http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #21 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-03-08 13:03:20 ---
Hi Timo,
well since I filed this bug I've had discussions with Thunderbird:
The problem is that pbo's are not implemented on older cards, because the
current implementeation relies on GL_ARB_pixel_buffer_object.
Older cards (like my TNT2) do have GL_EXT_pixel_buffer_object, which does
almost exaclty the same thing, but according to Roderick, with a little more
housekeeping required. This would be the way to go.
Perhaps I should open another bug to explicitly state this, and pester
Roderick/Stefan some more :)
See http://wiki.winehq.org/DirectDraw under 'Direct framebuffer access'.
Andy
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Jaime Rave <jaimerave(a)gmail.com> changed:
What |Removed |Added
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CC| |jaimerave(a)gmail.com
--- Comment #15 from Jaime Rave <jaimerave(a)gmail.com> 2008-03-08 13:00:58 ---
Is this problem still present in latest Wine??
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http://bugs.winehq.org/show_bug.cgi?id=2555
Mark Knecht <markknecht(a)gmail.com> changed:
What |Removed |Added
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Attachment #11179|0 |1
is obsolete| |
--- Comment #9 from Mark Knecht <markknecht(a)gmail.com> 2008-03-08 12:28:49 ---
Created an attachment (id=11222)
--> (http://bugs.winehq.org/attachment.cgi?id=11222)
New, better backtrace data from 0.9.57
I built from the WineHQ tarball and ran without installing. I think the
backtrace data looks better now.
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http://bugs.winehq.org/show_bug.cgi?id=1733
--- Comment #12 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2008-03-08 11:13:09 ---
(In reply to comment #11)
> I tested VFP9.0 with latest 0.9.57 and the problem is back again.
> It was corrected with 0.9.56, but 0.9.57 brought it back again.
Please perform a regression test:
http://wiki.winehq.org/RegressionTesting
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http://bugs.winehq.org/show_bug.cgi?id=7807
--- Comment #11 from Lei Zhang <thestig(a)google.com> 2008-03-08 11:11:44 ---
Wine 0.9.57, clean .wine directory, geforce 6200 and driver 169.07.
3dMark03 says "hardware does not support framebuffer alpha" on start up and
just crashes.
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http://bugs.winehq.org/show_bug.cgi?id=7857
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-03-08 11:01:37 ---
Closing fixed. Verified in wine-0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=7859
Bug 7859 depends on bug 7857, which changed state.
Bug 7857 Summary: S.T.A.L.K.E.R. - crashes on error instead of displaying bug reporting screen
http://bugs.winehq.org/show_bug.cgi?id=7857
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #9 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-03-08 11:01:19 ---
My bad. It is fixed. The error window was hard/impossible to see because of bug
11677.
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http://bugs.winehq.org/show_bug.cgi?id=7857
--- Comment #8 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-03-08 10:54:36 ---
Still present in wine-0.9.57
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http://bugs.winehq.org/show_bug.cgi?id=8854
amano <jyaku(a)gmx.net> changed:
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CC| |jyaku(a)gmx.net
--- Comment #15 from amano <jyaku(a)gmx.net> 2008-03-08 10:47:10 ---
A bad bug description because it is no hang. The strange thing it that the
"Tab" key still brings up the console thus the program is stll listening for
keyboard input but obviously ignores when pressing ENTER to start the game.
BTW, typing "quit" in the console that is brought up by the TAB key lets you
quit the game (and in consequence wine, too)
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