http://bugs.winehq.org/show_bug.cgi?id=7337
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from joaopa <jeremielapuree(a)yahoo.fr> 2008-02-22 23:46:53 ---
Closing....
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from joaopa <jeremielapuree(a)yahoo.fr> 2008-02-22 23:46:16 ---
bug fixed in current git
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http://bugs.winehq.org/show_bug.cgi?id=7817
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xenarulz(a)tiscali.it
--- Comment #17 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-02-22 22:30:32 ---
*** Bug 11686 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8225
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-02-22 19:50:07 ---
The guide is a wiki, you're free to edit it to make it easier to read. What
wasn't covered in the guide that you needed help on?
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http://bugs.winehq.org/show_bug.cgi?id=6745
--- Comment #11 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-02-22 19:36:02 ---
Thanks Roderick for testing this.
As we seem to be stuck here I wrote the developer of the UT renderer (which is
the same used for deus ex) a mail asking for his help. As he's done the work on
the sourcecode of the renderer he can maybe give us some hints about the
problem we're encountering here.
I report back as soon as he writes back.
Greets,
Tobias
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Colin <cmckaydubbo(a)yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |julliard(a)winehq.org
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--- Comment #3 from Colin <cmckaydubbo(a)yahoo.com.au> 2008-02-22 18:53:02 ---
(In reply to comment #2)
> (In reply to comment #1)
> > The AppDB indicates that fireworks 8 is OK in wine 0.9.51, but not in 0.9.53+.
> >
> > However, although the program opens OK, when an attempt is made to open any
> > image the error message appear: "not enough memory".
> >
> > It seems like the later versions of wine handled the memory differently???
> >
> > (I am using a fully registered version, but I don't think it should make any
> > difference).
> >
>
> Can you run a regression test:
> http://wiki.winehq.org/RegressionTesting
>
I am new to this regression testing thing. The article helped though I needed
help to get through it.
The final output is:
2143dee78a0acf8be8c07062e84cc12ef18ef7cb is first bad commit
commit 2143dee78a0acf8be8c07062e84cc12ef18ef7cb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jan 4 14:24:59 2008 +0100
mountmgr.sys: Create disk devices for all configured drives.
:040000 040000 83838416a46ff7bce80f10a0db9ce2b51197180b
82531f7db8b87d1bebb4989d5131241a9d5dc88b M dlls
Does this help?
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http://bugs.winehq.org/show_bug.cgi?id=2398
--- Comment #223 from rich <pagosadump(a)yahoo.com> 2008-02-22 18:15:00 ---
(In reply to comment #222)
> The complicated thing is that not all apps with a 3d view use GL client / child
> windows. They can implement their own windowed rendering mechanism (e.g. by
> copying some offscreen buffer to the screen). Further not all drivers support
> our child window rendering method YET. Nvidia's drivers support it well and
> second recent versions of the opensource intel drivers should work too. Rich
> your issue is likely driver related.
>
Perhaps your right I should try to track down the methods that glscene(open
source pascal/c opengl implementation) developers use. As for the driver, no, I
have used both the latest intel drivers for fedora. All other opengl apps I've
tested work perfectly. However regression testing has made a huge difference as
I now have it working again. It is a bit slower than when it randomly worked
under 0.9.52 but at least it works and really that's all I care to see.
Working. Forget the fluff it used to work.
> I plan to close this bug soon. Applications that remain to suffer from issues
> like this, should be handled in application specific bugs because it isn't a
> generic issue anymore.
>
Seems pretty generic to me when an open source library for c and pascal fails.
Did you actually try any of the demos or are you just shooting to kill? Just
kidding ;). I'm sure since I'm not a wine dev I miss all the juicey tidbits.
BTW most of these demos compile successfully under both wine/lazarus and
wine/delphi 6. The really strange thing to me is the randomness in 0.9.52 about
1 out of every 100 times everything was flawless ... the rest of the time
nothing at all. To me that shouts wine problem... and since it worked sometimes
shouldn't it just always work?
Forgive my lack of windows knowledge I barely know anything about it since I
haven't used it in over 12 years.
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http://bugs.winehq.org/show_bug.cgi?id=4767
Christoph Kappel <unexist(a)dorfelite.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |unexist(a)dorfelite.net
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http://bugs.winehq.org/show_bug.cgi?id=6745
--- Comment #10 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2008-02-22 14:38:09 ---
I wrote a simple test which did:
wglDeleteContext(NULL) and this seems to return FALSE on windows, so returning
TRUE seems wrong.
I really wonder what is the problem then.
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Adolfo R. Brandes <arbrandes(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |arbrandes(a)gmail.com
--- Comment #24 from Adolfo R. Brandes <arbrandes(a)gmail.com> 2008-02-22 13:38:02 ---
I can confirm that a "sudo chmod +r /dev/input/*" fixes the problem for Lego
Star Wars II.
For a more permanent fix, I added the following to my udev rules:
KERNEL=="event[0-9]*", MODE="0664"
In Ubuntu Gutsy, that's in:
/etc/udev/rules.d/40-permissions.rules
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http://bugs.winehq.org/show_bug.cgi?id=11636
Summary: eFax messenger terminates
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
eFax Messenger ran acceptably under 0.9.52 allowing for viewing and printing of
local fax files. However, with 0.9.53 the application starts and then shortly
after displaying the main window terminates. This holds true with 0.9.54 and I
have not yet tested with 0.9.55. However, reverting to 0.9.52 allows the
application to run again.
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http://bugs.winehq.org/show_bug.cgi?id=7915
Julian M. <mayer.julian(a)googlemail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5830 is|0 |1
obsolete| |
Attachment #10845|0 |1
is obsolete| |
--- Comment #14 from Julian M. <mayer.julian(a)googlemail.com> 2008-02-22 13:24:58 ---
Created an attachment (id=10899)
--> (http://bugs.winehq.org/attachment.cgi?id=10899)
output of the tests on wine 0.9.56
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--- Comment #12 from Roland Käser <roli8200(a)yahoo.de> 2008-02-22 13:06:45 ---
Just testet it with 0.9.56. The bug is already there. Can ev. somebody take
care of that bug?
Many thanks
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Anders Aagaard <aagaande(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aagaande(a)gmail.com
--- Comment #6 from Anders Aagaard <aagaande(a)gmail.com> 2008-02-22 13:06:25 ---
This is still a rather annoying bug, the 2.1 version of ventrilo does not
support directsound output, and is the only version that has a free server so
it's used by quite a lot of people.
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http://bugs.winehq.org/show_bug.cgi?id=9178
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saulius2(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=11646
Summary: resident evil 4 crash just after wine start
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=8706
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.valat(a)gmail.com
Created an attachment (id=10847)
--> (http://bugs.winehq.org/attachment.cgi?id=10847)
terminal paste of the blacktrace
Install from the original DVD, updated to 1.1.0, fall on securom => used crack
to run. add all needed option on registery.
run on terminal :~$ wine "c:\Program Files\resident evil 4\game.exe"
Wine window open during 5s and crash, see attachment for details.
I run on ubuntu 7.10 up to date.
My video card is a nv7950 with nvidia driver v.100.14.19+2.6.22.4-14.10.
Thank you for your support.
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http://bugs.winehq.org/show_bug.cgi?id=11645
Summary: OSDRT Client fails with "Protocol error: process 0015:
sendmsg: Bad file descriptor" (wineserver crash)
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.guembel(a)gmx.de
Created an attachment (id=10846)
--> (http://bugs.winehq.org/attachment.cgi?id=10846)
Complete Console output of Setup.exe until crash occurs; complete GDB backtrace
of dumped core file
When installing the OSDRT Client, the installer halts and the last reported
error message on the console is
Protocol error: process 0015: sendmsg: Bad file descriptor
It appears that this is due to a crash of the wine server. This error happens
reproducably every time I try to install OSDRT Client. A backtrace of the
coredump says:
Core was generated by `/usr/local/wine/lib/../bin/wineserver'.
Program terminated with signal 11, Segmentation fault.
#0 0x08053550 in req_get_handle_fd (req=0x8190330, reply=0xbfb7a56c) at
fd.c:1986
1986 fd.c: No such file or directory.
in fd.c
(gdb) backtrace
#0 0x08053550 in req_get_handle_fd (req=0x8190330, reply=0xbfb7a56c) at
fd.c:1986
#1 0x0806b7a8 in call_req_handler (thread=<value optimized out>) at
request.c:286
#2 0x08056544 in main_loop () at fd.c:437
#3 0x0805a8e5 in main (argc=1, argv=0xbfb7ace4) at main.c:138
The system is a Kubuntu 7.10 with Wine 0.9.54. I recompiled Wine from source in
order to get debugging symbols for GDB. Any help is greatly appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=11553
Summary: Paintbrush movement becomes erratic
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erasmo(a)erasmix.net
If I select a large brush size, the brush seems to crawl behind the mouse. I'm
not sure if this is due to my graphics card. I have an onboard ATI Technologies
Inc Rage XL rev 39, Mem @ 0xf1000000/24, 0xf2041000/12, I/O @ 0x9c00/8, which
is supposed to be very slow, but I'm not sure if its enough to cause this
behavior.
Could someone try setting a large paintbrush size and move it around to
determine if this is really a bug? For more information, please see screenshot:
http://download.erasmix.net/CS2-WINE/Screenshot-9.png
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http://bugs.winehq.org/show_bug.cgi?id=11550
Summary: Speed Commander 12 hangs on install while copying files
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.speedproject.de/enu/speedcommander/
OS/Version: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Speed Commander 12's installer hangs on install, whenever attempting to copy
the files over. This is a regression from wine 0.9.54. Patch responsible is:
6d59ddf67b6beb8862a4b784c9a52e8a34b5c13d -
kernel32: Don't fail unconditionally in MoveFile for directories with flag
MOVEFILE_REPLACE_EXISTING.
http://source.winehq.org/git/wine.git/?a=commitdiff;h=6d59ddf67b6beb8862a4b…
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http://bugs.winehq.org/show_bug.cgi?id=11545
Summary: call of duty 4 stopped working around the time of
0.9.54(not fixed with 55)
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mclark4386(a)charter.net
Created an attachment (id=10712)
--> (http://bugs.winehq.org/attachment.cgi?id=10712)
error message
So around the time that 0.9.54 came out I lost COD4 on both my desktop
and laptop. In order for it to work you have to compile wine with the
3dmark patch, so I was using the git, but when that didn't work I tried
52 and 54 tarballs. Thing is I know it worked with the 52 git and with
the 52 tarball it still doesn't work, I've tried reinstalling all the
depends even... I've tried using a completely fresh prefix. I've tried
downgrading my nvidiadrivers(169.09) to 07 and to 100.14.19 on my
laptop(desktop has a 8800GT) and everything else I could think of. Attached
is the error log.
tried versions 1.3, 1.4 and 1.5 of COD4
Desktop:
gentoo 2.6.24-r1 amd64
athlon 3800 x2
8GBs DDR2-800 ram
8800GT (169.09 and 169.07)
Laptop:
gentoo 2.6.24 amd 64
turion 2.2GHz (think it's ML-40)
1GB ram(don't remember the specs)
7900GS (169.09, 169.07 and 100.14.19)
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