http://bugs.winehq.org/show_bug.cgi?id=11606
Summary: Excel 2000: Goal Seek: entered input not displayed
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlkingjr(a)yahoo.com
Created an attachment (id=10814)
--> (http://bugs.winehq.org/attachment.cgi?id=10814)
0.9.55 config.log file
wine 0.9.55 built from source
nv driver for GeForce4 Ti 4200 Go AGP 8x
uname -m = i686
uname -r = 2.6.22-14-generic
uname -s = Linux
uname -v = #1 SMP Fri Feb 1 04:59:50 UTC 2008
Excel 2000 starts and runs correctly except for the Goal Seek tool. The Goal
Seek dialog comes up but the fields in the dialog don't show any values. The
cursor moves when values are type but nothing is displayed. The goal seek will
not run because nothing is in the fields.
The tool runs properly under 0.9.32 build on the same machine.
config.log for 0.9.55 is attached
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http://bugs.winehq.org/show_bug.cgi?id=11071
Summary: An application that uses the com1 dies with the
following error
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ke5c(a)hot.rr.com
fixme:comm:set_queue_size insize 32000 outsize 1024 unimplemented stub
The application is the Icom CS-D800 cloning software for the ID-800 amateur
radio.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=11248
Summary: fixme:winsock:WSASocketW Unsupported socket family -1!
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej.andolsek(a)gmail.com
Hello guys!
If I run Bitvise Tunnelier (Tunnelier.exe, installer can be downloaded from
www.bitvise.com/download-area) in Wine 0.9.53 I get the following problem when
I try to login (establish a TCP/IP connection):
fixme:winsock:convert_af_w2u unhandled Windows address family -1
fixme:winsock:WSASocketW Unsupported socket family -1!
---
This is how Tunnelier calls WSASocketW():
WSASocketW(FROM_PROTOCOL_INFO, FROM_PROTOCOL_INFO, FROM_PROTOCOL_INFO,
&m_protocolInfo, 0, WSA_FLAG_OVERLAPPED);
and FROM_PROTOCOL_INFO has the value of -1.
If you check WSASocket() in MSDN -
http://msdn2.microsoft.com/en-us/library/ms742212(VS.85).aspx - the 3rd
paragraph of Remarks says the following:
If the lpProtocolInfo is not NULL, the socket will be bound to the provider
associated with the indicated WSAPROTOCOL_INFO structure. In this instance, the
application can supply the manifest constant FROM_PROTOCOL_INFO as the value
for any of af, type, or protocol parameters. This indicates that the
corresponding values from the indicated WSAPROTOCOL_INFO structure
(iAddressFamily, iSocketType, iProtocol) are to be assumed. In any case, the
values specified for af, type, and protocol are passed unmodified to the
transport-service provider.
So, in dlls/ws2_32/socket.c WSASocketW() something like the code following
needs to be added (taking into account that the trasport-service provider
requirements doesn't affect Wine):
if (lpProtocolInfo)
{
if (af == FROM_PROTOCOL_INFO)
af = lpProtocolInfo->iAddressFamily;
if (type == FROM_PROTOCOL_INFO)
type = lpProtocolInfo->iSocketType;
if (protocol == FROM_PROTOCOL_INFO)
protocol = lpProtocolInfo->iProtocol;
}
So you see, it's a show stopper with a very simple solution.
Keep up the good work!
Andrej Andolsek
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http://bugs.winehq.org/show_bug.cgi?id=9938
Summary: Crash downloading gecko
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Today, with wine from git, gecko install crashed.
I'll attach the backtrace, but the highlights are
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x00347b6e).
Backtrace:
=>1 0x00347b6e (0x7c92fdc8)
2 0x7e7fa6e3 InternetReadFile+0x73(hFile=0x3, lpBuffer=0x7c92fed8,
dwNumOfBytesToRead=0x400, pdwNumOfBytesRead=0x7c92fe48)
[wine-git/dlls/wininet/internet.c:1821] in wininet (0x7c92fe08)
3 0x7ebdb295 HttpProtocol_Read+0x155(iface=<register ESI not in topmost
frame>, pv=0x7c92fed8, cb=0x400, pcbRead=0x7c92fe98)
[wine-git/dlls/urlmon/http.c:770] in urlmon (0x7c92fe58)
4 0x7ebd54a6 ProtocolStream_Read+0x146(iface=0x7e23c0, pv=0x7c92fed8,
cb=<register ESI not in topmost frame>, pcbRead=0x7c92fed4)
[wine-git/dlls/urlmon/binding.c:337] in urlmon (0x7c92fea8)
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http://bugs.winehq.org/show_bug.cgi?id=10794
Summary: LEGO Racers demo crashes
Product: Wine
Version: 0.9.51.
Platform: Other
URL: http://www.download.com/LEGO-Racers-demo/3000-
7524_4-10230131.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9653)
--> (http://bugs.winehq.org/attachment.cgi?id=9653)
Crash log
The Lego Racers demo crashes. Crash log attached. Using a native dinput.dll can
bypass this crash, but even then input doesn't work.
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http://bugs.winehq.org/show_bug.cgi?id=10969
Summary: dinput regression in wine 0.9.50-0.9.52
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzysztof.krakowiak(a)gmail.com
-- copy pasted comment from related bug
My Logitech Cordless Rumblepad was working perfectly including force
feedback(with evdev driver) (wine 0.9.48,0.9.49) in Need For Speed Hot Pursuit
2 until wine 0.9.50 was relased. In 0.9.50 i have very strange deadzones(and
random resetting of axes like old function 'autofire :P'), with both input
handlers(/dev/input/js0 and /dev/input/event2). I was chmoding devices to make
sure, they are not used. I made regression test for "git bisect start
dlls/dinput" setting 0.9.49 as good, and 0.9.50 as bad.
"$ git bisect good
Bisecting: 0 revisions left to test after this
[1ed3a815edc0edca2c077a1a2795414fca187cf7] dinput: Fix dead zone handling"
Now all works perfectly.
---
Problem exist still in 0.9.52. Main problem is limited deadzone of left and
upper halfs of axes [steering right and breaking/riding backward works
perfectly]. Its hard to drive using joypad with limited deadzones, but much
more harder with non-symetrical deadzones. And theres also problem using
multiple axes in one time(often mowing one axes cause resetting(setting to 0)
other axe).
I think its related to:
http://bugs.winehq.org/show_bug.cgi?id=9720
And resolution of this bug was probably one big regression.
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http://bugs.winehq.org/show_bug.cgi?id=10422
Summary: Dota-Client: Does not run
Product: Wine
Version: 0.9.3.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wallakoala(a)gmail.com
Created an attachment (id=9116)
--> (http://bugs.winehq.org/attachment.cgi?id=9116)
Error produced by running dota client
When I try to run the program Dota Client, it does not run and produces a
strange and very long error. Available download at http://dotaclient.com/ and
click on "Get Dota Client" (no direct link). Error is attached. Note: I am
running it on an older version of wine because Warcraft 3 does not work well on
the newest version (known bug). I tried this program with the newest version,
and the same error was produced.
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http://bugs.winehq.org/show_bug.cgi?id=10977
Summary: GG-client: Insides of windows are not drawn
Product: Wine
Version: 0.9.52.
Platform: PC
URL: http://www.gg-game.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matej.spindler(a)email.si
Created an attachment (id=9933)
--> (http://bugs.winehq.org/attachment.cgi?id=9933)
login window lower part of window missing
GG-client can be downloaded from ftp://ftp.gg-game.com/GGClient_setup.exe
Registration is free but not necessary as bug is also visible on login screen
The problem is that this app doesn't display the windows correctly. As seen in
the attachment. Part of the window is there but the other half is transparent.
On the transparent part I can click through to the app that is under the
window.
After login the main windows is opened but again only a pat is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=10283
Summary: Outcast : game and demo don't start.
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.jeuxvideopc.com/demo/download_go-1869-
622867.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remjg(a)free.fr
Created an attachment (id=8935)
--> (http://bugs.winehq.org/attachment.cgi?id=8935)
logs Outcast Game and Outcast Demo
Hello!
I try to launch the Outcast game and the Outcast demo with Wine 0.9.48 but Wine
fails with the same error in each case. I've tried many configurations from
winecfg but I don't know anything about Wine...
Nevertheless, this game was working with Wine some years ago as I saw in
the application database :
http://appdb.winehq.org/appview.php?iAppId=2612
I know that I don't give much information...
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http://bugs.winehq.org/show_bug.cgi?id=10882
Summary: Regression: sPlan 6.0: Illegal Floating Point Operation
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://www.abacom-online.de/demos/splan60(demo).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
sPlan 6.0 with a newer version of Wine (like 0.9.51) works fine with every
part, as long as the parts don't contain curves. If they do, the program gives
me an error message that states that there's a "Ungültige
Gleitkommaoperation", which translates to "Invalid Floating Point operation"
Last working version is 0.9.36. Above that it gives me an unhandled exception.
Going higher in version (0.9.51) silences the console log, but gives me the
error box with Invalid Floating Point operation. The cause in all cases are
parts that contain curves.
If you want me to check any specifig debug channels, just name them.
There's a free demo that can be downloaded from the link given. To reproduce:
-install and start it
-use the drop-down menu in the upper left corner to choose e.g. Transformers (I
don't know if that's available in the demo, but every list that contains parts
with curves will do)
-select a part with curves and drag-'n'-drop it into the main screen
Now whenever your mouse hits that part you just dropped on the main screen, it
pops the dialog box. The software is unusable in this state.
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http://bugs.winehq.org/show_bug.cgi?id=10476
Summary: Safari: Title bar missing
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9207)
--> (http://bugs.winehq.org/attachment.cgi?id=9207)
Safari 3.0.4 under Wine 0.9.49
Safari 3.0.4 on Wine 0.9.49 the title bar is missing making it difficult to
maximize, minimize, and close the window.
I can do the above using keyboard shortcuts, but the buttons in the titlebar
are more intuitive to use, at least for me.
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http://bugs.winehq.org/show_bug.cgi?id=9356
Summary: Serial communication not working since wine-0.9.33
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aurel(a)gmx.de
Created an attachment (id=7647)
--> (http://bugs.winehq.org/attachment.cgi?id=7647)
Logfiles of woring and not workin wine versions
Senn on application Windows Packet Programm the serial communication is not
working correctly since winw version 0.9.33 anymore. It worked perfect with
version 0.9.32 and before. Actually I am running version 0.9.42.
I attached two logs, one with a working version (0.9.32) and one with my latest
version 0.9.42.
You can see, that there is a problem here: io_control 0x7c
IOCTL_SERIAL_GET_TIMEOUTS. At this point the application hangs and you have to
kill it.
Regards
Aurel
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http://bugs.winehq.org/show_bug.cgi?id=10170
Summary: make test fails in wine-0.9.47-458-ga8df7fd
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8764)
--> (http://bugs.winehq.org/attachment.cgi?id=8764)
Error message
In wine-0.9.47-458-ga8df7fd make test fails (after failing kernel32, but not
stopping - see #10169) in msvcrt with the message in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=10169
Summary: make test fails in wine-0.9.47-458-ga8df7fd
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8763)
--> (http://bugs.winehq.org/attachment.cgi?id=8763)
Error message
In wine-0.9.47-458-ga8df7fd make test fails with the message in the attachment,
component is kernel32; when I retry with LANG=C make test, the error still
appears, but make test proceeds.
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http://bugs.winehq.org/show_bug.cgi?id=9918
Summary: GetDeviceCaps BPP should use XVisualInfo
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmx.net
In case of a BITSPIXEL query GetDeviceCaps we are returning the screen_depth.
This should be changed to the depth of the visual. The problem is that this
lots of changes through Wine.
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http://bugs.winehq.org/show_bug.cgi?id=10925
Summary: Lord of the Rings online: crash after start screen
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: majortom(a)self-destruct.de
Installed LOTRO with the tutorial from appdb.winehq.org
Starting with GUI launcher, after first start screen the game crashes.
Using:
Ubuntu 7.10
Nvidia 6800
NVIDIA Driver Version: 169.07
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http://bugs.winehq.org/show_bug.cgi?id=10367
Summary: OpenMPT bug
Product: Wine
Version: unspecified
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ihitterdal(a)yahoo.com
Created an attachment (id=9040)
--> (http://bugs.winehq.org/attachment.cgi?id=9040)
Error log.
There's a nice-sized bug in the new version of OpenMPT: When you attempt to
load more than one VSTi/VST plug-in, it stops for a bit and crashes. The error
log is attached. Thank you and have a nice day.
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http://bugs.winehq.org/show_bug.cgi?id=9328
Summary: Opening DOS devices other than C crashes Wine
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninevoltz(a)metalink.net
Opening a DOS device other than C: from a common dialog causes Wine to crash.
Open notepad in Wine:
wine notepad
Click File->Open
navigate to My Computer/Z:
Crash.
67 0x699211db WinMain+0x74b(hInstance=0x69910000, prev=0x0, cmdline=0x115cb7,
show=0x1) [/usr/src/wine/programs/notepad/main.c:698] in notepad (0x0034fe58)
68 0x69922f23 main+0xa3() [/usr/src/wine/dlls/winecrt0/exe_main.c:48] in
notepad (0x0034fed8)
69 0x69922e4b __wine_spec_exe_entry+0x5b(peb=0x7ffdf000)
[/usr/src/wine/dlls/winecrt0/exe_entry.c:36] in notepad (0x0034ff08)
70 0x7b870bde start_process+0xee(arg=0x0)
[/usr/src/wine/dlls/kernel32/process.c:820] in kernel32 (0x0034ffe8)
71 0x600244d7 (0x00000000)
0x603dada5 _ILSimpleGetTextW+0x75
[/usr/src/wine/dlls/shell32/../../include/winbase.h:2126] in shell32: movw
%ax,0x0(%edx)
2126 *d++ = *s++;
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http://bugs.winehq.org/show_bug.cgi?id=11707
Summary: Starcraft with wine 0.9.55 (Ubuntu 7.10)
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
Created an attachment (id=10931)
--> (http://bugs.winehq.org/attachment.cgi?id=10931)
Output from terminal
Hello guys,
I install Starcraft (my favourite old game) perfectly (great work!), but when i
go to multiplayer zone, the screen not work because it is freeze. It occurs
when the game connect to "Battle.net servers".
I attach a output from terminal and a screenshot for help
Thanks you.
PD: I have a screenshot of the problem here =>
http://img505.imageshack.us/img505/2635/sccrashvd8.png
Also this problem has been posted in WineHq Forum:
http://forum.winehq.org/viewtopic.php?t=40
My X11 display cannot be switched from 32 bpp to 8 bpp
and this might be what is causing the system to crash. Also, I notice
that the requested display is 1.0.
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http://bugs.winehq.org/show_bug.cgi?id=11644
Summary: Crashes in the dinput device.c and joystick.c tests...
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lionel_debroux(a)yahoo.fr
I have a Microsoft Digital Media Pro keyboard, USB ID 045e:00b0 (description:
http://www.microsoft.com/hardware/mouseandkeyboard/productdetails.aspx?pid=…
). As can be seen on the photo, this keyboard has a "zoom" slider, which is
exposed to the computer as a joystick.
When I'm running the dinput tests with WINEDEBUG=warn+heap, and this
keyboard/joystick is plugged in, two tests, device.c and joystick.c, outright
crash, due to accesses at address 0x55555555 (magic value indicating an access
to uninitialized allocated memory).
These two tests have been consistently crashing since around november 2007,
when I started running "make test".
I mentioned this problem as part of bug #9916 ("make test usually fails"):
http://bugs.winehq.org/show_bug.cgi?id=9916#c27
At first, I tried debugging the issue on my own:
* I have already submitted a patch for improved traces in dinput, which
Alexandre committed as efc81cb233538ba72198ea9b80b160abfa0e8ecc on 2008-01-02;
* I added a couple of printf (number of axes, number of buttons) to
alloc_device in dlls/dinput/joystick_linux.c.
but I came up to nothing interesting.
Several interesting facts about the keyboard:
* on this computer, a laptop Core 2 Duo @ 2 GHz with 2 GB of RAM running
SimplyMEPIS 7.0 (kernel 2.6.22.x), the keyboard has 37 axes and 37 buttons
(?!);
* on another computer, a laptop Pentium 4 @ 2.6 GHz with 512 MB of RAM running
SimplyMEPIS 6.5 (kernel 2.6.15.x), the keyboard has 37 axes and 7 buttons (?!);
* on both computers, I have to unplug the keyboard if I want games such as
PlanetPenguinRacer and Nexuiz to be playable. Otherwise, the penguin strongly
drifts leftwards (PPR), or the weapon drifts up-leftwards very fast (Nexuiz).
=> there's certainly another problem outside of Wine (the kernel, since Wine
uses the kernel API, and the number of buttons reported has changed between
2.6.15.x and 2.6.22.x ?). But still, the dinput implementation should try not
to crash, even if it's fed up incorrect data - that's the reason of me opening
this bug here.
To help debugging the Wine part of the issue, I can
* try patches that would be provided to me;
* run executables on Wine and native Windows. Both laptops still have the
Windows XP (1 Home, 1 Pro) that was on the HD when I bought the computers. I
never installed the suite of Microsoft programs that would enable the Zoom
slider.
(I currently have nothing installed for compiling native Windows executables,
be it mingw or MSVC + PSDK - but I could probably ask a friend to compile
programs for me on MSVC 2008 + PSDK)
To help debugging the other part of the issue, where should I write ?
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http://bugs.winehq.org/show_bug.cgi?id=11559
Summary: Blood 2: The Chosen (version 1.0) - D3D crash
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=10724)
--> (http://bugs.winehq.org/attachment.cgi?id=10724)
Blood 2 version 1.0 in D3D mode
Hi there,
this is partially referring to my other bugreport about "Blood 2: The Chosen",
but this time I didn't update to version number 2.1, but left the game
unpatched (with NO copy protection fix applied).
The game has version number 1.0 and crashes when running the engine in D3D
mode. Software rendering works and also results in a smoother input in the
menu, but graphics are really ugly.
So, anyway I can manage to start the game in D3D mode, and the intros, etc.
play. But this is really slow and the "client.exe" (main engine executable)
consumes 99% CPU time. I can get to the menu of the game, but after selecting
campaign and difficulty level the screen stops updating and I have a
crashreport on the console where I started wine from.
Going to attach the logs. I have made one log when trying the game with D3D
mode, and two logs in software mode (both low quality and high quality). Not
much console output difference there.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=11339
Summary: serial.c:wait_on() sanity checks seem to be too strict
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e_val(a)inbox.ru
Created an attachment (id=10448)
--> (http://bugs.winehq.org/attachment.cgi?id=10448)
Trivial patch to fix the problem
In its present state, wait_on() function implemented in ntdll/serial.c fails
more often then it should. This means that in some cases serial events are not
reported to the calling Windows program (even if in practice they could be)
leading to application malfunction.
The problem is in the sanity check:
if ((status = get_irq_info(fd, &commio->irq_info)) ||
(status = get_modem_status(fd, &commio->mstat)))
goto out_now;
which bails out and silently returns 0 if low-level Unix kernel driver for
serial device doesn't implement TIOCGICOUNT or TIOCMGET ioctl()s. This is, in
fact, intended behavior if the calling program wants to monitor events like
EV_BREAK, EV_ERR or EV_CTS and friends (otherwise, Wine will loop forever in
wait_for_event()) but is useless and even harmful if the event in interest is
EV_RXCHAR or EV_TXEMPTY. In latter case the check just prevents the program
from working correctly.
I've came across this bug when trying to make control software for AnyData CDMA
modems (EasyWirelessNet 1.00.xx) working. In Linux, those devices use "option"
driver, which lacks TIOCGICOUNT ioctl().
The trivial patch is attached. It's not against git clone of Wine so it is not
meant for applying directly.
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http://bugs.winehq.org/show_bug.cgi?id=10627
Summary: child window position is not updated
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
A popup window appears with content placed in wrong offset.
See logs below I grabbed from an application:
Popup window created:
trace:win:WIN_CreateWindowEx (null) L"TEditPopup" ex=00000080 style=42040000
445,332 425x164 parent=0x10254 menu=0x0 inst=0x400000 params=0x0
trace:win:dump_window_styles style: WS_CHILD WS_CLIPCHILDREN WS_THICKFRAME
trace:win:dump_window_styles exstyle: WS_EX_TOOLWINDOW
trace:win:WIN_SetWindowLong 0x10270 -12 0 W
trace:win:GetWindowRect hwnd 0x10270 (803,536)-(1228,700)
Its content created:
trace:win:WIN_CreateWindowEx (null) L"TVirtualStringTree" ex=00000000
style=46310000 0,0 423x143 parent=0x10270 menu=0x0 inst=0x400000 params=0x0
trace:win:dump_window_styles style: WS_CHILD WS_CLIPSIBLINGS WS_CLIPCHILDREN
WS_VSCROLL WS_HSCROLL WS_TABSTOP
trace:win:dump_window_styles exstyle:
trace:win:WIN_SetWindowLong 0x10272 -12 0 W
trace:win:WIN_SetWindowLong 0x10272 -4 2320726 A
trace:win:alloc_winproc allocated 0xffff017b for A 0x2320726 (380/8192 used)
trace:win:WIN_SetWindowLong 0x10272 -12 10272 A
trace:win:GetWindowRect hwnd 0x10272 (804,537)-(1227,680)
Position of the popup window is updated and SWP_SHOWWINDOW is requested:
trace:win:SetWindowPos hwnd 0x10270, after 0xffffffff, 445,332 (425x164), flags
00000050
trace:win:dump_winpos_flags flags: SWP_NOACTIVATE SWP_SHOWWINDOW
trace:win:GetWindowRect hwnd 0x10270 (445,332)-(870,496)
Position of child window remained the same:
trace:win:GetWindowRect hwnd 0x10272 (804,537)-(1227,680)
full log is attached and four points listed above are marked in it.
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http://bugs.winehq.org/show_bug.cgi?id=10431
Summary: GPSMapEdit: Unimplemented function
gdiplus.dll.GdipGetImageDimension
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
When trying to load a .map file into GPSMapEdit, we no longer have an app crash
as in bug 9963, but the app now freedzes while the following message appears in
the Konsole from which I launched the app:
wine: Call from 0x7ee39360 to unimplemented function
gdiplus.dll.GdipGetImageDimension, aborting
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http://bugs.winehq.org/show_bug.cgi?id=10046
Summary: Regression GPSMapedit under .47
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Created an attachment (id=8591)
--> (http://bugs.winehq.org/attachment.cgi?id=8591)
Debug output lifted from a Konsole.
Under .47 editing the label of a map object causes GPSMapEdit to crash.
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