http://bugs.winehq.org/show_bug.cgi?id=8246
--- Comment #24 from Hin-Tak Leung <htl10(a)users.sourceforge.net> 2008-03-10 16:38:26 ---
Created an attachment (id=11308)
--> (http://bugs.winehq.org/attachment.cgi?id=11308)
the backtrace when wine crashes, when one tries to close the help
This is the full text backtrace I mentioned earlier, when wine crashes,
if one tries to close the host-managed help windows.
I think there is a problem with windows management and parent/child
relationship,
probably related to these messages when the help windows are created in the
first place:
fixme:urlmon:URLMonikerImpl_BindToObject use running object table
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:bind_to_object BindToObject failed: 80004005
It is also curious that, although the help windows are created,
and correct content is displayed, the application (R) didn't receive
the right reply and behaves as if the help launch was a failed. These are
probably all related - i.e. "crash on close" =
"wrong parent/child relationship" = "wrong status to application launching
help"
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Hin-Tak Leung <htl10(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #11276|0 |1
is obsolete| |
Attachment #11278|0 |1
is obsolete| |
--- Comment #23 from Hin-Tak Leung <htl10(a)users.sourceforge.net> 2008-03-10 16:32:28 ---
Created an attachment (id=11307)
--> (http://bugs.winehq.org/attachment.cgi?id=11307)
screenshot after patch 11306
screenshot after 11306, showing that the help content navigation now works
correctly.
It also shows that there is something wrong with the windows management -
The help window should be inside and part of the MDI/EDI main windows rather
than
being managed by the host's windows managers (note different window both style
between the "R Graphics device 2" at the back generated by plot(), and the help
windows generated by ?str in the front.
Closing the host-managed help windows sometimes result in crash like this:
2 0x7dca845c WebBrowser_Release+0x5c(iface=<register EDI not in topmost
frame>
) [/usr/src/redhat/BUILD/wine-0.9.57/dlls/shdocvw/webbrowser.c:155] in shdocvw
(
0x00e1f198)
3 0x7dca1475 OleObject_Release+0x15(iface=0x27d6f74)
[/usr/src/redhat/BUILD/wi
ne-0.9.57/dlls/shdocvw/oleobject.c:270] in shdocvw (0x00e1f1a8)
4 0x7de3e949 ReleaseWebBrowser+0xa9(info=<register ESI not in topmost frame>)
[/usr/src/redhat/BUILD/wine-0.9.57/dlls/hhctrl.ocx/webbrowser.c:661] in hhctrl
(
0x00e1f1d8)
I'll attach the full log.
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Hin-Tak Leung <htl10(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #6088 is|0 |1
obsolete| |
Attachment #11275|0 |1
is obsolete| |
--- Comment #22 from Hin-Tak Leung <htl10(a)users.sourceforge.net> 2008-03-10 16:27:09 ---
Created an attachment (id=11306)
--> (http://bugs.winehq.org/attachment.cgi?id=11306)
patch 6109/11275 updated/enhanced for 0.9.57
This is identical to patch 11275, except with a one line addition:
index += 2; /* advance beyond "::" for calling NavigateToChm() later */
This corrects a tiny error in that part of patch 6109 which has since gone into
wine itself (and therefore not in patch 11275): The index needs to go beyond
the separator for the code to navigate to the right place in the help doc.
Screenshot to follow - I think it is functionally complete. There seems to be a
windows parent-child problem somwhere, but that may or may not be a separate
bug
but has nothing to do with parsing help file content but windows management.
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http://bugs.winehq.org/show_bug.cgi?id=7643
--- Comment #56 from Andy Brook <javahollic(a)gmail.com> 2008-03-10 14:45:09 ---
's OK, I'm a command liner, FTP file is on its way up, .gz compressed down to
~2MB, takes a while, am also on slightly-wider-band.
2627093 bytes sent in 239.71 secs (10.7 kB/s)
Uploaded file was ftp://bnetz.dyndns.org/game1.SupremeCommanderCampaignSave.gz
No, no texture corruption just instantaneous pause with deadlock indicator in
the log.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Joe McKort <mortsmota(a)fastmail.fm> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mortsmota(a)fastmail.fm
--- Comment #64 from Joe McKort <mortsmota(a)fastmail.fm> 2008-03-10 14:43:22 ---
... i used it under version 0.9.56, if that's of any interest
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http://bugs.winehq.org/show_bug.cgi?id=7996
--- Comment #13 from Robert Austen <the_worm2(a)bestmail.us> 2008-03-10 14:39:09 ---
I only ever tested Serious Sam TFE 1.05 and Serious Sam TSE 1.07.
Out of the box, these were versions 1.01 and 1.05 with the "USA" patches
applied.
[Neither TFE nor TSE (with the above patches) ever successfully negotiated a
connection to any of my clients (I tried 4, all running on Windows). Any of the
4 clients can host the other 3 just fine, without any lag or anything. I tried
the Windows dedicated server on at least one of them, and that was actually
better still (really quite solid), so I'm pretty sure they are set up
correctly.
I really wish wine could make these run the dedicated server.]
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #63 from Joe McKort <mortsmota(a)fastmail.fm> 2008-03-10 14:38:38 ---
Created an attachment (id=11303)
--> (http://bugs.winehq.org/attachment.cgi?id=11303)
Hack to force warping when mouse leaves box
i suffered from this bug using gothic 3, i.e. i couldn't turn around freely
because the mouse stops when it hits the borders.
i started out with the "Hack to force mouse warping", but using the main menu
is a pain this way ;-) (probably same problem as Roman Mamedov described
commenting his patch)
but i don't want to press a button to look around, so none of those patches
worked for me, therefore i started experimenting with the mouse.c until i came
up with a solution that's unideal, but might at least work for a couple of
games.
what it does is warping the mouse in case it leaves a box that is 2 pixels (can
of course be changed) smaller than the screen on each side, using
hook->pt.{x/y} to get the current mouse position and This->win_center{X/Y} for
calculating the screen size.
the latter one could probably be replaced by adding a new variable, which
stores the screen size, so it won't have to be computed anew.
the main two problems about this solution are:
the mouse will also warp, when in a menu leaving the box
and
when playing in window mode the mouse might leave the window before the hack
"realizes" this, that means the window manager regains control over the mouse
handling before the mouse is warped back to the center, f.e. if you move the
mouse too fast.
but i hope it will help someone!
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http://bugs.winehq.org/show_bug.cgi?id=7996
--- Comment #12 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-03-10 13:30:58 ---
I try to check if this problem appear with any version of Serious Sam TFE (The
First Encounter). As I said the problem does not appear with the latest patch
applied (I think this is 1.05). We (me and my friends) played through the
entire game in some gaming session at bit ago. Back then I was hosting the
server on my gentoo box.
There was no problem with network stability. At least nothing compared to the
chaos when we tried TSE.
I can retest this with an unpatched TSE copy and aun unpatched TFE copy
(something I didn't test back then, since the patched 1.05 version worked out
of the box).
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://www.datarescue.be/ida|
|demo/idademo50.exe |
Keywords|download |
--- Comment #15 from Lei Zhang <thestig(a)google.com> 2008-03-10 12:49:37 ---
The download url no longer works. Since you said the 5.2 trial works, and this
version is no longer available, shall we close this bug?
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Philip Nilsson <leffeman(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leffeman(a)gmail.com
--- Comment #14 from Philip Nilsson <leffeman(a)gmail.com> 2008-03-10 12:41:19 ---
The 5.2 trial works for me. I haven't been able to find 5.0 again.
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