http://bugs.winehq.org/show_bug.cgi?id=10234
Summary: opengl problems (commit
00633e37bcc8da1032f34ea2d87814739de07db4)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: romosan(a)sycorax.lbl.gov
Created an attachment (id=8855)
--> (http://bugs.winehq.org/attachment.cgi?id=8855)
bactrace for tracked using 10/29/07 git wine
somewhere between release 0.9.46 and 0.9.47 of wine i started having
problems with applications that use opengl. using git-bisect i found
that commit 00633e37bcc8da1032f34ea2d87814739de07db4 (winex11: Use an
offscreen redirected window for child OpenGL rendering.) was the first
bad commit. this happens both on my thinkpad with an radeon r250 card using the
open source drivers and on my desktop using an nvdia card with the proprietary
nvidia drivers.
in particular i am trying to run tracked part of racer 0.5.0 final
(http://racer.nl/dl_win32.htm).
i am attaching the back traces for the various cases
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http://bugs.winehq.org/show_bug.cgi?id=10207
Summary: 3dmark2001 doesn't run anymore
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, yesterday i upgraded to new ati-driver 8.42 (via yum, module is called
kmod-fglrx). 3Dmark2001 only runs for 3 seconds now , and then bails out with
a message that it cannot allocate enough memory. The hack below fixes this, but
is of course nonsense, looks like my ati-card (radeon 9600) is not detected
properly anymore (should be detected a few lines above that
CARD_ATI_RAGE_128PRO; line). Please anyone fix this properly, as it looks like
it affects all 3d-games that i try to start....
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index ca1f44e..067fbdb 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1003,7 +1003,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
vidmem = 32; /* There are models with up to 64MB */
} else
gl_info->gl_card = CARD_ATI_RAGE_128PRO;
- vidmem = 16; /* There are 16-32MB models */
+ vidmem = 64; /* There are 16-32MB models */
break;
case VENDOR_INTEL:
if (strstr(gl_info->gl_renderer, "915GM")) {
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http://bugs.winehq.org/show_bug.cgi?id=10200
Summary: Some texture transform goes wrong
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vlooe(a)web.de
In the attached screenshots you can see the error.
The regression test said
fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 is first bad commit
commit fe0f0eb48a12e29af6a9e7407d4eec8bc500a057
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Aug 27 14:33:46 2007 +0200
wined3d: Some texture transform fixes.
:040000 040000 ff0c54acd4fd254bae48ade26e8ebd095bbd8af9
4675067c38ea90f92f13f5c8c92d44439d3078ea M dlls
The error occours only on my laptop with intel GMA900 graphic.
On my desktop with nvidia graphics it works fine.
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http://bugs.winehq.org/show_bug.cgi?id=10195
Summary: Crysis SP Demo claims unsupported video card, then hangs
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileshack.com/file.x/11333/Crysis+SP+Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8793)
--> (http://bugs.winehq.org/attachment.cgi?id=8793)
screenshot of error dialog
When I try to launch the SP Demo of Crysis it says my video card(Nvidia 7800GT)
is unsupported through a message box. When I ignore this prompt and click ok
the game hangs on a black screen.
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http://bugs.winehq.org/show_bug.cgi?id=10151
Summary: "make test" crashes in riched32/tests/editor.c
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Plain old 'make test' crashes for me with:
Unhandled exception: page fault on read access to 0xaaaaaaaa in 32-bit code
(0x60028728).
Backtrace:
=>1 0x60028728 wine_cp_wcstombs+0xb18(table=0x6011e160, flags=0x0,
src=0x464188, srclen=0xa, dst=0x34f648, dstlen=0x400, defchar=0xaaaaaaaa,
used=0x34e8e8) [libs/wine/wctomb.c:209] in libwine.so.1 (0x0034e8a8)
...
11 0x6060bb89 func_editor+0x2b39() [dlls/riched20/tests/editor.c:1751] in
riched20_test (0x0034fe58)
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http://bugs.winehq.org/show_bug.cgi?id=10148
Summary: Photoshop 6 - combo box with the fonts list displays
only the first letter of the font
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.tucows.com/get/214261_90608
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
In bug #9198 nearly all the edit controls in Photoshop 6 and many other
programs where broken due to A/W winproc mismatches handled incorrectly. A
patch for CallWindowProc fixed most of the problems but still was not fully
correct - the edit portion of the fonts list combo doesn't work (see command #5
of bug #9198).
After more testing I wrote a better patch -
http://www.winehq.org/pipermail/wine-patches/2007-October/045344.html - and it
works also for it. However this patch is suspicious to Alexandre (and that's
true - it adds a hack for the edit control. But that's the only thing I could
think of to make the tests pass) and he didn't have yet time to look if it is
correct.
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http://bugs.winehq.org/show_bug.cgi?id=10123
Summary: sample .msi file from The Definitive Guide to Windows
Installer Chapter 14 crashes wine
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apress.com/book/downloadfile/1645
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
The Validate CD key sample .msi file from chapter 14 causes wine to crash. It
is also missing a text input box for a serial number that is present on
windows.
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http://bugs.winehq.org/show_bug.cgi?id=10107
Summary: Wine allows you to install Photoshop CS2 Trial even if
you decline the license
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: trivial
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
It happens in the installer itself - declining the first license in the autorun
program terminates it. It's a trivial bug but always a bug.
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http://bugs.winehq.org/show_bug.cgi?id=10104
Summary: Oblivion Construction Set main window disappears
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://static.bethsoft.com/utilities/tes_construction_se
t_1.2.404.exe
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.kcat(a)gmail.com
When loading a mod in Oblivion's Construction Set, the main window disappears
and leaves behind its owned windows. The main window appears to be unmapped
with its entry removed from the task bar. Activating one of the owned windows
when none of them are active brings up them all, but the main window is still
MIA. The app is basically unuseable without it. Have to kill it with ctrl-c on
the command line.
wine --version is wine-0.9.47-269-ged60114 (latest git).
PS. I just guessed at the component.. no idea if that's where the problem is or
not.
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http://bugs.winehq.org/show_bug.cgi?id=10092
Summary: Problems with ole on Interfax-Direct
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.directtrade.ru/Files/new/setup1_149.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: darkside83(a)yandex.ru
Good day time.
I have problems with internet-trading system Interfax-Direct.
It installes clearly, but after launch i get exception.
I think this is a problem with ole.
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http://bugs.winehq.org/show_bug.cgi?id=10089
Summary: secur32/test ntlm test fails
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: critical
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=8652)
--> (http://bugs.winehq.org/attachment.cgi?id=8652)
Test output.
Not just test fails but it also corrupts memory see attachment.
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http://bugs.winehq.org/show_bug.cgi?id=10077
Summary: [~] badly handled by WriteEnvironmentStrings make
Photoshop CS2 installer clear the PATH instead of adding
a directory to it
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
By default [~] is translated to a NUL character however in
WriteEnviromnentStrings it should be translated into the current value of the
variable. Photoshop CS2 writes "[~];[CommonFilesFolder]Adobe\\AGL" into the
PATH what in our current implementation results in the PATH being cleared
instead of appended.
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http://bugs.winehq.org/show_bug.cgi?id=10056
Summary: False error on serial port read
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian(a)humboldt.co.uk
Created an attachment (id=8604)
--> (http://bugs.winehq.org/attachment.cgi?id=8604)
An internal hack used to work around the problem.
We use an application which reads from a serial port or emulated serial port.
This stopped working with recent versions of Wine, and bisection tracked it
down to this commit:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=539d5863e6fae78943fe5…
This commit makes NtReadFile() return STATUS_PIPE_BROKEN whenever the read()
system call returns 0. Unfortunately, Wine sets VMIN to 0, forcing read() to
return 0 whenever there is no data available:
http://source.winehq.org/source/dlls/ntdll/serial.c#L752
Our application sees STATUS_PIPE_BROKEN, and immediately fails.
I've attached a patch which we use to work around this problem, but I'd like to
work towards a more elegant solution.
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http://bugs.winehq.org/show_bug.cgi?id=10032
Summary: Wine must not use unix select() for networking where
there might be high fd's
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
select() cannot handle fds higher than FD_SETSIZE.
Thus if you open a lot of plain old files, then
create one socket and try to use a networking function
based on select(), you're hosed.
This actually happened recently during soak testing of an app doing
lots of wininet stuff, which tickled a socket leak
in wininet (see
http://winehq.org/pipermail/wine-patches/2007-October/045089.html
for the leak fix). This was a wake-up call for us; the
app in question is fine after the leak fix, but an app
that really used lots of file descriptors would hit the bug
in a bad way.
Here's how to find all the suspicious calls to select():
$ find . -name '*.c' | xargs grep '[^a-z]select[^a-zA-Z]*(.*&' | grep -v
'/tests/'
Calls where select is used with no fd's are ok, since they can't run into the
problem. Calls which use a winsock select() instead of a unix select()
might be ok (e.g. netapi32/nbt.c), since winsock's select doesn't
have a fixed FD_SETSIZE. Only two problematic calls remain:
wininet/internet.c: if (select(nSocket+1,&infd,NULL,NULL,&tv) > 0)
wininet/netconnection.c: if
(select(connection->socketFD+1,&infd,NULL,NULL,&tv) > 0)
These must be replaced with poll(), which can handle high fd's.
This was discussed last November,
http://www.winehq.org/pipermail/wine-devel/2006-November/052099.html
and Damjan submitted patches to fix them:
http://www.winehq.org/pipermail/wine-patches/2006-November/032529.htmlhttp://www.winehq.org/pipermail/wine-patches/2006-November/032530.html
but these patches don't seem to have been applied yet. Time to get them in!
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http://bugs.winehq.org/show_bug.cgi?id=9994
Summary: mshtml: No icons visible in the Adobe Reader 8.1 "First
Run" - Advertisement
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?iVersionId=8988
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=8512)
--> (http://bugs.winehq.org/attachment.cgi?id=8512)
no icons visible
After using the canidate for wine_gecko 0.1.1 to accept the License (bug
#9519),
the Adobe Reader 8.1 displays a Window "Beyond Adobe Reader",
but the icons are not visible (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=9987
Summary: Missing function GDI32.dll.RemoveFontMemResourceEx
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frans.kool(a)gmail.com
Created an attachment (id=8507)
--> (http://bugs.winehq.org/attachment.cgi?id=8507)
Adds the missing function, composed of different patches
When running Titan Quest (see AppDb), the game crashes with the message:
wine: Call from 0x3e6193 to unimplemented function
GDI32.dll.RemoveFontMemResourceEx, aborting
Searching in the archives I found several implementations, which I compared. I
removed the AddFontMemResourceEx function, since this is already present in
current CVS. However I never submitted a patch before. Please find attached the
diff which, once applied to CVS (wine-0.9.46-261-ga76d10d) fixes this issue.
Please let me know if I need to provide traces and/or logs
Frans
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http://bugs.winehq.org/show_bug.cgi?id=9982
Summary: Dragin NaturallySpeaking training module - text is too
big.
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
wine-0.9.46-249-g54a4717
When training Dragon NaturallySpeaking 9, the text in the training box has
gotten a bit bigger than it used to be. In one instance, one of the words
disappears below the rim of the box.
The training box cannot be resized.
To complete training, you have to pronounce all the words. So you have to know
that the word is there, and that you are supposed to say it.
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http://bugs.winehq.org/show_bug.cgi?id=9981
Summary: Dragon NaturallySpeaking 9 sound loops with wine-0.9.46-
249-g54a4717
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
DNS 9 had been running well for a few days until today. Then an update and
re-install showed that the "default" sound system was replaced by
dsnoop:0.
On DNS's microphone sensitivity test, it worked, but it seemed to have disabled
my ATI IXP MP97.
When I did the training, funny things started to happen. Every once in a while
training would hang up, and wait for me to press the Pause button and then
re-start. But the training finished and saved.
The big problem came when I finished training, opened DragonPad, and started
dictating.
The program took a while to spew out my first phrase, but then it did -- over
and over again, nonstop, until I shut off the program.
There is some sort of looping going on.
wine-0.9.46-249-g54a4717 is the git I was using.
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http://bugs.winehq.org/show_bug.cgi?id=9977
Summary: Google Earth geographical labels behave strangely
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://earth.google.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This is a very old bug, but until the opengl child window
bug was fixed, it was kind of moot. Place names on the globe
look ok, sort of, when far away, but as you zoom in,
the letters fly apart. Is some perspective transform screwed up?
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http://bugs.winehq.org/show_bug.cgi?id=9973
Summary: ioshock demo: crashes on loading screen
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: actong88(a)gmail.com
Bioshock Steam demo crashes when it tries to show the loading screen after you
select a difficulty level. The loading screen never shows, you just get a
blank page.
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http://bugs.winehq.org/show_bug.cgi?id=9955
Summary: "CarTest" Demo just displays black screen
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.zone.ee/smr597/files/3Dver4.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Its part of the S5 Game Demo examples.
Some more available here: http://forum.rscnet.org/showthread.php?t=247271
The console is full of this messages:
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
It's really just a small download, so If anyone feels like debugging something,
have a look. ;)
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http://bugs.winehq.org/show_bug.cgi?id=9923
Summary: InitializeCredentialsHandle fails with ntlm_auth 3.0.26b
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-sspi
AssignedTo: blin(a)gmx.net
ReportedBy: blin(a)gmx.net
As Hans reported on WineConf2007, ntlm_auth fails with a new error message in
version 3.0.26b. That causes the dispatcher to return SEC_E_INTERNAL_ERROR.
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http://bugs.winehq.org/show_bug.cgi?id=9915
Summary: cookies not set within steam
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hbernier(a)gmail.com
Created an attachment (id=8415)
--> (http://bugs.winehq.org/attachment.cgi?id=8415)
output of wine when attempting to enter age verification information
Issue:
When attempting to install a demo or purchase a game which requires age
verification, instead of setting the cookie and being forwarded to the
appropriate page, we are redirected to the steampowered.com front page.
This was possible in 0.9.46.
Background:
Actually purchasing or trying a demo did not work in 0.9.46, due to bug 9516.
This was resolved in wine-0.9.46-g54720c7. It is now possible to install games
that do not require age verification.
Testing:
Control Case: navigate site with 'ie'
wine iexplore "http://www.steampowered.com"
- Navigate to stubbs the zombie:
games->browse games->single player-
click on 'name' to sort by name, press 9.
- Click on stubbs the zomie demo.
- Enter age, get redirected to proper place.
The cookie was set and I was redirected to the proper page. It's not possible
to install the game at this point, probably because steam isn't a registered
handler.
Test Case: Navigate site within the steam interface
wine Steam.exe
- Follow above instructions to reach appropriate game
- Enter Age
Instead of being redirected to proper area, you are now redirected to the main
page of steam powered.
I have attached the output of wine relative to this problem
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http://bugs.winehq.org/show_bug.cgi?id=9910
Summary: Interaction delay in menus while searching for missing
files (CNC: The First Decade CD games)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gringer.dis.org.nz
Created an attachment (id=8405)
--> (http://bugs.winehq.org/attachment.cgi?id=8405)
Clicking on 'OK' button (just before the delay) while playing Red Alert
There is a very noticeable delay in menu repaints (and sound stutters during
this) when navigating menus in C&C:TFD games. During the delay, the mouse
cursor location does not update, and there are graphical effects that I would
typically associate with a slow repaint. I disabled sound and the problem still
occurred. Looking at the error logs, the cause of this is likely due to files
not being able to be found.
I've attached two screenshots (for both Red Alert and Command & Conquer) of
what I clicked on *just before* this delay happened, and associated log files
where a '--- MARK X ---' (X increments from 1 up) was placed in the log just
before the clicking was done.
I noticed this while playing installed games from the 'Command & Conquer: The
First Decade' DVD (noticed initially in Red Alert, but the problem seems to
occur in C&C and Red Alert 2 as well). I think the freely available version of
C&C is the same as on this DVD, which is why I've included logs for that as
well.
Observed on an unpatched GIT tree pulled on 2007-10-01 (after the Wine version
0.9.46 update).
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