http://bugs.winehq.org/show_bug.cgi?id=13052
Summary: Thief II: The Metal Age 1.18 crashes when trying to play
back video
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wwwwolf(a)iki.fi
Created an attachment (id=12809)
--> (http://bugs.winehq.org/attachment.cgi?id=12809)
Wine console output
Thief II seems to crash when it tries to play back video. I last tried this in
0.9.59, and it seemed to work fine then - while the game didn't actually *play*
any video, at least it skipped that altogether and worked otherwise normally.
Basically, I was beating mission, minding my own business, the mission ends,
and...
../../../dlls/quartz/pin.c:1236: PullPin_Init: Assert-makro "pCustomRequest" ei
pidä paikkaansa.
wine: Assertion failed at address 0xffffe410 (thread 0009), starting
debugger...
Unhandled exception: assertion failed in 32-bit code (0xffffe410).
["Assertion failed" for those who don't speak Finnish =) ]
etc etc etc. The full dump with warnings enabled is as an attachment.
I'm using the Debian package, if it matters at all...
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http://bugs.winehq.org/show_bug.cgi?id=8326
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:37:03 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=13144
Summary: enabling 3d acceleration in-game crashes Jedi Knight:
Dark Forces II
Product: Wine
Version: 1.0-rc1
Platform: Other
URL: http://files.filefront.com/Star+Wars+Jedi+Knight+Dark+Fo
rces+II+Demo/;3058720;/fileinfo.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Start the demo with jkdemo.exe -windowgui - start a new game, once the level
loads, press esc, go into the setup, video configuration, enable 3d
acceleration, 640x480, save the settings and return to the game.
The following occurs:
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 142 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 7838
Current serial number in output stream: 7838
It does work ok if you enable 3d acceleration prior to starting a new game
though.
This used to be ok a few versions ago, but some regressions have occurred which
have broken this game and then been fixed again.
OpenGL version string: 2.1.1 NVIDIA 100.14.19
direct rendering: Yes
OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
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http://bugs.winehq.org/show_bug.cgi?id=8845
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:36:59 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=10882
Summary: Regression: sPlan 6.0: Illegal Floating Point Operation
Product: Wine
Version: 0.9.51.
Platform: PC
URL: http://www.abacom-online.de/demos/splan60(demo).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
sPlan 6.0 with a newer version of Wine (like 0.9.51) works fine with every
part, as long as the parts don't contain curves. If they do, the program gives
me an error message that states that there's a "Ungültige
Gleitkommaoperation", which translates to "Invalid Floating Point operation"
Last working version is 0.9.36. Above that it gives me an unhandled exception.
Going higher in version (0.9.51) silences the console log, but gives me the
error box with Invalid Floating Point operation. The cause in all cases are
parts that contain curves.
If you want me to check any specifig debug channels, just name them.
There's a free demo that can be downloaded from the link given. To reproduce:
-install and start it
-use the drop-down menu in the upper left corner to choose e.g. Transformers (I
don't know if that's available in the demo, but every list that contains parts
with curves will do)
-select a part with curves and drag-'n'-drop it into the main screen
Now whenever your mouse hits that part you just dropped on the main screen, it
pops the dialog box. The software is unusable in this state.
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http://bugs.winehq.org/show_bug.cgi?id=2493
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:36:48 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=8004
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:36:45 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=5001
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:36:44 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=7125
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2008-05-23 10:36:43 ---
Closing bugs fixed in 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=13109
Summary: Error during install after compile from source
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdoutt(a)whoi.edu
CC: jdoutt(a)whoi.edu
Perhaps this should not really be listed under "major" - it doesn't seem to
be a "show stopper".
For the first time ever there were problems in compiling and installing WINE
from source (I've been doing it for years and verson 0.9.59 went OK). I think
the compile went OK and the problem was with the install: ./tools/wineinstall
I'm running Fedora core 5 (I know it's old) on a Thinkpad T30.
The install never finished ... I tried a couple of ^C's & when nothing seemed
to happen I finally killed the window.
The programs I've tried to run seem to run OK, but load VERY slowly.
Especially program WXtide32 loads a LOT more slowly than before.
Here is the output from the latter part of the install
.........
make[2]: Leaving directory
`/mnt/hda7/jdoutt/download/wine/wine-0.9.61/tools/wrc'
/usr/bin/install -c ./winemaker /usr/local/bin/winemaker
/usr/bin/install -c -m 644 winemaker.man
/usr/local/share/man/man1/winemaker.1
make[1]: Leaving directory `/mnt/hda7/jdoutt/download/wine/wine-0.9.61/tools'
err:winedevice:ServiceMain driver L"mrtRate" failed to load
fixme:ntoskrnl:KeInitializeSpinLock 0x4577a4
fixme:iphlpapi:NotifyAddrChange (Handle 0x7eb719f8, overlapped 0x7eb719dc):
stub
fixme:shell:DllCanUnloadNow stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
err:seh:setup_exception_record stack overflow 816 bytes in thread 000b eip
602fe8d0 esp 00241000 stack 0x240000-0x241000-0x340000
err:mshtml:set_profile SetCurrentProfile failed: 80520015
fixme:iphlpapi:NotifyAddrChange (Handle 0x7eb719f8, overlapped 0x7eb719dc):
stub
fixme:shell:DllCanUnloadNow stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip
601b08d0 esp 00231000 stack 0x230000-0x231000-0x330000
did a couple of ^C's
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d004
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x601dca80 "exception.c:
vectored_handlers_section" wait timed out in thread 002f, blocked by 0009,
retrying (60 sec)
Did a couple of ^C's
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