http://bugs.winehq.org/show_bug.cgi?id=11807
Summary: Moving Version child objects fails
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tony.lambregts(a)gmail.com
CC: cmorgan(a)alum.wpi.edu
When I try to move child objects from one version to another I get the
following error
Fatal error: Call to a member function updateRatingInfo() on a non-object in
/home/winehq/opt/appdb/include/testData.php on line 195
I was trying to consolidate the entries for Tactical Ops: Assault on Terror:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2992
The actual link for doing this is here:
http://appdb.winehq.org/objectManager.php?bIsQueue=false&bIsRejected=false&…
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http://bugs.winehq.org/show_bug.cgi?id=11817
Summary: Editing an How to doesn;t work properly
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11030
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feydreva(a)lsu.fr
I just created an HowTo note for a version i maintain.
I now try to edit it, using the edit button just under it.
I have the Edit box, but with nothing on it, no text to edit, so I cannot edit
my text.
Also, if I click on preview, I see my preview, but just the beginning of it,
first 10 lines, and in the edit box, I just have the 10 first line too.
Regards
Philippe
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http://bugs.winehq.org/show_bug.cgi?id=9674
Summary: Can't delete comment although I am super maintainer
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/appview.php?iVersionId=3050
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
I can't delete my comment "To all those who have "Unhandled Exception"s" on
GTA: Vice City version 1.x; AppDB gives "You do not have permission to delete
this entry." although I am version and super maintainer.
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http://bugs.winehq.org/show_bug.cgi?id=9702
Summary: AppDB front page doesn't handle obsolete versions of
online games
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)bleeter.id.au
The AppDB front page shows a version of WoW that is obsolete as a Gold rating.
I believe this is because the page is generated via the number of votes users
place against an app, and doesn't take into account whether the version is no
longer live.
This is a self-feeding issue, as people will come to the page and place votes
against the version they see (people are lazy), not what they actually use -
thus further feeding it's high-vote count and leaving it on the front page.
>From email discussion with Alexander Sørnes and Chris Morgan:
Alexander:
How is the following:
We add an 'obsolete' checkbox on the version edit page, with a help text
explaining that this should be used in cases where the version can no longer
be used because it depends on connecting to a server etc.
When a user checks this, he is asked which version its votes should be moved
to, and it is no longer possible to vote for that version.
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http://bugs.winehq.org/show_bug.cgi?id=9755
Summary: Ability to move child versions between apps
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?bIsQueue=false
&bIsRejected=false&sClass=application&iId=71&sAction=sho
wMoveChildren&sTitle=Move+Child+Objects
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Although I am only maintainer of GTA Vice City, I am theoretically able to move
child objects between different applications by using the URL
http://appdb.winehq.org/objectManager.php?bIsQueue=false&bIsRejected=false&…,
which I find in every application entry although I am sure that I didn't ask
for being a AppDB maintainer.
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http://bugs.winehq.org/show_bug.cgi?id=9960
Summary: Vote for applications missing
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philipmac1(a)gmail.com
There used to be a panel on the website where you could vote for the top 3
applications that you wanted improved. However even though there are still
vote stats and instructions you can't vote on anything.
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http://bugs.winehq.org/show_bug.cgi?id=9275
Summary: Submitting new bug links leads to an empty page
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
After entering bug # and clicking "Submit a new bug link" I'm getting a blank
page. When I go back in browser to the original page I'm seeing the correct
page reporting that link was submitted, e-mails sent, etc.
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http://bugs.winehq.org/show_bug.cgi?id=12556
Summary: Photoshop 7: File/Browse confused by Unix shell
namespace
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
File / Browse's tree control misbehaves when I try to pick my
whenever you try to pick a directory using the / unix shell
namespace - it thinks for a sec, then selects Desktop.
Picking a directory in the Z: tree works fine.
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http://bugs.winehq.org/show_bug.cgi?id=12250
Summary: Call of Cthulhu: Slow and jerky mouse movement
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vkojouharov(a)gmail.com
In Call of Cthulhu (
http://appdb.winehq.org/objectManager.php?sClass=application&iId=3981 ), the
mouse movement in the main (or any other) menu, as well as the inventory
system, is extremely slow and jerky. When moving the mouse, the cursor will not
move, but after a second or two, will teleport somewhere in the intended
directory.
This is actually a regerssion. Prior to 0.9.56, the mouse was slow, but with
0.9.56, the problem was fixed. With 0.9.57 however, the problem was
resurrected, and it is still present in 0.9.58.
p.s. This is not related to the same bug, but I don't know whether I should
file a new bug for this. The same game is at least twice as slow, as compared
to Vista. Furthermore, the texture on the skybox looks like an extremely
compressed jpeg picture of a sky, with only a few colors (in windows, the
skybox looks fine).
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http://bugs.winehq.org/show_bug.cgi?id=12872
Summary: World of warcraft dont show interface with Ati Rareon
9600 Mobile
Product: Wine
Version: 0.9.60
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
Hiyas we have Ubuntu Hardy Heron 8.04 With Intel M and Ati Radeon 9600 Mobile
in Laptop Compaq nc6000 we try to run wow in ubuntu and the game is runing buth
it dont show the interface onli show the back images can log buth i can not see
the User and password Form and others buttoms in the interface, next i login
knot see the buttoms to create onli can see the caracters, i try the game in
windows and run perfectly with this same laptop
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http://bugs.winehq.org/show_bug.cgi?id=14395
Summary: World of Warcraft regular crashes using NVidia Geforce
9600 GT
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vallidor(a)gangrenegang.com
Created an attachment (id=14709)
--> (http://bugs.winehq.org/attachment.cgi?id=14709)
Terse output of wine.
Frequent in-game crashes with no criteria required to reproduce other than
logging into the game and "standing around".
The only required factor is patience. The first crash typically occurs
30-minutes into a session, with the second 15-20 minutes after restarting, with
gradually increasing frequency.
Eventually, crashes will occur within seconds or minutes of each other, and by
this threshold frequently cause the X server to crash.
I have tested various NVidia driver versions, and two AMD64 systems with the
same video card on two different distributions (Ubuntu Gutsy/Hardy x86_64
hybrid, and Sabayon 3.5 x86_64 fresh) as well as older versions of wine (0.9.6
and up) up to and including 1.1.0.
Although I suspect this is an NVidia driver issue related to this card, I have
read similar reports of World of Warcraft itself crashing on the Win32 platform
with newer generation hardware as well, and as such am reporting this bug to
Nvidia, Wine, and Blizzard.
Attached is the wine output in text format.
When crashing, a memory violation error window is displayed as well as the
Blizzard bug report feedback window.
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http://bugs.winehq.org/show_bug.cgi?id=15468
Summary: polygon vertex problems on assassin's creed characters
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gus(a)inodes.org
CC: fenixk19(a)mail.ru, jef.albino(a)yahoo.com.br
Created an attachment (id=16363)
--> (http://bugs.winehq.org/attachment.cgi?id=16363)
example corruption
+++ This bug was initially created as a clone of Bug #12949 +++
I'm splitting this off since it's presumably unrelated to general graphics
slowness in Assassin's Creed.
Other people have played the game without reporting this issue, but for me (and
some others) the characters have messed up vertices - see the image attachment.
Only happens on the characters, not background walls, etc (as far as I can
tell).
I've confirmed it exists in 1.1.5, 1.0 and 0.9.61. None of the in-game
graphics options seem to affect this problem - any hints on what else I can do
to help narrow this down?
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http://bugs.winehq.org/show_bug.cgi?id=13736
Summary: Call of duty 4 demo crashes on start
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://charlieoscardelta.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Created an attachment (id=13765)
--> (http://bugs.winehq.org/attachment.cgi?id=13765)
Call of duty 4 with 3D Mark patch only (+d3d trace)
After applying the 3D Mark patch (see bug 9210) the game will start to load and
crash before entering the menu.
In 1.0 rc3 I was possible to ear sound while having a black screen or a message
box displaying :
DirectX encountered an unrecoverable error.
Check the readme for possible solutions.
With 1.0 rc4 the game just segfault right after the splash screen.
I have an nvidia geforce 9600gt with the driver 173.14.05 and is performing
well with other 3D games in wine.
I made some test, changing the offscreen rendering method and the video memory
size without any change in the result.
I'm attaching a trace with +d3d with the 3D Mark patch only and another one
with applying also the NVidia patch.
Patches are linked on the appdb page :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10429
This problem has been discussed on the forum here :
http://forum.winehq.org/viewtopic.php?t=1165
Specs:
NVidia Geforce 9600gt - driver 173.14.05
Athlon x64
Ubuntu 8.04 32bits
No compiz and no pulseaudio
Clean .wine
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http://bugs.winehq.org/show_bug.cgi?id=13642
Summary: dogfood: InterPoker on Linux crashes
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pbrobinson(a)gmail.com
When trying to install InterPoker (free download on www.interpoker.com) on wine
rc3 on Fedora 9 it crashes part way through install.
It also complains it can't find freetype > 2.0.5 where fedora ships with 2.3.5
Crash details attached.
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http://bugs.winehq.org/show_bug.cgi?id=13366
Summary: Scarface fails to start due to "unhandled page fault"
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=13259)
--> (http://bugs.winehq.org/attachment.cgi?id=13259)
Output of Wine
Scarface fails to start due to "unhandled page fault". Tested upgrading to
1.00.2 and using a no-CD patch. See attachment for Wine output.
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http://bugs.winehq.org/show_bug.cgi?id=13243
Summary: Trackmania (Nations) Forever doesn't sometimes work with
3d-glasses
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
Trackmania Forever (and Trackmania Nations Forever) doesn't sometimes work with
3d-glasses. Usually, when I press the 3d-glasses button it applies the
3d-filter and it looks cool with the glasses.
Occasionally when I try to enable the filter or load a new track it doesn't do
anything. The game looks normal, but without the 3d-effect. When this happens
the game is slowed down significally. The slow down fixes by disabling the
effect. The 3d-effects sometimes work again, when I load a new track and then
try again.
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http://bugs.winehq.org/show_bug.cgi?id=13201
Summary: Microsoft Pinball Arcade jittery animations
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Movements of the ball, flippers, and other objects in Microsoft Pinball Arcade
have become jittery. The effect is similar to what you'd get if you have a
double-buffered game engine that mostly runs normally, but intermittently mixes
up the two buffers (maybe this is what's happening?).
The effect happens every couple of seconds, and lasts for what looks like two
frames. It is easiest to see this artifact when the ball is moving fast (thus
the ball covers the most distance between adjacent frames), particularly across
an open part of the table just after you hit it with a flipper.
Expected behavior:
The game should animate smoothly as it does in Windows and previous versions of
Wine.
Versions affected:
Wine 0.9.45 works fine in this regard, as do some later versions. 0.9.61 and
1.0 rc1 show this artifact. My normal procedure is to install a version of
Wine, test it, and if I discover something wrong, I simply roll back to a
version that I know works (in this case, 0.9.45).
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http://bugs.winehq.org/show_bug.cgi?id=13182
Summary: Ultraedit v14.00+3 cannot be configured anymore
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.idmcomp.com/files/hotfix/ue_english.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JurgenvonOerthel(a)hotmail.com
When running under Windows or when the combination Wine 0.9.60/Ultraedit
v14.00a+1 is used then Advanced->Configuration lets the user modify a lot of
settings organized in some sort of menu structure.
Wine 1.0-rc1/Ultraedit v14.00+3 only displays the first menu entry. It doesn't
display the menu itself at all.
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http://bugs.winehq.org/show_bug.cgi?id=13040
Summary: SkyMap Pro: Tip of the Day is a blank window.
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.skymap.com/smp_eval.htm
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=12796)
--> (http://bugs.winehq.org/attachment.cgi?id=12796)
Tip of the Day
The SkyMap program's Tip of the Day doesn't show anything. Just blank.
Its Tip of the Day works in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=12440
Summary: Screen/Graphics corruption in Sammy's Science House
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selivanow(a)gmail.com
Created an attachment (id=11983)
--> (http://bugs.winehq.org/attachment.cgi?id=11983)
Wine 0.9.57 screenshot and Wine 0.9.58 screenshot
Screen corruption in "Sammy's Science House" distributed by EdMark. The game
played fine with wine 0.9.57. The corruptions make the game unplayable.
Attached are 2 screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=12251
Summary: Gamma on screen is brighter after application exits
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11689)
--> (http://bugs.winehq.org/attachment.cgi?id=11689)
Console output from Star Trek: Legacy
I have observed a problem on my KDE desktop where after running a Wine
application and closing it (either normally or killing it), the screen's gamma
is much higher.
This is easily rectifiable when I right-click on my KDE desktop, click
"Configure desktop" and then select "Display" - before even attempting to
change the settings, it automatically reverts back to what it should be.
I've only observed this running Star Trek: Legacy so far, of which there is no
demo, but I have attached my console output from that game in case it is
useful; and I'll update with further applications that do this should I find
them.
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http://bugs.winehq.org/show_bug.cgi?id=10449
Summary: Broken Cross Disk Manager: Crash at start
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://dm.brokenx.com/enu/downloads
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pablo.bueti(a)gmail.com
Created an attachment (id=9153)
--> (http://bugs.winehq.org/attachment.cgi?id=9153)
Console output when running the application
The main window opens, show part of the screen and then hangs.
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http://bugs.winehq.org/show_bug.cgi?id=10072
Summary: Half Life 2 Reflections reversed on real world
reflections option
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abc.mikey(a)googlemail.com
The reflections shown in water in game when in 'real world reflections' mode
are reversed on the far side of objects. That is to say that the reflection
starts out quite vague and fuzzy near the object and gets clearer and denser
further away. The whole thing gives the weird impression of there being a
flatter version of the object sat just on the opposite side of the object. The
most obvious example I can think of to demonstrate this is in HL2 Lost Coast
when you are walking along the jetty at the start of the game you can see a
collection of poles (the ones supporting the jetty) out at sea that slowly
become indistinct as they stretch toward the jetty. These poles move rapidly as
you move because they are always trying to stay opposite the jetty poles.
I'm running NVidia drivers 100.14.19. Wine 0.9.46 & 0.9.47 tested with the same
problem. I have tried it with "UseGLSL"="enabled" and
"OffscreenRenderingMode"="fbo" with no real difference.
My system is a:
Athlon64 Dual Core 4800,
Corsair 2GB DDR667,
Nvidia Geforce 8600GTS 256MB,
Ubuntu 7.04 Feisty 64bit
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http://bugs.winehq.org/show_bug.cgi?id=13773
Summary: xfwm4 and fullscreen issues
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
If you run xfwm4 and start a fullscreen application in wine, the xfce4-panel
won't hide.
As a consequence in some Games (GTA San Andreas, Driver Parallel Lines) the
mouse control isn't smooth anymore.
If i run openbox for example, this problem doesn't occure.
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