http://bugs.winehq.org/show_bug.cgi?id=13132
Summary: can't load save while playing Taikou5
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fukid(a)siulok.com
Created an attachment (id=12934)
--> (http://bugs.winehq.org/attachment.cgi?id=12934)
log : fixme
Taikou 5 is a RPG Japanese game made by KOEI.
the only problem is can't load save while playing Taikou5, where else other is
perfect.
for the logs, please check the attachment, thank you.
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http://bugs.winehq.org/show_bug.cgi?id=13104
Summary: playsaga.com saga crashes during patching
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenwinkle(a)yahoo.com
Created an attachment (id=12881)
--> (http://bugs.winehq.org/attachment.cgi?id=12881)
saga patcher crash
In order to run the saga (playsaga.com) patcher, you have to download
Microsoft.VC80.CRT and unzip the files into the saga directory. Once you do
this, the patcher (SagaPatcher.exe) will start up and run. It makes it through
a couple of patches, one of just a few files, then another of 7000 files, then
it moves on to a patch of 6000 files or so and crashes at around 2200-2300
files. I have attached the trace from the crash.
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http://bugs.winehq.org/show_bug.cgi?id=13056
Summary: Need For Speed Most Wanted Black-Edition fails to
install
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=12818)
--> (http://bugs.winehq.org/attachment.cgi?id=12818)
Debug log file generated with default settings in WINEDEBUG variable
The installer is complaining about missing AutoRunGUI.dll and later on
AutoRun.exe but after I worked-around that the installer refuses to install
because of missing DirectX version 9.0c or newer. I have no work-around for
this. The only thing you can do here is to unzip the files called
0compressed.zip to 3compressed.zip into a new folder.
Now to my first mentioned work-arounds. Here are the shell commands I have
entered:
cd
mkdir nfsmw
cd nfsmw
# I asume here your MW-CD 1 is in your DVD drive and you have setup /etc/fstab
that it will be mounted to /dvd/ by regular users.
mount /dvd
ln -s /dvd/AutoRunGUI.dll /dvd/AutoRun.exe .
wine /dvd/AutoRun.exe
These symlinks are required if you want to launch the installer, else he will
look in the folder /home/your_name/nfsmw/ for it!
Attached is the debug.log file which was generated with no special settings in
WINEDEBUG variable.
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http://bugs.winehq.org/show_bug.cgi?id=13048
Summary: Mouse cursor is invisible while in game of Dark Age of
Camelot
Product: Wine
Version: 0.9.61.
Platform: All
URL: http://darkageofcamelot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sales(a)firstwavecomputers.com
Not being able to see the mouse cursor in Dark Age of Camelot severely limits
playing ability. The mouse cursor is there, but you can not see it.
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http://bugs.winehq.org/show_bug.cgi?id=11843
Summary: Word pronounciation played in loop
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alteriks(a)gmail.com
There is problem with sound in Wielki Multimedialny Słownik Angiel 2004
http://appdb.winehq.org/objectManager.php?sClass=version&iId=6542 Word
pronounciation doesn't work as expected, the sound stucks after about one
second and is played in loop.
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http://bugs.winehq.org/show_bug.cgi?id=10733
Summary: doesn't start!
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=9575)
--> (http://bugs.winehq.org/attachment.cgi?id=9575)
Console LOG
Okay, i've got it nearly starting *g*
Maybe i missed some things...
First all things that have to be done until you could try to start...
Installing DirectX from Lost Planet CD:
- Nativ fusion.dll
- Nativ Msvcr70.dll
- Nativ MsCoree.dll
After this ones the directx version on CD will install!
Game: WMVCore.dll -> is located in the Lost Planet Folder in the steam folder!
-> Installed Windows Media Player 9 and copied the wmvcore.dll from there to
the LP folder and overwritten the 24 KB file with 2 MB file!
- Nativ Quartz
- Nativ devenum
- Nativ wmvcore
- Nativ mscat32
And now i got far away from old crash point, but got a nice crash dump/console
output!
Maybe it's usefull for anyone...
Ah, before i forget about it: tried to start the dx9 version of game!
Greets
Dark
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http://bugs.winehq.org/show_bug.cgi?id=12046
Summary: MinGW32: unhandled page faults and exceptions
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibaldo(a)adinet.com.uy
- install MinGW32 and MSYS.
- go to the MSYS directory.
- wine cmd
- msys.bat (it opens an rxvt or another terminal with bash)
- ld --version
- ld --help
It doesn't display anything on rxvt or the terminal where you are running bash,
and on the console where you started wine the following error appears:
wine: Unhandled page fault on write access to 0x2d656c78 at address 0x7bc42874
(thread 0026), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc42874
Running ld directly with Wine works:
- go to the MinGW32 directory.
- cd bin
- wine ld --version
- wine ld --help
Another (more direct) way to reproduce the fault:
- go to the MSYS directory.
- cd bin
- wine start sh (or wineconsole sh)
- cd /mingw/bin
- ./ld --help
- ./ld --version
Instead of ld you may try gcc or dlltool or windres, etc.
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http://bugs.winehq.org/show_bug.cgi?id=12310
Summary: Tony Hawk's Underground 2 - Unhandled page fault
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kneczaj(a)gmail.com
Created an attachment (id=11765)
--> (http://bugs.winehq.org/attachment.cgi?id=11765)
wine's output
Tony Hawk's Underground 2 does not start. After a few videos at the begining
games loads and then the game crashes. I attached the wine's output.
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http://bugs.winehq.org/show_bug.cgi?id=15310
Summary: DVDShrink: Preview no longer works
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16141)
--> (http://bugs.winehq.org/attachment.cgi?id=16141)
+quartz
Regression, saw it reported in AppDB (feature I don't use much...)
Hangs on:
err:ntdll:RtlpWaitForCriticalSection section 0x14a05c "videorenderer.c:
VideoRendererImpl.csFilter" wait timed out in thread 0009, blocked by 0029,
retrying (60 sec)
austin@austin-desktop:~/wine-git$ git bisect good
9985f2efc9d1e92932dd3d7f351ded3ae1db0b80 is first bad commit
commit 9985f2efc9d1e92932dd3d7f351ded3ae1db0b80
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Jul 4 01:33:04 2008 -0700
quartz: Implement state transitions in video renderer.
:040000 040000 e9d8793bdcec724b6a750908bc054baf329c8655
66c05bda331c3503e8d85b69303108d00d5830c6 M dlls
+quartz attached
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http://bugs.winehq.org/show_bug.cgi?id=15080
Summary: Lego Star Wars crashes
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josergc(a)gmail.com
Created an attachment (id=15754)
--> (http://bugs.winehq.org/attachment.cgi?id=15754)
Unhandled page fault on read access to 0xd009d793 at address 0xa5a0554 (thread
0009)
The game starts but quits after the typical StarWars saga message ¨A long time
ago in a galaxy far, far away...¨.
The file is not only for ¨d3d¨ component, it contains also some ¨fixme¨
from others components like:
fixme:advapi:RegisterEventSourceW ((null),L"Bonjour Service"): stub
fixme:winsock:WS_setsockopt Unknown IPPROTO_IP optname 0x00000013
fixme:win:EnumDisplayDevicesW ((null),0,0x3e6ed7c,0x00000000), stub!
fixme:dxdiag:DXDiag_AddFileDescContainer (0x12cb88,L"ddraw.dll")
Thank you for your effort!
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http://bugs.winehq.org/show_bug.cgi?id=14862
Summary: Crash during execution of cbsetup.exe
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qxc(a)gmx.de
Created an attachment (id=15405)
--> (http://bugs.winehq.org/attachment.cgi?id=15405)
the crash log dump
During the installation of the cbsetup.exe from
http://www.marx.com/en/support/crypto_box/download.php out of a NSIS installer
wine reports the crash of an application.
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http://bugs.winehq.org/show_bug.cgi?id=14705
Summary: Patch for Wordpad that fixes some glaring issues on
Windows and Reactos
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Windows Vista
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roelmessiant(a)gmail.com
CC: roelmessiant(a)gmail.com
Created an attachment (id=15191)
--> (http://bugs.winehq.org/attachment.cgi?id=15191)
Patch for Wordpad
The following issues are resolved:
- Junk in the statusbar when text has been entered
- Message boxes with junk
- Message boxes without their messages being loaded
- Incorrect behaviour when setting a new text size
- Minor system color brush abuse
TODO
- Trying to make sense of this 50% ANSI and 50% Unicode code
- Finding out why a refresh of the rebars takes upto 10 sec
The symptoms occur on Windows and Reactos, some only occur when UNICODE is
defined.
This patch is a slight modification of Reactos bug 3612, which was not accepted
there because "it is Wine code, and we don't accept patches for Wine code"
Reference http://www.reactos.org/bugzilla/show_bug.cgi?id=3612
Enjoy
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http://bugs.winehq.org/show_bug.cgi?id=14420
Summary: Condemned Criminal Origins Mouse Cursor Unable to
initialise
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebozo1(a)hotmail.com
Created an attachment (id=14739)
--> (http://bugs.winehq.org/attachment.cgi?id=14739)
Screenshot of the Error Message in WINE
When Launching the game Condemned Criminal Origins, I received an Error Stating
exactly "ERROR in CInterfaceMgr::Init(): Could not initialize Cursor!". Due to
this error, the game/WINE just closes automatically, thus You cannot launch the
game and at least cannot get into the menu.
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http://bugs.winehq.org/show_bug.cgi?id=14018
Summary: War of the Ring terrain appear and disappear constantly
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
This game runs fine except by this issue, terrain texture are constantly
changing, appearing and disappearing, and console drops lots this:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 937
I have tested it with a Geforce 7600GT on Wine 1.0.0 and 169.09 drivers,
fiddling game graphical options didn't solved that.
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http://bugs.winehq.org/show_bug.cgi?id=13814
Summary: Cannot Launch Quicktime
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://www.apple.com/quicktime/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qbasicer(a)gmail.com
Created an attachment (id=13857)
--> (http://bugs.winehq.org/attachment.cgi?id=13857)
Wine output
The latest Quicktime from the apple website (7.4.5?) installs correctly, but
closes after the interface says "switching" upon loading. I have used
winetricks to resolve a few problems for other applications (gdiplus, msvc
runtimes for 8).
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http://bugs.winehq.org/show_bug.cgi?id=13257
Summary: Some items in are completely missing, sperators are
wrong oriented and the oters seems to be ok.
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ladislav.laska(a)gmail.com
Created an attachment (id=13096)
--> (http://bugs.winehq.org/attachment.cgi?id=13096)
Basic log
In Bricscad, some panel items are not correctly displayed.
Wine says:
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
and some toolbar icons are just not drawn. Also, the line separators are always
vertical (even in vertical bar). This does not happen on Windows version, so it
could be a bug.
I'd like to help, but I don't have any idea where could be the problem.
A complete log is attached (run & move panel & exit).
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http://bugs.winehq.org/show_bug.cgi?id=12936
Summary: Visma Skatt: Craches when regaining focus
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konrad(a)skeri.com
Created an attachment (id=12663)
--> (http://bugs.winehq.org/attachment.cgi?id=12663)
Log and back trace from crach
If focus is switched to another application, Visma Skatt freezes when focus is
regained. As of 0.9.59 this also happened when focus returned to main window
from application child windows, but as of 0.9.61 it only happens when focus
returns from another application.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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http://bugs.winehq.org/show_bug.cgi?id=13760
Summary: Rome Total War reports insufficient video memory at
maximum quality
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When running Rome Total War game, if fails to load the battle scene and exits
with the following message in console:
Generic Error:
Insufficient video memory to load requested texture set.
Under Windows it works well on the same machine and the same settings. The
video card has 500 Mb video memory.
After setting to low quality, the game works well also.
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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http://bugs.winehq.org/show_bug.cgi?id=14623
Summary: Regression in comctl32.dll.so, divide by zero.
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)linuxturtle.net
Created an attachment (id=15026)
--> (http://bugs.winehq.org/attachment.cgi?id=15026)
crash backtrace / run log
Divide by zero crash in comctl32 when starting up a program (chief architect).
This does not happen if I replace comctl32.dll.so with an older version of the
libarary (from cxoffice 6.2, I'm not sure which version of WINE that
corresponds to).
Bactrace etc... attached.
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http://bugs.winehq.org/show_bug.cgi?id=12849
Summary: HTML
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12536)
--> (http://bugs.winehq.org/attachment.cgi?id=12536)
dialog box error
everytime I start microstation v8 2004 it displays an error that an dialog box
can not be displayed - see screenshot
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http://bugs.winehq.org/show_bug.cgi?id=12827
Summary: Photoshop CS2: Cycle Images works only halfway
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
If you cycle through your open pictures with Ctrl + Tab the LayerPalette seems
to cycle (it changes its content) but the actual picturewindow doesn't come to
the front.
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http://bugs.winehq.org/show_bug.cgi?id=12685
Summary: [The Settlers IV] Can't see the game display after
starting
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: games.jan(a)googlemail.com
Created an attachment (id=12345)
--> (http://bugs.winehq.org/attachment.cgi?id=12345)
output after starting the game
I installed The Settlers IV without any problems.
When i start the game with
"wine S4.exe" i can see the videos but then i only get an orangebrown window. I
can't see any game items.
I tried it with the following setting in video.cfg:
ForceBlit = 1
PureSoftwareMode = 0
ShowVideos = 1
and even with
ForceBlit = 1
PureSoftwareMode = 1
ShowVideos = 0
always the same error/problem.
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