http://bugs.winehq.org/show_bug.cgi?id=10113
Summary: sample .msi file from The Definitive Guide to Windows
Installer Chapter 12 fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apress.com/book/downloadfile/1645
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
When trying to run the ModifiedNotepad.msi file in the Base Project Folder of
Chapter 12, after running the TryNotepad.msi file and selecting repair the
installer is interrupted before it can complete. The installation succeeds
under Windows.
err:msi:load_media_info Failed to extract cabinet stream
err:msi:ready_media Unable to load media info
err:msi:ACTION_InstallFiles Failed to ready media
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http://bugs.winehq.org/show_bug.cgi?id=12135
Summary: Editplus syntax highlighting wrong at newline
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.editplus.com
OS/Version: other
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce, install Editplus 3, edit a file hello.c,
and type the canonical hello world app:
#include <stdio.h>
int main(int argc, char **argv)
{
printf("Hello, world!\n");
return 0;
}
Note how the string constant is a different color.
Now move the cursor between Hello and World,
and hit the Enter key. The word world moves
to the next line and loses its color.
According to http://winehq.org/pipermail/wine-users/2008-March/030579.html
it should stay highlighted, and does on Windows.
Doing 'winetricks riched20' or 'winetricks riched30' doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=10067
Summary: Steam Failed to set file attrbutes
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yellow_onion(a)orcon.net.nz
Created an attachment (id=8625)
--> (http://bugs.winehq.org/attachment.cgi?id=8625)
Screen capture
upon trying to update steam i get an `ERROR: Failed to set file attributes,
Win32 Error 5 "Access...
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http://bugs.winehq.org/show_bug.cgi?id=13247
Summary: Emperor - Rise of the middle kingdom does not work w/o
virtual desktop
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
see summary
console output:
[maci@notebob EmperorRotMK]$ wine Emperor.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f7c8,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
also its extremly slow in fullscreen mode
and does change resolution everytime i click something to my native one the
program goes into a small window and instantly everything is changed back
again.
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http://bugs.winehq.org/show_bug.cgi?id=13234
Summary: Quicktime 7.4.5, window decoration problems
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Quicktime 7.4.5 installs and runs using wine 1.0-rc1, assuming gdiplus.dll is
present and gdi safe mode has been activated. When switching to another virtual
desktop however, Quicktime dies and the running display window is removed. I
have to restart Quicktime to continue viewing my QTVR files. If the Quicktime
player is minimized first before switching to another virtual desktop, then
this problem does not occur. Two more problems, possibly related: when running
as a stand-alone window, the usual "minimize, maximize, and close" buttons are
not drawn at the top of the window. The normal Quicktime controls are not drawn
at the bottom of the window either, but since all the keyboard shortcuts work -
that is not such a problem. Disallowing the window manager to decorate or
control Quicktime windows made no difference. Emulating a virtual desktop made
no difference.
I am running Ubuntu 8.04 with Compiz effects activated.
The good news is that when used as a plugin to firefox, also running under
wine, it works quite well.
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http://bugs.winehq.org/show_bug.cgi?id=13195
Summary: GLXMakeCurrent error with BadMatch (invalid parameter
attributes) in SolidWorks
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Created an attachment (id=13020)
--> (http://bugs.winehq.org/attachment.cgi?id=13020)
+wgl,+opengl,+tid trace
Regression from 0.9.47 (last tested version) :
Solidworks 2007 crashes with :
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 285350
Current serial number in output stream: 285350
when giving focus to the graphics window (i.e. when selecting a function in the
menu, the screen is correctly refreshed, but then the error occurs)
I tried to do a regression test, but it is a real pain as some other bugs are
preventing direct git bisect, many patches are needed, and some other issues
are appearing randomly. Worse, older versions (0.9.47) known to work are not
compilable with ubuntu hardy. As far as i can test, the issue was already there
in versions around 0.9.55
I'm suspecting a nvidia driver problem, too, but there are no clues.
I guess that the issue is there :
0009:trace:wgl:wglGetCurrentContext returning (nil)
0009:trace:wgl:wglMakeCurrent hdc: (0xbe04), hglrc: (0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent (0xbe04,0x4309748)
0009:trace:wgl:X11DRV_wglMakeCurrent make current for dis 0x7c03e5f8, drawable
0x4400013, ctx 0x7c1d412c
X Error of failed request: BadMatch (invalid parameter attributes)
...
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http://bugs.winehq.org/show_bug.cgi?id=12736
Summary: d3d:sampler GL_INVALID_ENUM from glActiveTextureARB @
state.c
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
fixme:d3d:sampler >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glActiveTextureARB @ state.c / 2485
dlls/wined3d/state.c:sampler contains
if (GL_SUPPORT(ARB_MULTITEXTURE)) {
if (mapped_stage >= GL_LIMITS(combined_samplers)) {
return;
}
GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0_ARB + mapped_stage));
checkGLcall("glActiveTextureARB");
The message is caused by an apparently incorrect use of GL_LIMITS().
GL_LIMITS(combined_samplers) seems not to be the correct test.
The spec for glActiveTexture says that the upper bound would be
"the larger of (GL_MAX_TEXTURE_COORDS - 1) and
(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)".
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
I couldn't find the limits for glActiveTextureARB(), except for
- a Darwin MacOS X manual page
http://developer.apple.com/documentation/Darwin/Reference/Manpages/man3/glA…
- a Python page
http://pyopengl.sourceforge.net/documentation/manual/glActiveTextureARB.3G.…
- and XFree86 http://www.xfree86.org/4.2.0/glActiveTextureARB.3.html
which all say the upper bound is GL_MAX_TEXTURE_UNITS_ARB.
So it looks like the above wine code performs a check appropriate for
glActiveTexture() but not for glActiveTextureARB(). It should have been
GL_LIMITS(textures) for GL_MAX_TEXTURE_UNITS_ARB, cf.
include/wine/wined3d_gl.h:WineD3D_GL_Info and dlls/wined3d/directx.c:FillGLCaps
As a result of the incorrect check, the sampler() continues processing, instead
of returning early.
I'm using a laptop with the i810 Xorg driver.
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http://bugs.winehq.org/show_bug.cgi?id=12419
Summary: eISLP crashes in ole on exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.softprogres.sk/files/eislpinstall.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11945)
--> (http://bugs.winehq.org/attachment.cgi?id=11945)
+ole,+olerelay+typelib log in git
eISLP crashes in ole on exit. Native dcom98 fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=11495
Summary: Unhandled page fault on read access
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.ea.com/prostreet/home.jsp
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ruesch(a)fresh-powder.de
Created an attachment (id=10654)
--> (http://bugs.winehq.org/attachment.cgi?id=10654)
log file with +relay,+snoop debug level
I tried playing the demo of "Need For Speed: Pro Street" and got this problem:
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32F
...followed by an unhandled exception. Hence I changed the resolution to 16 Bit
as I assumed it might have to do with my 32 Bit resolution. Now the output
above doesn't show up anymore but the game crashes with an unhandled exception
though. A +relay,+snoop debug is attached.
My System:
- Kubuntu 7.10
- AMD Athlon 3800+
- NVidia GeForce 7800GTX
- X.org 11.0 with nvidia module from www.nvidia.com
- wine 0.9.54
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