wine window.
** 'auto'/others:
The game crashes nearly instantly after opening wine window.
0.9.50 - git:
** 'textex' and 'readtex':
The game starts. Sound is working, you can even start the game, but all you
can see is a white screen.
I get these messages in the terminal:
------
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 304
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 245
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glTexSubImage2D @ surface.c / 245
...
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glBindBufferARB @ surface.c / 234
fixme:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glTexSubImage2D @ surface.c / 238
...
Full log in the attachement.
------
** 'auto'/others:
The game crashes just after displaying the main menu screen.
I get these messages in the terminal:
------
...
=>1 0x7c85847c d3dfmt_convert_surface+0x10a() in wined3d (0x00000000)
0x7c85847c d3dfmt_convert_surface+0x10a in wined3d: movzbl
0x0(%ecx,%edi,1),%edx
...
Full log in the attachement.
------
I use nvidia binary drivers 9643, with a GeForce 4 MX440 card. I'm not using
any compositing manager and I've tried running Xorg in both 16 and 24 bit
depth.
A friend of mine reports he has exactly same issues with his GeForce 4 Ti.
I also checked this with xorg-server 1.3 and xorg-server 1.4.
The game however, works for some people (I hear GeForce 6+ users) smoothly and
very fast.
Is there anything else I should provide ? Some extra debug ?
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