http://bugs.winehq.org/show_bug.cgi?id=11430
Summary: Applications based on CodeJock Software ToolkitPro fail
with division by zero
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: developers(a)tefnet.pl
ToolkitPro from CodeJock software fails during initial UI drawing with:
wine: Unhandled division by zero at address 0x423325 (thread 0009), starting
debugger...
Sample application can be downloaded from:
http://www.codejock.com/public/download/win32/TabbedViewPro.zip
This makes applications like DIALux
(http://www.dial.de/CMS/English/Articles/DIAL/DIAL.html?ID=1) widely used in
lighting industry not usable.
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http://bugs.winehq.org/show_bug.cgi?id=11170
Summary: LoadLibrary behaviour is different from the windows one
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hules(a)free.fr
Under wine (version 0.9.52), attempts to open an .exe file with LoadLibrary
fails (with error ERROR_INVALID_ADDRESS), while it succeeds on windows (all
versions):
The following example shows that different behaviour:
(I compiled it with i386-mingw32-gcc ./test.c && cp a.exe b.exe )
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
int main() {
const char *fname = "b.exe";
HMODULE hmod = LoadLibrary(fname);
//HMODULE hmod = LoadLibraryEx(fname_, NULL, LOAD_LIBRARY_AS_DATAFILE);
if (hmod) {
fprintf(stderr, "loaded at %p\n", (void*)hmod);
} else {
fprintf(stderr, "error %x\n", (int)GetLastError());
}
return 0;
}
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http://bugs.winehq.org/show_bug.cgi?id=11133
Summary: Shade: Wrath of Angels Demo - no graphics drawn in game
Product: Wine
Version: 0.9.52.
Platform: PC
URL: ftp://ftp.gameaholic.com/pub/demos/shade_demo_101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.52, Ubuntu 7.10, nVidia FX5200
intro movie plays, menus work, but
Upon starting the first level, there are no visuals, just a black screen, the
game appears to play but nothing but black is on screen.
If you hit ESC, a status bar is drawn, or if you scroll the mouse a small
movement speed graphic is drawn, but nothing else. Attaching +d3d log.
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http://bugs.winehq.org/show_bug.cgi?id=12300
Summary: World of warcraft graphical corruption preventing play
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: russell.h(a)blueyonder.co.uk
Created an attachment (id=11747)
--> (http://bugs.winehq.org/attachment.cgi?id=11747)
wine command line output
I have been unable to play with wine since the patch. I can start the game and
login, the login screen looks fine. When I get to the character screen this is
what I see img167.imageshack.us/my.php?image=24errornj5.png (screenshot).
Black text and missing graphics.
This is my view in game. No interface and graphics are rendered incorrectly.
img413.imageshack.us/my.php?image=orgrimmarlsdah9.png (screenshot)
I am running Ubuntu 7.10, wine 0.9.58 and catalyst 8.3 drivers. Everything ran
flawlessly before wow patch 2.4. I have tried adding and removing all the
registry and config tweaks I had added. If I run the game without the SET gxApi
"opengl" line it runs successfully and graphics are rendered correctly but only
runs at 10fps.
I have attached a copy of my wine output.
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http://bugs.winehq.org/show_bug.cgi?id=11826
Summary: World of Warcraft: White Minimap in OpenGL Mode
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zak.mayer(a)gmail.com
Since version 0.9.48 to current 0.9.56 if you use the switch from command line
-opengl OR set the World of Warcraft (WoW) Config.wtf SET gxApi "opengl" the in
game minimap turns white.
With these commands off (assumed D3D) the minimap is fine, however the game
runs 15-50 fps less.
With it on you get the white minimap and 15-50fps more.
ATI 8.1 and 8.2 Catalyst driver w/ 9600XT on Ubuntu 7.10
Another bug report mentions: http://bugs.winehq.org/show_bug.cgi?id=6255
But the Text issue mentioned in that post has not applied since version 0.9.53.
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http://bugs.winehq.org/show_bug.cgi?id=11882
Summary: Visual J++ 1.1 installer hangs during "Installing DAO
components"
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Don't ask me why, but I decided to test a dusty old copy
of Visual J++ 1.1. To install, you have to do
winetricks fakeie6
to get App Paths/iexplore set, else it tries to install IE3,
and then fails saying "Can't install IE3 on systems which have IE4".
The install hangs with the message "Installing DAO components".
The subinstallers work fine by themselves.
(The main installer seems to create an invalid
c:/windows/uninst.exe that crashes the dao installer,
but that's not this problem.)
The log seems to show a windows message being sent by
a win16 executable, followed by a win32 executable
waiting forever for a windows message. Plumbing problem?
0017:Call USER.111: SENDMESSAGE(ffff,c03e,0000,00000000) ret=11ef:06a5 ds=11f7
0014:Ret user32.PeekMessageA() retval=00000000 ret=0041f1f9
0014:Call KERNEL32.WaitForSingleObject(00000048,000003e8) ret=0041c1d2
0009:Ret user32.GetMessageA() retval=00000001 ret=0040109f
0009:Call user32.TranslateMessage(0033fe64) ret=0040108b
0009:Ret user32.TranslateMessage() retval=00000000 ret=0040108b
0009:Call user32.DispatchMessageA(0033fe64) ret=00401092
0009:Call window proc 0x401210
(hwnd=0x10024,msg=WM_TIMER,wp=00000000,lp=00000000)
0009:Call KERNEL32.WaitForSingleObject(00000044,00000000) ret=00401384
0009:Ret KERNEL32.WaitForSingleObject() retval=00000102 ret=00401384
0009:Ret window proc 0x401210
(hwnd=0x10024,msg=WM_TIMER,wp=00000000,lp=00000000) retval=00000001
0009:Ret user32.DispatchMessageA() retval=00000001 ret=00401092
0009:Call user32.GetMessageA(0033fe64,00000000,00000000,00000000) ret=0040109f
0009:Ret user32.GetMessageA() retval=00000001 ret=0040109f
...
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http://bugs.winehq.org/show_bug.cgi?id=11750
Summary: Legacy of Kain - Defiance: Only left half of the screen
with Anti-Aliasing activated
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HMWiesinger(a)gmx.at
When I activate Anti-Aliasing in the graphics settings of the game and then
apply it, I only see the left half of the screen. The right half is black. This
does not affect anything else, as I can still
turn it off again, or even play the game. But it is quite senseless with only
half the screen.
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http://bugs.winehq.org/show_bug.cgi?id=10660
Summary: title bar buttons incorrectly drawed
Product: Wine
Version: 0.9.50.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizvekov(a)gmail.com
Created an attachment (id=9476)
--> (http://bugs.winehq.org/attachment.cgi?id=9476)
screenshot demonstrating the problem
All titlebar buttons are beeing drawn as an X, and they are all misaligned too.
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http://bugs.winehq.org/show_bug.cgi?id=12606
Summary: Use ~/.Trash when available
Product: Wine
Version: 0.9.59.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teloiv(a)gmail.com
Some platforms Wine runs on - Ubuntu/Debian, Mac OSX, and Gentoo at the very
least - use ~/.Trash for garbage files instead of ~/.local/share/Trash. Wine
should use ~/.Trash when available instead of creating ~/.local/share/Trash -
which the user may not realize exists and confuse them as to where their space
is going.
The user can avoid this by symlinking ~/.Trash to ~/.local/share/Trash but it
isn't something that the user should have to do to make things work properly.
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http://bugs.winehq.org/show_bug.cgi?id=12770
Summary: Build breaks
Product: Wine
Version: 0.9.60
Platform: All
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contactmayankjain(a)gmail.com
Created an attachment (id=12429)
--> (http://bugs.winehq.org/attachment.cgi?id=12429)
configure log file
I have downloaded the wine-0.9.60.tar.bz2 file untar this on my freebsd 6.3
system and run configure then make depend && make but I am getting following
error.
`makedep' is up to date.
fontforge -script ../fonts/genttf.ff .sfd.ttf
Copyright (c) 2000-2008 by George Williams.
Executable based on sources from 20:25 GMT 3-Feb-2008.
Library based on sources from 03:08 GMT 3-Feb-2008.
The requested file, .sfd.ttf, does not exist
Open: Failed to open: .sfd.ttf
Called from...
../fonts/genttf.ff: line 2
*** Error code 1
Stop in /usr/home/mayank/Desktop/tm/wine-0.9.60/libs.
*** Error code 1
I am attaching the log file with this mail. Please find the attachment.
Regards
Mayank Jain
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