http://bugs.winehq.org/show_bug.cgi?id=9295
Summary: some devenum/quartz classes aren't registered
Product: Wine
Version: CVS
Platform: PC
URL: http://www.amaranthia.com/downloads/Ahrimans_Prophecy.ex
e
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Ahriman's prophecy (free ~10MB download) quits with "OLE error 0x80004001"
(E_NOTIMPL). To reproduce the bug, start the game, walk to the right half of
the bookshelf at the bottom right, press space to pick up the journal, walk out
of the house, walk around outside for about 10 seconds, and it will quit. The
following output is produced:
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
err:ole:CoGetClassObject class {e30629d1-27e5-11ce-875d-00608cb78066} not
registered
err:ole:CoGetClassObject no class object {e30629d1-27e5-11ce-875d-00608cb78066}
could be created for context 0x1
err:quartz:GraphBuilder_Render Unable to create filter (80040154), trying next
one
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:mpeg3:MPEG3_StreamSize misses the block header overhead
fixme:wave:DSD_CreateSecondaryBuffer
(0x1b7308,0x7ce718,100e0,0,0x7d6680,0x7d674c,0x7d6660): stub
fixme:quartz:PullPin_Seek (0x7caea0)->(000000000, 7fffffffffffffff)
fixme:quartz:PullPin_BeginFlush (0x7caea0)->()
fixme:quartz:PullPin_EndFlush (0x7caea0)->()
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:Parser_QueryInterface No interface for
{56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:MediaPosition_put_Rate (0x88f648)->(1.000000) stub!
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x174b28)->(1,(nil)): Stub
fixme:wave:DSD_CreateSecondaryBuffer
(0x1b7308,0x6229a8,80ea,0,0x88fc58,0x7ccc24,0x88fc38): stub
fixme:quartz:MediaPosition_put_CurrentPosition (0x88f648)->(0.000000) stub!
Interestingly these GUIDs exist in wine and are implemented, just not properly
registered/QueryInterface-able. Running wineprefixcreate, regsvr32 devenum.dll
and regsvr32 quartz.dll didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=11024
Summary: Media Player Classic aborts with null-pointer reference
on startup.
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marti(a)juffo.org
Created an attachment (id=10023)
--> (http://bugs.winehq.org/attachment.cgi?id=10023)
Wine output
When attempting to run Media Player Classic for 2k/XP, version 6.4.9.0, the
startup fails with a null-pointer reference before displaying any windows.
I'm running Gentoo Linux, with kernel 2.6.23.8 if that makes a difference.
A few lines of output before the crash:
err:ole:create_server class {62be5d10-60eb-11d0-bd3b-00a0c911ce86} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {62be5d10-60eb-11d0-bd3b-00a0c911ce86}
could be created for context 0x17
wine: Unhandled page fault on read access to 0x00000000 at address 0x495fab
(thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=10199
Summary: Sling Player 1.5
Product: Wine
Version: 0.9.4.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 108(a)interjazz.com
Sling Player 1.5: After installation, When trying to connect to the Sling Box
with the connection wizard, you get an error "Operation failed, Error:
0x80004001" The only option is to quit.
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http://bugs.winehq.org/show_bug.cgi?id=11500
Summary: git search xml error
Product: WineHQ.org
Version: unspecified
Platform: Other
URL: http://source.winehq.org/git/wine.git/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
After I wrote SystemParametersInfoW in the search field near "commit" on this
page http://source.winehq.org/git/wine.git/ and press enter I get a xml error
in Firefox. The error is in line 47 (<span class="match">SystemParametersInfoW<
...<br/>).
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http://bugs.winehq.org/show_bug.cgi?id=9921
Summary: Battlefield 2142: The ground glows when you are at the
spawn screen when terrain is >low
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
Created an attachment (id=8418)
--> (http://bugs.winehq.org/attachment.cgi?id=8418)
Screenshot when you are alive
Wine version: wine-0.9.46-170-g54720c7
Distro: Gentoo Linux 2007.0
GCC version: gcc (GCC) 4.1.2 (Gentoo 4.1.2)
Program: Battlefield 2142 1.25
When the "Terrain" setting is set to medium or high, and when you are dead (not
spawned in), the ground is very bright. See attached screenshots for how it is
supposed to look and how it looks after you die.
I have marked this as minor because the ground is fine when you are alive.
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http://bugs.winehq.org/show_bug.cgi?id=9528
Summary: Battlefield 2142 breaks on startup with ReportEventW
errors
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruesch(a)fresh-powder.de
Created an attachment (id=7896)
--> (http://bugs.winehq.org/attachment.cgi?id=7896)
The log file
When starting Battlefield 2142 the monitor first turns black, which is the
normal start-up behaviour of the game, but then suddenly I'm back at the
desktop with error messages and a 800x600 monitor resolution. I already tried
to rename the movie files so they don't play at startup but that didn't change
anything. Game version is 1.0.
The log is attached to this bug.
My PC configuration:
- Kubuntu 7.04 (Feisty)
- Linux dreamy-desktop 2.6.20-16-generic #2 SMP Thu Jun 7 20:19:32 UTC 2007
i686 GNU/Linux
- NVidia GeForce 7800GTX
- AMD Athlon64 3800+
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http://bugs.winehq.org/show_bug.cgi?id=11913
Summary: Oni "fails to initialize OpenGL contexts"
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehqbugs(a)bugmenot.com
After playing the intro video, Oni displays a box saying "Failed to initialize
OpenGL context; Oni will now exit." with an OK button, and quits when it's
pressed.
The bug is present in 0.9.56 too. The game didn't even start with other Wine
versions > 0.9.48 (though I've skipped some versions in between). In 0.9.48,
the game worked perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=9749
Summary: Yahoo Music Jukebox fails to install
Product: Wine
Version: 0.9.45.
Platform: Other
URL: http://music.yahoo.com/jukebox/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I downloaded the free player installer, ymjsetup_24.exe.
Getting it to run was a challenge.
First symptom is, it just sits there forever scanning
the hard drive. That's installer brain damage; it
really is scanning all drives. To work around that, do
rm ~/.wine/dosdevices/z:
and put the installer in C: before running.
Next problem: it needs WinXP mode set.
Next problem: it needs WMP 9 installed. The WMP 9
installer fails at the end, but it's enough to get past this.
Next problem: you hit bug 5351, "Unable to find a volume for file extraction."
The workaround is
ln -s drive_c ~/.wine/harddiskvolume1
rm ~/.wine/dosdevices/c:
ln -s ../harddiskvolume1 ~/.wine/dosdevices/c:
OK, so here's the new problem: a dialog saying
KB891122 Setup Error
Setup could not verify the integrity of the file Update.inf.
Make sure the Cryptographic service is running on this computer.
Happily, you can reproduce this more simply by downloading that wmp
update from http://support.microsoft.com/kb/891122, and running
wine WindowsMedia-KB891122-x86-ENU.exe
You'll see something like this:
fixme:setupapi:SetupCopyOEMInfW install catalog file
L"c:\\7edba49b02cd480706d93acd65f486\\update\\KB891122.cat"
fixme:wintrust:CryptCATAdminAcquireContext 0x33b914
{f750e6c3-38ee-11d1-85e5-00c04fc295ee} 0
fixme:wintrust:CryptCATAdminCalcHashFromFileHandle 0x1c 0x33b4c8 0x1291d8 0
fixme:wintrust:CryptCATAdminEnumCatalogFromHash 0xdeadbeef 0x1291d8 100 0
0x33b4c4
fixme:wintrust:CryptCATAdminReleaseContext 0xdeadbeef 0
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
fixme:wintrust:CryptCATAdminAcquireContext 0x33b95c
{f750e6c3-38ee-11d1-85e5-00c04fc295ee} 0
fixme:wintrust:CryptCATAdminRemoveCatalog 0xdeadbeef L"_000000_.cat" 0
fixme:wintrust:CryptCATAdminReleaseContext 0xdeadbeef 0
Amusing fact: YMJ seems to include ogg codecs.
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http://bugs.winehq.org/show_bug.cgi?id=12299
Summary: Commandos 3 crashes when selecting soldier
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eidosinteractive.com/downloads/search.html?gm
id=143
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.nadolski(a)gmail.com
CC: alexd4(a)inbox.lv
When selecting soldier in Commandos 3: Behind Enemy Lines, application crashes.
This is a regression caused by patch:
commit 165970992ae0ce2cd7ee352b48e793b0e93d03fc
Author: Alexander Dorofeyev <alexd4(a)inbox.lv>
Date: Thu Mar 27 00:23:04 2008 +0200
wined3d: Make device palettes dynamically allocated.
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http://bugs.winehq.org/show_bug.cgi?id=12261
Summary: Sonic Heroes Demo's shadows are messed up
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.sega.com/support/pcdownloads/sonic_heroes_dem
o/heroes_trial.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=11711)
--> (http://bugs.winehq.org/attachment.cgi?id=11711)
Shadow setting unticked (Cheap shadows)
Shadow rendering for Sonic Heroes is messed up. The game has two shadow
rendering modes. When you untick the shadow box in the tooltip says that the
shadow will only be represented by a dark circle under your character. In
Windows it does just that. With Wine you get this circle of light under your
character. (See screenshot) Rings, enemies, and anything else that gives a
shadow also have circles of light for their shadow.
When you tick the Shadows checkbox you can hardly see anything at all, though I
did see a faint circle of light when I went under the shadow of a wall to my
left a bit later on in the demo level. Rings, enemies, etc give off "light
shadows" like they did when the shadow option was unchecked.
In both shadow rendering modes objects that gave off shadows also appear too
dull. (See Tails in the screenshot, he should be orange not brown.)
Fixme's present:
fixme:d3d:CompareFunc Unrecognized WINED3DCMPFUNC value 0
fixme:d3d:StencilOp Unrecognized stencil op 0
fixme:d3d:StencilOp Unrecognized stencil op 0
fixme:d3d:StencilOp Unrecognized stencil op 0
^You get a bunch of those. Judging by this I'm guessing that the game uses
stencil buffering for its shadows. Maybe a bug in that is also why Tails is
brown?
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