http://bugs.winehq.org/show_bug.cgi?id=10886
Summary: RTS_CONTROL_TOGGLE doesn't work
Product: Wine
Version: 0.9.51.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ports
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
in WINE, setting DCB.fRtsControl to RTS_CONTROL_TOGGLE and doing SetCommState()
sets RTS line always high. (btw, this is the same as described to be bug in
win95, see http://support.microsoft.com/kb/140030 ). According to MSDN, RTS
should be set to high before data transmission, then data should be sent, and
then RTS should go back to low.
The workaround is to toggle RTS manually.
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http://bugs.winehq.org/show_bug.cgi?id=11991
Summary: Wine Windows OpenGL support regression
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)yahoo.com
Dear Wine developers,
This is wine version 0.9.56 and 0.9.57
There are two games that support OpenGL rendering as well as Direct3D redering.
Here are the games:
1. Hitmen 2 Silent Assasin
2. Hitmen 3 Contracts
When I have updated my wine version to 0.9.57, then these games are not playing
anymore with OpenGL rendering. But when I start these games with Direct3D
rendering they are playing fine.
These games played properly with wine version 0.9.55 with OpenGL rendering as
well as Direct3D rendering.
Then I have decided to reinstall wine 0.9.55.
Sorry for the err message printed in the command line. Because I do not have
Internet connection in my home PC.
Best regards,
DXL
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http://bugs.winehq.org/show_bug.cgi?id=10643
Summary: WInUAE settings window reappears after being dismissed
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
WinUAE is an open source (GPL) emulator of Amiga computers. After running
WinUAE and starting the emulation, pressing F12 brings up the settings window.
When this is dismissed by pressing Reset, Quit, Restart, OK, or Cancel, the
window closes and reopens. It should not reopen. That repeats if you press one
of those buttons again. If you press Quit, then Cancel a few times after the
window closes and reopens, the program does eventually quit.
Steps to demonstrate the problem:
(Typical usage of WinUAE involves obtaining an Amiga ROM image file, however it
is possible to use some software without.)
- Download WinUAE 1.4.4 from http://www.winuae.net/. Direct URL for the
installer is http://www.winuae.net/files/InstallWinUAE1440.exe
- Run the installer.
- For an example disk image, you can download e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE. The settings/configuration window appears. Click the "Floppy
drives" entry in the left side of the window, then the "..." button for drive
DF0:. Select the rsi1.adf.gz file.
- Click Start to start emulation.
- Press F12 to bring up the settings window.
- Try to dismiss the window by pressing one of the buttons at the bottom.
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http://bugs.winehq.org/show_bug.cgi?id=11365
Summary: Total Annihilation:Kingdoms dies in fullscreen after
selecting a game or graphic options from menu
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesp(a)ndsupernet.com
Created an attachment (id=10472)
--> (http://bugs.winehq.org/attachment.cgi?id=10472)
output of wine using WINEDEBUG=warn+all, last 2 lines of the out put are
probably the cause of the problem
Running the game in fullscreen with winver set to 2000, the game dies when
selecting graphics options from the main menu or launching any game.
Setting winver to XP does the same thing, but also the intro movie and main
menu don't look right in fullscreen, My gnome taskbar never gets covered up.
Yet the game runs perfectly when using an emulated window.
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http://bugs.winehq.org/show_bug.cgi?id=9467
Summary: Macromedia Studio 8 installer hangs
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To try installing Studio 8, you first have to work around a
bug in the way the CD-ROM was mastered: they
included rockridge extensions, but neglected
to make files world-readable. This causes
mysterious errors about not being able to run the installer:
wine: could not load L"D:\\install studio 8.exe": Module not found
So you have to remount the cd-rom with the 'norock' option, e.g.:
$ umount /media/cdrom
$ sudo mount /dev/cdrom /media/cdrom -o norock
OK, on to the problem. Like Studio MX (see bug 9035),
Studio 8's top level installer runs the installers of six
or so apps. And like the earlier version, it hangs.
But this hang is bad; it's on the end of the
first app, and it it can't be solved by clicking "OK".
The hang occurs at the end of the Dreamweaver installation,
right after it says "Publishing product information".
The installer still responds to the mouse, but if you
ask it to cancel, it keeps going, no matter how many
times you say you want to cancel.
+process revealed the commandline used to invoke the
problematic subinstaller. To reproduce with just
the subinstaller, do
wine msiexec.exe /i 'D:\fscommand\Macromedia_Dreamweaver_8.msi' MM_STUDIO=1
CREATEQUICKLAUNCHSHORTCUT=0 CREATEDESKTOPSHORTCUT=0 MACROMEDIA='c:\Program
Files\Macromedia\'
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http://bugs.winehq.org/show_bug.cgi?id=11311
Summary: C-Geo 8
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://www.c-geo.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ziemi_(a)poczta.onet.pl
Created an attachment (id=10419)
--> (http://bugs.winehq.org/attachment.cgi?id=10419)
zipped logs and screenshots
Installed Wine Gecko 0.1.0.
Wine compiled with OPENGL.
After executing program appears OLE error (see fig1 and log1), but it works
properly without ole funtions when it crash.
It was on normal user account, on root account program is not executing, see
fig2 and log2.
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http://bugs.winehq.org/show_bug.cgi?id=9623
Summary: Photoshop 7 text tool not working without Times.TTF from
corefonts
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
I have this problem only on one system. On another I didn't install corefonts
but it worked - I will have to check why. Photoshop writes that it can't
complete the specified operation because a system font was not found. Of course
it's not Times New Romand that is selected in the tool. Using winetricks to
install corefonts works.
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http://bugs.winehq.org/show_bug.cgi?id=10063
Summary: wineconsole run fail on korean locale.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlunch(a)gmail.com
wineconsole failed to run in korean locale.
it reports 'err:wineconsole:WCUSER_SetFont wrong font' few times and
'err:wineconsole:WINECON_Fatal Couldn't find a decent font, aborting'.
but when i tried LANG="C" wineconsole cmd, it runs successfully.
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http://bugs.winehq.org/show_bug.cgi?id=11898
Summary: Dance eJay Demo 7 crashes due to unimplemented interface
relating to devenum
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://support.empireinteractive.com/default.aspx?MID=8F
F6D156CB73&PID=D70EED24-7412-4A36-A7B2-879837165C8C
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11192)
--> (http://bugs.winehq.org/attachment.cgi?id=11192)
Output with devenum and qcap traces
As per bug #11863, a separate bug is filed for other issues in this
application. When starting the Dance eJay 7 Demo, after the trial time dialog,
a page fault is incurred. The devenum trace seems to suggest that the issue
lies in that particular component, as per comment 3 of bug 11863. Attached are
logs pertaining to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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