http://bugs.winehq.org/show_bug.cgi?id=11098
Summary: Vaz Modular 3.03 hangs on exit
Product: Wine
Version: 0.9.51.
Platform: Other
URL: http://software-technology.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Created an attachment (id=10127)
--> (http://bugs.winehq.org/attachment.cgi?id=10127)
+dsound trace
Since this commit:
http://source.winehq.org/git/wine.git/?a=commit;h=322cd0b9796ed2ed7c70f7298…
Vaz Modular 3.03 hangs when exit is selected, only after some sound has been
played.
i.e. to reproduce, start Vaz Modular 3.03, load a bank, and press play: then
stop play, and select file - exit or click top-right-X.
Note that the demo can't verify this, since a bug exists where an exception is
caused when you try to exit.
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http://bugs.winehq.org/show_bug.cgi?id=11734
Summary: App creates popups but fails to write expected text
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://wxtide32.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n5470(a)pinefields.com
Under Windows, WXTide32 creates at least three popup windows with text in them.
Under Wine, the popups are created in the appropriate places on the screen,
but the contents of the popups is always blank. The sizes are consistent with
their Windows equivalents and both have pale, white, or gray backgrounds. It
is the contents of the popups that is the problem.
Tide station map popup: this popup should contain the name of the tide (or
current ) station closest to the cursor, when it passes over indicated tidal
stations on a world map. The names are extracted from a database of tide
stations and are shown in a scrolling window created as part of the tidal
station selecton process. That is, the names are known to the app. They are
not shown in the popup.
Tide status popup: left-clicking on the main window's tide graph in graph, or
realtime format, in any one spot, should produce a statement of date, time, and
tide level information in a popup. It does not.
Tide prediction time popup: under the realtime format, it's possible to create
two intersecting lines (a horizontal line at some tide level and a vertical
line at some time of day, respectively, intersecting at the tide level point
for a given date and time, and bounded by the inside of the window frame). A
popup with the time of day is attached at the top of the vertical line, with
the popup's left vertical side directly adjacent to the vertical line and the
top, horizontal side flush with the inside of the window frame. The popup is
drawn, its contents are not.
Bug 11562 and Bug 11714 report, respectively, the Tide status popup and Tide
station map popup bugs separately. However, it's highly likely that all three
popup failures point to a common bug or shortcoming in Wine and, therefore, it
may be more productive to treat the three popups as instances of a class of
problems instead of distinct, separate problems.
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http://bugs.winehq.org/show_bug.cgi?id=11586
Summary: disable F1 key winhelp association
Product: Wine
Version: 0.9.5.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hellweiss(a)gmx.de
I've an Terminal Emulation where the F1 key is 'Cancel'. Everytime when hitting
the F1 key, winhelp starts. This does not happen when the app runs on Windows.
Please provide a solution to disable the F1 key WINHELP association.
Thanks
Uli
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http://bugs.winehq.org/show_bug.cgi?id=11291
Summary: Error in Direct3DCreate9
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simone.pagangriso(a)gmail.com
Created an attachment (id=10384)
--> (http://bugs.winehq.org/attachment.cgi?id=10384)
backtrace
Hi,
I installed succesfully WSOP2008 with wine. When trying to run it I had to
copy manually d3dx9_35.dll to the program directory, for it not to complain
about missing library.
After that the program as soon as I run it with an error calling
WineDirect3DCreate. I attach a backtrace the output (a backtrace + list of
loaded modules, etc..)
Thank you in advance for any help with this.
Cheers,
Simone
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http://bugs.winehq.org/show_bug.cgi?id=11040
Summary: Gazillionaire freezes.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ismaelgfk(a)gmail.com
Created an attachment (id=10038)
--> (http://bugs.winehq.org/attachment.cgi?id=10038)
crash logs
While playing the game, it freezes and wine crashes. The window doesn't close
but you see that it has crashed. The bug is repeateable, and ocurrs always in
the same place (between turns, when unknown condition happens).
I'm running Debian Testing AMD64 with wine package 0.9.52-winehq0-debian-4.0-1
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http://bugs.winehq.org/show_bug.cgi?id=10752
Summary: Empire Earth 3 v1.1: Stops after loading a map
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: anonym001(a)supradigital.org
Created an attachment (id=9600)
--> (http://bugs.winehq.org/attachment.cgi?id=9600)
wine's output when running EE3
After loading a map, EE3 displays the Ingame screen (the GUI for controlling
units and so on, map in the corner, ressources at the top - the default
interfcae) but thats all, it just stops there.. after some minutes i kill it.
The musik continued playing all the time and the mouse also worked.
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http://bugs.winehq.org/show_bug.cgi?id=10390
Summary: Enemies and player's gun invisible in Serious Sam 2
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9070)
--> (http://bugs.winehq.org/attachment.cgi?id=9070)
Wine output
In Serious Sam 2 with D3D mode, the player's gun and enemies are invisible. The
enemies' guns are visible floating in the air. Everything shows up if I set
UseGLSL=disabled.
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http://bugs.winehq.org/show_bug.cgi?id=10243
Summary: GeoInfo focus changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.jaehne(a)googlemail.com
The app uses two windows. In the first window you can search for addresses and
choose them from a list. After double-clicking an address a new window opens
and shows the map for the selected address.
If you switch back to the start window and select another address it loads
correctly but the "map-window" don't move to the foreground.
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http://bugs.winehq.org/show_bug.cgi?id=10168
Summary: Bridge Base Online does not follow links with 0.9.46/47
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.bridgebase.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.gurvich(a)verizon.net
With 0.9.46 and 47 clicking on links no longer works inside Bridge Base.
Versions 0.9.44 and 0.9.45 work. Many features in Bridge Base have a link that
opens a browser.
The easiest featrue to test is the 'HELP' button on the lower right, clicking
should open an external browser. More relevantly, to use the pay features of
the site conveniently also requires an external browser. The pay features can
be used without a browser but require many more steps and some knowledge of the
layout.
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http://bugs.winehq.org/show_bug.cgi?id=9847
Summary: Enemy Territory Quake Wars freezes on level loading
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
Created an attachment (id=8318)
--> (http://bugs.winehq.org/attachment.cgi?id=8318)
Output wine etqw.exe
I installed ET:QW Full Version using the instructions for the open beta client.
I installed patch 1.1.
I start a game vs the Computer (Bots) with default settings on Area 22 (but
High Graphics Detail).
The game is loading, but suddenly the music stops, the loading screen is
frozen, no cpu usage.
The game itself says: Spawning entities: 100%
(Log attached)
I can load other maps successfully, but then they freeze short after I join the
game:
I had that problem on the ET:QW Open beta client too (freeze at loading) - the
line I remember is:
*** glibc detected *** double free or corruption (fasttop): 0x601d9eb0 ***
Could that be an error in ET:QW that doesn't appear on every system(, but more
likely on wine/linux-systems (because it isn't tested on such systems),)? I
don't know anyone else who encounters this problem. (See appdb)
My operating system is Debian Etch x86
I choose component wine-files (guess), because the crash seems to appear "near"
some file operations.
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http://bugs.winehq.org/show_bug.cgi?id=9540
Summary: Photoshop Element 5 requires the Access ODBC driver
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=7911)
--> (http://bugs.winehq.org/attachment.cgi?id=7911)
DSN file passed to ODBC
With the Andrey Turkin patch to pass bug #9485 Photoshop Elements 5 tries to
open an Access database using ODBC but fails (I attach the DSN file). Photoshop
seems not to install the Access driver. I don't know if it would help - I'm not
sure if we are supporting non-unixODBC drivers.
There is a project that delivers Access unixODBC drivers -
http://mdbtools.sourceforge.net/ . But I don't know yet if it works with Wine.
They write they give only read access so that may be not enough.
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http://bugs.winehq.org/show_bug.cgi?id=9342
Summary: Audiograbber cannot find CD-ROM due to lack of ASPI
Drivers
Product: Wine
Version: 0.9.43.
Platform: Other
URL: http://www.audiograbber.com-us.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbrandesky(a)gmail.com
Audiograbber requires an ASPI driver to connect to the CD-ROM drive to rip CDs,
but it cannot find it because Wine does not have this driver implemented.
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http://bugs.winehq.org/show_bug.cgi?id=11456
Summary: Helps =>"Research","Suject" for file "CHM"
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: imagehlp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f1air(a)free.fr
Hello Team Wine
Escuse mi English, is véry light! ;-)
The assistance "Research" does not funtion with file "chm".
The option "Subject" does not have a restriction for research.
Thank you all the TeamWine has for her work!
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http://bugs.winehq.org/show_bug.cgi?id=11450
Summary: Imgburn IOCTL bug since 0.9.54
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amurphy7701(a)yahoo.com
CC: julliard(a)winehq.org
Created an attachment (id=10586)
--> (http://bugs.winehq.org/attachment.cgi?id=10586)
"Normal" ioctl warning as seen in previous versions of wine
I recently upgraded from 0.9.53 to 0.9.54
I use IMGBURN as main burning app, as it's simple and complete.
It used to work flawlessly in SPTI mode, with only a little warning in the log
windows (see
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http://bugs.winehq.org/show_bug.cgi?id=10905
Summary: thinstall firefox demo requires native msvcrt
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://thinstall.com/downloads/firefox_autoplay.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Running http://thinstall.com/downloads/firefox_autoplay.exe
aborts silently and quickly just as it's getting
started. Using native msvcrt works around this.
Looking at the log, it seems the suspicious bit is right around
this line:
trace:msvcrt:read_i (111),
"[General]\r\nStartWithLastProfile=1\r\n\r\n[Profile0]\r\nName=default\r\nIsRelative=1\r\nPath=Profiles/fm4cpmjr.default\r\n\r\n"
trace:msvcrt:read_i already at EOF, returning 0
so I suspect a problem in our fread().
I'll attach the segment of the log from the fopen to the ExitProcess.
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http://bugs.winehq.org/show_bug.cgi?id=11005
Summary: RnQ: freezes while connecting to icq server
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://rnq.ru
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psi.operator(a)gmail.com
Application: RnQ instant messenger v. 1100, v. 1075, v. 1074
download link (v. 1100):
http://rnq.ru/component/option,com_remository/Itemid,37/func,download/id,95…
wine: 0.9.5.2 (installed from deb package)
OS: clean Kubuntu 7.10 with no updates installed yet
Bug: application freezes while connecting to icq server (with 32% progress bar
state); no messages are shown in console while connecting or at freeze moment
Application works fine with wine 0.9.5.1 & 0.9.46
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http://bugs.winehq.org/show_bug.cgi?id=10743
Summary: GLSL Doesn't render pixel shader 2.0(or above) well
Product: WineHQ Bugzilla
Version: 2.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: MG42Killer(a)hotmail.com
I've tried a few kinds of settings,(except Dll overrides)and a few
games.Everytime i turn "UseGLSL" on
,some models will render incorrectly,such as in Painkiller Overdose and AOE3,I
tried few versions from
0.9.48-0.9.5,but it just doesn't render correctly.it is very important for
gamers.I hope there will be a solution soon.My pc is:AMD althon 3000+ NV
7900GS(tried 100.14.x and 169.04 beta Drivers) OS:Ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=10415
Summary: Portal crashes when entering any portal
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: CCuleX(a)gmail.com
Created an attachment (id=9110)
--> (http://bugs.winehq.org/attachment.cgi?id=9110)
Portals looking weird
[HUGE Log]
If i wait the minute and the first portal is open, it's looking weird and
entering will freeze the game and cause some page fault in kernel32.
Looking into portals is no problem. I can transfer things trough them, but not
enter them. Freeze upon my view field should change.
I have no idea why this happens.
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http://bugs.winehq.org/show_bug.cgi?id=10302
Summary: Screen in game NFS: ProStreer is reversed
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunder.m(a)email.cz
While playing game Need for Speed ProStreet game play screen is reversed.
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http://bugs.winehq.org/show_bug.cgi?id=10806
Summary: Indigo Renderer bug while you try to open an IGS or XML
file.
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=9710
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: nilsleroux(a)hotmail.com
Could not open 'inifile.txt', wich is present (with the GUI version only).
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http://bugs.winehq.org/show_bug.cgi?id=10474
Summary: DirectMusic shouldn't crash game
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simotsa(a)gmail.com
I used to be able to play this game using native dsound and dmusic on wine
2005. When I tried this game again recently, it gives error on
dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject. Although it
never works natively, it shouldn't crash the game.
It works fine if I disabled sound on winecfg. Wine should have continued if
music doesn't work.
This is the game I tried.
http://egs-soft.info/product/azu_beach/azubeach.html
Please find attached for the error log.
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http://bugs.winehq.org/show_bug.cgi?id=11541
Summary: NSIS calls not working on installer
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mardis(a)rpi.edu
Window freezes and won't update when running an NSIS3 installer. After asking
the creators of the executable about it they gave me this list of posssible
installer calls as what may have caused it. The installer in question is here:
http://m.mirrormoon.org/get/2/Utawarerumono_English_v1.1_%5Bmirror_moon_&_S…
(if the link doesn't work by the time this is read change the m.mirrormoon to
just mirrormoon)
It freezes at the point after you choose the install location. You hit 'next'
and it refreshes the screen once and doesn't display the 'find dvd' dialouge it
is supposed to. It also clocks the CPU to 60% and remains there. I left it
running for over 10 hours and no progress was made. No errors were listed when
I exited the application either.
;get all drives (return to $R0, bitwise)
System::Call 'kernel32::GetLogicalDrives() i .r10'
;get ascii-number of first char in function parameter
System::Call "*(&t1 r14)i.r12"
System::Call "*$R2(&i1 .r14)"
System::Free $R2
;get type of drive
System::Call 'kernel32::GetDriveType(t "$R2:\") i .r13'
;get the label of the drive (return to $R1)
System::Call 'Kernel32::GetVolumeInformation(t r10,t.r11,i
${NSIS_MAX_STRLEN},*i,*i,*i,t.r12,i ${NSIS_MAX_STRLEN})i.r10'
nsDialogs::Create /NOUNLOAD 1018
Pop $3
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http://bugs.winehq.org/show_bug.cgi?id=11200
Summary: unresponsive GUI with SUPERsetup.exe
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgansser(a)inneo.de
Created an attachment (id=10267)
--> (http://bugs.winehq.org/attachment.cgi?id=10267)
wine-0.9.53_backtrace
I tried to install SUPERsetup.exe on Fedora 8, but the installation fails with
unresponsive GUI.
Here a the steps to produce the bug:
1. make a fresh wine environment
[martin@localhost tmp]$ rm -rf ~/.wine
2. copy msvcr71.dll from spambayes
[martin@localhost tmp]$ wine spambayes-1.1a4-070629.exe
[martin@localhost tmp]$ cp ~/.wine/drive_c/Programme/SpamBayes/bin/msvcr71.dll
~/.wine/drive_c/windows/system32/
3. start the installation:
[martin@localhost tmp]$ wine SUPERsetup.exe
more infos:
the installed wine components are:
wine-twain-0.9.53-2.fc8
wine-nas-0.9.53-2.fc8
wine-capi-0.9.53-2.fc8
wine-0.9.53-2.fc8
wine-jack-0.9.53-2.fc8
wine-tools-0.9.53-2.fc8
wine-cms-0.9.53-2.fc8
wine-debuginfo-0.9.53-2.fc8
wine-ldap-0.9.53-2.fc8
wine-core-0.9.53-2.fc8
wine-esd-0.9.53-2.fc8
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http://bugs.winehq.org/show_bug.cgi?id=10909
Summary: Soul Reaver 2: raziel moves up and down very fast when
swimming
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
I don't quite know what causes this, but when Raziel is swimming under water,
he normally gently goes up and down to simulate the fact that water moves&sways
and all that stuff...
Well, in wine, he goes up and down like 4 or 5 times as fast AND he moves about
4 to 5 times FARTHER up and down, with the obvious result that swimming
underwater makes one dizzy. other issues seem to include that the frogs in the
swamp seem to jump around more and the periodic animation of them also seems
greatly accelerated .
System specs:
System:
kernel: Gentoo-sources 2.6.23-r3
x86_64
AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
GCC: 4.2.2
GFX card: xfx Geforce 7800 GT, driver-version: 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=10746
Summary: Unhandled exception: page fault on read access
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: louis.nadeau.3(a)ulaval.ca
Created an attachment (id=9587)
--> (http://bugs.winehq.org/attachment.cgi?id=9587)
log and dump
This is my first bug report ever so please tell me if something is wrong.
I just update to wine 0.9.46, I was using 0.9.39 before. This update is the
most recent stable wine in Gentoo x86 (which is the distribution I'm using).
I was using wine to run "ADinstrument Chart" (this is a link to the software :
http://www.adinstruments.com/products/software/corporate/Chart-Software/)
without problem. Now, since my last update, each time I try to open a file the
software crash.
I'm using gcc 4.1.2
I started my program from the .drive_c directory with the command "wine Program
Files\Chart5fr/Chart5.exe" and then proceed immediatly to open a file and it
crashs. I try using my data files, the exemple given with the software and data
files from someone else and it crash each time.
I try to erase all the trace/dump/tmp I could find in /tmp and in
c:\window\temp
I tried the "WINEDEBUG=+relay" trick they give on the "how to report a bug"
page but I don't see any differences in the dump/log.
I attach all the log from launching the program to returning to the prompt.
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