http://bugs.winehq.org/show_bug.cgi?id=12132
Summary: Mail.ru agent - OLE error
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
Created an attachment (id=11520)
--> (http://bugs.winehq.org/attachment.cgi?id=11520)
Wine stdout on mail.ru agent
Mail.ru agent does not work because of OLE error.
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http://bugs.winehq.org/show_bug.cgi?id=11180
Summary: Unhandled exception: unimplemented function
ntoskrnl.exe.IoQueryDeviceDescription called in 32-bit
code
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bill_r(a)inetnebr.com
Created an attachment (id=10235)
--> (http://bugs.winehq.org/attachment.cgi?id=10235)
Terminal showing result of running Eye-Fi Manager.exe with WINE
The Eye-Fi Manager software was working great under 9.48; now it won't run.
Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=10483
Summary: FlatOut 2 post-processing + FBOs = black screen
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
Created an attachment (id=9219)
--> (http://bugs.winehq.org/attachment.cgi?id=9219)
wine output
If I turn on post processing (light effects) in FlatOut 2 and set
OffscreenRenderingMode=fbo, the in-game screen (while racing, not menus) is
black, only the HUD and the lens flare effect is visible (no matter what
UseGLSL is set to).
The problem is that no OffscreenRenderingMode option is good if GLSL is on;
backbuffer gives bad performance while with pbuffer the post-processing effects
don't work properly.
GeForce 8800GTX, driver 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=12721
Summary: Various cygwin executables fail with Exception:
STATUS_ACCESS_VIOLATION
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arnim.laeuger(a)gmx.net
Created an attachment (id=12371)
--> (http://bugs.winehq.org/attachment.cgi?id=12371)
Output of WINEDEBUG=+relay as described in the HowTo
I'm using wine 0.9.59 (precompiled rpm) on an OpenSuse 10.2 box to execute
Altera's QuartusII (7.2SP3) application. I could install the application
through its installation process. Running the program yields a lot of messages
from the embedded cygwin programs, thus I took one example to create this bug
report.
I obtained the attached artifacts while running mount.exe from the cygwin
directory that was installed by Quartus. The program hangs after a while with
100% CPU load. I need to kill mount.exe manually to get back access to the
shell. Other cygwin programs behave similarly.
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http://bugs.winehq.org/show_bug.cgi?id=12074
Summary: The conformance tests fail on Windows
Product: Wine
Version: unspecified
Platform: Other
URL: http://test.winehq.org/data/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The conformance tests, that is what constitutes 'make test', are supposed to
test and document the Windows behavior so that we can then verify that Wine
behaves like Windows. This has two important consequences:
* it means that no conformance test should ever fail on Windows.
* it means that any conformance test that fails on Windows is useless for
making sure that Wine behaves like Windows.
Unfortunately we currently have too many conformance tests that fail on
Windows. As of today (2008/03/16), approximately 37% of the conformance tests
fail on Windows XP, 2003 or Vista. If you add other Windows versions, then this
percentage rises well above 50%.
See the URL below for up-to-date results:
http://test.winehq.org/data/
And for information on how to run the conformance tests:
http://wiki.winehq.org/ConformanceTestshttp://www.winehq.org/docs/en/winedev-guide.html#CROSS-COMPILING-TESTShttp://www.winehq.org/docs/en/winedev-guide.html#TESTING-WINDOWShttp://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/winetest-latest.exe
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http://bugs.winehq.org/show_bug.cgi?id=12003
Summary: foobar2000-0.9.4.4 status bar not updated
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.judt(a)gmx.at
The status bar is not being updated at all until the window gets redrawn (e.g.
due to a workspace change or by moving other windows over the status bar). It
should be updated continuously. Everything else (visualization window,
playlist) gets updated correctly.
Since there has not been made any improvement yet (tested many wine versions >=
0.9.33), I decided to report this as a bug.
It seems to be not specific to any foobar2000 version (tested 0.8.3 and some
0.9.4.*).
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http://bugs.winehq.org/show_bug.cgi?id=9856
Summary: winecfg freezes when alt+ certain keys in certain places
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.winehq.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In certain places in winecfg, pressing alt + a certain key will freeze winecfg
(it never seems to actually crash).
Steps to reproduce:
Start winecfg
Click Libraries
Press alt + m
winecfg has now frozen.
- It works on tabs other than Libraries, and with keys other than alt + m
(depending on what tab you are on).
- If the key pressed is an alt + key shortcut on the current tab, it won't
crash
- It only happens when no control has the current focus - ie. when you have
just changed tabs, but if you tab to select the tabs then change tab, it will
not freeze.
Also tested with the latest Git.
There is on terminal output, other than the fixme printed at startup:
fixme:wave:OSS_WaveInit () stub
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http://bugs.winehq.org/show_bug.cgi?id=9682
Summary: NVDVD fails to start due to saxxml error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileshack.com/file.x/1807/NVDVD+2.2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8101)
--> (http://bugs.winehq.org/attachment.cgi?id=8101)
console output
when I try to launch NVDVD in wine using (NvDvd.exe -p NVDVD) for the skin path
I get the following error dialog:
an error has occured in CSkinFactory.cpp at line 90. Unable to create
SAXXMLReader.
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http://bugs.winehq.org/show_bug.cgi?id=12560
Summary: Perfect World: Corrupt Bitmap Images
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://www.perfectworld.com.my/downloads-client.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strntydog(a)gmail.com
The game Perfect world exhibits corrupted bitmap images for some icons, and
specifically the game map. Attached are some screen shots showing the
corruption.
I have run the logs extensively and nothing seems to coincide in the log with
the corruption.
I would have listed the bug as trivial, except it effects the map, which is
pretty major and makes navigating around the game tough. But it certainly
doesn't crash the game.
The bug LOOKS like some sort of image span problem, where the width of the
image is different to what wine is trying to draw. Or there is a gap between
rasters that should be skipped on each line and isn't. Leaves the images
looking torn.
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http://bugs.winehq.org/show_bug.cgi?id=10487
Summary: Half Life 2: game hangs on loading screen after valve
video
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wbaghdadi(a)gmail.com
Created an attachment (id=9226)
--> (http://bugs.winehq.org/attachment.cgi?id=9226)
Dump after exec cs:source
Wine 0.9.49 on Gutsy (Ubuntu 7.10) x64 with 8.42.3 fglrx on a HD2600.
fglrx is working fine (tested using fgl_glxgears and et:qw, ut2004 and doom 3)
Compiz is disabled.
Steam + downloading games work perfectly fine.
Upon launching HL2, TF2 or CS:S the opening videos (valve logos) play perfectly
fine - the loading screen then comes up (a blurred image with loading in the
bottom right hand corner) and wine kills itself.
Changing dx level, heapsize, sound driver produce the same error.
Setting video memory size in regedit, launching directly through commandline &
using a virtual desktop also produce the same error.
I've attached a dump from the terminal window (cs:s) + the loading screen it
freezes on (hl2).
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