http://bugs.winehq.org/show_bug.cgi?id=13941
Summary: Error (???) after starting wine
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)harald-spiegl.de
After start f.e. "wine sol.exe" the attached message appears in the starting
x-window. The program itself (sol.exe) runs correct. Is this only a warning???
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
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http://bugs.winehq.org/show_bug.cgi?id=1719
andry <andry.kondratiev(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andry.kondratiev(a)gmail.com
--- Comment #8 from andry <andry.kondratiev(a)gmail.com> 2008-06-16 05:27:09 ---
I have the same problem with wine 1.0rc4.
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--- Comment #42 from Roma <winehq(a)romanr.info> 2008-06-16 04:41:07 ---
(In reply to comment #40)
> IHTMLBodyElement::put_scroll hack
I haven't try it yet, but I'll try it anyway too.
May be there is any other guesses?
Can you just describe me those in a few words, I'll try to make it myself
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Christian N <chrisn86(a)yahoo.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chrisn86(a)yahoo.de
--- Comment #11 from Christian N <chrisn86(a)yahoo.de> 2008-06-16 02:51:11 ---
Problem still present in rc5.
I reduced all graphical options to the minimum or disabled them.
Now i get some more detailed error descriptions, does this help?
Shortly before it crashes i get several of this lines:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #91:
"Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed -
samplers of different types are bound to the same texture image unit. \n"
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-16 00:30:49 ---
(In reply to comment #9)
> Anti-alising disabled again as of Wine 1.0-RC5. The mipmapping option also
> seems to be blanked out regardless of how it is set once you start a game.
>
Correct this was disabled by default because of broke drivers. See
Multisampling on http://wiki.winehq.org/UsefulRegistryKeys
This bug is fixed.
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--- Comment #41 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-16 00:19:15 ---
(In reply to comment #40)
> Created an attachment (id=14070)
--> (http://bugs.winehq.org/attachment.cgi?id=14070) [details]
> IHTMLBodyElement::put_scroll hack
>
> Does attached hack help?
>
That patch did not help - the MOTD is still blank.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #8 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-15 23:58:15 ---
The problem is still here. The "Sierra" intro plays ok-ish - can't interrupt it
with ESC, freezes at the end. The next intro shows blank screen in full-screen
mode (XVidmode). In virtual desktop show an error "Could not open MCI file for
playback: 275: Cannot find the specified file. Make sure the path and the
filename are correct."
This is original CD version patched to 1.1.1.0
The terminal doesn't say anything useful:
fixme:win:EnumDisplayDevicesW ((null),0,0x33d888,0x00000000), stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
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