http://bugs.winehq.org/show_bug.cgi?id=12251
Summary: Gamma on screen is brighter after application exits
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11689)
--> (http://bugs.winehq.org/attachment.cgi?id=11689)
Console output from Star Trek: Legacy
I have observed a problem on my KDE desktop where after running a Wine
application and closing it (either normally or killing it), the screen's gamma
is much higher.
This is easily rectifiable when I right-click on my KDE desktop, click
"Configure desktop" and then select "Display" - before even attempting to
change the settings, it automatically reverts back to what it should be.
I've only observed this running Star Trek: Legacy so far, of which there is no
demo, but I have attached my console output from that game in case it is
useful; and I'll update with further applications that do this should I find
them.
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http://bugs.winehq.org/show_bug.cgi?id=10449
Summary: Broken Cross Disk Manager: Crash at start
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9153)
--> (http://bugs.winehq.org/attachment.cgi?id=9153)
Console output when running the application
The main window opens, show part of the screen and then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10072
Summary: Half Life 2 Reflections reversed on real world
reflections option
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
The reflections shown in water in game when in 'real world reflections' mode
are reversed on the far side of objects. That is to say that the reflection
starts out quite vague and fuzzy near the object and gets clearer and denser
further away. The whole thing gives the weird impression of there being a
flatter version of the object sat just on the opposite side of the object. The
most obvious example I can think of to demonstrate this is in HL2 Lost Coast
when you are walking along the jetty at the start of the game you can see a
collection of poles (the ones supporting the jetty) out at sea that slowly
become indistinct as they stretch toward the jetty. These poles move rapidly as
you move because they are always trying to stay opposite the jetty poles.
I'm running NVidia drivers 100.14.19. Wine 0.9.46 & 0.9.47 tested with the same
problem. I have tried it with "UseGLSL"="enabled" and
"OffscreenRenderingMode"="fbo" with no real difference.
My system is a:
Athlon64 Dual Core 4800,
Corsair 2GB DDR667,
Nvidia Geforce 8600GTS 256MB,
Ubuntu 7.04 Feisty 64bit
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http://bugs.winehq.org/show_bug.cgi?id=13773
Summary: xfwm4 and fullscreen issues
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
If you run xfwm4 and start a fullscreen application in wine, the xfce4-panel
won't hide.
As a consequence in some Games (GTA San Andreas, Driver Parallel Lines) the
mouse control isn't smooth anymore.
If i run openbox for example, this problem doesn't occure.
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http://bugs.winehq.org/show_bug.cgi?id=13132
Summary: can't load save while playing Taikou5
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fukid(a)siulok.com
Created an attachment (id=12934)
--> (http://bugs.winehq.org/attachment.cgi?id=12934)
log : fixme
Taikou 5 is a RPG Japanese game made by KOEI.
the only problem is can't load save while playing Taikou5, where else other is
perfect.
for the logs, please check the attachment, thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13104
Summary: playsaga.com saga crashes during patching
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenwinkle(a)yahoo.com
Created an attachment (id=12881)
--> (http://bugs.winehq.org/attachment.cgi?id=12881)
saga patcher crash
In order to run the saga (playsaga.com) patcher, you have to download
Microsoft.VC80.CRT and unzip the files into the saga directory. Once you do
this, the patcher (SagaPatcher.exe) will start up and run. It makes it through
a couple of patches, one of just a few files, then another of 7000 files, then
it moves on to a patch of 6000 files or so and crashes at around 2200-2300
files. I have attached the trace from the crash.
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http://bugs.winehq.org/show_bug.cgi?id=13056
Summary: Need For Speed Most Wanted Black-Edition fails to
install
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=12818)
--> (http://bugs.winehq.org/attachment.cgi?id=12818)
Debug log file generated with default settings in WINEDEBUG variable
The installer is complaining about missing AutoRunGUI.dll and later on
AutoRun.exe but after I worked-around that the installer refuses to install
because of missing DirectX version 9.0c or newer. I have no work-around for
this. The only thing you can do here is to unzip the files called
0compressed.zip to 3compressed.zip into a new folder.
Now to my first mentioned work-arounds. Here are the shell commands I have
entered:
cd
mkdir nfsmw
cd nfsmw
# I asume here your MW-CD 1 is in your DVD drive and you have setup /etc/fstab
that it will be mounted to /dvd/ by regular users.
mount /dvd
ln -s /dvd/AutoRunGUI.dll /dvd/AutoRun.exe .
wine /dvd/AutoRun.exe
These symlinks are required if you want to launch the installer, else he will
look in the folder /home/your_name/nfsmw/ for it!
Attached is the debug.log file which was generated with no special settings in
WINEDEBUG variable.
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http://bugs.winehq.org/show_bug.cgi?id=13048
Summary: Mouse cursor is invisible while in game of Dark Age of
Camelot
Product: Wine
Version: 0.9.61.
Platform: All
URL: http://darkageofcamelot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sales(a)firstwavecomputers.com
Not being able to see the mouse cursor in Dark Age of Camelot severely limits
playing ability. The mouse cursor is there, but you can not see it.
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http://bugs.winehq.org/show_bug.cgi?id=11843
Summary: Word pronounciation played in loop
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alteriks(a)gmail.com
There is problem with sound in Wielki Multimedialny Słownik Angiel 2004
http://appdb.winehq.org/objectManager.php?sClass=version&iId=6542 Word
pronounciation doesn't work as expected, the sound stucks after about one
second and is played in loop.
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http://bugs.winehq.org/show_bug.cgi?id=10733
Summary: doesn't start!
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=9575)
--> (http://bugs.winehq.org/attachment.cgi?id=9575)
Console LOG
Okay, i've got it nearly starting *g*
Maybe i missed some things...
First all things that have to be done until you could try to start...
Installing DirectX from Lost Planet CD:
- Nativ fusion.dll
- Nativ Msvcr70.dll
- Nativ MsCoree.dll
After this ones the directx version on CD will install!
Game: WMVCore.dll -> is located in the Lost Planet Folder in the steam folder!
-> Installed Windows Media Player 9 and copied the wmvcore.dll from there to
the LP folder and overwritten the 24 KB file with 2 MB file!
- Nativ Quartz
- Nativ devenum
- Nativ wmvcore
- Nativ mscat32
And now i got far away from old crash point, but got a nice crash dump/console
output!
Maybe it's usefull for anyone...
Ah, before i forget about it: tried to start the dx9 version of game!
Greets
Dark
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