http://bugs.winehq.org/show_bug.cgi?id=11559
Summary: Blood 2: The Chosen (version 1.0) - D3D crash
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Created an attachment (id=10724)
--> (http://bugs.winehq.org/attachment.cgi?id=10724)
Blood 2 version 1.0 in D3D mode
Hi there,
this is partially referring to my other bugreport about "Blood 2: The Chosen",
but this time I didn't update to version number 2.1, but left the game
unpatched (with NO copy protection fix applied).
The game has version number 1.0 and crashes when running the engine in D3D
mode. Software rendering works and also results in a smoother input in the
menu, but graphics are really ugly.
So, anyway I can manage to start the game in D3D mode, and the intros, etc.
play. But this is really slow and the "client.exe" (main engine executable)
consumes 99% CPU time. I can get to the menu of the game, but after selecting
campaign and difficulty level the screen stops updating and I have a
crashreport on the console where I started wine from.
Going to attach the logs. I have made one log when trying the game with D3D
mode, and two logs in software mode (both low quality and high quality). Not
much console output difference there.
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=11339
Summary: serial.c:wait_on() sanity checks seem to be too strict
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: e_val(a)inbox.ru
Created an attachment (id=10448)
--> (http://bugs.winehq.org/attachment.cgi?id=10448)
Trivial patch to fix the problem
In its present state, wait_on() function implemented in ntdll/serial.c fails
more often then it should. This means that in some cases serial events are not
reported to the calling Windows program (even if in practice they could be)
leading to application malfunction.
The problem is in the sanity check:
if ((status = get_irq_info(fd, &commio->irq_info)) ||
(status = get_modem_status(fd, &commio->mstat)))
goto out_now;
which bails out and silently returns 0 if low-level Unix kernel driver for
serial device doesn't implement TIOCGICOUNT or TIOCMGET ioctl()s. This is, in
fact, intended behavior if the calling program wants to monitor events like
EV_BREAK, EV_ERR or EV_CTS and friends (otherwise, Wine will loop forever in
wait_for_event()) but is useless and even harmful if the event in interest is
EV_RXCHAR or EV_TXEMPTY. In latter case the check just prevents the program
from working correctly.
I've came across this bug when trying to make control software for AnyData CDMA
modems (EasyWirelessNet 1.00.xx) working. In Linux, those devices use "option"
driver, which lacks TIOCGICOUNT ioctl().
The trivial patch is attached. It's not against git clone of Wine so it is not
meant for applying directly.
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http://bugs.winehq.org/show_bug.cgi?id=10627
Summary: child window position is not updated
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
A popup window appears with content placed in wrong offset.
See logs below I grabbed from an application:
Popup window created:
trace:win:WIN_CreateWindowEx (null) L"TEditPopup" ex=00000080 style=42040000
445,332 425x164 parent=0x10254 menu=0x0 inst=0x400000 params=0x0
trace:win:dump_window_styles style: WS_CHILD WS_CLIPCHILDREN WS_THICKFRAME
trace:win:dump_window_styles exstyle: WS_EX_TOOLWINDOW
trace:win:WIN_SetWindowLong 0x10270 -12 0 W
trace:win:GetWindowRect hwnd 0x10270 (803,536)-(1228,700)
Its content created:
trace:win:WIN_CreateWindowEx (null) L"TVirtualStringTree" ex=00000000
style=46310000 0,0 423x143 parent=0x10270 menu=0x0 inst=0x400000 params=0x0
trace:win:dump_window_styles style: WS_CHILD WS_CLIPSIBLINGS WS_CLIPCHILDREN
WS_VSCROLL WS_HSCROLL WS_TABSTOP
trace:win:dump_window_styles exstyle:
trace:win:WIN_SetWindowLong 0x10272 -12 0 W
trace:win:WIN_SetWindowLong 0x10272 -4 2320726 A
trace:win:alloc_winproc allocated 0xffff017b for A 0x2320726 (380/8192 used)
trace:win:WIN_SetWindowLong 0x10272 -12 10272 A
trace:win:GetWindowRect hwnd 0x10272 (804,537)-(1227,680)
Position of the popup window is updated and SWP_SHOWWINDOW is requested:
trace:win:SetWindowPos hwnd 0x10270, after 0xffffffff, 445,332 (425x164), flags
00000050
trace:win:dump_winpos_flags flags: SWP_NOACTIVATE SWP_SHOWWINDOW
trace:win:GetWindowRect hwnd 0x10270 (445,332)-(870,496)
Position of child window remained the same:
trace:win:GetWindowRect hwnd 0x10272 (804,537)-(1227,680)
full log is attached and four points listed above are marked in it.
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http://bugs.winehq.org/show_bug.cgi?id=10431
Summary: GPSMapEdit: Unimplemented function
gdiplus.dll.GdipGetImageDimension
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
When trying to load a .map file into GPSMapEdit, we no longer have an app crash
as in bug 9963, but the app now freedzes while the following message appears in
the Konsole from which I launched the app:
wine: Call from 0x7ee39360 to unimplemented function
gdiplus.dll.GdipGetImageDimension, aborting
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http://bugs.winehq.org/show_bug.cgi?id=10046
Summary: Regression GPSMapedit under .47
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renaud(a)olgiati-in-paraguay.org
Created an attachment (id=8591)
--> (http://bugs.winehq.org/attachment.cgi?id=8591)
Debug output lifted from a Konsole.
Under .47 editing the label of a map object causes GPSMapEdit to crash.
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http://bugs.winehq.org/show_bug.cgi?id=9419
Summary: Autocad 2002 crashes after 2 mins of running
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)ncode.com.au
Created an attachment (id=7746)
--> (http://bugs.winehq.org/attachment.cgi?id=7746)
Wine command line output
Autocad 2002 crashes after around 2 mins of operation.
Error reported by Autocad is:
Autocad Error Aborting
Unhandled Access Violation Reading 0x7caa3610
Exception at 7caa3610
I have also have the exception reported at 0x7caa5610, 0x7caa1610.
Until it crashes the program is working pretty well, I have printed, drawn
objects opened/saved files etc. Even when I just start Autocad and do nothing
at all it still crashes after around 2 mins.
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http://bugs.winehq.org/show_bug.cgi?id=11335
Summary: Wine does not support the new advanced API call
RegGetValue
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jurgen.debo(a)gmail.com
Ritlabs The Bat! v3.99.29 uses the new advanced API call RegGetValue to read
string configuration from the Registry.
Please implement support for this call.
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http://bugs.winehq.org/show_bug.cgi?id=11058
Summary: ableton live refuses ton run
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam050986(a)yahoo.fr
Created an attachment (id=10076)
--> (http://bugs.winehq.org/attachment.cgi?id=10076)
live6&7log
live 6 and 7 can't run, see files for details
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http://bugs.winehq.org/show_bug.cgi?id=11288
Summary: Compilating & some bugs that I see only in Ubuntu
Product: Wine
Version: 0.9.53.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Dear developpers! Thank you very much for great program!
Sorry, my English is dadly.
Usually I download precompilated wine for Ubuntu 7.10 AMD64, but 0.9.53 version
I wanted to compile using specially for Ubuntu 7.10 source.
sudo apt-get -b source wine
It was good! Because precompilated wine was compiled with old nvidia driver,
and my Morrowind game was with bad pixel-shadered water in Ubuntu with this.
Apt wants to delete nvidia-glx-new, because one of the dependences is
nvidia-glx-dev, not nvidia-glx-new-dev, but I forbid this. But error was with
nvidia-glx and nvidia-glx-new. I see some bugs of the compilation! For
exsample, 5-10 input/output errors of bison, and in the end of compilation was
many nvidia-glx(-new) errors:
dpkg-shlibdeps: warning: diversions involved - output may be incorrect
diversion by nvidia-glx to: /usr/X11R6/lib32/nvidia/libGL.so.1.xlibmesa
dpkg-shlibdeps: warning: diversions involved - output may be incorrect
diversion by nvidia-glx to: /usr/X11R6/lib32/libGL.so.1.2
dpkg-shlibdeps: warning: diversions involved - output may be incorrect
diversion by nvidia-glx to: /usr/lib32/nvidia/libGL.so.1.2.xlibmesa
and etc., because Ubuntu AMD64 haven't this files in lib32 directory!
nvidia-glx-new have really bug, because I see some lines in water then playing
Morrowind. I don't know, was it in older versions, because in older versions I
don't saw pixel shadered water. If I compile wine with old version of nvidia
driver, I don't see water again!
I installed my new wine. Then I type winecfg, he spoke:
wine: creating configuration directory '/home/zenitur/.wine'...
Could not load Mozilla. HTML rendering will be disabled.
wine: '/home/zenitur/.wine' created successfully.
Why?! May be, I have not some dependences? I install it all from
wine_0.9.53~winehq0~ubuntu~7.10-1.dsc. Installations of many programs was good,
but installation of program was in RAM after installation, I need restart. This
bug was only if I use not precompilated wine. But I can play Morrowind normally
in myself compilated wine!
New button "Control Panel" in audio said me in fixme error window: "Launching
audio control panel not implemented yet!". I don't saw this button in oldest
versions of Wine, and don't know, work this in normal compilation, or no. May
be, it all bison's errors? I can't download precompilated deb, because have not
money and I'm using GPRS. In all versions of wine I need add russian Tahoma
font. Morrowind can't run main screen if I use native windows quartz. Only in
Ubuntu version of wine I need add /media/cdrom0 in Drives in winecfg, and can't
run wine with sudo!
In one moment of playing Morrowind I was attacked with invisible monster. I
have screenshots of spell on this before my death. I don't know, was it bug of
wine or bug of game. Game have many bugs in windows too: in one game one of
main character dissapear. He was not invisible, but he can was in any of walls.
Game save fails.
I can pay $20-$100 to developping of wine. Can you make better the Morrowind
game?
Thank you for wine!
Zenitur.
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